Difference between revisions of "Marvel's Spider-Man Remastered"
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|igdb = marvels-spider-man-remastered | |igdb = marvels-spider-man-remastered | ||
|mobygames = marvel-spider-man-game-of-the-year-edition | |mobygames = marvel-spider-man-game-of-the-year-edition | ||
− | |strategywiki = Spider- | + | |strategywiki = Marvel's Spider-Man |
|wikipedia = Spider-Man_(2018_video_game) | |wikipedia = Spider-Man_(2018_video_game) | ||
|winehq = | |winehq = | ||
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{{Introduction | {{Introduction | ||
− | |introduction = '''''{{PAGENAME}}''''' is a remastered version of the {{w|Spider-Man (2018 video game)|PlayStation 4 game}} from 2018. The game and subsequent remaster for PlayStation 5 were developed by [[Company:Insomniac Games|Insomniac Games]], while the PC version is being developed by [[Company:Nixxes Software|Nixxes Software]] and published by [[Company:PlayStation PC|PlayStation PC]]. ''{{PAGENAME}}'' is the first traditional ''Spider-Man'' game to release on PC since ''[[The Amazing Spider-Man 2]]'' in 2014. The PC version improves in a variety of aspects compared to the | + | |introduction = '''''{{PAGENAME}}''''' is a remastered version of the {{w|Spider-Man (2018 video game)|PlayStation 4 game}} from 2018. The game and subsequent remaster for PlayStation 5 were developed by [[Company:Insomniac Games|Insomniac Games]], while the PC version is being developed by [[Company:Nixxes Software|Nixxes Software]] and published by [[Company:PlayStation PC|PlayStation PC]]. ''{{PAGENAME}}'' is the first traditional ''Spider-Man'' game to release on PC since ''[[The Amazing Spider-Man 2]]'' in 2014. The PC version improves in a variety of aspects compared to the PlayStation 5 release, including improved shadows, improved ray traced reflections (full resolution instead of half resolution, and more objects can be included in the ray traced reflections), FoV slider, HBAO+, [[FSR]] 2.1, XeSS, [[DLSS]] 2, DLSS Frame Generation, [[DLSS|DLAA]], ultrawide screen support, improved texture filtering and an unlocked frame rate.<ref name="Features trailer"></ref> |
|release history = ''{{PAGENAME}}'' released on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020. | |release history = ''{{PAGENAME}}'' released on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020. | ||
− | |current state = The PC version was well received by reviewers with it being praised as a good | + | |current state = The PC version was well received by reviewers with it being praised as a good quality port, with some criticism going to performance sometimes not being optimal on certain hardware configurations. The game was found to be quite CPU intensive in some scenarios, especially during traversal and when ray traced reflections are turned on.<ref>{{Refurl|url=https://www.youtube.com/watch?v=rV7DNdtl2ZE|title=Spiderman Remastered PC Review | "Buy, Wait for Sale, Never Touch?" 4k|date=2022-08-11}}</ref> Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.<ref>{{Refurl|url=https://twitter.com/NixxesSoftware/status/1557477138672107522|title=Nixxes Software Twitter updated graphics menu|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557385224069210114|title=Alex Battaglia Twitter Graphical Settings (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557405473275617281|title=Alex Battaglia Twitter RT (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://www.eurogamer.net/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today|title=Marvel's Spider-Man PC: why we aren't posting our review today|date=2022-08-11}}</ref> |
+ | |||
+ | Post-launch patches brought various bug, crash, stability and ray tracing related fixes, improved VRAM management and fixed HBAO+ implementation.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3363647504550039120|title=Marvel's Spider-Man Remastered v1.831.2.0 Patch Notes|date=2022-11-19}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=OHiNtg-5qnc|title=Marvel's Spider-Man: Miles Morales PC Tech Review - Ray Tracing Upgrades - Optimised Settings! - YouTube|date=2022-11-19}}</ref> Additionally, [[DLSS]] Frame Generation and XeSS support were added, while updating the [[FSR]] integration to 2.1.1.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3299474214664311942|title=Marvel's Spider-Man Remastered v1.1006.0.0 Patch Notes|date=2022-11-19}}</ref> These patches also introduced sharpness sliders for both upscaling and in-game sharpening filters, contrast slider, HDR paper white slider and NVidia Reflex support for all compatible GPU's.<ref>{{Refurl|url=https://steamcommunity.com/games/1817070/announcements/detail/3216153907415000445|title=Marvel's Spider-Man Remastered v1.824.1.0 Patch Notes|date=2022-08-25}}</ref><ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3481874439734778646|title=Marvel's Spider-Man Remastered v1.1122.0.0 Patch Notes|date=2022-11-24}}</ref> | ||
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | marvels-spider-man-remastered | | + | {{Availability/row| Epic Games Store | marvels-spider-man-remastered | DRM-free | DRM-free when a shortcut is made directly to the executable, with the {{code|-EpicPortal}} command appended to the Target URL.<ref>{{Refcheck|user=Dribbleondo|date=2022-12-25|comment=Ran with the {{code|-EpicPortal}} command added to a desktop shortcut. Ran for a good 30 minutes minutes, beat fisk, and ran about the city. DLC also appears to work too}}</ref> | | Windows }} |
{{Availability/row| GamersGate | marvels-spider-man-remastered | Steam | | | Windows }} | {{Availability/row| GamersGate | marvels-spider-man-remastered | Steam | | | Windows }} | ||
{{Availability/row| Gamesplanet | 5700-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 5700-1 | Steam | | | Windows }} | ||
