Difference between revisions of "Half-Life Deathmatch: Source"
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− | # | + | {{Disambig|the Source remake of the Half-Life multiplayer|the original|[[Half-Life]]}} |
+ | {{Infobox game | ||
+ | |cover = Half-Life Deathmatch Source cover.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Valve Corporation}} | ||
+ | |publishers = | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Source}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|May 1, 2006}} | ||
+ | {{Infobox game/row/date|OS X|September 12, 2013}} | ||
+ | {{Infobox game/row/date|Linux|September 12, 2013}} | ||
+ | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/modes|Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing|Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives|First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls|Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres|Shooter}} | ||
+ | {{Infobox game/row/taxonomy/art styles|Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes|North America, Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series|Half-Life}} | ||
+ | |steam appid = 360 | ||
+ | |gogcom id = | ||
+ | |hltb = 4253 | ||
+ | |igdb = half-life-deathmatch-source | ||
+ | |lutris = half-life-deathmatch-source | ||
+ | |strategywiki = | ||
+ | |mobygames = 31600 | ||
+ | |wikipedia = Half-Life: Source | ||
+ | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = A port of of [[Half-Life|Half-Life's]] multiplayer component to [[Engine:Source|Source]] engine. | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Half-Life Deathmatch: Source] and other Source-based games | ||
+ | {{mm}} [https://steamcommunity.com/app/360/discussions/ Steam Community Discussions] | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| Retail | | Steam | Bundled with the original release of [[Half-Life 2: Episode One]]. | | Windows }} | ||
+ | {{Availability/row| Steam | 360 | Steam | Included with purchase of [[Half-Life: Source]] or [[Half-Life 2: Episode One]]; not available separately. | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}} | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\hl1mp\cfg}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|{{p|game}}/hl2/cfg/}} | ||
+ | }} | ||
+ | {{XDG|false}} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|Half Life Deathmatch Source General Video.png|General video settings}} | ||
+ | {{Image|Half Life Deathmatch Source Advanced Video.png|Advanced video settings}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/half-life-deathmatch-source/en | ||
+ | |widescreen wsgf award = gold | ||
+ | |multimonitor wsgf award = silver | ||
+ | |ultrawidescreen wsgf award = incomplete | ||
+ | |4k ultra hd wsgf award = incomplete | ||
+ | |widescreen resolution = true | ||
+ | |widescreen resolution notes= | ||
+ | |multimonitor = true | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = unknown | ||
+ | |ultrawidescreen notes = | ||
+ | |4k ultra hd = unknown | ||
+ | |4k ultra hd notes = | ||
+ | |fov = false | ||
+ | |fov notes = | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = hackable | ||
+ | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
+ | |anisotropic = true | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = true | ||
+ | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]]. To uncap FPS or cap FPS higher than 300 you must first set <code>sv_cheats = 1</code> before using <code>fps_max</code>. <code>sv_cheats = 1</code> will also disable achievements. | ||
+ | |hdr = false | ||
+ | |hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix= | ||
+ | # Find Half-Life Deathmatch: Source in your Steam Library | ||
+ | # Right-click the game name | ||
+ | # Select <code>Properties</code> | ||
+ | # Select <code>Set Launch Options...</code> | ||
+ | # Input <code>-window -noborder</code> | ||
+ | # Press <code>OK</code> | ||
+ | # Launch the game | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Half Life Deathmatch Source Remapping.png|Key map settings}} | ||
+ | {{Image|Half Life Deathmatch Source Mouse Gamepad.png|Mouse/gamepad settings}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = true | ||
+ | |acceleration option notes = | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = false | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = false | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = false | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = false | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|Half Life Deathmatch Source Audio.png|Audio settings}} | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Over-all game volume and separate music slider. | ||
+ | |surround sound = true | ||
+ | |surround sound notes = 7.1, 5.1 surround sound, 4 speaker surround. | ||
+ | |subtitles = false | ||
+ | |subtitles notes = | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = "Silence the audio while the game window is in the background" check box. | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Belarusian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=2838439300 Steam Workshop]. In testing stage. | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Image|Half Life Deathmatch Source Multiplayer.png|Multiplayer settings}} | ||
+ | {{ii}} For more information, see the [[Engine:Source#Source Dedicated Server|"Source Dedicated Server" section of our Source engine article]]. | ||
+ | |||
+ | {{Network/Multiplayer | ||
+ | |local play = hackable | ||
+ | |local play players = 32 | ||
+ | |local play modes = Versus | ||
+ | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. | ||
+ | |lan play = true | ||
+ | |lan play players = 32 | ||
+ | |lan play modes = Versus | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 32 | ||
+ | |online play modes = Versus | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = Use <code>connect [IP address here]</code> in the console. | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = 27015 | ||
+ | |udp = 27005, 27015, 27020, 51840 | ||
+ | |upnp = unknown | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Purple and black broken textures=== | ||
