|
|
Line 520: |
Line 520: |
| {{ii}} Clarification the mission A Revenger's Tragedy at the launch of the game was breaking when playing at more than 30fps, but a patch released in 2016 (1.0.8.0) fixed the problem and now you can play at 60fps perfectly <ref>{{Refurl|url=https://support.rockstargames.com/es/articles/235650888/Notas-del-parche-8-de-GTAIV-solo-para-PC |date=3 July 2023}}</ref> | | {{ii}} Clarification the mission A Revenger's Tragedy at the launch of the game was breaking when playing at more than 30fps, but a patch released in 2016 (1.0.8.0) fixed the problem and now you can play at 60fps perfectly <ref>{{Refurl|url=https://support.rockstargames.com/es/articles/235650888/Notas-del-parche-8-de-GTAIV-solo-para-PC |date=3 July 2023}}</ref> |
| | | |
− | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Cap frame rate]] to 60 FPS (if using [[#FusionFix|FusionFix]] you can set a framerate cap in-game by going to Display tab)|ref=<ref name="youtube.com">[https://www.youtube.com/watch?v=PH0gIfTZ4gA&t=390s GTA IV: Bugs and Glitches compilation]</ref>}} | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Cap frame rate]] to 60 FPS|ref=<ref name="youtube.com">[https://www.youtube.com/watch?v=PH0gIfTZ4gA&t=390s GTA IV: Bugs and Glitches compilation]</ref>}} |
| | | |
| {{Fixbox|description=Enable Vsync in the options game and set refresh rate on 60hz |ref=|fix=}} | | {{Fixbox|description=Enable Vsync in the options game and set refresh rate on 60hz |ref=|fix=}} |
Line 544: |
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| {{ii}} Requires an [[#XLiveLess/ASI loader|ASI Loader]]. | | {{ii}} Requires an [[#XLiveLess/ASI loader|ASI Loader]]. |
| {{ii}} Not recommended to use in Multiplayer. | | {{ii}} Not recommended to use in Multiplayer. |
− | {{--}} Isn't compatible with Complete Edition - use [[#FusionFix|FusionFix instead]] | + | {{--}} Never got updated for the Complete Edition, likely incompatible. |
| }} | | }} |
| | | |
This page may require
cleanup to meet basic
quality standards. The specific problem is:
(Mrntptrs:) Unclear which fixes and mods work on the latest Complete Edition version (1.2.0.59) and which requires downgrading. Maybe too many mods are listed; should maybe only list the best mods). You can help by
modifying
the article. The
discussion page may contain useful suggestions.
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
General information
- GTAForums - Grand Theft Auto IV Discussion
- GTA Modding - A wiki hosting mod-information for the Grand Theft Auto series.
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series.
- Rockstar Support
- Steam Community Discussions
Availability
- Rockstar Social Club is no longer needed to run the game since Patch 6 .[5]
- The Complete Edition includes Grand Theft Auto: Episodes from Liberty City.
- The March 2020 update to the Steam version upgraded the game to the Complete Edition, adding achievements, introducing Rockstar Games Launcher DRM and removing multiplayer[6], SecuROM PA DRM and Games for Windows - LIVE DRM entirely (see Network for solutions).
- CD keys can be redeemed on the Rockstar Games Launcher to activate the Complete Edition.[7]
DLC and expansion packs
- The Complete Edition includes the DLCs now. All previously bought copies on Steam were freely upgraded to that version, and original retail versions can be freely upgraded to the Complete Edition by registering a Games for Windows - LIVE key on Rockstar Games Launcher.
Name |
Notes |
|
The Ballad of Gay Tony |
|
|
The Lost and Damned |
|
|
Essential improvements
Patches
- The latest Steam/Rockstar Games Launcher version is incompatible with a lot of modifications so a downgrade to patch 1.0.4.0, 1.0.7.0 or 1.0.8.0 is strongly recommended if you plan to use global mods.
