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Difference between revisions of "Portal 2"

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{{infobox
+
{{Infobox game
|title          = Portal 2
+
|cover        = Portal 2 cover.jpg
|cover         = portal2boxart.jpg
+
|developers  =
|developer     = [[Wikipedia:Valve Corporation|Valve Corporation]]
+
{{Infobox game/row/developer|Valve Corporation}}
|publisher     = [[Wikipedia:Valve Corporation|Valve Corporation]]
+
|publishers  =
|engine         = Source  
+
{{Infobox game/row/publisher|Valve Corporation}}
|release dates = <sup>NA</sup> April 19, 2011<br /><sup>PAL</sup> April 21, 2011<br /><sup>Steam</sup> April 19, 2011
+
{{Infobox game/row/publisher|Buka Entertainment|Russia}}
|steam          = 620
+
|engines      =
}}
+
{{Infobox game/row/engine|Source}}
== Availability ==
+
|release dates=  
{{DRM Table|
+
{{Infobox game/row/date|Windows|April 19, 2011}}
{{DRM Table/row| Retail | {{ID|Steam}} | }}
+
{{Infobox game/row/date|OS X|April 19, 2011}}
{{DRM Table/row| PlayStation 3 | {{ID|Steam}} | }}
+
{{Infobox game/row/date|Linux|June 17, 2014}}
{{DRM Table/row| {{StoreLink|Steam|620}} | {{ID|Steam}} | }}
+
|reception    =  
 +
{{Infobox game/row/reception|Metacritic|portal-2|95}}
 +
{{Infobox game/row/reception|IGDB|portal-2|92}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Cross-game bonus}}
 +
{{Infobox game/row/taxonomy/microtransactions | Time-limited}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Platform, Puzzle}}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, North America, Post-apocalyptic}}
 +
{{Infobox game/row/taxonomy/series            | Portal}}
 +
|steam appid  = 620
 +
|steam appid side = 659, 660, 323180, 104600
 +
|gogcom id    =
 +
|hltb        = 7231
 +
|lutris      = portal-2
 +
|official site= http://www.thinkwithportals.com/
 +
|strategywiki = Portal 2
 +
|mobygames    = 51233
 +
|wikipedia    = Portal 2
 +
|winehq      = 12988
 +
|license      = commercial
 
}}
 
}}
  
=== PlayStation 3 ===
+
{{Introduction
New PlayStation 3 versions of the game include a Steam code for use on the PC.<ref>http://gamedifferences.com/portal-2</ref>
+
|introduction      =  
  
:Can be linked to a Steam account, which also gives you access to both the PC and Mac versions of the game. In addition, linking to Steam allows cross-platform multiplayer with PC and Mac players, access to your Steam friend list (chat, invites, etc), Steam Achievements, and Steam Cloud save-games (not compatible with PC/Mac versions). 
+
|release history  =
  
:Each PS3 copy can only be linked to a Steam account once, so take care if buying the game used - all the benefits from linking to Steam may not be available. Similarly, purchasing one PS3 copy of the game will not allow co-op play with someone using the included PC or Mac version.
+
|current state    =
 +
}}
  
== General ==
+
'''General information'''
=== Split Screen Co-op ===
+
{{mm}} [https://steamcommunity.com/app/620/discussions/ Steam Community Discussions]
As of Nov 20<sup>th</sup> 2012, splitscreen mode has been officially added for Standard Co-op.<ref>[http://store.steampowered.com/news/9423/]</ref>
+
{{mm}} [https://steamcommunity.com/workshop/browse/?appid=620 Steam Workshop for Portal 2]
  
==== Old Method ====
+
==Availability==
Thanks to SPUF user [http://forums.steampowered.com/forums/member.php?u=373478 chameleon8] we can play co-op on one monitor split. These instructions are a recreation of his, for a more detailed guide check out [http://forums.steampowered.com/forums/showthread.php?t=1847904 his thread].
+
{{Availability|
*'''Step One''': Make a new config for your controller, this tutorial implies it is a 360 controller, in your portal2/cfg folder.
+
{{Availability/row| Retail | | Steam | |  | Windows, OS X }}
<pre>cmd2 joy_name "Xbox360 controller"
+
{{Availability/row| Steam | 620 | Steam | [https://store.steampowered.com/bundle/234/Portal_Bundle Portal Bundle] also available. |  | Windows, OS X, Linux }}
 +
}}
 +
{{ii}} All versions require {{DRM|Steam}}.
 +
{{++}} Soundtrack is available for free {{store link|Steam|323180|as DLC}} and [http://www.thinkwithportals.com/music.php on the official website].
 +
{{--}} Owners of the PlayStation 3 version were previously able to redeem a single-use product key for [[Steam]] as well as link their game to a Steam account, which allowed cross-platform multiplayer with Steam players, access to your Steam friend list (chat, invites, etc.), Steam Achievements, and Steam Cloud save-games (PlayStation 3 saves are not compatible with other versions). However, Valve dropped support for PlayStation 3 in 2016 and shutdown the servers without warning on May 22, 2018.<ref>https://www.playstationtrophies.org/forum/topic/300749-platinum-unobtainable-servers-shutdown-22052018/</ref>
  
cmd2 joy_advanced 1
+
==Monetization==
cmd2 joy_advaxisx 3
+
{{Monetization
cmd2 joy_advaxisy 1
+
|ad-supported                =
cmd2 joy_advaxisz 0
+
|cross-game bonus            = 7 specific hats obtainable in [[Team Fortress 2]]<ref>{{Refurl|url=https://wiki.teamfortress.com/wiki/Portal_2|title=Portal 2 - Team Fortress Wiki|date=29 March 2023}}</ref> can (if the player owns the hats in Team Fortress 2) be used in Portal 2's co-op modes.
cmd2 joy_advaxisr 2
+
|dlc                        =
cmd2 joy_advaxisu 4
+
|expansion pack              =
cmd2 joy_advaxisv 0
+
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      =
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
  
