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Difference between revisions of "Sonic Adventure 2"

From PCGamingWiki, the wiki about fixing PC games
(Updated some clarifications on how the game will only work in 60hz refresh rate resolutions and missing features from other editions of the game.)
(Just clearing this stuff as they were mostly fine with HFR part earlier and for some reason hertz were thrown together with frame rate, which ain't right. Please look at talk page for discussion.)
Line 18: Line 18:
 
{{++}} The most definitive version of the game so far.
 
{{++}} The most definitive version of the game so far.
 
{{ii}} A few cutscenes are kept in 4:3 aspect ratio.
 
{{ii}} A few cutscenes are kept in 4:3 aspect ratio.
{{--}} Game physics and speed are locked to a maximum refresh rate of 60hz and 60 FPS. Deviations from this are often unplayable.
+
{{--}} Game physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh rate monitors.
 
{{--}} Many features/unlocks possible on the GameCube version (such as Golden Chao Eggs, Chao Karate/Races with multiple gardens, etc.) have been removed.
 
{{--}} Many features/unlocks possible on the GameCube version (such as Golden Chao Eggs, Chao Karate/Races with multiple gardens, etc.) have been removed.
 
{{--}} Chao Karate and 2P Battle Modes are locked behind a separate DLC purchase.
 
{{--}} Chao Karate and 2P Battle Modes are locked behind a separate DLC purchase.
Line 42: Line 42:
 
===Bypass launcher===
 
===Bypass launcher===
 
{{ii}} By default launcher is opened before game. This is mostly unnecessary if you already have set everything up and requires mouse which makes playing with controller mess.  
 
{{ii}} By default launcher is opened before game. This is mostly unnecessary if you already have set everything up and requires mouse which makes playing with controller mess.  
{{--}} This method has some problems when also using Nvidia Control Panel.  
+
{{--}} This method has some severe problems when also using Nvidia Control Panel.  
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Replace Launcher.exe|}}
 
{{Fixbox/fix|Replace Launcher.exe|}}
Line 53: Line 53:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Config}}
+
{{Game data/row|Windows|{{p|game}}\Config\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\resource\gd_PC\SAVEDATA}}
+
{{Game data/row|Windows|{{p|game}}\resource\gd_PC\SAVEDATA\}}
 
}}
 
}}
 
{{ii}} Chao Garden is saved to the file <code>SONIC2B__ALF</code>
 
{{ii}} Chao Garden is saved to the file <code>SONIC2B__ALF</code>
Line 92: Line 92:
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 +
|fov                        = false
 +
|fov notes                  =
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 99: Line 101:
 
|anisotropic notes          = Forced via graphics card control panel
 
|anisotropic notes          = Forced via graphics card control panel
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Forced via graphics card control panel or Nvidia Inspector. Enabling FXAA will cause the game to stop responding.
+
|antialiasing notes        = Forced via graphics card control panel or Nvidia Inspector. Enabling FXAA will cause the game to stop responding.{{cn|Talk page for more info.}}
 
|vsync                      = false
 
|vsync                      = false
|vsync notes                = Forced on, locked to a maximum possible refresh rate of 60hz
+
|vsync notes                = Always enabled.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Frame rate limiters such as Nvidia Inspector/RivaTuner will cause the game to stop responding, regardless of refresh rate.
+
|60 fps notes              = Frame rate limiters such as Nvidia Inspector/RivaTuner will cause the game to stop responding, regardless of refresh rate.{{cn|Talk page for more info.}}
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = 120hz/fps will cause the game speed and physics to render twice as fast. Monitor must be at 60hz prior to game launch.
+
|120 fps notes              = Games speed is bound to frame rate and there's no caps of any sort. Changing refresh rate from configuration tool has no effect.<br/>[[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate to 60 FPS.]]
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 122: Line 124:
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = XInput controllers preferred.
+
|controller support notes  = XInput only.
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    = Game launcher requires keyboard/mouse.
 
|full controller notes    = Game launcher requires keyboard/mouse.

Revision as of 00:31, 6 September 2015

Sonic Adventure 2
Cover image missing, please upload it
Developers
Sonic Team USA
Publishers
Sega
Release dates
Windows November 9, 2012
Sonic Adventure 2 on Wikipedia
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

Key points

The most definitive version of the game so far.
A few cutscenes are kept in 4:3 aspect ratio.
Game physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh rate monitors.
Many features/unlocks possible on the GameCube version (such as Golden Chao Eggs, Chao Karate/Races with multiple gardens, etc.) have been removed.
Chao Karate and 2P Battle Modes are locked behind a separate DLC purchase.

General information

Official developer site
Sonic News Network - A massive wiki for the Sonic the Hedgehog universe
Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

DLC and expansion packs

Name Notes
Sonic Adventure 2: Battle Unlocks Chao Karate and 2P Battle Maps
Windows

Essential improvements

Bypass launcher

By default launcher is opened before game. This is mostly unnecessary if you already have set everything up and requires mouse which makes playing with controller mess.
This method has some severe problems when also using Nvidia Control Panel.
Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 1]
Chao Garden is saved to the file SONIC2B__ALF
Game progression is saved to numbered SONIC2B__S## files; one file per slot.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

External general settings.
External general settings.

Template:Video settings

Input settings

External control settings.
External control settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
German
French
Italian
Japanese
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Other player can use keyboard or controller if enabled in the config file. "Battle" DLC adds 21 battle maps to multiplayer.
LAN play
Online play

Issues unresolved

Game freezing for few seconds randomly

For some reason game simply freezes for few seconds but it's still possible to hear music and noises. Sometimes turns screen to black.

Issues fixed

Launcher crashes when trying to start the game, No resolution options available

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium IV 3.2 GHz
AMD Athlon 64 3000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 8600
ATI Radeon HD 3650
256 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible sound card

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References