- Patch 1.0.4.0 is recommended for ENB visual mods, 1.0.7.0 for overall mod compatibility and patch 1.0.8.0 haves the most stable performance but there's a rare issue/bug which makes patch 1.0.8.0 run way worse compared to other patches.
- Patch 1.0.7.0 and 1.0.8.0 restores multiplayer which is still available to play. Patch 1.0.4.0 also supports multiplayer with this mod but you won't be able to play with patch 1.0.7.0 and 1.0.8.0 users.
- Patch 1.0.4.0 doesn't have EFLC support so you can only play the original game but not the DLC's.
- Patches after Patch 1.0.8.0 were released only for the game's digital versions. Although the first numbered upgrade was referred as "1.20", subsequent versions of the game adopted a "1.2.x.x" model.
FusionFix
- Fixes various gameplay and visual issues, restores and improves broken shaders which were lost or broken as a result of porting from consoles to PC[8]
- Includes a mod loader via the folder
<path-to-game>\GTAIV\update
, which must be used for any internal file modifications in Complete Edition
- Only the latest version includes most of the changes, and said version is only compatible with Complete Edition. If you're running an older patch, the only compatible version is 1.10
Installation
|
- Go to Releases and download latest version (or 1.10 if you're running older patches)
- Extract the contents of the archive to
<path-to-game>\GTAIV\
- Update Shader Fixes if you want to.
|
- Only compatible with older versions 1.0.4.0, 1.0.7.0, or 1.0.8.0.
- Required after downgrading.
- Required for pleasant multiplayer experience if you're going to play GFWL.
- Requires Ultimate ASI Loader.
- Started as a bug fixing mod and added some graphical overhauls.
- Fixes issues that FusionFix does not address.
Shader Fixes
- Restores and improves various visual issues, which were brought during the PC port and updates after 1.0.5.0.[9] The goal is to restore and fix everything from here
- Restores and improves effects from the console versions, like depth of field, motion blur, volumetric lights, water and way more.
- Compatible with older patches.
- Already included with FusionFix for Complete Edition, but you can update the Main files by dropping them in update folder. Do not add Addons in this case.
Installation
|
- Go to Releases and download latest version
- Extract the Main folder of the archive to
<path-to-game>\GTAIV\ (or <path-to-game>\GTAIV\update folder if you're using FusionFix)
- If you want Console Gamma on older patches, also extract the folder in Addons
|
Downgrade Tool
- Use ItsClonkAndre's downgrade tool to downgrade your GTA IV copy easily with a few clicks.
- Also comes with a radio downgrader and essential mods with multiple options.
- Very easy to use.
Skip intro videos
Edit loadingscreens_pc.dat[11][12]
|
- Go to
<path-to-game>\GTAIV\common\data\ .
- Open
loadingscreens_pc.dat with a text editor.
- Alter the value of "duration" for sections 1, 2, 3, 4, 5 and 6 to "0".
|
Game data
In-game general settings.
Configuration file(s) location
- Configuration files are encrypted. See Command line parameters for an alternative.
Save game data location
The Rockstar Games Launcher version searches for Games For Windows - LIVE saves.
-
%LOCALAPPDATA%\Microsoft\XLive
must also be backed up; the save data is bound to the Games for Windows - LIVE profile (old versions only).
System |
Native |
Notes |
OneDrive |
|
Requires enabling backup of the Documents folder in OneDrive on all computers. |
Steam Cloud |
|
|
- Uses Rockstar Games Launcher cloud saves for the Complete Edition.
- Rockstar Games' cloud saves can be disabled while playing the game in Online Mode using the overlay's menu.
Video
Input
In-game key map settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
DirectInput Controller support (old versions only)
Run the game with -usedirectinput parameter[15]
|
- Added on Patch 2.[16]
- A separate option is located in
Controller Options on the Controls section on Options after Patch 3.
|
PS3 controller buttons
It may be preferable to change the Xbox 360 buttons used in the game's UI to the DUALSHOCK buttons if using a PlayStation controller. Below are the instructions to do so.
