Difference between revisions of "Cyberdimension Neptunia: 4 Goddesses Online"
From PCGamingWiki, the wiki about fixing PC games
KingKrouch (talk | contribs) |
m (→System requirements: removed 64-bit only note) |
||
(34 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Cyberdimension Neptunia - 4 Goddesses Online cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Idea Factory}} | {{Infobox game/row/developer|Idea Factory}} | ||
Line 12: | Line 12: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 27, 2018}} | {{Infobox game/row/date|Windows|February 27, 2018}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|cyberdimension-neptunia-4-goddesses-online|70}} | ||
+ | {{Infobox game/row/reception|OpenCritic|4968/cyberdimension-neptunia-4-goddesses-online|70}} | ||
+ | {{Infobox game/row/reception|IGDB|cyberdimension-neptunia-4-goddesses-online|73}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Hyperdimension Neptunia }} | ||
|steam appid = 632350 | |steam appid = 632350 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 49677 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |mobygames = cyberdimension-neptunia-4-goddesses-online |
+ | |wikipedia = Cyberdimension Neptunia: 4 Goddesses Online | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{--}} A port of the console version, with most of the bugs intact, and with really strange quirks that aren't present in other games that use [[Engine:Unreal Engine 4|Unreal Engine 4]], alongside limited graphics and control rebinding options. | ||
+ | {{ii}} Using a controller is highly recommended, due to the strange hardcoded keyboard bindings. | ||
'''General information''' | '''General information''' | ||
Line 26: | Line 49: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | cyberdimension-neptunia-4-goddesses-online | Steam | | | Windows }} |
{{Availability/row| Gamesplanet | 3746-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 3746-1 | Steam | | | Windows }} | ||
{{Availability/row| GMG | cyberdimension-neptunia-4-goddesses-online-pc | Steam | {{store link|GMG|cyberdimension-neptunia-4-goddesses-online-deluxe-bundle-pc|Deluxe Bundle}} also available. | | Windows }} | {{Availability/row| GMG | cyberdimension-neptunia-4-goddesses-online-pc | Steam | {{store link|GMG|cyberdimension-neptunia-4-goddesses-online-deluxe-bundle-pc|Deluxe Bundle}} also available. | | Windows }} | ||
Line 36: | Line 59: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Skip intro logos|ref=<ref> | + | {{Fixbox|description=Skip intro logos|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/632350/discussions/0/2949168687310318887/|title=Skip Intro Logos file :: Cyberdimension Neptunia: 4 Goddesses Online General Discussions|date=May 2023}}</ref>|fix= |
− | # Download [ | + | # Download [https://www.mediafire.com/file/0hh5glnpmn0ik2z/UnrealEngineSkipLogos_4GO.zip UnrealEngineSkipLogos_4GO.zip]. |
# Extract to <code>{{p|game}}\CyberdimensionNeptunia4GoddessesOnline\Content\Sound\</code>. | # Extract to <code>{{p|game}}\CyberdimensionNeptunia4GoddessesOnline\Content\Sound\</code>. | ||
}} | }} | ||
Line 54: | Line 77: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 78: | Line 105: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = By using the "Hex Edit Bars" fix for [ | + | |ultrawidescreen notes = By using the "Hex Edit Bars" fix for [[Little Nightmares]], you can get ultrawide displays working, albeit with HUD scaling issues (Like the HUD being too big and feeling cropped. [https://www.wsgf.org/dr/little-nightmares/en WSGF Entry can be found here] |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 88: | Line 115: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Settings go from 1-4, and seem to use [[Engine:Unreal Engine 4|Unreal Engine 4's]] [[TAA| | + | |antialiasing notes = Settings go from 1-4, and seem to use [[Engine:Unreal Engine 4|Unreal Engine 4's]] [[TAA|Temporal Anti-Aliasing]] implementation. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 99: | Line 129: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 110: | Line 142: | ||
}} | }} | ||
− | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic | + | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== |
{{Fixbox|ref={{cn|date=August 2019}}|fix= | {{Fixbox|ref={{cn|date=August 2019}}|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Scalability.ini</code>. | # Open <code>Scalability.ini</code>. | ||
− | # Add | + | # Add <code>[TextureQuality@3]</code>, replacing the number with the <code>sg.TextureQuality=</code> setting that you are using in <code>GameUserSettings.ini</code> |
+ | # Below that line, add <code>r.MaxAnisotropy=xx</code>, replacing the "xx" with the desired Anisotropic Filtering mode (0= Disabled, 2= 2X Aniso, 4= 4X Aniso, 8= 8X Aniso, 16= 16X Aniso. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = Key rebindings are hardcoded (You can't edit them in any INI files, because they don't exist), and the key rebinding menu doesn't work for most keys | |key remap notes = Key rebindings are hardcoded (You can't edit them in any INI files, because they don't exist), and the key rebinding menu doesn't work for most keys | ||
Line 124: | Line 157: | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Only three settings under "Speed" in the ETC menu, Slow, Normal, and Fast |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = All menus support mouse input, however, they do lack keyboard support. | |mouse menu notes = All menus support mouse input, however, they do lack keyboard support. | ||
Line 159: | Line 192: | ||
|tracked motion prompts = false | |tracked motion prompts = false | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
− | |other controllers notes = | + | |other controllers notes = |
|other button prompts = false | |other button prompts = false | ||
|other button prompts notes= | |other button prompts notes= | ||
Line 181: | Line 214: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sliders for BGM, SE, Action Voice, System Voice, and Movies exist | |separate volume notes = Sliders for BGM, SE, Action Voice, System Voice, and Movies exist | ||