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{{Availability/row| Steam | 1817070 | Steam | | | Windows }} | {{Availability/row| Steam | 1817070 | Steam | | | Windows }} | ||
}} | }} | ||
+ | |||
+ | {{ii}} Despite not being listed on the store page as a feature, Achievements are available on the Epic Games Store version, found via the in-game overlay. | ||
==Monetization== | ==Monetization== | ||
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}} | }} | ||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Pre-purchase | + | {{DLC/row| Pre-purchase entitlements | Pre-orders came with early access to three Spider-Man suits as well as the Spider-Drone gadget, plus five bonus skill points. | Windows }} |
}} | }} | ||
===Microtransactions=== | ===Microtransactions=== | ||
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===Skip launcher=== | ===Skip launcher=== | ||
{{Fixbox|description=Use <code>-nolauncher</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=xI2VUQsPqJo&t=85s5|title=Marvel's Spider Man Remastered PC - DF Tech Review|date=2022-08-12}}</ref>|fix= | {{Fixbox|description=Use <code>-nolauncher</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=xI2VUQsPqJo&t=85s5|title=Marvel's Spider Man Remastered PC - DF Tech Review|date=2022-08-12}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Replace intro video files with files of one second length|ref={{cn|date=2022-11-24|reason=}}|fix= | ||
+ | {{ii}} Replaces Insomniac Games and Marvel intro video with a one-second Bink Video file. | ||
+ | # Download [https://www.nexusmods.com/marvelsspidermanremastered/mods/51 Spider-Man PC Modding Tool], extract the archive to a location of choice. | ||
+ | # Open {{Code|SMPCTool.exe}}. | ||
+ | # Go to '''Tools''' > '''Convert Asset Archives'''. Asset archives will now be converted to PAD to ensure the game can read modded files. | ||
+ | # Download [https://www.nexusmods.com/marvelsspidermanremastered/mods/93 Remove Introduction Start-up Video mod] that contain the one second video files and extract the archive to location of choice. | ||
+ | # In Spider-Man Remastered PC Tool, go to '''File''' > '''Select Asset Archive Folder''' and select the '''asset_archive''' folder in {{Code|{{P|game}}}}. | ||
+ | # Once loaded, press '''Install Mod'''. | ||
+ | # Select the extracted file from the Remove Introduction Start-up Video mod. The mod will now be installed, this might take a while. | ||
+ | # Once the install of the mod has finished, the intro videos should now be skipped automatically. | ||
}} | }} | ||
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|origin notes = | |origin notes = | ||
|steam cloud = true | |steam cloud = true | ||
− | |steam cloud notes = | + | |steam cloud notes = Saves and most settings. |
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
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==Video== | ==Video== | ||
− | {{ | + | {{++}} While at the graphics settings menu, the game itself can still be seen paused in the background. Making the user able to directly see the effects of changed graphical settings. Loading different quality of textures can take a few seconds after changing texture quality. |
{{Image|Spider-ManRemasteredDisplaySettings.png|Display settings}} | {{Image|Spider-ManRemasteredDisplaySettings.png|Display settings}} | ||
{{Video | {{Video | ||
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|multimonitor notes = See [[#Ultra-widescreen|Ultra-widescreen]].<ref name="Features trailer">{{Refurl|url=https://www.youtube.com/watch?v=1E051WtpyWg|title=Marvel's Spider-Man Remastered - PC Features Trailer|date=2022-07-20}}</ref> | |multimonitor notes = See [[#Ultra-widescreen|Ultra-widescreen]].<ref name="Features trailer">{{Refurl|url=https://www.youtube.com/watch?v=1E051WtpyWg|title=Marvel's Spider-Man Remastered - PC Features Trailer|date=2022-07-20}}</ref> | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = {{term|Hor+}} gameplay and rendered cutscenes. <br/> HUD can be bounded to '''16:9''', '''21:9''' and '''32:9''' aspect ratios or scale freely | + | |ultrawidescreen notes = {{term|Hor+}} gameplay and rendered cutscenes. <br/> HUD can be bounded to '''16:9''', '''21:9''' and '''32:9''' aspect ratios or scale freely. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|anisotropic notes = Up to 16x available. | |anisotropic notes = Up to 16x available. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = '''Off''', [[SMAA]], [[TAA]], '''IGTI''' (Insomniac Games' Temporal Injection) | + | |antialiasing notes = '''Off''', [[SMAA]], [[TAA]], and [[DLSS|DLAA]]. |
+ | |upscaling = true | ||
+ | |upscaling tech = FSR 2.1, DLSS 2.4, XeSS 1.1 | ||
+ | |upscaling notes = Also supports '''IGTI''' (Insomniac Games' Temporal Injection) and '''DLSS Frame Generation'''. | ||
|vsync = true | |vsync = true | ||
|vsync notes = '''Half Refresh Rate''' option also available. | |vsync notes = '''Half Refresh Rate''' option also available. | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 250 FPS despite Dynamic Resolution Scaling enabling options for higher rates such as 300 FPS at 300 Hz.<ref>{{Refcheck|user=Radmaxx|date=2022-09-17|comment=}}</ref> |
− | |hdr = true | + | |hdr = true |
− | |hdr notes = Peak nit adjustment also available. | + | |hdr notes = Peak nit adjustment and paper white slider also available. |
|ray tracing = true | |ray tracing = true | ||
|ray tracing notes = '''Reflections'''. <br/> '''Reflection Resolution''', '''Geometry Detail''' and '''Object Range''' settings also available. | |ray tracing notes = '''Reflections'''. <br/> '''Reflection Resolution''', '''Geometry Detail''' and '''Object Range''' settings also available. | ||