Right trigger does not work when using Steam Input
Bind Soft Pull Action to Right Trigger[17]
|
- Right-click the game in the Steam library and go to manage/controller configuration.
- Click
Right Trigger and bind Soft Pull Action to Right Trigger .
|
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music and SFX. |
Surround sound |
|
Up to 5.0 output.[18] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
- Commands responsible for the in-game audio:
-fullspecaudio
: forces higher quality audio (default).
-minspecaudio
: forces lower quality audio, good for lower-end CPUs (removes some extra audio details, not reducing the audio's definition. reduces CPU load).
- DSOAL for using as alternative DirectSound wrapper (with or without HRTF) works on the Rockstar Games Launcher version and on Windows 10 builds prior to 1809.
- The game uses DirectSound[18], that can be handled by Creative Alchemy (set duration to 10).[19] Run
LaunchGTAIV.exe
as administrator to avoid crashes (unneeded in the Rockstar Launcher version).
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Czech |
|
|
|
Fan translation, download. |
French |
|
|
|
|
German |
|
|
|
|
Hungarian |
|
|
|
Fan translation, download. |
Italian |
|
|
|
|
Japanese |
|
|
|
Only the main game is translated, user must change game language to access DLC content.[20] See this to enforce different language without having to change Rockstar Games Launcher or Steam language. |
Polish |
|
|
|
Fan translation, download. Download this for the Complete Edition. |
Brazilian Portuguese |
|
|
|
Fan translation, download. Download this for the Complete Edition. |
Russian |
|
|
|
Official localization by «1C-Softclub» included in the Complete Edition. Download this for other versions. |
Spanish |
|
|
|
|
Turkish |
|
|
|
Fan translation, download. |
Network
Multiplayer types
- GTA Connected gives the closest experience to the original multiplayer.
Connection types
Ports
Protocol |
Port(s) and/or port range(s)[21] |
TCP |
GFWL: 3074 |
UDP |
GFWL: 3074, 88; IV:MP: 8888 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
- UPnP is used on the Games for Windows - LIVE version.
VR support
Issues fixed
Timing-related issues
- An unlocked or incorrect frame rate cap (+60FPS) can result in timing issues.
Related issues
- Mouse movement is very difficult while using a browser computer.
- In the mission "Out of Commission", while trying to climb onto the helicopter, no matter how often you press repeatedly the jump key, you will not be able to get onto the helicopter.
- Brucie's garage door in the mission "Easy as Can Be" closes prematurely leaving Niko trapped.
- The use of the virtual keyboard of the police car computer becomes impossible to control with the keyboard due to the sensitivity being increased too much
- In the mission "A Revenger's Tragedy", while chasing the helicopter on your boat, the Jacob's helicopter crashes and you are not be able to achieve.
- The weapons of the enemies are floating in the air (+200fps)
- While playing pool, the balls physics breaks, balls don't go as far and as fast as they do.
- The elevating work platform rises faster than normal
- Too slow handbrake camera and regular camera movement and too zoomed-in cutscenes
- Clarification the mission A Revenger's Tragedy at the launch of the game was breaking when playing at more than 30fps, but a patch released in 2016 (1.0.8.0) fixed the problem and now you can play at 60fps perfectly [22]
Enable Vsync in the options game and set refresh rate on 60hz
|
Install Out of Commmission Helicopter Bug Fix[1], which uses the scripts.img from patch 8.
|
For Regular camera movement and handbrake camera are too slow and Cutscenes are too zoomed in Use FusionFix (keyboard and mouse controls only)[24][25]
|
Game language does not follow the Rockstar Games Launcher/Steam settings
No bullet spread/recoil
- Bullet spread/recoil is enabled only when playing with a controller by default, resulting in 100% shooting accuracy when using a keyboard and a mouse.[citation needed]
Stuttering, texture popping and other performance issues after running the game for a while
- Forcing available memory on Version 1.0.8.0 is not recommended; it will make the game unstable.[citation needed]
Force maximum available memory[29]
|
- Create a file named
commandline.txt in the game's root folder.
