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| |current state = The PC version was well received by reviewers with it being praised as a good quality port, with some criticism going to performance sometimes not being optimal on certain hardware configurations. The game was found to be quite CPU intensive in some scenarios, especially during traversal and when ray traced reflections are turned on.<ref>{{Refurl|url=https://www.youtube.com/watch?v=rV7DNdtl2ZE|title=Spiderman Remastered PC Review | "Buy, Wait for Sale, Never Touch?" 4k|date=2022-08-11}}</ref> Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.<ref>{{Refurl|url=https://twitter.com/NixxesSoftware/status/1557477138672107522|title=Nixxes Software Twitter updated graphics menu|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557385224069210114|title=Alex Battaglia Twitter Graphical Settings (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557405473275617281|title=Alex Battaglia Twitter RT (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://www.eurogamer.net/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today|title=Marvel's Spider-Man PC: why we aren't posting our review today|date=2022-08-11}}</ref> | | |current state = The PC version was well received by reviewers with it being praised as a good quality port, with some criticism going to performance sometimes not being optimal on certain hardware configurations. The game was found to be quite CPU intensive in some scenarios, especially during traversal and when ray traced reflections are turned on.<ref>{{Refurl|url=https://www.youtube.com/watch?v=rV7DNdtl2ZE|title=Spiderman Remastered PC Review | "Buy, Wait for Sale, Never Touch?" 4k|date=2022-08-11}}</ref> Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.<ref>{{Refurl|url=https://twitter.com/NixxesSoftware/status/1557477138672107522|title=Nixxes Software Twitter updated graphics menu|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557385224069210114|title=Alex Battaglia Twitter Graphical Settings (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557405473275617281|title=Alex Battaglia Twitter RT (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://www.eurogamer.net/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today|title=Marvel's Spider-Man PC: why we aren't posting our review today|date=2022-08-11}}</ref> |
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− | Post-launch patches brought various bug, crash, stability and ray tracing related fixes, improved VRAM management and fixed HBAO+ implementation.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3363647504550039120|title=Marvel's Spider-Man Remastered v1.831.2.0 Patch Notes|date=2022-11-19}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=OHiNtg-5qnc|title=Marvel's Spider-Man: Miles Morales PC Tech Review - Ray Tracing Upgrades - Optimised Settings! - YouTube|date=2022-11-19}}</ref> Additionally, [[DLSS]] 3 and XeSS support were added, while updating the [[FSR]] integration to 2.1.1.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3299474214664311942|title=Marvel's Spider-Man Remastered v1.1006.0.0 Patch Notes|date=2022-11-19}}</ref> These patches also introduced sharpness sliders for both upscaling and in-game sharpening filters, contrast slider, HDR paper white slider and NVidia Reflex support for all compatible GPU's.<ref>{{Refurl|url=https://steamcommunity.com/games/1817070/announcements/detail/3216153907415000445|title=Marvel's Spider-Man Remastered v1.824.1.0 Patch Notes|date=2022-08-25}}</ref><ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3481874439734778646|title=Marvel's Spider-Man Remastered v1.1122.0.0 Patch Notes|date=2022-11-24}}</ref> | + | Post-launch patches brought various bug, crash, stability and ray tracing related fixes, improved VRAM management and fixed HBAO+ implementation.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3363647504550039120|title=Marvel's Spider-Man Remastered v1.831.2.0 Patch Notes|date=2022-11-19}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=OHiNtg-5qnc|title=Marvel's Spider-Man: Miles Morales PC Tech Review - Ray Tracing Upgrades - Optimised Settings! - YouTube|date=2022-11-19}}</ref> Additionally, [[DLSS]] Frame Generation and XeSS support were added, while updating the [[FSR]] integration to 2.1.1.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3299474214664311942|title=Marvel's Spider-Man Remastered v1.1006.0.0 Patch Notes|date=2022-11-19}}</ref> These patches also introduced sharpness sliders for both upscaling and in-game sharpening filters, contrast slider, HDR paper white slider and NVidia Reflex support for all compatible GPU's.<ref>{{Refurl|url=https://steamcommunity.com/games/1817070/announcements/detail/3216153907415000445|title=Marvel's Spider-Man Remastered v1.824.1.0 Patch Notes|date=2022-08-25}}</ref><ref>{{Refurl|url=https://store.steampowered.com/news/app/1817070/view/3481874439734778646|title=Marvel's Spider-Man Remastered v1.1122.0.0 Patch Notes|date=2022-11-24}}</ref> |
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Marvel's Spider-Man Remastered is a remastered version of the PlayStation 4 game from 2018. The game and subsequent remaster for PlayStation 5 were developed by Insomniac Games, while the PC version is being developed by Nixxes Software and published by PlayStation PC. Marvel's Spider-Man Remastered is the first traditional Spider-Man game to release on PC since The Amazing Spider-Man 2 in 2014. The PC version improves in a variety of aspects compared to the PlayStation 5 release, including improved shadows, improved ray traced reflections (full resolution instead of half resolution, and more objects can be included in the ray traced reflections), FoV slider, HBAO+, FSR 2.1, XeSS, DLSS 2, DLSS Frame Generation, DLAA, ultrawide screen support, improved texture filtering and an unlocked frame rate.[1]
Marvel's Spider-Man Remastered released on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020.
