The Elder Scrolls Adventures: Redguard

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The Elder Scrolls Adventures: Redguard
The Elder Scrolls Adventures: Redguard cover
Bethesda Softworks
Release dates
DOS November 14, 1998[Note 1]
Windows (DOSBox) August 27, 2015[1]
Series The Elder Scrolls
The Elder Scrolls Adventures: Redguard on HowLongToBeat
The Elder Scrolls Adventures: Redguard on IGDB
The Elder Scrolls Adventures: Redguard on MobyGames
The Elder Scrolls Adventures: Redguard on Wikipedia
The Elder Scrolls: Arena 1994
The Elder Scrolls II: Daggerfall 1996
An Elder Scrolls Legend: Battlespire 1997
The Elder Scrolls Adventures: Redguard 1998
The Elder Scrolls III: Morrowind 2002
The Elder Scrolls IV: Oblivion 2006
The Elder Scrolls V: Skyrim 2011
The Elder Scrolls Online 2014
The Elder Scrolls V: Skyrim Special Edition 2016
The Elder Scrolls: Legends 2017
The Elder Scrolls V: Skyrim VR 2018
The Elder Scrolls: Blades TBA
The Elder Scrolls VI TBA

General information Community Discussions for game series Support Page


Source DRM Notes Keys OS
Pre-packaged with a Glide-compatible build of DOSBox.
A demo is available.

Essential improvements[edit]

Run in DOSBox[edit]

Configure DOSBox[2][3]
  1. Install Redguard normally in Windows.
  2. Install DOSBox SVN Daum.
  3. Edit the DOSBox configuration file (dosbox-SVN-Daum.conf).
  4. Change splash=true to splash=false
  5. Change memsize=16 to memsize=63
  6. Change timed=true to timed=false
  7. Save the changes.
  8. Go to the DOSBox SVN Daum installation folder and delete or rename glide2x.dll.
  9. Install nGlide and set the resolution and aspect ratio as desired.
  10. Run RGFX.EXE through DOSBox SVN Daum.

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS <path-to-game>\SYSTEM.INI
Windows <path-to-game> (mounted in DOSBox)[Note 2]

Save game data location[edit]

System Location
DOS <path-to-game>\SAVEGAME\
Windows <path-to-game> (mounted in DOSBox)[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy


General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Use nGlide (see Run in DOSBox).
Vertical sync (Vsync)
Use nGlide (see Run in DOSBox).
60 FPS
Menu is capped at 18fps. Cutscenes are capped at 15fps.
120+ FPS



Audio feature State Notes
Separate volume controls
Sound and Music.
Surround sound
Disabled by default.
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.


Language UI Audio Sub Notes
Retail only; download for version.
Download and info:
1) Unofficial translation by «Fargus Multimedia»
2) Unofficial translation by «7th Wolf»

Issues fixed[edit]

"GLIDE2X.DLL not found! Redguard was unable to find your 3dfx drivers" error on launch[edit]

Use DOSBox[3]

Use DOSBox (see Run in DOSBox).

DOSBox closes on launch or shows "Fatal error: unable to load DLL" error[edit]

Fix Glide[3]

Glide is missing or incorrectly configured (see Run in DOSBox).

No sound[edit]

The Redguard launcher can't configure sound on modern versions of Windows.
Make replacement DIG.INI[3]
  1. Go to <path-to-game>\sound\
  2. Make a new file called DIG.INI.
  3. Add the following lines:
  4. DEVICE      Creative Labs SoundBlaster 16, AWE32 or AWE64
    DRIVER      SB16.DIG
    IO_ADDR     220h
    IRQ         -1
    DMA_8_BIT   -1
    DMA_16_BIT  -1
  5. Save your changes.

Constant movement with a controller connected[edit]

Set timed setting[3]
  1. Edit the DOSBox configuration file.
  2. Change timed=true to timed=false
  3. Save your changes.

Other information[edit]


Technical specs Supported Notes
DOS video modes

System requirements[edit]

Operating system (OS) 95[Note 1]
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 350 MB
Video card (GPU) 3dfx


  1. 1.0 1.1 Redguard officially requires Windows due to the Windows-based installer and launcher but is actually a native DOS game.
  2. 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.