- Enter one of the following codes in to the newly created file depending on the texture quality set:
- Low textures (256 MB VRAM):
-memrestrict 230686720
- Medium textures (512 MB VRAM):
-memrestrict 314572800
- High textures (1 GB+ VRAM):
-memrestrict 681574400
- Save the file and run the game.
|
Unable to play in offline mode with the game's Steam version
- This solution will enable offline mode with local game saves.
Run the game from the Rockstar Games Launcher[30]
|
- Ensure both Rockstar Games Launcher and Steam are already set for offline mode: Rockstar Games Launcher's how-to. Steam's how-to.
- Disconnect the system from Ethernet and Wi-Fi.
- Run the Rockstar Games Launcher using Windows' Start Menu, that uses a shortcut to
LauncherPatcher.exe (usually located in "%PROGRAMFILES%\Rockstar Games\Launcher").
- Run the game from this launcher by clicking "Play on Steam".
|
VRAM amount is wrongly detected
- The game can wrongly detect the amount of VRAM available, showing only 512 MB instead.
- Claimed to be fixed on Patch 8,[31] but may still happen on certain system configurations[32] such as laptops with dual GPU configurations[33], when using wrappers like DXVK or when Downgrading to a pre-Patch 8 game version.
Use -availablevidmem XXXX.0 command line argument and replace XXXX by the wanted amount of VRAM in MB[34]
|
Notes
- Using any value above
3072.0 on latest Complete Edition Version seems to cause texture popping all throughout the map. Therefore, it's not recommended to use 4096.0 even if your video card allows it.[35]
|
Use ExtendVidMem[36]
|
- Works on the Complete Edition.
- Download the
dinput8.dll file in this page.
- Extract it to
<path-to-game>\GTA IV\ .
Notes
- Rename the ASI loader's variant of the
dinput8.dll file to dsound.dll to use this fix along with Ultimate ASI Loader.
|
DRM-related errors
- Absent from the Complete Edition, where GFWL and SecuROM were removed from the game.
- Install the latest Games for Windows - LIVE in case of old versions on Windows 8 or later.
Error: WS10
Fatal error: WTV190
Fatal error: WTV270
Release Date Check Failure
For older versions: Alter the system date to any date before June 28, 2015.[citation needed]
|
SecuLauncher: failed to start application. [2000] error
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
Shader Model support |
3 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
Bullet, Euphoria |
|
Interface |
Adobe Flash |
|
Cutscenes |
Bink Video |
1.9r Used for in-game television. |
Launch options
- Few commands work only on clear game and on Version 1.0.3.0.
- It is possible to alter the way the game runs by creating a file called
commandline.txt
and saving it to <path-to-game>. Below is a list of all the parameters.