cmd2 joy_forwardsensitivity -1
+
{{DLC|
cmd2 joy_sidesensitivity 1
+
{{DLC/row| Peer Review | Free, included in latest update. Requires completion of the original co-op missions.<ref>{{Refurl|url=https://gaming.stackexchange.com/questions/32061/how-do-i-actually-start-the-peer-review-dlc-on-portal-2|title=gaming.stackexchange.com|date=May 2023}}</ref> | Windows, OS X, Linux }}
cmd2 joy_pitchsensitivity 0.75
+
{{DLC/row| Roll cage | Pre-order only | Windows, OS X, Linux }}
cmd2 joy_pitchsensitivity_default 0.75
+
{{DLC/row| Paint job | Pre-order only | Windows, OS X, Linux }}
cmd2 joy_yawsensitivity -1.5
+
{{DLC/row| Antenna topper | Pre-order only | Windows, OS X, Linux }}
cmd2 joy_yawsensitivity_default -1.5
+
{{DLC/row| Sixense MotionPack | Included in the limited edition of the [[Controller:Razer Hydra|Razer Hydra]] motion controller. (Which is now discontinued.) The DLC is incompatible with the latest builds of the game, and requires the [https://www.moddb.com/games/portal-2/downloads/portal-2-sixense-motionpack-post-february-2021-setup Sixense MotionPack DLC Preservation Mod] to make it work on the latest game builds. | Windows, OS X, Linux | unavailable }}
cmd2 joy_autoaimdampenrange 0.85
+
}}
cmd2 joy_autoaimdampen 0.5
 
cmd2 joy_lowend 0.75
 
cmd2 joy_lowmap 0.25
 
cmd2 joy_no_accel_scale 1
 
cmd2 joy_accelscale 2.0
 
cmd2 joy_accelmax 1.0
 
cmd2 joy_response_move 5
 
cmd2 joy_response_look 1
 
cmd2 joyadvancedupdate
 
cmd2 crosshair 1
 
cmd2 hud_draw_fixed_reticle 1
 
  
cmd2 bind "JOY1" "+jump" // (A) Button
+
==Essential improvements==
cmd2 bind "JOY2" "+duck" // (B) Button
+
===Skip intro videos===
cmd2 bind "JOY3" "+use" // (X) Button
+
{{Fixbox|description=Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=Mine18|date=2022-12-23}}</ref>}}
cmd2 bind "JOY4" "+remote_view" // (Y) Button
 
cmd2 bind "JOY5" "+quick_ping" // Left Bumper
 
cmd2 bind "JOY6" "+zoom" // Right Bumper
 
cmd2 unbind "JOY7" //"+mouse_menu_taunt" // Back ("select") Button
 
cmd2 bind "JOY8" "gameui_activate" // Start Button
 
cmd2 unbind "JOY9" //"+quick_ping" // Left Stick In
 
cmd2 unbind "JOY10" //"+zoom" // Right Stick In
 
cmd2 unbind "JOY11"
 
cmd2 unbind "JOY12"
 
  
cmd2 bind "Z AXIS POS" "+attack2" // Left Trigger
+
==Game data==
cmd2 bind "Z AXIS NEG" "+attack" // Right Trigger
+
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|{{p|game}}\portal2\cfg\|{{p|game}}\portal2_dlc2\cfg\|{{p|game}}\update\cfg\}}
 +
{{Game data/config|OS X|}}
 +
{{Game data/config|Linux|}}
 +
}}
 +
{{XDG|unknown}}
  
cmd2 bind "POV_UP" "+mouse_menu_taunt" // D-Pad
+
===Save game data location===
cmd2 bind "POV_LEFT" "+mouse_menu" // D-Pad
+
{{Game data|
cmd2 unbind "POV_RIGHT" //"+mouse_menu" // D-Pad
+
{{Game data/saves|Steam|{{p|game}}\portal2\SAVE\}}
cmd2 unbind "POV_DOWN" //"+mouse_menu_taunt" // D-Pad
+
}}
  
cmd2 joystick 1
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
cmd2 sk_autoaim_mode 2
+
{{Save game cloud syncing
cmd2 +jlook</pre>
+
|discord                  =
This is effectively the joy_configuration.cfg file but with cmd2 placed in front of everything. Name this new config something like joy_coop.360.cfg and save in the "common/Portal 2/Portal2/cfg" folder. Customize whatever binds you want to, but keep cmd2 in front of any commands/binds.
+
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = true
 +
|steam cloud notes        = Approx. 1 GB available.
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
  
*'''Step Two''': Press 'Play Cooperative on the Portal 2 menu and wait for your friends list to open.
+
==Video==
 +
{{Image|Portal 2 General Video.png|In-game general video settings.}}
 +
{{Image|Portal 2 Advanced Video.png|In-game advanced video settings.}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/portal-2
 +
|widescreen wsgf award      = gold
 +
|multimonitor wsgf award    = gold
 +
|ultrawidescreen wsgf award = gold
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = true
 +
|widescreen resolution notes= {{Term|Hor+}}
 +
|multimonitor              = true
 +
|multimonitor notes        = {{Term|Hor+}}
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      = {{Term|Hor+}}
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          = Crosshair scales poorly with resolutions larger than 1280 pixels wide, making it too small in very high resolutions.
 +
|fov                        = hackable
 +
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = true
 +
|borderless windowed notes  =
 +
|anisotropic                = true
 +
|anisotropic notes          = Up to 16 samples.
 +
|antialiasing              = true
 +
|antialiasing notes        = Up to 8x [[MSAA]]. Nvidia users can acheive OGSSAA hybrid modes combined with TrSSAA using flag <code>0x000000C0</code>.<ref>https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9559666&postcount=3606</ref>
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 +
|vsync notes                = Double and triple buffered.
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              = Capped at 300 FPS. Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]]. To uncap FPS or cap FPS higher than 300 you must first set <code>sv_cheats = 1</code> before using <code>fps_max</code>. <code>sv_cheats = 1</code> will also disable achievements.<br>
 +
"Laptop Power Setting" enables a 30fps limit
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
{{ii}} HBAO also available with flag <code>0x00000014</code>.
  