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Spider-ManRemasteredLauncherGraphicsSettings.png|Launcher graphics settings | Spider-ManRemasteredLauncherGraphicsSettings.png|Launcher graphics settings | ||
</gallery> | </gallery> | ||
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− | |||
==Input== | ==Input== | ||
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|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = |
+ | |playstation controller models = DS4, DS, DSE | ||
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = true | |light bar support = true | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes = Works over Bluetooth connectivity natively or with [[Steam Input]] added since v.2.512.0.0.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3693560831855001185|title=Marvel's Spider-Man Remastered v.2.512.0.0 Patch Notes|date=June 2, 2023}}</ref> |
+ | |dualsense haptics support = limited | ||
+ | |dualsense haptics support notes = Wired only.<ref name="Features trailer"/><ref>{{Refcheck|user=Mrtnptrs|date=2022-09-03|comment=Only got the DualSense features working by connecting the DualSense by USB and disabling Steam Input for the game.}}</ref> | ||
+ | |playstation connection modes = wired, wireless | ||
+ | |playstation connection modes notes = No vibration and internal speaker support over Bluetooth connectivity. | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | ||simultaneous input notes = KB/M input interrupts movement stick<ref>{{Refurl |url=https://caniplaythat.com/2022/08/10/marvels-spider-man-remastered-accessibility-review-can-i-play-that/#remapping-somewhat |title=Marvel’s Spider-Man Remastered Accessibility Review |date=2022-12-25 }}</ref><ref>{{Refcheck |user=Netjeff |date=2022-12-25 |comment=While holding analog movement stick, mouse movement interrupts analog input, causing movement to stop until analog released and used again. Also while holding analog movement, keyboard press is ignored ''and'' interrupts analog input. As of: Version 1.817.1.0 (Build_20221212.0 via Epic Games) with Windows 10 Home 22H2 (build 19045)}}</ref> |
|steam input api = true | |steam input api = true | ||
|steam input api notes = | |steam input api notes = | ||
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|separate volume = true | |separate volume = true | ||
|separate volume notes = '''Music''', '''Speech''', '''UI''', '''SFX''' sliders. <br/> Separate '''Gamepad Speaker''' slider also available. | |separate volume notes = '''Music''', '''Speech''', '''UI''', '''SFX''' sliders. <br/> Separate '''Gamepad Speaker''' slider also available. | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = Up to 7.1. Cutscenes are in '''3.0 stereo'''.<ref>{{Refcheck|user= | + | |surround sound notes = Up to 7.1. Cutscenes are in '''3.0 stereo'''.<ref>{{Refcheck|user=SargeCassidy|date=2022-07-30|comment=Tested using [[Razer Surround]] 7.1 virtualisation and confirmed using [[Special K]].}}</ref> <br/> '''Mono''' sound option also available. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = Size and color options available. | |subtitles notes = Size and color options available. | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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Spider-ManRemasteredSubtitleSettings.png|Subtitle settings | Spider-ManRemasteredSubtitleSettings.png|Subtitle settings | ||
Spider-ManRemasteredAccessibilitySettings.png|Accessibility settings | Spider-ManRemasteredAccessibilitySettings.png|Accessibility settings | ||
− | |||
</gallery> | </gallery> | ||
+ | {{Image|Spider-ManRemasteredLanguageSettings.png|Language settings}} | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
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==Issues Resolved== | ==Issues Resolved== | ||
===Freezes and stutters during traversal=== | ===Freezes and stutters during traversal=== | ||
− | {{ii}} An SSD is strongly recommended for any graphics preset above Very Low at 720p at 30 FPS to prevent streaming | + | {{ii}} An SSD is strongly recommended for any graphics preset above Very Low at 720p at 30 FPS to prevent streaming related stutter and freezes.<ref name="HDD stutter"/> |
{{Fixbox|description=Install the game on an SSD|ref=<ref name="HDD stutter">{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/8486981814413-The-game-freezes-and-stutters-while-I-m-swinging-trough-the-city|title=The game freezes and stutters while I'm swinging trough the city|date=2022-08-18}}</ref>}} | {{Fixbox|description=Install the game on an SSD|ref=<ref name="HDD stutter">{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/8486981814413-The-game-freezes-and-stutters-while-I-m-swinging-trough-the-city|title=The game freezes and stutters while I'm swinging trough the city|date=2022-08-18}}</ref>}} | ||
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===Windows 10 version 1909 (Build 18363) or higher error=== | ===Windows 10 version 1909 (Build 18363) or higher error=== | ||
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{{Fixbox|description=Update your Windows installation to Windows 10 version 1909 (Build 18363) or higher|ref=<ref>{{Refcheck|user=Mrtnptrs|date=2022-08-13|comment=Seems logical}}</ref>|fix= | {{Fixbox|description=Update your Windows installation to Windows 10 version 1909 (Build 18363) or higher|ref=<ref>{{Refcheck|user=Mrtnptrs|date=2022-08-13|comment=Seems logical}}</ref>|fix= | ||
{{ii}} Marvel's Spider-Man Remastered makes use of the DirectX Agility SDK, which requires Window 10 version 1909 (Build 18363) or newer. | {{ii}} Marvel's Spider-Man Remastered makes use of the DirectX Agility SDK, which requires Window 10 version 1909 (Build 18363) or newer. | ||
