Difference between revisions of "Final Fantasy IV (3D Remake)"
(tidy fps key point, triple source it, and mention private dev branch) |
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{{ii}} This is a PC port of an Android port of a DS remake of the SNES game. | {{ii}} This is a PC port of an Android port of a DS remake of the SNES game. | ||
{{--}} No texture filtering. | {{--}} No texture filtering. | ||
− | {{--}} Frame rate is capped at 30 FPS | + | {{--}} Frame rate is capped at 30 FPS, 15 FPS during combat.<ref name="FPS cap">[http://steamcommunity.com/app/312750/discussions/0/613936673377663531/ Locked to 30FPS? 15FPS battles? HORRIBLE Nearest Neighbor scaling for the intro FMV? :: FINAL FANTASY IV General Discussions]</ref><ref>[http://steamcommunity.com/app/312750/discussions/0/610573009243048783/ Steam Forums :: fps problem?]</ref><ref>[http://steamcommunity.com/app/312750/discussions/0/613936673313530400/ A private development branch exists for 30 FPS combat].</ref> |
'''General information''' | '''General information''' |
Revision as of 07:42, 17 July 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Square Enix | |
Publishers | |
Square Enix | |
Release dates | |
Windows | September 17, 2014 |
Key points
- This is a PC port of an Android port of a DS remake of the SNES game.
- No texture filtering.
- Frame rate is capped at 30 FPS, 15 FPS during combat.[1][2][3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Essential improvements
Font hack
An optional font hack which replaces Arial with a modified version of Candara to make it seem less boring and more similar to the DS version.
SNES Music
A batch of replacement BGM for those who wish to play with the original version's music.
Battle FPS Workaround
A simple patch to increase battle FPS from 15 to 25. Battle animations are sped up as well but it is not that bad.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/312750/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/312750/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows Vista, 7, 8 | |
Processor (CPU) | Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 750 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/312750/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (312750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.