*'''Step Three''': Plug in your controller and enter this into your console.
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
<pre>ss_map mp_coop_start</pre>
+
{{Fixbox|description=Enter console commands|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=9DyU_W3z4k8|title=Permanent FOV in Portal 2 and Change Portal Gun Position - YouTube|date=May 2023}}</ref>|fix=
 +
# Go to Options, Keyboard/Mouse, and set Allow Developer Console to Enabled.
 +
# Press {{key|~}} to toggle the console.
 +
# Type in {{code|bind w "+forward; cl_fov xx"}}, replacing {{code|xx}} with the desired FOV, and press {{key|Enter}}.
 +
# OPTIONAL: Type in {{code|viewmodel_offset_y 6}} and press {{key|Enter}}. This moves the portal gun's position further away.
 +
# Every time you load a map, press {{key|w}} to change the FOV to the desired value.
 +
}}
  
*'''Step Four''': While this loads, unplug your controller, wait a few seconds, then plug it back in. This should switch the player light on the 360 controller to the second slot. Once you have the light on the player 2 slot you can leave the joypad in and it should stay on that slot. If this doesn't work (you probably have a wireless 360 pad) you can  give JoyID a go.
+
===Disable motion blur===
 +
{{Fixbox|description=Use the {{code|+mat_motion_blur_percent_of_screen_max 0}} [[Glossary:Command line arguments|command line argument]]|ref=<ref name="steamcommunity.com">https://steamcommunity.com/app/620/discussions/0/133258593395350927/</ref>}}
  
*'''Step Five''': Execute the config we just made in the developer console.
+
===Disable bloom===
<pre>exec joy_coop.360.cfg</pre>
+
{{Fixbox|description=Use the {{code|+mat_disable_bloom 1}} [[Glossary:Command line arguments|command line argument]]|ref=<ref name="steamcommunity.com">https://steamcommunity.com/app/620/discussions/0/133258593395350927/</ref>}}
You should now be able to control the second slot with your 360 pad and the first should be whatever binds you had on the keyboard/mouse.
 
  
To play with two controllers use change the ''cmd2 joystick 1'' line in the config to ''cmd2 joystick 2''
+
===Run at monitor's refresh rate===
 +
{{Fixbox|description=Use the {{code|-refresh }}&nbsp;[[Glossary:Command line arguments|command line argument]], followed by the desired refresh rate.|ref={{cn|date=May 2019}}|fix=}}
  
=== Changing Subtitles Language ===
+
===[[Glossary:Frame rate capping|Cap frame rate]]===
Open the console and enter the following: <pre>cc_lang LanguageName</pre>
+
{{Fixbox|description=Use the {{code|+fps_max }}&nbsp;[[Glossary:Command line arguments|command line argument]], followed by the desired frame rate.|ref={{cn|date=May 2019}}|fix=}}
Substitute LanguageName with one of the available languages:
 
*English
 
*French
 
*German
 
*Spanish
 
*Czech
 
*Danish
 
*Dutch
 
*Finnish
 
*Hungarian
 
*Italian
 
*Japanese
 
*Korean
 
*Norwegian
 
*Polish
 
*Portuguese
 
*Romanian
 
*Russian
 
*Simplified Chinese
 
*Swedish
 
*Thai
 
*Traditional Chinese
 
*Turkish
 
  
== Performance ==
+
==Input==
=== Console Commands ===
+
{{Image|Portal 2 Controls.png|In-game general controls settings.}}
To activate these, go to Options - Keyboard/Mouse - Allow Developer Console and enable it.
+
{{Image|Portal 2 Gamepad.png|In-game gamepad settings.}}
*Turning off dynamic shadows <pre>r_shadows 0</pre>
+
{{Image|Portal 2 Remapping.png|In-game key map settings.}}
 +
{{Image|Portal 2 Gamepad Remapping.png|In-game button map settings.}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =  
 +
|acceleration option      = true
 +
|acceleration option notes =  
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =  
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  = Perpetual Testing Initiative level select menu is buggy but workable.
 +
|full controller          = true
 +
|full controller notes    = To make {{code|controller vibration}} work, download an updated version of the SDL2 file and replace it with the one in the Portal2\Bin folder. [https://www.libsdl.org/release/SDL2-2.0.12-win32-x86.zip SDL] This works for any Source engine based game.
 +
|controller remap          = true
 +
|controller remap notes    =
 +
|controller sensitivity    = true
 +
|controller sensitivity notes= Has separate sliders for horizontal and vertical sensitivity.
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = hackable
 +
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/|title=X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game|date=May 2023}}</ref>
 +
|dualshock 4              = true
 +
|dualshock 4 notes        = Officially supported via [[Steam Input]].
 +
|dualshock prompts        = true
 +
|dualshock prompts notes  = Both [[Controller:DualShock 4|DualShock 4]] and [[Controller:DualSense|DualSense]] prompts.
 +
|light bar support        = true
 +
|light bar support notes  = Static, Blue or Orange depending on last active portal
 +
|dualshock 4 modes        = Wired, wireless
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= true
 +
|tracked motion controllers notes = [[Controller:Razer Hydra|Razer Hydra]] with the Portal 2 Sixense MotionPack DLC.
 +
|tracked motion prompts    = true
 +
|tracked motion prompts notes =
 +
|other controllers        = limited
 +
|other controllers notes  = Both [[Controller:Switch Pro Controller|Switch Pro Controller]] and Generic Gamepads are supported through [[Steam#Steam Input|Steam Input]].
 +
|other button prompts      = Nintendo, Xbox, DualShock
 +
|other button prompts notes= No generic DirectInput-type prompt, types of button prompts shown the the game depends on Steam Input settings.<ref>{{Refcheck|user=Fudgesiclesxd|date=2022-08-13}}</ref>
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = true
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = true
 +
|steam input presets notes =
 +
|steam controller prompts  = true
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
  
