Difference between revisions of "Final Fantasy XIII-2"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m |
||
Line 18: | Line 18: | ||
'''Key points''' | '''Key points''' | ||
− | {{--}} Unfavorable to the Xbox 360 and PS3 versions in areas | + | {{--}} Unfavorable to the Xbox 360 and PS3 versions in areas. Has: |
:*poorly-encoded 720p cutscenes with artifacts | :*poorly-encoded 720p cutscenes with artifacts | ||
:*[[#Shadows appear pixelated and jagged|pixelated, jagged shadows]] | :*[[#Shadows appear pixelated and jagged|pixelated, jagged shadows]] | ||
Line 56: | Line 56: | ||
::*Snow's Story Scenario: Perpetual Battlefield | ::*Snow's Story Scenario: Perpetual Battlefield | ||
− | {{ii}} The following DLC are not available on PC out-of-box due to copyright and licensing issues, but can be enabled using [[#Console Content Patch|Console Content Patch]]: | + | {{ii}} The following DLC are not available on PC out-of-box due to copyright and licensing issues, but can be enabled using the [[#Console Content Patch|Console Content Patch]]: |
::* 2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel | ::* 2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel | ||
::* 2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed | ::* 2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed |
Revision as of 16:55, 24 August 2017
Developers | |
---|---|
Square Enix | |
tri-Ace | |
Engines | |
Crystal Tools | |
Release dates | |
Windows | December 11, 2014 |
Key points
- Unfavorable to the Xbox 360 and PS3 versions in areas. Has:
- poorly-encoded 720p cutscenes with artifacts
- pixelated, jagged shadows
- low audio volume
- no support for controller vibration
- broken surround sound outside of 2 or 6 channels
- broken rain translucency (fixable with a custom mod)
- Inconsistent frame rate, with additional features over its predecessor exacerbating the problem.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | XIII + XIII-2 double pack available in Europe | |||
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Publisher website | European store | |||
Publisher website | North American store | |||
Steam |
Downloadable content (DLC) and expansions
- Visit Final Fantasy Wiki for more information on DLC.
- Includes the following DLC from the console versions in the base game:[1] Note that the Coliseum Battles and Scenarios are only available after completing the game.
- Coliseum Battle Opponents: Omega, Lightning & Amodar, Nabaat, Ultros & Typhon, PuPu, Gilgamesh
- Serah's Outfits: Summoner's Garb, Beachwear, White Mage
- Noel's Outfits: Battle Attire, Spacetime Guardian, Black Mage
- Mog's Outfits: A Wondrous Wardrobe
- Sazh's Story Scenario: Heads or Tails?
- Lightning's Story Scenario: Requiem of the Goddess
- Snow's Story Scenario: Perpetual Battlefield
- The following DLC are not available on PC out-of-box due to copyright and licensing issues, but can be enabled using the Console Content Patch:
- 2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel
- 2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed
- All 5 DLC weapons (3 bows for Serah, 2 swords for Noel)
- 5 Japan-exclusive accessories (Delicate Diva's Microphone, Delicate Diva's Headphones, Delicate Goddess's Bangle, Delicate Goddess's Earring, and Stiltzkin's Diary)
Essential improvements
Console Content Patch
- This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues. It also adds Serah's FFXIII outfit as a bonus.
Leviathan's Tears Mod
- The PC version's rain has broken translucency. This replaces it with parameters for a higher resolution version of the original PS3's rain textures.
Game data
Configuration file location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292140/pfx/[Note 1] |
- All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Up to 50 save files (886.92 MB) can be synced. |
Video settings
Input settings
Controller button prompts
- The game uses Xbox button prompts without differentiating colors.
- This mod allows PlayStation and Xbox prompts.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Worldwide (audio not available in Asia) | |||
French | Not available in Asia | |||
German | Not available in Asia | |||
Italian | Not available in Asia | |||
Spanish | Not available in Asia | |||
Japanese | Worldwide (UI and subtitles only available in Asia) | |||
Traditional Chinese | Asia only | |||
Korean | Asia only |
Issues unresolved
Inconsistent frame rate
- The section on this issue for Final Fantasy XIII applies to this game as well, workarounds included. The game complicates this issue further with depth of field and additional post-processing effect rendering issues.
- If all else fails, try removing the in-game frame rate pacer. Doing so will remove the game's logic that locks the frame rate when it falls below refresh rate intervals.[2] Note that the 60 FPS cap remains and this currently causes input lag and visual slowdowns when refresh rate thresholds aren't met due to the game tying certain aspects of gameplay to the frame rate,[3] and Steam removes the modification when verifying or updating the main executable. Other side effects of removing the frame rate pacer include removing the 30 FPS lock on out-of-engine cutscenes causing their animation to run at up to twice the intended speed and improving loading times on loading screens that utilize and trigger the in-game frame rate pacer. This also may cause the in-game visuals to freeze on start up in windowed mode.
Instructions |
---|
Instructions |
---|
Shadows appear pixelated and jagged
Controller vibration doesn't work
Audio volume is low
Crashes when loading a new area
Character runs off screen in opening battle
- There is a game-breaking bug where the character can run off screen in the first battle, rendering the current game unplayable. Restart the game to try again.
Issues fixed
Launcher doesn't launch
Broken surround sound & buzzing sound
- This issue occurs when not in stereo (2 channels) or 6 channel mode due to the game incorrectly filling audio buffers, causing buzzing audio and incorrect voice positioning.[4][5]
Instructions |
---|
Crashes when saving
Rain appears as white lines
- The translucency of rain is lower and looks like white lines, much worse than the console versions. See Leviathan's Tears Mod for a fix.
Mouse cursor appears
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Crystal Tools | Proprietary. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | Out-of-engine cutscenes only. |
Monster Glow Begone
- Removes the incandescent glow effect from recruited monsters.
Monster Mod Pack
- Adds new monsters as random encounters and Mog Throw rewards along with a few fixes. Each new monster comes included with its own unique moveset and Feral Link.
- Requires the Console Content Patch.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 or later | Vista, 7, 8 |
Processor (CPU) | 2 GHz Dual Core | Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | NVIDIA Geforce 8 Series ATI Radeon HD 4000 series 256MB of VRAM DirectX 9.0c compatible | NVIDIA Geforce GTX 460 AMD Radeon HD 5870 |
Other | XInput controller (map DirectInput controllers using drivers)[6] |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ FF XIII-2 PC WINDOWS release – 11th Dec 2014 - DLC included!
- ↑ Steam forums - frame rate pacer location discovery
- ↑ Square Enix forums - Frame rate pacer pros/cons
- ↑ FFXIII Series Outside Developer POV
- ↑ Sound problem. :: FINAL FANTASY XIII-2 General Discussions
- ↑ System requirements recommend an XInput controller but this game does not use XInput drivers (tested by MetalPlateMage). See NeoGAF Forums - Knurek on FFXIII not using xinput.dll.