− | {{ii}} Some specific revisions of Windows 10 1909, 2004 and 20H2 don't have this SDK installed. If Windows version 1909 is installed, the revision number should exceed or be equal to '''.1350'''. For Windows 10 Version 2004 and 20H2, the revision number should exceed or be equal to '''.789'''.<ref name="ray tracing grey"/> | + | {{ii}} Some specific revisions of Windows 10 1909, 2004 and 20H2 don't have this SDK installed. If Windows 10 version 1909 is installed, the revision number should exceed or be equal to '''.1350'''. For Windows 10 Version 2004 and 20H2, the revision number should exceed or be equal to '''.789'''.<ref name="ray tracing grey"/> |
}} | }} | ||
{{Fixbox|description=Turn off compatibility mode on Steam.exe|ref=<ref>{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/8385382946829-Windows-10-version-1909-Build-18363-or-higher-error|title=Windows 10 version 1909 (Build 18363) or higher error|date=2022-08-13}}</ref>|fix= | {{Fixbox|description=Turn off compatibility mode on Steam.exe|ref=<ref>{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/8385382946829-Windows-10-version-1909-Build-18363-or-higher-error|title=Windows 10 version 1909 (Build 18363) or higher error|date=2022-08-13}}</ref>|fix= | ||
{{ii}} If you get a Windows 10 version 1909 (Build 18363) or higher error message even though they have a newer Windows version, for example Windows 11. Then the issue is likely that Steam.exe is running in compatibility mode. | {{ii}} If you get a Windows 10 version 1909 (Build 18363) or higher error message even though they have a newer Windows version, for example Windows 11. Then the issue is likely that Steam.exe is running in compatibility mode. | ||
− | |||
# Go to steam installation folder, for example: C:\Program Files (x86)\Steam | # Go to steam installation folder, for example: C:\Program Files (x86)\Steam | ||
# Right click on '''Steam.exe''' | # Right click on '''Steam.exe''' | ||
Line 537: | Line 538: | ||
}} | }} | ||
− | ===Ray | + | ===Ray tracing is greyed out even though GPU supports it=== |
{{ii}} Some specific Windows version lack the support for Shader Model 6.6, which is required by the game.<ref name="ray tracing grey">{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/8629934451597-Why-is-ray-tracing-greyed-out-|title=Why is ray-tracing greyed out?|date=2022-08-25}}</ref> | {{ii}} Some specific Windows version lack the support for Shader Model 6.6, which is required by the game.<ref name="ray tracing grey">{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/8629934451597-Why-is-ray-tracing-greyed-out-|title=Why is ray-tracing greyed out?|date=2022-08-25}}</ref> | ||
− | + | {{Fixbox|description=[[#Windows 10 version 1909 (Build 18363) or higher error|Update your Windows installation to Windows 10 version 1909 (Build 18363) or higher]]|ref=<ref name="ray tracing grey"/>|fix= | |
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===SMT and HT causing inconsistent CPU usage=== | ||
+ | {{ii}} Happens when SMT (Ryzen) or HT (Intel) is enabled.<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/woiy4d/fix_for_spiderman_remastered_low_cpu_usage/|title=Fix for Spider-Man Remastered low CPU usage / framerate drops|date=2022-08-15}}</ref> | ||
+ | {{ii}} The game seemingly can't efficiently use the logical cores available via the use of SMT/HT when the CPU has more than 6 cores, disabling it may increase CPU core utilization and improve game performance in CPU intensive scenarios.<ref>{{Refurl|url=https://www.dsogaming.com/pc-performance-analyses/marvels-spider-man-remastered-pc-performance-analysis/|title=Marvel’s Spider-Man Remastered PC Performance Analysis|date=2022-08-14}}</ref> | ||
+ | {{--}} Disabling SMT/HT can severely impact the performance of games and applications. Strongly advised to turn it back on after quitting the game. | ||
+ | {{ii}} Currently unknown if developers are aware of this issue and if they are working on a fix. | ||
+ | {{Fixbox|description=Disable CPU multithreading|ref=<ref>{{Refcheck|user=fra98_|date=2022-08-17}}</ref>|fix= | ||
+ | # '''If using Ryzen CPU''' - Disable SMT (Simultaneous multithreading) in BIOS settings or via the Ryzen Master program. | ||
+ | # '''If using an Intel CPU''' - Disable HT (Hyper-Threading) from BIOS settings | ||
+ | }} | ||
+ | |||
+ | ===Textures not loading in at full resolution or only really late=== | ||
+ | {{mm}} The game suffers from an issue where some textures (like on cops, armor and cop cars) appear at a much lower resolution. The cause of this and whether the developers are working on this is unknown. There is no fix or workaround for this bug so far.<ref name="DF review Miles Morales">{{Refurl|url=https://www.youtube.com/watch?v=OHiNtg-5qnc|title=Marvel's Spider-Man: Miles Morales PC Tech Review - Ray Tracing Upgrades - Optimised Settings! - YouTube|date=2022-11-20}}</ref> | ||
+ | |||
+ | ===Can't progress after playing the side mission Aiding a Human in Silver Lining DLC=== | ||
+ | {{mm}} In rare cases players have reported their progression halted after playing the side mission Aiding a Human in the Silver Lining DLC. The mission will then not completely resolve, resulting in being unable to fast travel, start new objectives or switch to a different DLC.<ref name="Aiding a Human">{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/10192438020237-I-can-t-progress-after-playing-the-side-mission-Aiding-a-Human-in-the-Silver-Lining-DLC|title=I can't progress after playing the side mission Aiding a Human in the Silver Lining DLC - Insomniac Support|date=2022-11-19}}</ref> | ||
+ | {{Fixbox|description=Workaround: follow specific instructions|ref=<ref name="Aiding a Human"/>|fix= | ||
+ | # Finishing the Aiding a Human mission. | ||
+ | # Swing to the Brooklyn Bridge and continue onto the bridge as far as possible. | ||
+ | # The game will show a warning message. Confirm this message. | ||
+ | # The player will now be put back into the game and the mission will have completed successfully. | ||
+ | }} | ||
