Difference between revisions of "Rayman 2: The Great Escape"
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* [https://raymanpc.com/forum/viewtopic.php?f=89&t=21641 Rayman 2 Reshade with SweetFX mod] - Complete "revamp" of lighting and graphics. | * [https://raymanpc.com/forum/viewtopic.php?f=89&t=21641 Rayman 2 Reshade with SweetFX mod] - Complete "revamp" of lighting and graphics. | ||
* [https://raymanpc.com/forum/viewtopic.php?f=89&t=25013 RayTwol] - Level editor with the ability to modify the position of most of the objects in any given level. Modifications can saved and experienced in-game, simply through exiting and re-entering the level. Online map viewer can be found [https://raym.app/maps/ here]. | * [https://raymanpc.com/forum/viewtopic.php?f=89&t=25013 RayTwol] - Level editor with the ability to modify the position of most of the objects in any given level. Modifications can saved and experienced in-game, simply through exiting and re-entering the level. Online map viewer can be found [https://raym.app/maps/ here]. | ||
− | * [https://raymanpc.com/forum/viewtopic.php?f=89&t=74254&p=1413461 Rayman 2 PC AI Upscaled Texture Pack] - Replaces all textures for those of better quality. Created using ESRGAN with the Fatality MKII algorithm, which was pretrained for use with pixel art. The mod works only with DX6 (dgVoodoo)<ref>https://www.zeus-software.com/forum/viewtopic.php?t=2245</ref> | + | * [https://raymanpc.com/forum/viewtopic.php?f=89&t=74254&p=1413461 Rayman 2 PC AI Upscaled Texture Pack] - Replaces all textures for those of better quality. Created using ESRGAN with the Fatality MKII algorithm, which was pretrained for use with pixel art. The mod works only with DX6 (dgVoodoo)<ref>https://www.zeus-software.com/forum/viewtopic.php?t=2245</ref>. |
− | * [https://github.com/kellsnc/Rayman2ModLoader Mod loader] - Contains also wiki for documentation on creating mods (file replacement, DLL injection, update system, and more. | + | * [https://github.com/kellsnc/Rayman2ModLoader Mod loader] - Contains also wiki for documentation on creating mods (file replacement, DLL injection, update system, and more). |
==System requirements== | ==System requirements== |
Revision as of 20:57, 16 February 2022
Developers | |
---|---|
Ubisoft Montpellier | |
Publishers | |
Ubisoft | |
Poland | Licomp Empik Multimedia |
Engines | |
Ubisoft OpenSpace | |
Release dates | |
Windows | October 29, 1999 |
Taxonomy | |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Series | Rayman |
⤏ Go to series page | |
Rayman | 1995 |
Rayman Designer | 1997 |
Rayman By His Fans | 1998 |
Rayman 60 Levels | 1999 |
Rayman 2: The Great Escape | 1999 |
Rayman M | 2001 |
Rayman 3: Hoodlum Havoc | 2003 |
Rabbids (series) | |
Rayman Origins | 2012 |
Rayman Jungle Run | 2013 |
Rayman Legends | 2013 |
Rayman Fiesta Run | 2014 |
Rayman Mini | 2019 |
Rayman Redemption (unofficial) | 2020 |
Key points
- Based on the Nintendo 64 version, thus is missing features from the later Dreamcast and Playstation 2 versions.
- The retail game cannot be installed on 64-bit computers; see Issues fixed.
- Character animations are capped at 30 FPS.
- Does not support Alt+Tab ↹ while in-game; see Windowed or Game breaks after task switching.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Uses SafeDisc DRM[Note 1]. Also released with Rayman 3-Pack and Rayman 10th Anniversary Collection. | |||
GOG.com | Comes pre-configured with nGlide, but it may be outdated. | |||
Ubisoft Store | Included with Ubisoft+. Comes pre-configured with WineD3D library (DX6). | |||
Steam (unavailable) | Comes pre-configured with nGlide, but it may be outdated. Was only available for pre-ordering Rayman Origins. |
Essential improvements
Patches
- Patches are available here. Digital versions are already patched.
Ray2Fix
A collection of patches and mods that fixes frame drops, speed issues, and adds windowed mode and controller support.
- Compatible only with the GOG releases of the game.
- Fixes most graphics and framerate issues.
- Provides controller input support.