Parameter |
Description |
-help |
Lists the available commands. |
-adapter |
Uses the specified screen adapter. |
-autoconfig |
Automatically adjusts the graphics settings depending on computer specifications. |
-availablevidmem |
Sets the amount of available physical video memory. |
-benchmark |
Launches the game in Benchmark mode and then quits it. |
-detailquality |
Sets the game's detail distance (0-99). |
-disableimposters |
Turns off imposter rendering for vehicles. |
-forcehighqualitymirrors |
Enables 64-bit mirrors. |
-forcer2vb |
Forces rendering to Vertex Buffer. |
-frameLimit |
Limits the FPS to your monitor's refresh rate. |
-framelockinwindow |
Forces framelock to work even in a window. |
-fullscreen |
Forces fullscreen mode. |
-fullspecaudio |
Forces high-end CPU audio footprint. |
-gpucount |
Allows to manually set the GPU count if query fails. |
-height |
Sets the vertical resolution. |
-managed |
Uses D3D runtime managed resources. |
-memrestrict |
Restricts the amount of available memory the game can use. |
-minspecaudio |
Forces low-end CPU audio footprint. |
-no_3GB |
Disables 32-bit OS with /3GB. |
-noBlockOnLostFocus |
Prevents the game from blocking window updates during focus loss. |
-noprecache |
Disables precaching of resources. |
-nomemrestrict |
Disables memory restrictions. |
-nominimize |
Disables the ability to restore the game from minimize and altering resolutions (reduces system memory footprint). |
-norestrictions |
Disables restrictions on graphics settings. |
-noswapdelay |
Disables sleep delay before Present (disables the hard present stalls fix). |
-notimefix |
Disables Time Fix. |
-novblank |
Disables vertical blanking for V-Sync. |
-percentvidmem |
Percentage of video memory to be made available for the game. |
-refreshrate |
Sets the refresh rate (values set must be supported by your monitor). |
-reserve |
Sets the amount of memory to be used by other programs. |
-reservedApp |
Sets the amount of memory to be left available within application space. |
-renderquality |
Adjusts anisotropic filtering (0-4). |
-safemode |
Sets the game's graphics to the lowest setting possible. |
-shadowdensity |
Adjusts night shadows (0-16). |
-shadowquality |
Sets the shadow quality (0-4). |
-stereo |
Enables stereo audio support. |
-texturequality |
Sets the game's texture quality (0-2). |
-unmanaged |
Uses application managed resources. |
-usedirectinput |
Allows DirectInput alongside XInput support. |
-viewdistance |
Sets the game's view distance (0-99). |
-windowed |
Forces windowed mode. |
-width |
Sets the horizontal resolution. |
Custom music
The game allows users to play their own music on a custom radio station: Independence FM.[38]
- Simply place any audio files/folders or create shortcuts in the
%USERPROFILE%\Documents\Rockstar Games\GTA IV\User Music\
folder and tune into the station in-game.
- iTunes must be installed for M4A support.
- Supported formats are M4A, MP3 and WMA. Other formats and extensions are not detected.
- Use shortcuts to audio files/folders to improve performance and save disk space.
- Supports high-resolution audio files. Up to 96 kHz/24 bit.
- Supports Surround audio files. Up to 6 channels.
- FLAC is not supported. Convert them to WMA Lossless to use them in-game.
- Monaural audio files are not supported.
Reduce loading times
Place ColAccel script in <path-to-game> [39]
|
- Requires an ASI Loader.
- Supports the Complete Edition.
- Greatly reduces loading times.
- Patch 1.0.4.0 is not supported.
- Produces memory issues on some PC's.
- May cause bugs and/or other inconsistencies, mostly related to scripted models or objects that alter their appearance via story progression.[40]
|
Restore removed music
- Over 50 radio station tracks were removed from the game in April 2018 due to expired licenses.[41]
Downgrading the Radio Stations[42]
|
- Download the (music) downgrader.
- Unpack to the installation folder.
- Run
install.bat .
|
- Ultimate ASI Loader is a tool that loads custom libraries with the
ASI
file extension.
- Needed by FusionFix and ZolikaPatch.
Use over 2 GB of RAM
- The game will only use up to 2 GB of RAM by default; this can be adjusted to up to 4 GB. Extending this limit may be needed while using wrappers, like DXVK.
Edit stream.ini[44]
|
- Go to
<path-to-game>\GTA IV\pc\ and open the stream.ini file.
- Alter every occurrence of
204800 to 409600 and save the file.
|
XLiveLessAddon
- Disables Games for Windows - LIVE.
- Includes Ultimate ASI Loader.
- The location of the savegames alters to
%USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\
.
- Adds borderless windowed mode.
- Allows running the game directly from
GTAIV.exe
.