+ | |||
+ | ===Unable to take a photo of the Empire State Building on Intel GPU=== | ||
+ | {{mm}} Players running the game on an Intel GPU can run into an issue where taking a photo of the Empire State Building is impossible, which blocks further game progression. This is apparently an Intel GPU driver bug.<ref name="Empire Intel">{{Refurl|url=https://support.insomniac.games/hc/en-us/articles/8500564150157-I-am-unable-to-take-a-photo-of-the-Empire-State-Building|title=I am unable to take a photo of the Empire State Building - Insomniac Support|date=2022-11-19}}</ref> | ||
+ | {{ii}} Intel is planning to implement the fix into drivers for legacy integrated GPUs (10th generation processors and older) in the future.<ref name="Empire Intel"/> | ||
+ | {{Fixbox|description=Intel ARC GPU: update GPU-driver to [https://www.intel.com/content/www/us/en/download/726609/intel-arc-graphics-windows-dch-driver.html 31.0.101.3802] or newer|ref=<ref name="Empire Intel"/>|fix= | ||
+ | }} | ||
+ | {{Fixbox|description=Intel GPUs on 11th generation processors and newer: update GPU-driver to [https://www.intel.com/content/www/us/en/download/19387/intel-graphics-beta-windows-dch-drivers.html 31.0.101.3616] or newer|ref=<ref name="Empire Intel"/>|fix= | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx notes = [https://www.vorpx.com/forums/topic/marvels-spider-man-vorpx-profile-problems/ User Profile, see vorpx forum for introduction] | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
==Other information== | ==Other information== | ||
Line 564: | Line 642: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = 6.6<ref name="ray tracing grey"/> | + | |shader model versions = 6.6 |
− | + | |shader model notes = <ref name="ray tracing grey"/> | |
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 599: | Line 677: | ||
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
+ | |||
+ | ===John Bubniak Restoration Mod=== | ||
+ | {{ii}} Restores the original likeness of Peter Parker as portrayed by John Bubniak from the non-remastered PlayStation 4 version of the game. | ||
+ | {{Fixbox|description=Use restoration mod|ref=<ref>{{Refcheck|user=Jigen123|date=2022-09-24|comment=}}</ref>|fix= | ||
+ | # Download [https://www.nexusmods.com/marvelsspidermanremastered/mods/51 Spider-Man PC Modding Tool] and unpack the archive to any folder. | ||
+ | # Run <code>SMPCTool.exe</code> once and select the game's asset archive folder, {{code|{{P|game}}\asset_archive\}}. | ||
+ | # Download [https://www.nexusmods.com/marvelsspidermanremastered/mods/2122 John Bubniak's face return - PS4 face restoration mod] and unpack the archive to any folder. | ||
+ | # From the Modding Tool, select <code>Mod Manager</code> and then <code>Add</code> to add the mod to the list. Click <code>Install Mods To Game</code>. The mod will be applied to the game. | ||
+ | {{ii}} Installing [https://www.nexusmods.com/marvelsspidermanremastered/mods/2174/ John Bubniak Skin Tone] and [https://www.nexusmods.com/marvelsspidermanremastered/mods/2248 Actual PS4 Peter Photos] alongside the main John Bubniak mod is strongly recommended. Installation process is the same. | ||
+ | {{--}} Doesn't changes facial animations, so game still uses modified motion capture for Ben Jordan's face. | ||
+ | }} | ||
+ | |||
+ | ==Mods== | ||
+ | ====E3 Restoration==== | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/2191?tab=description Martin Li from E3 Demo restored] - Restores the Helicopter Takedown scene from the E3 along with Martin Li model. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/3618/?tab=description Ultimate E3 Combat Restoration] - Restores Combat Moves as seen on E3 such as: Throw, Uppercut, and Combo. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/2516?tab=description SMPC Ultimate Combat Beta] | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/4100 Advanced Suit E3 2017] - Restores the E3 2017 look of the Advanced Suit. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/664 2017 Lighting Replacements] - Replaces the Daytime Lighting with the one from E3. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/72?tab=description True E3 Shader] - Restores the graphics of E3. | ||
+ | |||
+ | ====Web-Swinging==== | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/3200 Expressive Web-climbing] - Adds the Web-Climbing feature seen on the previous Spider-Man games. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/3101 Improved Peter Swing Style] - Adds new Web-Swinging animations combined with Miles Morales ones. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/3238 Raimi Resolute] - Changes swinging animations to the ones, that resemble swinging style of Raimi's Spider-Man movie trilogy. | ||
+ | *[https://www.nexusmods.com/marvelsspidermanremastered/mods/3070 MCU Animations] - Replaces the vanilla Web-Swinging animations to the ones seen on the MCU movies. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/1057 Miles Morales - Animations (Modular)] - Replaces the vanilla Web-Swinging animations with the ones of Miles Morales. | ||
+ | *[https://www.nexusmods.com/marvelsspidermanremastered/mods/2969 WOS Mechanics and Animations Overhaul] - Replaces the vanilla Web-Swinging animations to the ones from Web of Shadows. | ||
+ | |||
+ | ====Miscellaneous==== | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/3060?tab=description Blue Hit Sparks Removal] - Removes the Blue Hit Sparks whenever hitting someone. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/3057 Finisher and Knock Down Distortion Effect Removal] - Removes the distortion and chromatic aberration effect. | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/2868?tab=description Traversal And Momentum Tweaks] | ||
