Difference between revisions of "The Need for Speed"
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#Copy 'BESTLAST.EAS', 'BESTTIME.EAS', 'EIGTH.EAS', 'FIFTH.EAS', 'FINALLAP.EAS', 'FIRST.EAS', 'FOURTH.EAS', 'SECOND.EAS', 'SEVENTH.EAS', 'SIXTH.EAS', 'THIRD.EAS' from 'FRONTEND/SPEECH' to the game's root directory. | #Copy 'BESTLAST.EAS', 'BESTTIME.EAS', 'EIGTH.EAS', 'FIFTH.EAS', 'FINALLAP.EAS', 'FIRST.EAS', 'FOURTH.EAS', 'SECOND.EAS', 'SEVENTH.EAS', 'SIXTH.EAS', 'THIRD.EAS' from 'FRONTEND/SPEECH' to the game's root directory. | ||
#Copy 'dplay.dll' from 'REDIST\DIRECTX' folder of the CD to the game's root directory, or copy 'dplayx.dll' from 'Windows\SysWOW64' (64-bit OS) or 'Windows\System32'(32-bit OS) and then rename it to 'dplay.dll'. The first one is guaranteed to work while the later two may not work one some versions of Windows 10. However it is recommended to use the latter two. | #Copy 'dplay.dll' from 'REDIST\DIRECTX' folder of the CD to the game's root directory, or copy 'dplayx.dll' from 'Windows\SysWOW64' (64-bit OS) or 'Windows\System32'(32-bit OS) and then rename it to 'dplay.dll'. The first one is guaranteed to work while the later two may not work one some versions of Windows 10. However it is recommended to use the latter two. | ||
− | #Copy 'NFS.CFG' to the game's root directory which can be downloaded from [ | + | #Copy 'NFS.CFG' to the game's root directory which can be downloaded from [https://www.mediafire.com/file/gv5quxk89o9tnal/NFS.CFG/file here]. |
#Copy 'PATHS.DAT' to 'GAMEDATA\CONFIG' in your game installation folder, which can be downloaded from [https://www.mediafire.com/file/lcg9s2hkxlcujcm/PATHS.DAT/file here]. | #Copy 'PATHS.DAT' to 'GAMEDATA\CONFIG' in your game installation folder, which can be downloaded from [https://www.mediafire.com/file/lcg9s2hkxlcujcm/PATHS.DAT/file here]. | ||
#Open 'PATHS.DAT' with a hex editor like [https://mh-nexus.de/en/hxd/ HxD] and replace all text-strings "I:\" with your current CD drive letter, say "D:\". You can use the replace function of the program to replace all instances of "I:\" with you CD drive letter. This is a very important step, and the whole process will go wrong if you miss this. | #Open 'PATHS.DAT' with a hex editor like [https://mh-nexus.de/en/hxd/ HxD] and replace all text-strings "I:\" with your current CD drive letter, say "D:\". You can use the replace function of the program to replace all instances of "I:\" with you CD drive letter. This is a very important step, and the whole process will go wrong if you miss this. |
Revision as of 04:48, 28 June 2021
This page is for the original 1995 game. For the 2016 reboot, see Need for Speed (2016).
Developers | |
---|---|
Pioneer Productions | |
EA Canada | |
Publishers | |
Electronic Arts | |
Release dates | |
DOS | August 31, 1995 |
Windows | 1996 |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Key points
- Re-released as The Need for Speed: Special Edition, featuring extra content and improvements.
- (Special Edition) Windows version has very poor compatibility on versions of Windows NT. Run MS-DOS version in DOSBox instead.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check DRM for Windows version. DRM-free for MS-DOS. |
Essential improvements
Patches
- All patches are available from The Need For Speed SE Patches (Archived from original).
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\GAMEDATA\CONFIG\ |
Windows | <path-to-game>\GAMEDATA\CONFIG\[Note 1] |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\GAMEDATA\SAVEGAME\ |
Windows | <path-to-game>\GAMEDATA\SAVEGAME\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | X-axis can be used for steering. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Y-axis can not be used to accelerate/brake. | |
Controller | ||
Controller support | [1] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | through JCU.exe |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | FFB implementation doesn't work on modern systems. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | race music, menu music, sound effects | |
Surround sound | 8-bit mono, 8-bit stereo, 16-bit stereo | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | Via modem or IPX (use DOSBox for TCP/IP or UDP/IP). | ||
Online play | Use DOSBox modem/IPX emulation. |
Issues fixed
Running the game on Windows 7, 8.1 or 10
The game neither installs nor runs on a modern Windows operating system. The game can be installed manually. However, it has been found that the game doesn't run when it finds an unsupported driver on the machine, for example, a USB audio driver. If you uninstall the driver, the game will work fine.
Manually installing the game and running using DxWnd
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | ||
DOS video modes | VGA, SVGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 4.0 (5.0 for Special Edition) or later[2] | |
Processor (CPU) | 75 MHz Intel Pentium | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 4 MB | |
Video card (GPU) | 256 color VESA-compatible SVGA-compatible 512K of VRAM |
|
Sound (audio device) | Sound Blaster, Sound Blaster 16, Sound Blaster AWE32, Sound Blaster Pro and 100% compatibles, Gravis Ultrasound/ACE and 100% Compatibles, Ensoniq Soundscape, Microsoft Sound System[3] | |
Other | Modem (For Two-Player Online Play), Null-Modem Cable (For Two-Player Local Area Play) |
Special Edition Windows Version
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 95, 98, ME (NT versions of Windows not supported) |
Processor (CPU) | 75 MHz Intel Pentium | 100 MHz Intel Pentium[4] |
System memory (RAM) | 12 MB | 16 MB |
Hard disk drive (HDD) | 30 MB | 50 MB |
Video card (GPU) | 512 K of VRAM DirectX 2.0 compatible | 1M of VRAM DirectX 2.0 compatible |
Sound (audio device) | DirectX 2.0 compatible | DirectX 2.0 compatible |
Other | IPX-Compatible Network Card (For 2-6 Player LAN Play), Modem (For Two-Player Online Play), Null-Modem Cable (For Two-Player Local Area Play) | IPX-Compatible Network Card (For 2-6 Player LAN Play), Modem (For Two-Player Online Play), Null-Modem Cable (For Two-Player Local Area Play) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).