Installation |
---|
|
Play the game on modern systems
Use nGlide[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\Options\[Note 2] <path-to-game>\ubi.ini[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15060/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Data\SaveGame\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15060/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Ubisoft Connect | [3] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Widescreen resolution. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use nGlide and force MSAA or SGSSAA in Nvidia Profile Inspector. | ||
Vertical sync (Vsync) | Always on in Direct3D.In Glide use nGlide and set in nglide_config.exe . |
||
60 FPS | Character animations are capped at 30 FPS.[4] | ||
120+ FPS | Frame rate is capped at 63 FPS.[5] |
Widescreen resolution
Widescreen resolutions[6] |
---|
Notes
|
Windowed
Force windowed[8] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Use DInput Key Switcher. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Use Rayman 2 Input Fix on modern systems, Ray2Fix for the GOG releases or dinputto8 alternatively. | |
Full controller support | Some commands are not bound to the gamepad. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects. | |
Surround sound | Using A3D. See Restore 3D sound. | |
Subtitles | Most speech is text-based. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | The game uses Aureal A3D (not EAX).[9] See Restore 3D sound. |
Restore 3D sound
Restore A3D effects[10] |
---|
Notes
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Polish | Local retail release only - MULTI2 version with French or MULTI5 with additionally Italian, German, Spanish. | |||
Irish | Fan translation. | |||
Portuguese | Fan translation. | |||
Russian | Fan translation. | |||
Slovak | Fan translation. | |||
Swedish | Fan translation. |
Issues unresolved
Game repeatedly changes resolution before launch
- This is a side effect of the way Rayman 2 checks for the available resolutions when using the Glide renderer. Setting a forced resolution in the nGlide settings minimizes the effect.[11]
Issues fixed
Blurry and distorted graphics
See Play the game on modern systems[citation needed] |
---|
32-bit depth not available (only for Glide)
Use nGlide and copy the files[citation needed] |
---|
Or instead of points 3-4, copy and overwrite following content of ubi.ini: Notes
|
Use dgVoodoo and copy the files (for Glide) |
---|
|
Game breaks after task switching
Update nGlide[12] |
---|
(for nGlide) Use combination of ⊞ Win+Tab ↹ and Alt+Tab ↹ alternately |
---|
During the first minimization, use ⊞ Win+Tab ↹, during the second minimization, use Alt+Tab ↹ and so on. In the main menu, (before loading a save) use only Alt+Tab ↹. In the case of using Aureal 3D, and closing version notification on startup, don't use Alt+Tab ↹ twice in a row (to come back to the game after closing notification, and later to minimize in the main menu). Don't press on the game icon in taskbar more than once at a row, use Alt+Tab ↹ instead. Game breaks can still occur though, but less often. |
Or see Windowed[citation needed] |
---|
Use Ray2Fix |
---|
Game runs twice as fast (GOG/Uplay versions)
Change the refresh rate in nGlide |
---|
When playing Rayman 2 with the default nGlide settings, it's possible that the game's speed may be running twice as fast than normally intended. To fix this, open the nGlide Configurator and set the refresh rate to 120 Hz or lower, depending on your monitor's refresh rate, instead of the default value. Alternatively lower your refresh rate to 60Hz, or for the same problem on 60Hz monitors, turn off vertical synchronization. |
Game runs in windowed mode (fullscreen fix)
Use nGlide (see above)[citation needed] |
---|
Use dgVoodoo (instruction for DirectX 6 renderer set) |
---|
|
(alternative to dgVoodoo) Use DxWrapper (for DirectX 6 renderer)[14] |
---|
|
No options to choose in GXSetup (GOG/Uplay versions)
Copy lacking files from retail version[15] |
---|
|
Game refuses to close after an unsuccessful ALT+TAB / no CTRL+ESC reaction
In Windows 10, press Win+Tab, then drag & drop Rayman 2.exe to "Desktop 2" (create if doesn't exist), then close application in Task Manager |
---|
Install the game on modern systems (Retail)
- The retail game cannot be installed on 64-bit computers because the DRM in the installation disc is 16-bit.
Use Rayman 2 x64 Patcher[citation needed] |
---|
Use Rayman Control Panel[citation needed] |
---|
Use winevdm |
---|
"Please insert CD" message with pirate head image (Retail)
- At the end of The Echoing Caves or Menhir Hills Part 2 an anti-piracy message will appear and stop progress, even when using a legitimate copy of the game.[17]
- This has been fixed in the GOG release. You can copy your save file to that version and continue playing.
Add missing files not copied from retail installer[18] |
---|
|
Crash to desktop on Windows 8.1 (GOG.com)
Install the game outside of the default folder (e.g. to desktop)[19][20] |
---|
Close MSI Afterburner (fixed in new versions of AB/RivaTuner/AMD drivers) |
---|
Set 1024 x 768 in ubi.ini[21] |
---|
Change Data Execution Prevention setting[22] |
---|
Add a DEP Exception for Rayman2.exe (sometimes reboot needed afterwards) or enable DEP only for essential system services.