+ | * [https://www.nexusmods.com/marvelsspidermanremastered/mods/3200 Expressive Web-climbing] - Adds the Web-Climbing feature seen on the previous Spider-Man games. | ||
==System requirements== | ==System requirements== | ||
Line 614: | Line 726: | ||
|recOS = | |recOS = | ||
|recCPU = Intel Core i5-4670 | |recCPU = Intel Core i5-4670 | ||
− | |recCPU2 = AMD | + | |recCPU2 = AMD Ryzen 5 1600 |
|recRAM = 16 GB | |recRAM = 16 GB | ||
|recHD = 75 GB (SSD) | |recHD = 75 GB (SSD) | ||
− | |recGPU = Nvidia GeForce GTX 1060 | + | |recGPU = Nvidia GeForce GTX 1060 |
|recGPU2 = AMD Radeon RX 580 | |recGPU2 = AMD Radeon RX 580 | ||
− | |notes = {{ii}} A 64-bit operating system is required. {{ii}} The recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed [https://blog.playstation.com/2022/07/20/marvels-spider-man-remastered-pc-features-revealed/ here]. | + | |recVRAM = 6 GB (Nvidia), 8 GB (AMD) |
+ | |notes = {{ii}} A 64-bit operating system is required. {{ii}} The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed [https://blog.playstation.com/2022/07/20/marvels-spider-man-remastered-pc-features-revealed/ here]. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 11:27, 13 February 2024
Developers | |
---|---|
Insomniac Games | |
Windows | Nixxes Software |
Publishers | |
PlayStation PC | |
Engines | |
Insomniac Engine | |
Release dates | |
Windows | August 12, 2022 |
Reception | |
Metacritic | 87 |
OpenCritic | 87 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world |
Art styles | Realistic |
Themes | North America, Supernatural |
Series | Spider-Man |
Marvel's Spider-Man Remastered is a remastered version of the PlayStation 4 game from 2018. The game and subsequent remaster for PlayStation 5 were developed by Insomniac Games, while the PC version is being developed by Nixxes Software and published by PlayStation PC. Marvel's Spider-Man Remastered is the first traditional Spider-Man game to release on PC since The Amazing Spider-Man 2 in 2014. The PC version improves in a variety of aspects compared to the PlayStation 5 release, including improved shadows, improved ray traced reflections (full resolution instead of half resolution, and more objects can be included in the ray traced reflections), FoV slider, HBAO+, FSR 2.1, XeSS, DLSS 2, DLSS Frame Generation, DLAA, ultrawide screen support, improved texture filtering and an unlocked frame rate.[1]
Marvel's Spider-Man Remastered released on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020.
The PC version was well received by reviewers with it being praised as a good quality port, with some criticism going to performance sometimes not being optimal on certain hardware configurations. The game was found to be quite CPU intensive in some scenarios, especially during traversal and when ray traced reflections are turned on.[2] Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.[3][4][5][6]
Post-launch patches brought various bug, crash, stability and ray tracing related fixes, improved VRAM management and fixed HBAO+ implementation.[7][8] Additionally, DLSS Frame Generation and XeSS support were added, while updating the FSR integration to 2.1.1.[9] These patches also introduced sharpness sliders for both upscaling and in-game sharpening filters, contrast slider, HDR paper white slider and NVidia Reflex support for all compatible GPU's.[10][11]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when a shortcut is made directly to the executable, with the -EpicPortal command appended to the Target URL.[12] |
|||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- Despite not being listed on the store page as a feature, Achievements are available on the Epic Games Store version, found via the in-game overlay.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Pre-purchase entitlements | Pre-orders came with early access to three Spider-Man suits as well as the Spider-Drone gadget, plus five bonus skill points. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | No microtransactions are present in the game. |
Essential improvements
Skip launcher
Use -nolauncher command line argument[13]
|
---|
Skip intro videos
Replace intro video files with files of one second length[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Insomniac Games\Marvel's Spider-Man Remastered\crs %USERPROFILE%\Documents\Marvel's Spider-Man Remastered\<user-id>\-userprefs.save HKEY_CURRENT_USER\Software\Insomniac Games\Marvel's Spider-Man Remastered |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1817070/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Marvel's Spider-Man Remastered\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1817070/pfx/[Note 1] |
- PS4 savegames can be imported
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Saves and most settings. |
Video
- While at the graphics settings menu, the game itself can still be seen paused in the background. Making the user able to directly see the effects of changed graphical settings. Loading different quality of textures can take a few seconds after changing texture quality.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See Ultra-widescreen.[1] | ||
Ultra-widescreen | Hor+ gameplay and rendered cutscenes. HUD can be bounded to 16:9, 21:9 and 32:9 aspect ratios or scale freely. |
||
4K Ultra HD | |||
Field of view (FOV) | Adjustment slider with values between -25° and +25°. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | Up to 16x available. | ||
Anti-aliasing (AA) | Off, SMAA, TAA, and DLAA. | ||
High-fidelity upscaling | FSR 2.1, DLSS 2.4, XeSS 1.1 Also supports IGTI (Insomniac Games' Temporal Injection) and DLSS Frame Generation. |
||
Vertical sync (Vsync) | Half Refresh Rate option also available. | ||
60 FPS and 120+ FPS | Capped at 250 FPS despite Dynamic Resolution Scaling enabling options for higher rates such as 300 FPS at 300 Hz.[14] | ||
