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Difference between revisions of "Sonic Heroes"

From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|appdata}}\Sega\SONICHEROES\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|appdata}}\Sega\SONICHEROES}}
+
{{Game data/row|Windows|{{p|appdata}}\Sega\SONICHEROES\}}
 
}}
 
}}
  
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|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Run in windowed mode and use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming].
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = On/off only. Force in the graphics card control panel.
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Force in the graphics card control panel.
|vsync                      = false
+
|vsync                      = hackable
|vsync notes                =  
+
|vsync notes                = On by default, can be forced off.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              = Multiplayer split screen is capped at 30 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]].
 
|60 fps notes              = Multiplayer split screen is capped at 30 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]].
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Frame rate is capped at 60 FPS.
|color blind                = false
+
|color blind                =  
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 92: Line 92:
  
 
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
 
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
{{--}} Multiplayer levels with split screen are always capped at 30 FPS by default.
+
{{--}} Multiplayer levels with split screen are capped at 30 FPS by default.
  
 
{{Fixbox|1=
 
{{Fixbox|1=
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = DirectInput only.  
+
|controller support notes  = DirectInput only. See [[#Controller support|Controller support]].
|full controller          = true
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = XInput controllers triggers can't be used.  
+
|controller remap notes    = See [[#Controller support|Controller support]].
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
Line 133: Line 133:
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
 +
}}
 +
 +
===[[Glossary:Controller|Controller support]]===
 +
{{ii}} A fix is required for the game to recognize triggers on XInput controllers.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Fix XInput triggers|ref={{cn|date=October 2016}}}}
 +
# Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus].
 +
# Set the Target Program to <code>Tsonic_win.exe</code>.
 +
# Go to DirectInput and check Enable DirectInput Output.
 +
# Click on Customize.
 +
# Assign Left Trigger to Button7.
 +
# Assign Right Trigger to Button8.
 +
# Click OK and Apply.
 +
# Open Sonic Heroes controller settings.
 +
# Assign Button 7 and Button 8 as needed.
 +
 +
'''Notes'''
 +
{{ii}} This fix replaces the <code>dinput8.dll</code> included in the [https://thirteenag.github.io/wfp#sonicheroes Widescreen Fix]. To use both fixes together, rename <code>dinput8.dll</code> (from the Widescreen Fix) to <code>dsound.dll</code>.<ref>[https://github.com/ThirteenAG/Ultimate-ASI-Loader#description ThirteenAG/Ultimate-ASI-Loader: ASI Loader is the tool that loads custom libraries with the file extension .asi into any directx game process]</ref>
 
}}
 
}}
  
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Configuring Xbox 360 controller|ref={{cn|date=October 2016}}}}
 
{{Fixbox/fix|Configuring Xbox 360 controller|ref={{cn|date=October 2016}}}}
{{ii}} Because of DirectInput limitations, in this configuration '''L''' and '''R''' buttons are assigned on '''LB''' and '''RB''' since the '''LT''' and '''RT''' can't be configured. The missing '''Z''' button has been assigned on the '''Back''' button.
+
{{ii}} Because of DirectInput limitations, in this configuration '''L''' and '''R''' buttons are assigned on '''LB''' and '''RB''' since the '''LT''' and '''RT''' can't be configured by default. The missing '''Z''' button has been assigned on the '''Back''' button.
 
:'''(Start)''' '''''Start/Pause:''''' Button 8
 
:'''(Start)''' '''''Start/Pause:''''' Button 8
 
:'''(A)''' '''''Jump:''''' Button 1
 
:'''(A)''' '''''Jump:''''' Button 1
Line 324: Line 343:
  
 
===Missing audio===
 
===Missing audio===
 +
{{ii}} Certain voice effects are not in the PC port of the game.
 +
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Use [http://community.pcgamingwiki.com/files/file/777-sonic-heroes-missing-audio-clip-fixes/ Sonic Heroes Missing Audio clip fixes] to gain certain voice effects that are not in the PC port of the game.|ref={{cn|date=October 2016}}}}
+
{{Fixbox/fix|Use [http://community.pcgamingwiki.com/files/file/777-sonic-heroes-missing-audio-clip-fixes/ Sonic Heroes Missing Audio clip fixes]|ref={{cn|date=October 2016}}}}
 
}}
 
}}
  

Revision as of 14:35, 25 November 2016

Sonic Heroes
Sonic Heroes cover
Developers
Sonic Team USA
Publishers
Sega
Engines
RenderWare
Release dates
Windows November 17, 2004
Sonic Heroes guide on StrategyWiki
Sonic Heroes on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

General information

Sonic News Network - A massive wiki for the Sonic the Hedgehog universe
Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: Safedisc V4.
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Field of view (FOV)

Instructions
Instructions

Frame rate (FPS)

Multiplayer levels with split screen are capped at 30 FPS by default.
Instructions

Input settings

Template:Input settings

Controller support

A fix is required for the game to recognize triggers on XInput controllers.
Instructions

Console controller bindings

The in-game's interface refers to gamepad's buttons in similar way to Nintendo GameCube's gamepad, but not sorted in the same way. PC controls doesn't corresponds to any of the console versions.[1]
Instructions
Instructions
Instructions

Audio settings

Subtitle Language Settings Menu
Subtitle Language Settings Menu

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Subtitles timed for English voices
French
Subtitles timed for English voices
German
Subtitles timed for English voices
Italian
Subtitles timed for English voices
Japanese
Subtitles timed for Japanese voices
Korean
Subtitles timed for Japanese voices
Spanish
Subtitles timed for English voices

Disable voices

Many voice clips can be disabled. Voice clips that also have subtitles will still play, however.
Instructions

Network

Multiplayer types

Type Native Players Notes
Local play
2 Hold A Button + Y Button after you select a level to turn your team into "Metal Heroes"
LAN play
Online play

Issues fixed

Slow or choppy motion

Instructions

Transparency bugs for certain game objects

Instructions

Grand Metropolis Energy pipe glass see through walls

Instructions

Multiplayer Play All mode stops at the 2nd stage

Instructions

Missing audio

Certain voice effects are not in the PC port of the game.
Instructions

Other information

Xbox quality FMV movies

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, Me, 2000, XP
Processor (CPU) Pentium III 866 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 0.8 GB
Video card (GPU) Direct 3D compatible
16 MB of VRAM
DirectX 9.0b compatible

References