Line 194: | Line 227: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 207: | Line 242: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Uses different text font in comparision to the English and Japanese options. |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 226: | Line 261: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 4 |
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = | ||
Line 236: | Line 271: | ||
|online play = true | |online play = true | ||
|online play players = 4 | |online play players = 4 | ||
− | |online play modes = Requires all players to use the same Steam Download Region to connect to | + | |online play modes = |
− | + | |online play notes = Requires all players to use the same Steam Download Region to connect to each other. | |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 262: | Line 297: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
− | |direct3d notes = | + | |direct3d notes = Direct3D 12 can be forced using the <code>-d3d12</code> [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=KingKrouch|date=2020-07-13|comment=Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 282: | Line 317: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 297: | Line 335: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7 |
|minCPU = Intel Core i7-3770 | |minCPU = Intel Core i7-3770 | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 10 GB | |minHD = 10 GB | ||
− | |minGPU = Nvidia GeForce GTX 660 | + | |minGPU = Nvidia GeForce GTX 660 |
|minDX = 11 | |minDX = 11 | ||
− | |recOS = 10 | + | |recOS = 10 |
|recCPU = | |recCPU = | ||
|recRAM = 10 GB | |recRAM = 10 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GeForce GTX 960 | + | |recGPU = Nvidia GeForce GTX 960 |
|recDX = | |recDX = | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 16:37, 11 January 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Tamsoft | |
Publishers | |
Idea Factory International | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 27, 2018 |
Reception | |
Metacritic | 70 |
OpenCritic | 70 |
IGDB | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Series | Hyperdimension Neptunia |
Key points
- A port of the console version, with most of the bugs intact, and with really strange quirks that aren't present in other games that use Unreal Engine 4, alongside limited graphics and control rebinding options.
- Using a controller is highly recommended, due to the strange hardcoded keyboard bindings.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | Deluxe Bundle also available. | |||
Humble Store | Deluxe Bundle also available. | |||
Steam |
Essential improvements
Skip intro videos
Skip intro logos[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CyberdimensionNeptunia4GoddessesOnline\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/632350/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CyberdimensionNeptunia4GoddessesOnline\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/632350/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | By using the "Hex Edit Bars" fix for Little Nightmares, you can get ultrawide displays working, albeit with HUD scaling issues (Like the HUD being too big and feeling cropped. WSGF Entry can be found here | ||
4K Ultra HD | |||
Field of view (FOV) | Using the "FOV" fix on the WSGF entry listed above will distort and shrink the world map and lobby map. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Settings go from 1-4, and seem to use Unreal Engine 4's Temporal Anti-Aliasing implementation. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
High frame rate
Instructions[citation needed] |
---|
|
Anisotropic filtering (AF)
Instructions[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key rebindings are hardcoded (You can't edit them in any INI files, because they don't exist), and the key rebinding menu doesn't work for most keys | |
Mouse acceleration | ||
Mouse sensitivity | Only three settings under "Speed" in the ETC menu, Slow, Normal, and Fast | |
Mouse input in menus | All menus support mouse input, however, they do lack keyboard support. | |
Mouse Y-axis inversion | Options for Inverted Vert. and Horiz., however, both mouse and controller share the same option | |
Controller | ||
Controller support | XInput and DualShock 4 | |
Full controller support | ||
Controller remapping | Basic controller rebinding, won't let you change anything that is bound to the d-pad, left analog stick, or right analog stick, alongside actions like chat, skills, and opening skill sets. | |
Controller sensitivity | Only three settings under "Speed" in the ETC menu, Slow, Normal, and Fast | |
Controller Y-axis inversion | Options for Inverted Vert. and Horiz., however, both mouse and controller share the same option |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Although you can hotplug controllers, you need a controller connected at startup. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, SE, Action Voice, System Voice, and Movies exist | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Uses different text font in comparision to the English and Japanese options. | |||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play | 4 | Requires all players to use the same Steam Download Region to connect to each other. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | No latency compensation, which results in rubber-banding | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i7-3770 | |
System memory (RAM) | 8 GB | 10 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 DirectX 11 compatible | Nvidia GeForce GTX 960 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/632350/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (632350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Skip Intro Logos file :: Cyberdimension Neptunia: 4 Goddesses Online General Discussions - last accessed on May 2023
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.