=== Launch Options ===
+
==Audio==
*Disable Intro Loading Videos <pre>-novid</pre>
+
{{Image|Portal 2 Audio.png|In-game audio settings.}}
*Borderless Fullscreen Windowed <pre>-window 1 -noborder</pre>
+
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    = Over-all game volume and separate music slider.
 +
|surround sound          = true
 +
|surround sound notes    = 7.1, 5.1 surround sound, 4 speaker surround<ref>[https://web.archive.org/web/20141205150543/http://forums.steampowered.com/forums/showthread.php?t=2608992 Portal 2 EAX sound fix for sublime sound - Steam Users' Forums] (retrieved)</ref>  
 +
The option for the 7.1 surround sound might be missing, type snd_surround_speakers 7 to fix this issues.
 +
|subtitles                = true
 +
|subtitles notes          =
 +
|closed captions          = true
 +
|closed captions notes    =
 +
|mute on focus lost      = hackable
 +
|mute on focus lost notes = Open console and type snd_mute_losefocus 0 to Disable, snd_mute_losefocus 1 to Enable
 +
|eax support              = false
 +
|eax support notes        =
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 +
}}
  
== General Issues and Fixes ==
+
{{L10n|content=
=== Portal 2 Black Screen At Launch ===
+
{{L10n/switch
This normally arises due to the resolution not being supported by your monitor. To fix this, run the game at your native desktop resolution.
+
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Danish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Dutch
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Finnish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Norwegian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =  
 +
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added in latest updates. [https://steamcommunity.com/sharedfiles/filedetails/?id=2447501108 How to change the game language.]
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Romanian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = For unknown reasons, the localization has the effect of breaking phrases or overlapping one phrase with another. To fix this, follow [https://steamcommunity.com/sharedfiles/filedetails/?id=586104148 the instructions]
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Swedish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Thai
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added in updates.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = hackable
 +
|notes    = Fan localization with dubbing and texture replacement. [https://steamcommunity.com/sharedfiles/filedetails/?id=3025621306 Steam Guide]
 +
|fan      = true
 +
}}
 +
}}
  
=== Visual 2005 Run Time Error ===
+
===Disable in-game voice chat===
Download and install [http://www.microsoft.com/download/en/details.aspx?id=5555 Microsoft Visual Runtime Libraries] to fix this problem.
+
{{++}} Disables in-game voice chat to allow using other voice chat services instead.
  
=== Portal 2 Failed to create D3D device” Error ===
+
{{Fixbox|description=Disable voice chat|ref={{cn|date=February 2021}}|fix=
Install or Update DirectX and your video card drivers to fix this issue.
+
# Go into game options.
In the launch options you need to put in your resolution:
+
# Enable the developer console.
 +
# Press {{key|~}}.
 +
# Type in <code>voice_enable 0</code>.
 +
}}
  
<pre>-w 1366 -h 768</pre>
+
==Network==
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 2
 +
|local play modes    = Co-op
 +
|local play notes    = Two player split-screen
 +
|lan play            = true
 +
|lan play players    = 2
 +
|lan play modes      = Co-op
 +
|lan play notes      = Use sv_lan command.
 +
|online play          = true
 +
|online play players  = 33
 +
|online play modes    = Co-op
 +
|online play notes    = Formerly supported crossplay with PS3. You can play with up to 33 players with the [https://steamcommunity.com/sharedfiles/filedetails/?id=2458260280 Portal 2: Multiplayer Mod].
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
  
Replace the numbers with whatever your native resolution is.
+
{{Network/Connections
 +
|matchmaking        = true
 +
|matchmaking notes  =
 +
|p2p                = true
 +
|p2p notes          =
 +
|dedicated          = false
 +
|dedicated notes    =
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = hackable
 +
|direct ip notes    = Open the console ({{key|~}}) and enter <code>connect</code> followed by the IP and port.
 +
}}
  
=== Portal 2 Freezes After Logo Intro Video ===
+
{{Network/Ports
 +
|tcp  = 27014-27050
 +
|udp  = 3478, 4379-4380, 27000-27030
 +
|upnp = unknown
 +
}}
  
* Right-click on the game title under the '''Library''' in Steam and select '''Properties'''.
+
===Split-screen without bezels===
* Under the '''General''' tab click the '''Set launch options...''' button.
+
{{ii}} Portal 2 split-screen mode was meant to be played on a single 16:9 screen only. If you have a different setup then, the image could not entirely fit the monitor(s).
* Enter '-Novid' and click OK.
 
* Close the game's '''Properties''' window and launch the game.
 
  
If that doesn't work, you can try verifying the games cache.
+
{{Fixbox|description=Edit split-screen aspect-ratio|ref=<ref>[https://www.wsgf.org/blog/blevar/2012/01/13/howto-left-4-dead-split-screen-eyefinity Widescreen gaming blog post] on Eyefinity in Left 4 Dead 1</ref>|fix=
 +
# Go to {{folder|{{p|game}}\portal 2}}.
 +
# Open {{file|splitscreen_config.txt}} with a text editor.
 +
# Look for <code>"aspect"      "8 by 9"</code> string
 +
# Change it accordingly to the actual aspect ratio '''''divided by 2'''''
  
* Load Steam
+
'''Notes'''
* From the '''Library''' section, right-click on Portal 2 and select '''Properties''' from the menu.
+
{{ii}} To use a horizontal split-screen aspect ratio, instead look for <code>"aspect"        "32 by 9"</code> string (the aspect ratio needs to be ''multiplied by 2'' now)
* Select the '''Local files''' tab and click the '''Verify integrity of game cache...''' button.
+
}}
* Steam will verify the game's files - this process may take several minutes.
 