- Gives an option to skip intro videos and the main menu.
- Make sure to set everything inside XLivelessAddon.ini to 0 to make it compatible with ZolikaPatch.
- DXVK is a Vulkan-based translation layer for Direct3D 9-11 games.
- May vastly improve the game's performance due to its added shader/state cache systems, advanced multithreading support and extended draw call handling capabilities.
- May prevent some ENB shaders, like ambient occlusion, from caching and rendering.[46]
Install DXVK[47]
|
Notes
- Create a text file, add
d3d9.maxFrameLatency = 1 to it and save it as dxvk.conf in <path-to-game>\GTAIV\ to avoid or reduce occasional frame skipping and stuttering; this command ensures only a single frame is buffered by the CPU ahead of time.[48]
- Adding
d3d9.presentInterval = 1 to the dxvk.conf file enables Vsync; using Vsync via DXVK may give less CPU overhead compared to the game's own Vsync implementation.
- Adding
d3d9.numBackBuffers = 3 to the dxvk.conf file may further improve frametime stability while using Vsync; this command ensures Triple Buffering is active.
- The game may wrongly detect the amount of VRAM available and only show 512 MB instead while using DXVK.
- The game may need to use over 2 GB of RAM to avoid stuttering while using DXVK.
|
- A modmenu is extremely reccomended for multiplayer play.
- Biggest modmenu for GTA IV.
- Includes a lot of useful options.
- Multiplayer-focused - highly reccomended for multiplayer.
- Includes a Chaos mod for streamers and fun.
- Not compatible with Complete Edition
- One of the few modmenus that are compatible with Complete Edition.
- Requires ScriptHook Compatibility Patch for CE.
- Smaller than ZMenuIV.
Modifications
- It is strongly recommended to backup any files these mods may replace.
- Should not be used in multiplayer.
- Script Hook and CE Hook is a prerequisite for some mods.
- OpenIV might be required for some mods. Main website is down at the moment - you can use a mirror to download the mod instead.
- Installing mods that replace files on Complete Edition follows a different procedure - update folder must include all non-img files in their respective folder structure, while all the .img files must be separately batched into one (or three if they affect EFLC too) .img files with OpenIV in a separate folder.
- Unneeded on the Complete Edition.
- For older versions from 1.0.6.0 to 1.0.8.0.
- Merges the radio stations and songs from EFLC into the base game.
- Removes RamJam FM, Self-Actualization FM and Vice City FM radio stations.
- Requires OpenIV.
- Fixes many issues with gun animations, like the firing delay on the assault rifles.
- Restores vegetation and graphical effects from the console versions of the game.
- Has both a version for older patches(addons must be installed with OpenIV) and a batched version for Complete Edition.
- Fixes the missing headlights on TBoGT vehicles.
- Already included with FusionFix on Complete Edition.
- Fixes broken mirrors in the game.
- Already included with Shader Fixes.
- Fixes various issues minor issues listed here.
- Only compatible with older patches.
- Keeps the cursor locked in the monitor where GTA IV is opened, as normally it escapes onto other monitors.
- Locks the cursor permamently - you can't move it out of the window until you close the game.
- Already included with the [[#Downgrading|Downgrade Tool].
- Only compatible with older patches.
- Changes how traffic loads, fixing the notorious taxi issue, where the streets have nothing but taxis. Also improves the variance of spawned vehicles[citation needed].
- Includes an .ini file, where you can manually change which region has what vehicles.
- Already included with the [[#Downgrading|Downgrade Tool].
- Adds support for Steam Achievements to patches 1.0.7.0 and 1.0.8.0.
- Already included with the [[#Downgrading|Downgrade Tool].
- Basic implementation of Xbox rain droplets from SkyGFX for other games.
- Latest version is only compatible with Complete Edition. Use IV.Project2DFX v4.3 for patches 1.0.4.0, 1.0.7.0 and 1.0.8.0
- Requires an ASI Loader.
