Key points
- Includes the "Easy" mode from Final Fantasy XIII Ultimate Hits International. This can be considered the definitive version of the game with custom resolution and 60FPS support.
- Good general performance with efficient CPU and GPU usage.[1][2]
- Contains 720p assets (such as font and HUD),[3][4] poorly encoded 720p Bink FMVs with minor artifacts,[3][5][6] inconsistent FPS, low audio volume and no controller vibration support.
- Custom display resolution, shadow resolution and anti-aliasing (MSAA) options added on December 11,[7] though higher display resolutions may encounter a glitch related to missing text during enemy scans.[8]
General information
- Steam Community Discussions
- Square Enix Forums - Final Fantasy XIII Discussion
Availability
- All versions require Steam.
Essential improvements
Remove unused FMVs to free up space
- Features dual audio English and Japanese for the ROW release.[3] Removing the FMV files for either language frees about 20 GB of space.[9]
- Verification and updating by Steam will redownload the files.[10]
Nvidia anti-aliasing guide
- Nvidia users can follow this guide at Guru3D for improved hardware AA.
Follow the guide to avoid various issues and to modify AA settings, as the game needs very specific settings to function correctly with Nvidia cards.[11]
Game data
Configuration file location
- All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
Video settings
Example of pixelated and jagged shadows.
Launcher options in ROW version.
- Adjust shadow resolution in the launcher or else they may appear pixelated and jagged.[12]
Template:Video settings
Input settings
- Only supports DirectInput despite recommending an XInput controller (will not use the XInput driver of a controller). Controller mapping is locked to be the same as XInput controllers. Lacks controller vibration support entirely (found in the console versions).[3][13][14]
In-game options in ROW version.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
Worldwide (audio not available in Asia) |
French |
|
|
|
Not available in Asia |
German |
|
|
|
Not available in Asia |
Italian |
|
|
|
Not available in Asia |
Spanish |
|
|
|
Not available in Asia |
Japanese |
|
|
|
Worldwide (UI and subtitles only available in Asia) |
Traditional Chinese |
|
|
|
Asia only |
Korean |
|
|
|
Asia only |
Issues unresolved
Inconsistent FPS
- While there are several workarounds and fixes for inconstant FPS (an issue not entirely unique to the PC port[15][16]), for some this remains unresolved and may be due to issues with the game itself rather than tied to resource usage such as the GPU or CPU.[17][18]
Issues fixed
Launcher doesn't launch
Could not secure sufficient VRAM
- This issue occurs when launching the game due to the inability to allocate the required VRAM.[19]
- Check if you meet the system requirements through Steam. It can be done directly by entering
steam://checksysreqs/292120
in a web browser. There are additional checks such as Can You RUN it available.[19]
- Run "dxdiag.exe" and ensure at least 256MB is shown under "Approx. Total Memory" under the "Display" tab.[19]
Abnormal eyelashes and hair
- This issue occurs when MSAA is disabled as it's required for proper alpha to coverage.[20]
- This fix is for Nvidia users. Normally AMD users cannot force AA off with the GPU control panel.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP2 |
Vista, 7, 8 |
Processor (CPU) |
2 GHz dual core
| Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) |
1 GB | |
Hard disk drive (HDD) |
60 GB | |
Video card (GPU) |
Nvidia Geforce 8 Series ATI Radeon HD 2000 series 256MB of VRAM
| Nvidia Geforce GTX 460 AMD Radeon HD 5870 |
Sound (audio device) |
DirectX 9.0c compatible |
DirectX 11 compatible |
Other |
|
XInput controller (map DirectInput controllers using drivers) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References