* Once the process is completed, the Check Window will automatically exit.
 
  
Note: If you have an FX bulldozer cpu, such as: AMD FX 4100. You need to:
+
==VR support==
 +
{{VR support
 +
|gg3d name                  = Portal 2
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award = gold
 +
|tridef 3d gg3d award        = gold
 +
|iz3d gg3d award            = gold
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = true
 +
|nvidia 3d vision notes      = Use [https://helixmod.blogspot.com/2015/07/portal-2.html Helix Mod: Portal 2] for better support.
 +
|tridef 3d                  = true
 +
|tridef 3d notes            =
 +
|iz3d                        = true
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
  
* Permanent Fix: Update the bios.
+
==Issues fixed==
* Temporary Fix: Visit this thread [http://www.xtremesystems.org/forums/showthread.php?276698-A-fix-for-Valve-CEG-games-causing-BSOD-on-Bulldozer-issue] and download and open the Orocho-CEG application. However, it must be restarted after each reboot.
+
==="Portal 2 Failed to create D3D device" error===
 +
{{Fixbox|description=Install [[Glossary:DirectX#Legacy versions|DirectX 9.0c end-user runtimes]]|ref={{cn|date=2022-11-29|reason=}}|fix=
 +
}}
  
=== Could not Load Library Client. ===
+
===Flickering white grainy graphical artifacts on some surfaces===
Add 'Steam.exe' and 'portal2.exe' to your firewall's exception lists and then run the game.
+
{{ii}} In seemingly rare cases on some specific surfaces, textures can show flickering white grainy graphical artifacts.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Kg_TUJCxfdo|title=Camera bug and weird flickering - Youtube|date=2022-12-21}}</ref><ref name="flickering testing">{{Refcheck|user=Mrtnptrs|date=2022-12-21|comment=Tested on first few levels of the game and especially the beginning of Chapter 2. Could only reproduce it at the Chapter 2 beginning room. Saw it on the texture where the laser pointed at and also on the black tiles near the walls close to the exit door of the Chapter 2 level. Tested with latest Nvidia GPU drivers and thus while using dedicated GPU.}}</ref><ref name="flickering"/><ref>{{Refurl|url=https://github.com/ValveSoftware/portal2/issues/310|title=Portal 2 artifacts in recent drivers #310 - ValveSoftware/portal2 - GitHub|date=2022-12-21}}</ref><ref name="artifacts report 2020">{{Refurl|url=https://github.com/ValveSoftware/portal2/issues/315|title=<nowiki>[Portal 2]</nowiki> Graphical artifacts with Nvidia #315 - ValveSoftware/portal2 - GitHub|date=2022-12-21}}</ref>
 +
{{Fixbox|description=Use {{Code|-vulkan}} [[Glossary:Command line arguments|command line argument]]|ref=<ref name="flickering">{{Refurl|url=https://github.com/ValveSoftware/portal2/issues/391|title=<nowiki>[Portal 2]</nowiki> Security camera's lens and behavior bug #391 - ValveSoftware/portal2 - GitHub|date=2022-12-21}}</ref><ref>{{Refcheck|user=Mrtnptrs|date=2022-12-21|comment=Setting the game to use the DXVK layer through the {{Code|-Vulkan}} argument indeed fixes the flickering issue.}}</ref>|fix=
 +
{{ii}} Suggested that this happens due to an old Nvidia driver bug causing problems with projected textures that are used by the game.<ref name="flickering"/><ref name="artifacts report 2020"/>
 +
{{ii}} Seems to happen only on rare occasions, but especially at first room of chapter 2.<ref name="flickering testing"/>
 +
}}
  
=== No Sound ===
+
==Other information==
Run the game with Stereo Sound if you are experiencing no sound or sound stuttering.
+
===API===
 +
{{API
 +
|direct3d versions      = 9.0c
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =  
 +
|wing                  =  
 +
|wing notes            =
 +
|opengl versions        = 2.1
 +
|opengl notes          = OS X and Linux only.
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        = hackable
 +
|vulkan notes          = Use {{code|-vulkan}} [[Command line arguments|Command line argument]].<ref>{{Refurl|url=https://store.steampowered.com/oldnews/81067|title=Portal 2 - Update|date=May 2023}}</ref> Works via DXVK 2.0<ref>{{Refurl|url=https://store.steampowered.com/news/app/620/view/3488629295080243621|title=Portal 2 - Update|date=2023-05-20}}</ref> translation layer.<ref>{{Refurl|url=https://www.reddit.com/r/linux_gaming/comments/ln426q/a_big_portal_2_update_has_been_released_which/gnynoe1|title=A big Portal 2 update has been released which includes a Vulkan renderer and lots of fixes for Linux!|date=May 2023}}</ref>
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 2, 3
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos app notes        = <ref name="mastan20210219">{{Refcheck|user=Mastan|date=2021-02-19}}</ref>
 +
|macos arm app          = unknown
 +
|linux powerpc app      = unknown
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = unknown
 +
|linux executable notes = <ref name="mastan20210219"/>
 +
}}
  
=== Sound Causing Stuttering ===
+
===Middleware===
Update your sound card drivers and it will resolve this issue.
+
{{Middleware
 +
|physics          = Havok
 +
|physics notes    = Heavily modified variant.
 +
|audio            = Miles Sound System
 +
|audio notes      =
 +
|interface        =  
 +
|interface notes  =  
 +
|input            =  
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = Used for startup videos, in-game movies, and movies applied to surfaces.
 +
|multiplayer      = Steamworks
 +
|multiplayer notes=
 +
}}
  
=== Generic Crash Fix ===
+
===Console commands===
* Navigate to the Portal 2 directory.
+
{{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.
<pre>C:\Program Files (x86)\Steam\steamapps\common\portal 2</pre>
 
* Right click on Portal 2.exe and select “Run as Administrator”.
 
