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| ===[https://www.moddb.com/mods/resident-evil-3-environmental-graphics-mod/downloads/resident-evil-3-environmental-graphics-mode-v20 Resident Evil 3 Environmental Graphics Mod]=== | | ===[https://www.moddb.com/mods/resident-evil-3-environmental-graphics-mod/downloads/resident-evil-3-environmental-graphics-mode-v20 Resident Evil 3 Environmental Graphics Mod]=== |
− | {{++}} Increases the saturation and contrast of the backgrounds, while adding some bloom. It also addresses some bugs. Can be used with the mod above (install after the Restoration Project). | + | {{++}} Increases the saturation and contrast of the backgrounds, while adding some bloom.<br> It also addresses some bugs. Can be used with the mod above (install after the Restoration Project). |
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| ==Game data== | | ==Game data== |
Revision as of 14:32, 17 October 2023
This page is for the original 2000 port. For the Sourcenext port, see Biohazard 3: Last Escape (Sourcenext). For the remake, see Resident Evil 3 (2020).
Key points
- Higher resolution backgrounds (640 x 480 - while PSX uses 320 x 240)
- The only version of RE3 with instantaneous transitions between pre-rendered backgrounds instead of half a second delays. Also natively allows the player to skip the door loadings by pressing the map button during them. In addition, there are now automatic door skip cheats for the PSX and Gamecube versions.
- Capped at 30 FPS
- Suffers from PSX's shakey polygon/vertices effect (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation.
- Press F2 to access the in-game options menu and F9 to quit the program.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Essential improvements
- Replaces low quality cut scenes and audio with higher quality versions. The English voiceover was ported from the PSX version. Its quality is much higher than that of PC version. And the music is replaced with files from the official OST.
- Replaces old low resolution cut scenes with higher quality uncut versions.
- Removes Japanese subtitles on some cut scenes.
- Replaces voice over and music files with lossless versions.
- Increases the saturation and contrast of the backgrounds, while adding some bloom.
It also addresses some bugs. Can be used with the mod above (install after the Restoration Project).
Game data
In-game general settings.
Configuration file(s) location
Save game data location
- This is the default path used by the game. The save file location can be determined by the user.
Video
Launcher/in-game video settings.
Input
In-game keyboard settings.
In-game gamepad settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Issues fixed
Lines across the entire screen
Disable Texture Correction in the game options[1]
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Disable anti-aliasing in the GPU control panel
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
|
Glide |
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Software renderer |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 233 MHz
| Intel Pentium 266 MHz |
System memory (RAM) |
64 MB | |
Hard disk drive (HDD) |
50 MB |
420 MB |
Video card (GPU) |
4 MB of VRAM DirectX 6.1 compatible | |
Notes
References