High dynamic range display (HDR) | Peak nit adjustment and paper white slider also available. | ||
Ray tracing (RT) | Reflections. Reflection Resolution, Geometry Detail and Object Range settings also available. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | As a slider from 0-100. Can be set for both axes independently. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Remapping is being done via Steam Controller Configurator. | |
Controller sensitivity | As a slider from 0-10. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | Works over Bluetooth connectivity natively or with Steam Input added since v.2.512.0.0.[15] | |
DualSense haptic feedback support | Wired only.[1][16] | |
Connection modes | Wired, Wireless (Bluetooth) No vibration and internal speaker support over Bluetooth connectivity. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | KB/M input interrupts movement stick[17][18] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | Steam Deck, DualShock 4, DualSense and Xbox One. | |
Steam Controller button prompts | Uses Steam Deck button prompts.[19] Assigning certain buttons (like Touchpad Click) may give you a Question Mark button prompt. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech, UI, SFX sliders. Separate Gamepad Speaker slider also available. |
|
Surround sound | Up to 7.1. Cutscenes are in 3.0 stereo.[20] Mono sound option also available. |
|
Subtitles | Size and color options available. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English voiceover can be set independently. | |||
Arabic | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
Issues Resolved
Freezes and stutters during traversal
- An SSD is strongly recommended for any graphics preset above Very Low at 720p at 30 FPS to prevent streaming related stutter and freezes.[21]
Install the game on an SSD[21] |
---|
Windows 10 version 1909 (Build 18363) or higher error
- Patch v1.817.1.0 improved the Windows version check to prevent false positives of this error message.[22]
Update your Windows installation to Windows 10 version 1909 (Build 18363) or higher[23] |
---|
|
Turn off compatibility mode on Steam.exe[25] |
---|
|
Video Memory Crash
- The game can crash with the following error: The game has crashed due to using more video memory than currently available on this PC. Please try lowering your graphics settings, lowering your resolution, and closing any unnecessary background applications before running the game again.[26]
High-end PC's: let Windows manage the page file size[26] |
---|
|
Low-end PC's and laptops: lower your graphical settings[26] |
---|
|
Ray tracing is greyed out even though GPU supports it
- Some specific Windows version lack the support for Shader Model 6.6, which is required by the game.[24]
Update your Windows installation to Windows 10 version 1909 (Build 18363) or higher[24] |
---|
Issues unresolved
SMT and HT causing inconsistent CPU usage
- Happens when SMT (Ryzen) or HT (Intel) is enabled.[27]
- The game seemingly can't efficiently use the logical cores available via the use of SMT/HT when the CPU has more than 6 cores, disabling it may increase CPU core utilization and improve game performance in CPU intensive scenarios.[28]
- Disabling SMT/HT can severely impact the performance of games and applications. Strongly advised to turn it back on after quitting the game.
- Currently unknown if developers are aware of this issue and if they are working on a fix.
Disable CPU multithreading[29] |
---|
|
Textures not loading in at full resolution or only really late
- The game suffers from an issue where some textures (like on cops, armor and cop cars) appear at a much lower resolution. The cause of this and whether the developers are working on this is unknown. There is no fix or workaround for this bug so far.[30]
Can't progress after playing the side mission Aiding a Human in Silver Lining DLC
- In rare cases players have reported their progression halted after playing the side mission Aiding a Human in the Silver Lining DLC. The mission will then not completely resolve, resulting in being unable to fast travel, start new objectives or switch to a different DLC.[31]
Workaround: follow specific instructions[31] |
---|
|
Unable to take a photo of the Empire State Building on Intel GPU
- Players running the game on an Intel GPU can run into an issue where taking a photo of the Empire State Building is impossible, which blocks further game progression. This is apparently an Intel GPU driver bug.[32]
- Intel is planning to implement the fix into drivers for legacy integrated GPUs (10th generation processors and older) in the future.[32]
Intel ARC GPU: update GPU-driver to 31.0.101.3802 or newer[32] |
---|
Intel GPUs on 11th generation processors and newer: update GPU-driver to 31.0.101.3616 or newer[32] |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | User Profile, see vorpx forum for introduction |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Shader Model support | 6.6 | [24] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise, XAudio | XAudio v2.7 |
Interface | Scaleform | |
Cutscenes | Bink Video, Annosoft Speech Engine | Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync) |
John Bubniak Restoration Mod
- Restores the original likeness of Peter Parker as portrayed by John Bubniak from the non-remastered PlayStation 4 version of the game.
Use restoration mod[33] |
---|
|
Mods
E3 Restoration
- Martin Li from E3 Demo restored - Restores the Helicopter Takedown scene from the E3 along with Martin Li model.
- Ultimate E3 Combat Restoration - Restores Combat Moves as seen on E3 such as: Throw, Uppercut, and Combo.
- SMPC Ultimate Combat Beta
- Advanced Suit E3 2017 - Restores the E3 2017 look of the Advanced Suit.
- 2017 Lighting Replacements - Replaces the Daytime Lighting with the one from E3.