  
If that doesn't work, try running the game in compatibility with Windows XP SP3.
+
{{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix=
 +
# Launch the game
 +
# From the main menu select Options
 +
# Select the Keyboard tab
 +
# Click the Advanced button
 +
# Check the box next to Enable developer console ({{key|~}})
 +
# Click Apply
  
=== Cinematic Audio Stutter ===
+
'''Notes'''
If this is occurring try to update your audio device drivers and uninstall any extra codecs you have installed. The reason is probably because multiple audio drivers and codecs are conflicting.
+
{{ii}} Some commands may first require you enabling sv_cheats. You can do so with <code>sv_cheats 1</code>.
 +
{{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]].
 +
}}
  
=== Lag Physics Blob Fix ===
+
===Launch options===
* Launch Portal 2 and go into the console by pressing '`'
+
{{ii}} View [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine [[Glossary:Command line arguments|command line arguments]].
* Type in ‘r_threaded_blobulator 0′
 
  
=== Display Driver Has Stopped Working ===
+
===Mods===
* Go to the Portal 2 folder.
+
* [https://gamebanana.com/guis/33584 HD Loading Screens]
<pre>C:\Program Files (x86)\Steam\steamapps\common/portal 2</pre>
+
* [https://gamebanana.com/skins/159041 Remastered GLaDOS] or [https://gamebanana.com/skins/159062 Source 2 GLaDOS]
* Right click 'portal2.exe'.
+
* [https://gamebanana.com/skins/165755 HD Portals with Hands]
* Select troubleshoot in-compatibility issues.
 
* Run Portal 2
 
  
=== Portal 2 Integrated Intel Graphics ===
+
==System requirements==
Portal 2 does not to seem to run well with integrated graphics chipsets resulting in crashes and black screen. You can try running the game in Windowed mode, it may work or may not but worth a try.
+
{{System requirements
 +
|OSfamily = Windows
 +
|minOS    = 7, 8.1, 10
 +
|minCPU  = Intel Pentium 4 3.0 GHz
 +
|minCPU2  = AMD Athlon 64 X2
 +
|minCPU3  = Dual Core CPU 2.0 GHz
 +
|minRAM  = 2 GB
 +
|minHD    = 8 GB
 +
|minGPU  = ATI Radeon X800
 +
|minGPU2  = Nvidia GeForce 7600
 +
|minGPU3  = Intel HD Graphics 2000
 +
|minVRAM  = 128 MB
 +
|minDX    = 9.0c
 +
|minSM    = 2.0b
 +
|minaudio = DirectX 9.0c compatible
 +
|notes    = {{ii}} Windows XP and Vista were previously supported, but as future updates for this game and Steam occurred; the support was dropped, even with retail copies.
 +
}}
  
* Open Steam and go to the library
+
{{System requirements
* Right click Portal 2, click properties, then launch options
+
|OSfamily = OS X
* Add the following text in the launch options
+
|minOS    = 10.6.7
<pre>-windowed</pre>
+
|minCPU  = Intel Core Duo 2.0 GHz
* Close the window and launch Portal 2.
+
|minRAM  = 2 GB
 
+
|minHD    = 8 GB
== Console Commands ==
+
|minGPU  = ATI Radeon HD 2400
Games running on the source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.
+
|minGPU2  = Nvidia GeForce 8600M
 
+
|minGPU3  = Intel HD Graphics 3000
== System Requirements ==
+
}}
  
{{SysReq
+
{{System requirements
|minOS = Windows XP/Vista/7
+
|OSfamily = Linux
|minproc = Intel Pentium 4 3.0 GHz or 2 GHz dual-core
+
|minOS   = Ubuntu 12.04
|minmem = 1 GB for XP/ 2GB for Vista/7
+
|minCPU  = Intel Dual Core 2.8 GHz
|minHD = 7.6 GB free
+
|minCPU2  = AMD Dual Core 2.8 GHz
|minGPU1 = DirectX 9.0c card with 128 MB RAM
+
|minRAM  = 2 GB
}}{{SysReq
+
|minHD   = 8 GB
|OSfamily_m = OS X
+
|minGPU  = ATI Radeon HD 2600/3600
|minOS_m = 10.6.7
+
|minGPU2  = Nvidia GeForce 8600/9600 GT
|minProc_m = Intel Core Duo 2.0 GHz
+
|minOGL  = 2.1
|minRAM_m = 2 GB
+
|minaudio = OpenAL compatible
|minHD_m = 7.6 GB free
+
|minother = (Graphic Drivers: Nvidia 310, AMD 12.11)
|minGPU1_m = NVIDIA GeForce 8600M, ATI Radeon HD 2400, or Intel HD Graphics 3000
 
 
}}
 
}}
  
== See Also ==
+
{{References}}
* [[Portal]]
 
* [[Team Fortress 2]]
 
 
 
= References =
 
<references />
 
 
 
[[Category:Game]]
 
[[Category:Mac]]
 
[[Category:Windows]]
 