- Adds lod corona lights at greater distances which improves visuals a lot at night.
- Aims to accurately remake every texture of the HUD in higher resolution.
- Increases the resolution of every radio station logo.
- Improves the resolution of textures on all vehicles, sourced from GTA V, Max Payne 3 and other original sources for the textures and edited to match their original look
- Includes higher resolution weapon specular textures.
- For versions 1.0.7.0 and 1.0.8.0.
- Should be installed before FusionFix.
- Fixes some minor graphical issues and replaces the low quality textures in EFLC by better quality ones.
- Makes the Combat Shotgun icon better match the in-game model.
- Alters the paths the planes take around the city.
- Requires OpenIV.
- N.O.O.S.E. and Ped Outfit Texture Fixes do not replace files from Grand Theft Auto IV and Episodes From Liberty City: Characters Fixes.
- Fixes coloring issues on the N.O.O.S.E., pedestrians and player textures.
- Player Outfit Texture Fixes replaces files from Grand Theft Auto IV and Episodes From Liberty City: Characters Fixes.
- Requires OpenIV.
- Fixes some character textures and makes the characters better match their EFLC appearances.
- Makes the phone model better match the Whiz Phone's cutscene model.
- Adds more details and information on the world map.
- Adds a dynamic Discord Rich Presence, which changes with most activities you do.
- Only compatible with older patches.
- Changes how weapon drops from enemies work, adding more logic to it (such as leaving only as much ammo as was left in the clip or dropping small healing items)
- Only compatible with older patches.
- Allows larger draw distances.
- Not compatible with most visual mods and enhancements because it replaces timecycle files.
- Popular modification amongst mod creator, YouTuber and other content creators.
- ENB Series graphical enhancement was never meant to work on Version 1.0.5.0 or later[49], and the particular ENB version must support Version 1.0.8.0 (so also dax.dll fix included) (IV | EFLC), otherwise the game may display a black screen. This instruction is additionally needed to fix the Social Club error on the Rockstar Games Launcher / Steam version.
- One of the very few working ENB modifications with the Rockstar Games Launcher version (and also 1.0.8.0) is Excellent ENB and its versions from at least v3 (with Social Club error fix above) and later.
- Makes the game less dark/grey, more natural and more vibrant.
- No Performance drop so perfect for low end hardware.
- Compatible with every patch/version of GTA IV.
- For Versions 1.0.7.0/EFLC 1.1.2.0 (recommended) and 1.0.8.0/EFLC 1.1.3.0.
- Increases the gangs' hostility and violence and expands their influence, relying on proper backgrounds and story details.
- Fixes a coding error where some gangs should be more hostile after certain points in the game.
- or Versions 1.0.7.0/EFLC 1.1.2.0 (recommended) and 1.0.8.0/EFLC 1.1.3.0.
- Rebalances allies in The Lost and Damned DLC and improves the visual look of characters and some locations to better match their intended look.
- For Versions 1.0.7.0/EFLC 1.1.2.0 (recommended) and 1.0.8.0/EFLC 1.1.3.0.
- Rebalances gunplay, substantially reducing total ammo pool and magazine size and increasing damage output in guns, making firefights more challenging and engaging, where time to kill is shorter for both the player and enemies. Ammo and weapons are also more expensive now.
- Slightly adjusts the vehicle handling model.
- Implements many fixes/tweaks across the game, notably to vehicle flags/spawning.
System requirements
Windows |
|
Minimum |
Operating system (OS) |
XP SP3, Vista SP2, 7 SP1 |
Processor (CPU) |
Intel Core 2 Duo 1.8 GHz AMD Athlon X2 64 2.4 GHz |
System memory (RAM) |
1.5 GB |
Hard disk drive (HDD) |
22 GB |
Video card (GPU) |
ATI Radeon X1900 Nvidia GeForce 7900 256 MB of VRAM DirectX 9.0c compatible |
Notes
References