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Half-Life Decay: Solo Mission

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Revision as of 02:30, 14 April 2022 by SirYodaJedi (talk | contribs) (copypasta fix)
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Half-Life Decay: Solo Mission
Half-Life Decay: Solo Mission cover
Developers
Team Solo
Engines
GoldSrc
Release dates
Windows TBA
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes North America, Sci-fi
Series Half-Life
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Half-Life Decay: Solo Mission is a singleplayer first-person shooter game in the Half-Life series.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Requires Half-Life.
Windows
A demo is available.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\decaysolodemo[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1874090/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\decaysolodemo\SAVE[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1874090/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video Settings
Video Settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
UI elements are too small at higher resolutions
Field of view (FOV)
106 horizontal by default, see the main Half-Life 1 page
Windowed
Borderless fullscreen windowed
Use -window -noborder.
Anisotropic filtering (AF)
16x by default; modify with gl_ansio console variable.
Anti-aliasing (AA)
4x MSAA; disable with -nomsaa command line argument.
Vertical sync (Vsync)
60 FPS
120+ FPS
100 FPS max by default, see the main Half-Life 1 page
High dynamic range display (HDR)
See OpenGL overbright lighting on the main Half-Life 1 page to increase the rendering dynamic range.

Input

Keyboard settings
Keyboard settings
Mouse and joystick settings
Mouse and joystick settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Red Book CD audio
Will play music from disc drive if audio CD is present.

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
OpenGL
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD)
Video card (GPU) 16 MB of VRAM
Requires Half-Life to play


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References