Latest revision as of 11:16, 5 April 2024

Portal 2
Portal 2 cover
Developers
Valve Corporation
Publishers
Valve Corporation
Russia Buka Entertainment
Engines
Source
Release dates
Windows April 19, 2011
macOS (OS X) April 19, 2011
Linux June 17, 2014
Reception
Metacritic 95
IGDB 92
Taxonomy
Monetization One-time game purchase, Cross-game bonus
Microtransactions Time-limited
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Platform, Puzzle
Art styles Realistic
Themes Sci-fi, North America, Post-apocalyptic
Series Portal
Portal 2 on HowLongToBeat
Portal 2 on IGDB
Portal 2 guide on StrategyWiki
Portal 2 on MobyGames
Portal 2 on Wikipedia
Subseries of Half-Life
Portal 2007
Portal 2 2011
Portal 2 Sixense Perceptual Pack 2013
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) 2014
Portal Stories (series)
The Lab 2016
Bridge Constructor Portal 2017
Moondust 2018
Aperture Hand Lab 2019
Aperture Desk Job 2022

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Portal 2 is a singleplayer and multiplayer first-person platform and puzzle game in the Portal series.

General information

Steam Community Discussions
Steam Workshop for Portal 2

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Portal Bundle also available.
Windows
macOS (OS X)
Linux
All versions require Steam DRM.
Soundtrack is available for free as DLC and on the official website.
Owners of the PlayStation 3 version were previously able to redeem a single-use product key for Steam as well as link their game to a Steam account, which allowed cross-platform multiplayer with Steam players, access to your Steam friend list (chat, invites, etc.), Steam Achievements, and Steam Cloud save-games (PlayStation 3 saves are not compatible with other versions). However, Valve dropped support for PlayStation 3 in 2016 and shutdown the servers without warning on May 22, 2018.[1]

Monetization

Type Notes
Cross-game bonus 7 specific hats obtainable in Team Fortress 2[2] can (if the player owns the hats in Team Fortress 2) be used in Portal 2's co-op modes.

DLC and expansion packs

Name Notes
Peer Review Free, included in latest update. Requires completion of the original co-op missions.[3]
Windows
macOS (OS X)
Linux
Roll cage Pre-order only
Windows
macOS (OS X)
Linux
Paint job Pre-order only
Windows
macOS (OS X)
Linux
Antenna topper Pre-order only
Windows
macOS (OS X)
Linux
Sixense MotionPack Included in the limited edition of the Razer Hydra motion controller. (Which is now discontinued.) The DLC is incompatible with the latest builds of the game, and requires the Sixense MotionPack DLC Preservation Mod to make it work on the latest game builds.
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Use -novid command line argument[4]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\portal2\cfg\[Note 1]
<path-to-game>\portal2_dlc2\cfg\[Note 1]
<path-to-game>\update\cfg\[Note 1]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Steam <path-to-game>\portal2\SAVE\

Save game cloud syncing

System Native Notes
Steam Cloud
Approx. 1 GB available.

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Hor+
Multi-monitor
Hor+
Ultra-widescreen
Hor+
4K Ultra HD
Crosshair scales poorly with resolutions larger than 1280 pixels wide, making it too small in very high resolutions.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Up to 8x MSAA. Nvidia users can acheive OGSSAA hybrid modes combined with TrSSAA using flag 0x000000C0.[5]
Vertical sync (Vsync)
Double and triple buffered.
60 FPS and 120+ FPS
Capped at 300 FPS. Frame rate cap can be changed by changing fps_max in the developer console. To uncap FPS or cap FPS higher than 300 you must first set sv_cheats = 1 before using fps_max. sv_cheats = 1 will also disable achievements.
"Laptop Power Setting" enables a 30fps limit
High dynamic range display (HDR)
See the glossary page for potential alternatives.
HBAO also available with flag 0x00000014.

Field of view (FOV)

Enter console commands[6]
  1. Go to Options, Keyboard/Mouse, and set Allow Developer Console to Enabled.
  2. Press ~ to toggle the console.
  3. Type in bind w "+forward; cl_fov xx", replacing xx with the desired FOV, and press Enter.
  4. OPTIONAL: Type in viewmodel_offset_y 6 and press Enter. This moves the portal gun's position further away.
  5. Every time you load a map, press w to change the FOV to the desired value.

Disable motion blur

Use the +mat_motion_blur_percent_of_screen_max 0 command line argument[7]

Disable bloom

Use the +mat_disable_bloom 1 command line argument[7]

Run at monitor's refresh rate

Use the -refresh  command line argument, followed by the desired refresh rate.[citation needed]

Cap frame rate

Use the +fps_max  command line argument, followed by the desired frame rate.[citation needed]

Input

In-game general controls settings.
In-game general controls settings.
In-game gamepad settings.
In-game gamepad settings.
In-game key map settings.
In-game key map settings.
In-game button map settings.
In-game button map settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Perpetual Testing Initiative level select menu is buggy but workable.
Full controller support
To make controller vibration work, download an updated version of the SDL2 file and replace it with the one in the Portal2\Bin folder. SDL This works for any Source engine based game.
Controller remapping
Controller sensitivity
Has separate sliders for horizontal and vertical sensitivity.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
Use X1nput[8]
PlayStation controllers
Officially supported via Steam Input.
PlayStation button prompts
Both DualShock 4 and DualSense prompts.
Light bar support
Static, Blue or Orange depending on last active portal
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Tracked motion controllers
Razer Hydra with the Portal 2 Sixense MotionPack DLC.
Button/gesture prompts
Generic/other controllers
Both Switch Pro Controller and Generic Gamepads are supported through Steam Input.
Button prompts
No generic DirectInput-type prompt, types of button prompts shown the the game depends on Steam Input settings.[9]
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround[10] The option for the 7.1 surround sound might be missing, type snd_surround_speakers 7 to fix this issues.
Subtitles
Closed captions
Mute on focus lost
Open console and type snd_mute_losefocus 0 to Disable, snd_mute_losefocus 1 to Enable
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Added in latest updates. How to change the game language.
Romanian
Russian
For unknown reasons, the localization has the effect of breaking phrases or overlapping one phrase with another. To fix this, follow the instructions
Spanish
Swedish
Thai
Turkish
Ukrainian
Added in updates.
Ukrainian
Fan localization with dubbing and texture replacement. Steam Guide