|
Use Ray2Fix |
---|
Low frame rate on Windows 8/10
Use nGlide[citation needed] |
---|
|
See Windowed for dgVoodoo fix[23] |
---|
Use Dege's patch (for both DX6 and Glide)[24] |
---|
Uplay version or Vulkan set in nGlide cause stuck at startup white window
Wait ~1 minute until the game shows up. |
---|
Use nGlide or dgVoodoo or update Uplay's version WineD3D |
---|
"Graphics Dll not found, run install" [sic]
See Use nGlide |
---|
Copy files into Rayman 2 folder |
---|
Open GXSetup and choose renderer and resolution |
---|
Make sure you didn't set "x 32" instead of "x 16" in ubi.ini while using DirectX 6 renderer, or for Glide without the present GliVd1vf.dll file in \DLL folder (you may copy it from DLL\Glide). |
---|
Check whether your ubi.ini contains line GLI_DllFile=GliDX6 or GLI_DllFile=GliVd1 instead of GLI_DllFile=Dll which can occur when you run GXSetup on newer GOG releases
|
---|
"Display initialisation error : could not find any resolution"
Run the game with Windows XP SP2 compatibility mode |
---|
Cannot load saved game
Run the game as admin |
---|
No sound
Download and copy the extracted archive to Rayman 2\DLL (overwrite) |
---|
Install the game outside of the default folder (e.g. to desktop)[25] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | Retail default renderer (Uplay version is already pre-configured with WineD3D wrapper). |
Glide | 2 | Needs to be set in GXSetup.exe or ubi.ini (GOG.com version is already pre-configured with nGlide). |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
- Rayman 2 Fun Box - Adds first-person camera mode and other misc. mods.
- OpenSpace Toolbox - Adds level switching, bookmarking your position, and hotkeys to reload levels and save/load positions.
- Rayman 2 Reshade with SweetFX mod - Complete "revamp" of lighting and graphics.
- RayTwol - Level editor with the ability to modify the position of most of the objects in any given level. Modifications can saved and experienced in-game, simply through exiting and re-entering the level. Online map viewer can be found here.
- Rayman 2 PC AI Upscaled Texture Pack - Replaces all textures for those of better quality. Created using ESRGAN with the Fatality MKII algorithm, which was pretrained for use with pixel art. The mod works only with DX6 (dgVoodoo)[26].
- Mod loader - Contains also wiki for documentation on creating mods (file replacement, DLL injection, update system, and more).
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 133 MHz | Intel Pentium MMX 200 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 3Dfx Voodoo DirectX 6.1 compatible | 3Dfx Voodoo2 16 MB of VRAM |
Sound (audio device) | DirectX 6.1 compatible | Aureal Vortex (2), Soundblaster Live!, Sound Blaster Audigy series, Sound Blaster X-Fi series |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (15060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Cloud save support for games available on Ubisoft+ - last accessed on 2021-09-18
- ↑ Verified by User:Keith on December 5, 2016
- When making a comparison between 30 and 60 FPS video captures, 60 FPS version has duplicate frames in the animation when frame stepping through it, and not in the 30 FPS version
- ↑ Verified by User:Keith on 2019-09-18
- rayman_2_gog-1_(17797), nGlide210
- ↑ Rayman Pirate-Community - Rayman 2 Widescreen Patch
- ↑ https://raymanpc.com/forum/viewtopic.php?p=1188953#p1188953
- ↑ DxWnd / Discussion / General Discussion: Rayman 2 inputs still being received
- ↑ Aureal A3D Central - 3D Sound Software list
- ↑ Verified by User:Deton24 on 2019-09-18
- Tested on GOG.com version, nGlide, W10.
- ↑ Rayman 2 repeatedly changes resolution before launch, page 1 - Forum - GOG.com
- ↑ Windowed mode and Edge AA added to nGlide 1.05 - last accessed on 2016-01-30
- ↑ https://www.vogons.org/viewtopic.php?f=59&t=74077&p=857570#p857570
- ↑ https://github.com/elishacloud/dxwrapper/issues/35#issuecomment-500131861
- ↑ Rayman 2 fullscreen bug, page 1 - Forum - GOG.com
- ↑ https://raymanpc.com/forum/viewtopic.php?f=13&t=28791
- ↑ Rayman 2 pc bug. help needed - Forum - ubi.com
- ↑ New Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, ...) | PC 32 bit depth fix - Page 3 - Rayman Pirate-Community
- ↑ Rayman Series GOG Forum - Crash to Desktop on Win 8.1 64x
- ↑ https://www.gog.com/forum/rayman_series/rayman_2_crashing_after_the_slide/post4
- ↑ [1]
- ↑ https://raymanpc.com/forum/viewtopic.php?f=13&t=27571
- ↑ https://raymanpc.com/forum/viewtopic.php?p=1413461#p1413461
- ↑ https://www.vogons.org/viewtopic.php?p=855828#p855828
- ↑ https://www.gog.com/forum/rayman_series/how_i_solved_my_rayman_2_issues_game_ctd_at_launch_no_sound
- ↑ https://www.zeus-software.com/forum/viewtopic.php?t=2245