- True E3 Shader - Restores the graphics of E3.
Web-Swinging
- Expressive Web-climbing - Adds the Web-Climbing feature seen on the previous Spider-Man games.
- Improved Peter Swing Style - Adds new Web-Swinging animations combined with Miles Morales ones.
- Raimi Resolute - Changes swinging animations to the ones, that resemble swinging style of Raimi's Spider-Man movie trilogy.
- MCU Animations - Replaces the vanilla Web-Swinging animations to the ones seen on the MCU movies.
- Miles Morales - Animations (Modular) - Replaces the vanilla Web-Swinging animations with the ones of Miles Morales.
- WOS Mechanics and Animations Overhaul - Replaces the vanilla Web-Swinging animations to the ones from Web of Shadows.
Miscellaneous
- Blue Hit Sparks Removal - Removes the Blue Hit Sparks whenever hitting someone.
- Finisher and Knock Down Distortion Effect Removal - Removes the distortion and chromatic aberration effect.
- Traversal And Momentum Tweaks
- Expressive Web-climbing - Adds the Web-Climbing feature seen on the previous Spider-Man games.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-4160 | Intel Core i5-4670 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 75 GB (HDD) | 75 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon RX 470 DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
- The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed here.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1817070/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1817070) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 Marvel's Spider-Man Remastered - PC Features Trailer - last accessed on 2022-07-20
- ↑ Spiderman Remastered PC Review - last accessed on 2022-08-11
- ↑ Nixxes Software Twitter updated graphics menu - last accessed on 2022-08-11
- ↑ Alex Battaglia Twitter Graphical Settings (Digital Foundry) - last accessed on 2022-08-11
- ↑ Alex Battaglia Twitter RT (Digital Foundry) - last accessed on 2022-08-11
- ↑ Marvel's Spider-Man PC: why we aren't posting our review today - last accessed on 2022-08-11
- ↑ Marvel's Spider-Man Remastered v1.831.2.0 Patch Notes - last accessed on 2022-11-19
- ↑ Marvel's Spider-Man: Miles Morales PC Tech Review - Ray Tracing Upgrades - Optimised Settings! - YouTube - last accessed on 2022-11-19
- ↑ Marvel's Spider-Man Remastered v1.1006.0.0 Patch Notes - last accessed on 2022-11-19
- ↑ Marvel's Spider-Man Remastered v1.824.1.0 Patch Notes - last accessed on 2022-08-25
- ↑ Marvel's Spider-Man Remastered v1.1122.0.0 Patch Notes - last accessed on 2022-11-24
- ↑ Verified by User:Dribbleondo on 2022-12-25
- Ran with the
-EpicPortal
command added to a desktop shortcut. Ran for a good 30 minutes minutes, beat fisk, and ran about the city. DLC also appears to work too
- Ran with the
- ↑ Marvel's Spider Man Remastered PC - DF Tech Review - last accessed on 2022-08-12
- ↑ Verified by User:Radmaxx on 2022-09-17
- ↑ Marvel's Spider-Man Remastered v.2.512.0.0 Patch Notes - last accessed on June 2, 2023
- ↑ Verified by User:Mrtnptrs on 2022-09-03
- Only got the DualSense features working by connecting the DualSense by USB and disabling Steam Input for the game.
- ↑ Marvel’s Spider-Man Remastered Accessibility Review - last accessed on 2022-12-25
- ↑ Verified by User:Netjeff on 2022-12-25
- While holding analog movement stick, mouse movement interrupts analog input, causing movement to stop until analog released and used again. Also while holding analog movement, keyboard press is ignored and interrupts analog input. As of: Version 1.817.1.0 (Build_20221212.0 via Epic Games) with Windows 10 Home 22H2 (build 19045)
- ↑ Moskeeto: Marvel's Spider-Man: Steam Input Review (It's really good!) - last accessed on 2022-08-16
- ↑ Verified by User:SargeCassidy on 2022-07-30
- Tested using Razer Surround 7.1 virtualisation and confirmed using Special K.
- ↑ 21.0 21.1 The game freezes and stutters while I'm swinging trough the city - last accessed on 2022-08-18
- ↑ Version 1.817.1.0 Release Notes - last accessed on 2022-08-18
- ↑ Verified by User:Mrtnptrs on 2022-08-13
- Seems logical
- ↑ 24.0 24.1 24.2 24.3 Why is ray-tracing greyed out? - last accessed on 2022-08-25
- ↑ Windows 10 version 1909 (Build 18363) or higher error - last accessed on 2022-08-13
- ↑ 26.0 26.1 26.2 Video Memory Crash - last accessed on 2022-08-13
- ↑ Fix for Spider-Man Remastered low CPU usage / framerate drops - last accessed on 2022-08-15
- ↑ Marvel’s Spider-Man Remastered PC Performance Analysis - last accessed on 2022-08-14
- ↑ Verified by User:fra98_ on 2022-08-17
- ↑ Marvel's Spider-Man: Miles Morales PC Tech Review - Ray Tracing Upgrades - Optimised Settings! - YouTube - last accessed on 2022-11-20
- ↑ 31.0 31.1 I can't progress after playing the side mission Aiding a Human in the Silver Lining DLC - Insomniac Support - last accessed on 2022-11-19
- ↑ 32.0 32.1 32.2 32.3 I am unable to take a photo of the Empire State Building - Insomniac Support - last accessed on 2022-11-19
- ↑ Verified by User:Jigen123 on 2022-09-24