Disable in-game voice chat

Disables in-game voice chat to allow using other voice chat services instead.
Disable voice chat[citation needed]
  1. Go into game options.
  2. Enable the developer console.
  3. Press ~.
  4. Type in voice_enable 0.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Two player split-screen
LAN play
2 Co-op
Use sv_lan command.
Online play
33 Co-op
Formerly supported crossplay with PS3. You can play with up to 33 players with the Portal 2: Multiplayer Mod.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and enter connect followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
TCP 27014-27050
UDP 3478, 4379-4380, 27000-27030
Universal Plug and Play (UPnP) support status is unknown.

Split-screen without bezels

Portal 2 split-screen mode was meant to be played on a single 16:9 screen only. If you have a different setup then, the image could not entirely fit the monitor(s).
Edit split-screen aspect-ratio[11]
  1. Go to <path-to-game>\portal 2.
  2. Open splitscreen_config.txt with a text editor.
  3. Look for "aspect" "8 by 9" string
  4. Change it accordingly to the actual aspect ratio divided by 2

Notes

To use a horizontal split-screen aspect ratio, instead look for "aspect" "32 by 9" string (the aspect ratio needs to be multiplied by 2 now)

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
Use Helix Mod: Portal 2 for better support.
TriDef 3D
iZ3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.

Issues fixed

"Portal 2 Failed to create D3D device" error

Install DirectX 9.0c end-user runtimes[citation needed]

Flickering white grainy graphical artifacts on some surfaces

In seemingly rare cases on some specific surfaces, textures can show flickering white grainy graphical artifacts.[12][13][14][15][16]
Use -vulkan command line argument[14][17]
Suggested that this happens due to an old Nvidia driver bug causing problems with projected textures that are used by the game.[14][16]
Seems to happen only on rare occasions, but especially at first room of chapter 2.[13]

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL 2.1 OS X and Linux only.
Vulkan
Use -vulkan Command line argument.[19] Works via DXVK 2.0[20] translation layer.[21]
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[18]
Linux
[18]

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos, in-game movies, and movies applied to surfaces.
Multiplayer Steamworks

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Users without a US keyboard could experience some problems.

Launch options

View the relevant Valve Developer wiki page for further information and a list of useful Source engine command line arguments.

Mods

System requirements

Windows
Minimum
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Pentium 4 3.0 GHz
AMD Athlon 64 X2
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon X800
Nvidia GeForce 7600
Intel HD Graphics 2000
128 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0b support
Sound (audio device) DirectX 9.0c compatible
Windows XP and Vista were previously supported, but as future updates for this game and Steam occurred; the support was dropped, even with retail copies.
macOS (OS X)
Minimum
Operating system (OS) 10.6.7
Processor (CPU) Intel Core Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon HD 2400
Nvidia GeForce 8600M
Intel HD Graphics 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Dual Core 2.8 GHz
AMD Dual Core 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon HD 2600/3600
Nvidia GeForce 8600/9600 GT
OpenGL 2.1 compatible
Sound (audio device) OpenAL compatible
Other (Graphic Drivers: Nvidia 310, AMD 12.11)

Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. https://www.playstationtrophies.org/forum/topic/300749-platinum-unobtainable-servers-shutdown-22052018/
  2. Portal 2 - Team Fortress Wiki - last accessed on 29 March 2023
  3. gaming.stackexchange.com - last accessed on May 2023
  4. Verified by User:Mine18 on 2022-12-23
  5. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9559666&postcount=3606
  6. Permanent FOV in Portal 2 and Change Portal Gun Position - YouTube - last accessed on May 2023
  7. 7.0 7.1 https://steamcommunity.com/app/620/discussions/0/133258593395350927/
  8. X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game - last accessed on May 2023
  9. Verified by User:Fudgesiclesxd on 2022-08-13
  10. Portal 2 EAX sound fix for sublime sound - Steam Users' Forums (retrieved)
  11. Widescreen gaming blog post on Eyefinity in Left 4 Dead 1
  12. Camera bug and weird flickering - Youtube - last accessed on 2022-12-21
  13. 13.0 13.1 Verified by User:Mrtnptrs on 2022-12-21
    Tested on first few levels of the game and especially the beginning of Chapter 2. Could only reproduce it at the Chapter 2 beginning room. Saw it on the texture where the laser pointed at and also on the black tiles near the walls close to the exit door of the Chapter 2 level. Tested with latest Nvidia GPU drivers and thus while using dedicated GPU.
  14. 14.0 14.1 14.2 [Portal 2] Security camera's lens and behavior bug #391 - ValveSoftware/portal2 - GitHub - last accessed on 2022-12-21
  15. Portal 2 artifacts in recent drivers #310 - ValveSoftware/portal2 - GitHub - last accessed on 2022-12-21
  16. 16.0 16.1 [Portal 2] Graphical artifacts with Nvidia #315 - ValveSoftware/portal2 - GitHub - last accessed on 2022-12-21
  17. Verified by User:Mrtnptrs on 2022-12-21
    Setting the game to use the DXVK layer through the -Vulkan argument indeed fixes the flickering issue.
  18. 18.0 18.1 Verified by User:Mastan on 2021-02-19
  19. Portal 2 - Update - last accessed on May 2023
  20. Portal 2 - Update - last accessed on 2023-05-20
  21. A big Portal 2 update has been released which includes a Vulkan renderer and lots of fixes for Linux! - last accessed on May 2023