The PC version was well received by reviewers with it being praised as a good quality port, with some criticism going to performance sometimes not being optimal on certain hardware configurations. The game was found to be quite CPU intensive in some scenarios, especially during traversal and when ray traced reflections are turned on.[2] Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.[3][4][5][6]
Post-launch patches brought various bug, crash, stability and ray tracing related fixes, improved VRAM management and fixed HBAO+ implementation.[7][8] Additionally, DLSS Frame Generation and XeSS support were added, while updating the FSR integration to 2.1.1.[9] These patches also introduced sharpness sliders for both upscaling and in-game sharpening filters, contrast slider, HDR paper white slider and NVidia Reflex support for all compatible GPU's.[10][11]
General information
- Steam Community Discussions
- Official support page
Availability
Monetization
DLC and expansion packs
Name |
Notes |
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Pre-purchase entitlements |
Pre-orders came with early access to three Spider-Man suits as well as the Spider-Drone gadget, plus five bonus skill points. |
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Microtransactions
Essential improvements
Skip launcher
Skip intro videos
Replace intro video files with files of one second length[citation needed]
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- Replaces Insomniac Games and Marvel intro video with a one-second Bink Video file.
- Download Spider-Man PC Modding Tool, extract the archive to a location of choice.
- Open
SMPCTool.exe .
- Go to Tools > Convert Asset Archives. Asset archives will now be converted to PAD to ensure the game can read modded files.
- Download Remove Introduction Start-up Video mod that contain the one second video files and extract the archive to location of choice.
- In Spider-Man Remastered PC Tool, go to File > Select Asset Archive Folder and select the asset_archive folder in
<path-to-game> .
- Once loaded, press Install Mod.
- Select the extracted file from the Remove Introduction Start-up Video mod. The mod will now be installed, this might take a while.
- Once the install of the mod has finished, the intro videos should now be skipped automatically.
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Game data
Configuration file(s) location
Save game data location
- PS4 savegames can be imported
Video
- While at the graphics settings menu, the game itself can still be seen paused in the background. Making the user able to directly see the effects of changed graphical settings. Loading different quality of textures can take a few seconds after changing texture quality.
Launcher display settings
Launcher graphics settings
Input
Official Steam Input preset (Xbox One controller)
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music, Speech, UI, SFX sliders. Separate Gamepad Speaker slider also available. |
Surround sound |
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Up to 7.1. Cutscenes are in 3.0 stereo.[19] Mono sound option also available. |
Subtitles |
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Size and color options available. |
Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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English voiceover can be set independently. |
Arabic |
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Traditional Chinese |
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Czech |
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Danish |
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Dutch |
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Finnish |
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French |
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German |
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Greek |
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Hungarian |
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Italian |
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Japanese |
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Korean |
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Norwegian |
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Polish |
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Portuguese |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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Swedish |
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Issues Resolved
Freezes and stutters during traversal
- An SSD is strongly recommended for any graphics preset above Very Low at 720p at 30 FPS to prevent streaming related stutter and freezes.[20]
Install the game on an SSD[20]
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Windows 10 version 1909 (Build 18363) or higher error
- Patch v1.817.1.0 improved the Windows version check to prevent false positives of this error message.[21]
Update your Windows installation to Windows 10 version 1909 (Build 18363) or higher[22]
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- Marvel's Spider-Man Remastered makes use of the DirectX Agility SDK, which requires Window 10 version 1909 (Build 18363) or newer.
