Difference between revisions of "Sonic Mania"
From PCGamingWiki, the wiki about fixing PC games
(That's same limutation. Check the page on PCGW.) |
(→Video settings: How to get the sharpest image) |
||
Line 74: | Line 74: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 80: | Line 80: | ||
|ultrawidescreen notes = Game uses vertical bars to keep a 16:9 aspect ratio. | |ultrawidescreen notes = Game uses vertical bars to keep a 16:9 aspect ratio. | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
Line 101: | Line 101: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} The game is made on a definition of 424x240. If you want to have a sharp and clean image, you need multiply that definition by two each time in windowed mode. On a 1920x1080 monitor, x4 is the best choice, but since this multiplier is not available in the options, you have to set it manually.<ref name="resolutionFix">[http://steamcommunity.com/sharedfiles/filedetails/?id=1123335835 Steam Community :: Guide :: How to get the sharpest image]</ref> | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set windowed resolution manually|ref=<ref name="resolutionFix"/>}} | ||
+ | # Go to <code>{{p|game}}</code>. | ||
+ | # Open <code>Settings.ini</code>, if it doesn't exist start the game at least once and it'll create the file. | ||
+ | # Under <code>[Video]</code> find <code>winWidth</code> and <code>winHeight</code> parameters. On a 1920x1080 monitor, x4 is: | ||
+ | <pre>winWidth=1696 | ||
+ | winHeight=960 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} On a 4K monitor, the sharpest image would be x8 (3392x1920). | ||
+ | {{ii}} You may also want to add <code>shaderSupport=n</code> to get it even more clean. | ||
}} | }} | ||
Line 106: | Line 123: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit game settings manually|ref={{cn|date=August 2017}}}} | {{Fixbox/fix|Edit game settings manually|ref={{cn|date=August 2017}}}} | ||
− | # Go to <code>{{p|game}}</code> | + | # Go to <code>{{p|game}}</code>. |
# Open <code>Settings.ini</code>, if it doesn't exist start the game at least once and it'll create the file. | # Open <code>Settings.ini</code>, if it doesn't exist start the game at least once and it'll create the file. | ||
− | # Under <code>[Video]</code> set <code>windowed=n</code> and <code>exclusiveFS=n</code> | + | # Under <code>[Video]</code> set <code>windowed=n</code> and <code>exclusiveFS=n</code>. |
# Save file and run the game. | # Save file and run the game. | ||
}} | }} |
Revision as of 10:55, 30 August 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
![]() |
|
Developers | |
---|---|
Headcannon | |
PagodaWest Games | |
Publishers | |
Sega | |
Release dates | |
Windows | August 29, 2017 |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Key points
- The game suffers from a bug causing the game to only be playable while online. See The game cannot be played offline for how to resolve it.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
![]() |
||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[1]
Essential improvements
Improved CRT effect
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/584400/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/584400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- The game is made on a definition of 424x240. If you want to have a sharp and clean image, you need multiply that definition by two each time in windowed mode. On a 1920x1080 monitor, x4 is the best choice, but since this multiplier is not available in the options, you have to set it manually.[2]
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese |
Issues fixed
The game cannot be played offline
- "Steam Error: Steam user must be logged in to play this game"
- This is an unintended bug. Sega is working on fixing it as soon as possible.[3]
Instructions |
---|
Instructions |
---|
Instructions |
---|
Gamepad issues
- The game favors USB HID for gamepad input, but will fallback to XInput in some situations. Generally this would not be that bad, but it is not very smart about which USB HID input device it chooses. If you have input remapping software present, disable it... do everything you can to avoid your controller showing up in multiple different input APIs. A DualShock 4 controller natively supports USB HID, you do not need the Steam overlay or DS4Windows further confusing this poor little game.[4]
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Pentium 4 1.6 GHz | Intel Core 2 Duo |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/584400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (584400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Sonic Mania on Steam
- ↑ Steam Community :: Guide :: How to get the sharpest image
- ↑ In regards to DRM. :: Steam Community :: Group Announcements :: Sonic Mania - last accessed on 2017-08-30
- "Sonic Mania is intended to be played offline and we're investigating reports on that."
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedSpecialK