Difference between revisions of "Marvel's Spider-Man Remastered"
(Added note about Ambient occlusion from DF-analysis) |
|||
Line 135: | Line 135: | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | ===Ambient occlusion=== | ||
+ | {{mm}} It was reported that, at launch, SSAO seemed to deliver a more pleasing and plausible result compared to the HBAO+ option. Might be that the HBAO+ implementation is broken at launch.<ref>{{Refurl|url=https://youtu.be/xI2VUQsPqJo?t=533|title=DF Analysis ambient occlusion|date=2022-08-12}}</ref> | ||
==Input== | ==Input== |
Revision as of 15:59, 12 August 2022
Developers | |
---|---|
Insomniac Games | |
Windows | Nixxes Software |
Publishers | |
PlayStation PC | |
Engines | |
Insomniac Engine | |
Release dates | |
Windows | August 12, 2022 |
Reception | |
OpenCritic | 88 |
IGDB | 86 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | Action, Open world |
Art styles | Realistic |
Series | Spider-Man |
Marvel's Spider-Man Remastered is a remastered version of the PlayStation 4 game from 2018. The game and subsequent remaster for PlayStation 5 were developed by Insomniac Games, while the PC version is being developed by Nixxes Software and published by PlayStation PC. Marvel's Spider-Man Remastered is the first traditional Spider-Man game to release on PC since The Amazing Spider-Man 2 in 2014. The PC version improves in a variety of aspects compared to the PS5 release, including improved shadows, improved ray traced reflections (full resolution instead of half resolution, and more objects can be included in the ray traced reflections), FSR 2.0, DLSS, DLAA, ultrawide screen support, improved texture filtering and an unlocked frame rate.[1]
Marvel's Spider-Man Remastered is set to release on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020.
The PC version was well received by reviewers, with some criticism going to some performance not being optimal on certain hardware configurations.[2] Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.[3][4][5][6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip launcher
Use -nolauncher command line argument[7]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1817070/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Marvel's Spider-Man Remastered\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1817070/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [1] | ||
Ultra-widescreen | Hor+ gameplay.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | Adjustable between -25 to +25 | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 1x, 2x, 4x, 8x, 16x | ||
Anti-aliasing (AA) | IGTI (Insomniac Games' Temporal Injection), FSR 2.0, DLSS, DLAA.[1] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | [1] | ||
High dynamic range display (HDR) | [8] | ||
Ray tracing (RT) | Reflections.[1] |
Ambient occlusion
- It was reported that, at launch, SSAO seemed to deliver a more pleasing and plausible result compared to the HBAO+ option. Might be that the HBAO+ implementation is broken at launch.[9]
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | Also supports DualSense with adaptive triggers and haptic feedback, but only works when wired to PC by USB.[1] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Shader Model support | 5.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Interface | Scaleform | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-4160 | Intel Core i5-4670 AMD Ryzen5 1600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 75 GB (HDD) | 75 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon RX 470 DirectX 12 compatible | Nvidia GeForce GTX 1060 (6 GB) AMD Radeon RX 580 |
- A 64-bit operating system is required.
- The recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed here.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1817070/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1817070) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Marvel's Spider-Man Remastered - PC Features Trailer - last accessed on 2022-07-20
- ↑ Spiderman Remastered PC Review - last accessed on 2022-08-11
- ↑ Nixxes Software Twitter updated graphics menu - last accessed on 2022-08-11
- ↑ Alex Battaglia Twitter Graphical Settings (Digital Foundry) - last accessed on 2022-08-11
- ↑ Alex Battaglia Twitter RT (Digital Foundry) - last accessed on 2022-08-11
- ↑ Marvel's Spider-Man PC: why we aren't posting our review today - last accessed on 2022-08-11
- ↑ Marvel's Spider Man Remastered PC - DF Tech Review - last accessed on 2022-08-12
- ↑ Marvel’s Spider-Man Remastered PC Goes RTX ON with NVIDIA DLSS, DLAA & Ray Tracing! - last accessed on 2022-08-11
- ↑ DF Analysis ambient occlusion - last accessed on 2022-08-12