- Some specific revisions of Windows 10 1909, 2004 and 20H2 don't have this SDK installed. If Windows 10 version 1909 is installed, the revision number should exceed or be equal to .1350. For Windows 10 Version 2004 and 20H2, the revision number should exceed or be equal to .789.[23]
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Turn off compatibility mode on Steam.exe[24]
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- If you get a Windows 10 version 1909 (Build 18363) or higher error message even though they have a newer Windows version, for example Windows 11. Then the issue is likely that Steam.exe is running in compatibility mode.
- Go to steam installation folder, for example: C:\Program Files (x86)\Steam
- Right click on Steam.exe
- Click on Properties
- Go to the Compatibility tab and make sure Run this program in compatibility mode is not checked.
- Click on Change settings for all users
- Click on Apply
- Fully close Steam, so it is not even visible on the taskbar anymore
- Open Steam again
- Play the game
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Video Memory Crash
- The game can crash with the following error: The game has crashed due to using more video memory than currently available on this PC. Please try lowering your graphics settings, lowering your resolution, and closing any unnecessary background applications before running the game again.[25]
High-end PC's: let Windows manage the page file size[25]
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- This error can occur on systems with high-end hardware, when the Windows page file does not offer enough space to allocate VRAM budget. This can happen when a custom page file size is set as it is typically recommend letting Windows automatically manage the virtual memory size.
- Press the Windows key on your keyboard
- Search for sysdm.cpl
- Go to the Advanced tab
- Press Settings under the Performance section.
- Press the Advanced tab in the Performance Options window.
- Under Virtual memory, press Change.
- Check that the box for Automatically manage paging file size for all drives is enabled.
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Low-end PC's and laptops: lower your graphical settings[25]
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- This crash might occur on lower-end hardware because the available VRAM and system memory is not enough for the selected graphical settings.
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Ray tracing is greyed out even though GPU supports it
- Some specific Windows version lack the support for Shader Model 6.6, which is required by the game.[23]
Issues unresolved
SMT and HT causing inconsistent CPU usage
- Happens when SMT (Ryzen) or HT (Intel) is enabled.[26]
- The game seemingly can't efficiently use the logical cores available via the use of SMT/HT when the CPU has more than 6 cores, disabling it may increase CPU core utilization and improve game performance in CPU intensive scenarios.[27]
- Disabling SMT/HT can severely impact the performance of games and applications. Strongly advised to turn it back on after quitting the game.
- Currently unknown if developers are aware of this issue and if they are working on a fix.
Disable CPU multithreading[28]
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- If using Ryzen CPU - Disable SMT (Simultaneous multithreading) in BIOS settings or via the Ryzen Master program.
- If using an Intel CPU - Disable HT (Hyper-Threading) from BIOS settings
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Textures not loading in at full resolution or only really late
- The game suffers from an issue where some textures (like on cops, armor and cop cars) appear at a much lower resolution. The cause of this and whether the developers are working on this is unknown. There is no fix or workaround for this bug so far.[29]
Can't progress after playing the side mission Aiding a Human in Silver Lining DLC
- In rare cases players have reported their progression halted after playing the side mission Aiding a Human in the Silver Lining DLC. The mission will then not completely resolve, resulting in being unable to fast travel, start new objectives or switch to a different DLC.[30]
Workaround: follow specific instructions[30]
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- Finishing the Aiding a Human mission.
- Swing to the Brooklyn Bridge and continue onto the bridge as far as possible.
- The game will show a warning message. Confirm this message.
- The player will now be put back into the game and the mission will have completed successfully.
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Unable to take a photo of the Empire State Building on Intel GPU
- Players running the game on an Intel GPU can run into an issue where taking a photo of the Empire State Building is impossible, which blocks further game progression. This is apparently an Intel GPU driver bug.[31]
- Intel is planning to implement the fix into drivers for legacy integrated GPUs (10th generation processors and older) in the future.[31]
Intel GPUs on 11th generation processors and newer: update GPU-driver to 31.0.101.3616 or newer[31]
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
12 |
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Shader Model support |
6.6 |
[23] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
Havok |
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Audio |
Wwise, XAudio |
XAudio v2.7 |
Interface |
Scaleform |
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Cutscenes |
Bink Video, Annosoft Speech Engine |
Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync) |
John Bubniak Restoration Mod
- Restores the original likeness of Peter Parker as portrayed by John Bubniak from the non-remastered PlayStation 4 version of the game.
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i3-4160
| Intel Core i5-4670 AMD Ryzen 5 1600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
75 GB (HDD) |
75 GB (SSD) |
Video card (GPU) |
Nvidia GeForce GTX 950 AMD Radeon RX 470 DirectX 12 compatible
| Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
- The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed here.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References