+ | {{ii}} A generic fix for this issue can be found [[Engine:Source#Broken textures|on our Source engine page]]. | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 2.1 | ||
+ | |opengl notes = OS X and Linux only. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 2, 3 | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = | ||
+ | |macos app notes = {{CN|date=August 2015}} | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = {{CN|date=August 2015}} | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = Havok | ||
+ | |physics notes = Heavily modified variant. | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = SDL | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = Used for startup videos and in-game movies. | ||
+ | |multiplayer = Steamworks | ||
+ | |multiplayer notes= | ||
+ | |anticheat = Valve Anti-Cheat | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===Console commands=== | ||
+ | {{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks. | ||
+ | |||
+ | {{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix= | ||
+ | # Launch the game | ||
+ | # From the main menu select <code>Options</code> | ||
+ | # Select the <code>Keyboard</code> tab | ||
+ | # Click the <code>Advanced</code> button | ||
+ | # Check the box next to <code>Enable developer console ({{key|~}})</code> | ||
+ | # Click Apply | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Press {{key|~}} to open the console. | ||
+ | {{ii}} Some commands may first require you enabling sv_cheats. You can do so with <code>sv_cheats 1</code>. | ||
+ | {{ii}} Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server. | ||
+ | {{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]]. | ||
+ | }} | ||
+ | |||
+ | ===Launch options=== | ||
+ | {{ii}} View [https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947 this Steam Support Article regarding launch options] as well as [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine launch options. | ||
+ | |||
+ | {{Fixbox|description=Enabling a launch parameter|ref={{cn|date=July 2016}}|fix= | ||
+ | # Find the game in your Steam Library | ||
+ | # Right-click the game name | ||
+ | # Select <code>Properties</code> | ||
+ | # Select <code>Set Launch Options...</code> | ||
+ | # Input your selected launch options and separate each command with a space | ||
+ | # Press <code>OK</code> | ||
+ | # Launch the game | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = XP, Vista, 7 | ||
+ | |minCPU = 1.7 GHz, requires support for SSE | ||
+ | |minRAM = 1024 MB | ||
+ | |minHD = 4 GB | ||
+ | |minDX = 8.1 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.5.8 | ||
+ | |minCPU = Dual core from Intel | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 4 GB | ||
+ | |minGPU = Nvidia GeForce 320M | ||
+ | |minGPU2 = AMD Radeon 7000 | ||
+ | |minGPU3 = Intel HD 3000 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = Ubuntu 12.04 | ||
+ | |minCPU = Dual core from Intel or AMD at 2.8 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 4 GB | ||
+ | |minGPU = Nvidia GeForce 8600/9600GT | ||
+ | |minGPU2 = ATI/AMD Radeon HD2600/3600 | ||
+ | |minGPU3 = (Graphic Drivers: Nvidia 310, AMD 12.11) | ||
+ | |minOGL = 2.1 | ||
+ | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 19:25, 18 November 2023
This page is for the Source remake of the Half-Life multiplayer. For the original, see Half-Life.
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | May 1, 2006 |
macOS (OS X) | September 12, 2013 |
Linux | September 12, 2013 |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | North America, Sci-fi |
Series | Half-Life |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
A port of of Half-Life's multiplayer component to Source engine.
General information
- GitHub Issue Tracker for Half-Life Deathmatch: Source and other Source-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Bundled with the original release of Half-Life 2: Episode One. | |||
Steam | Included with purchase of Half-Life: Source or Half-Life 2: Episode One; not available separately. |
Essential improvements
Skip intro videos
Use -novid command line argument[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\hl1mp\cfg[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/hl2/cfg/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate cap can be changed by changing fps_max in the developer console. To uncap FPS or cap FPS higher than 300 you must first set sv_cheats = 1 before using fps_max . sv_cheats = 1 will also disable achievements. |
||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all game volume and separate music slider. | |
Surround sound | 7.1, 5.1 surround sound, 4 speaker surround. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | "Silence the audio while the game window is in the background" check box. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Belarusian | Fan translation, Steam Workshop. In testing stage. |
Network
- For more information, see the "Source Dedicated Server" section of our Source engine article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 32 | Versus Use Nucleus Co-op. |
||
LAN play | 32 | Versus |
||
Online play | 32 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015 |
UDP | 27005, 27015, 27020, 51840 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [citation needed] | ||
Linux | [citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Input | SDL | |
Cutscenes | Bink Video | Used for startup videos and in-game movies. |
Multiplayer | Steamworks | |
Anti-cheat | Valve Anti-Cheat (VAC) |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed] |
---|
Notes
|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz, requires support for SSE | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 8.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 | |
Processor (CPU) | Dual core from Intel | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 320M AMD Radeon 7000 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual core from Intel or AMD at 2.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 (Graphic Drivers: Nvidia 310, AMD 12.11) OpenGL 2.1 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).