Need for Speed Rivals

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Need for Speed Rivals
Need for Speed Rivals cover
Ghost Games
Electronic Arts
EA Russia
Frostbite 3
Release dates
Windows November 19, 2013
Metacritic 76
OpenCritic 81
Monetization One-time game purchase, DLC
Microtransactions Boost
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing, Open world
Vehicles Automobile, Street racing
Art styles Realistic
Themes Contemporary
Series Need for Speed
Need for Speed Rivals on HowLongToBeat
Need for Speed Rivals on IGDB
Need for Speed Rivals on MobyGames
Need for Speed Rivals on Wikipedia
The Need for Speed 1994
Need for Speed II 1997
Need for Speed: Hot Pursuit (series)
Need for Speed: High Stakes 1999
Need for Speed: Porsche Unleashed 2000
Need for Speed: Underground (series)
Need for Speed: Most Wanted (series)
Need for Speed: Carbon 2006
Need for Speed: ProStreet 2007
Need for Speed: Undercover 2008
Need for Speed: Shift (series)
Need for Speed: World 2010
Need for Speed: The Run 2011
Need for Speed Rivals 2013
Need for Speed (2016) 2016
Need for Speed Payback 2017
Need for Speed: Edge 2017
Need for Speed Heat 2019

Need for Speed Rivals is a singleplayer and multiplayer third-person racing and open world game in the Need for Speed series.

Key points

Frame rate is capped at 30 FPS.[1] See High frame rate for a workaround.
Due to the OverWatch service was shut down in 2018, exclusive cars (Maserati GranTurismo MC Stradale for racer, Bentley Continental GT V8 for RCPD) are no longer obtainable.
By default, the game can not be paused, even in the single-player mode.

General information

PC Report
Steam Community Discussions


Source DRM Notes Keys OS
Also Complete Edition
Included with EA Play.
Also Complete Edition
Icon overlay.png
Complete Edition. Included with EA Play (Steam).
Gamesplanet logo.svg (unavailable)
All versions require Origin DRM.

Version differences[edit]

Limited Edition includes the Ultimate Cop Pack.
Origin Digital Deluxe Edition includes the BMW M3 GTS "Digital Revolution" livery, and 100,000 Speed Points for racer faction.
Complete Edition comes with six content packs: Simply Jaguar Complete Pack, Ferrari Edizioni Speciali Complete Pack, Concept Lamborghini Complete Pack, The Koenigsegg One:1, Complete Movie Pack, and Loaded Garage Pack. Does not include the Timesavers Pack.

DLC and expansion packs

Name Notes
Complete Movie Pack Included with EA Play.
Concept Lamborghini Complete Pack Included with EA Play.
Concept Lamborghini Cops Included with EA Play.
Concept Lamborghini Racers Included with EA Play.
Ferrari Edizioni Speciali Complete Pack Included with EA Play.
Ferrari Edizioni Speciali Cops Included with EA Play.
Ferrari Edizioni Speciali Racers Included with EA Play.
Koenigsegg One:1 Free, the car will be available after finishing the campaign.
Loaded Garage Pack Included with EA Play.
Movie Pack - Cops Included with EA Play.
Movie Pack - Racers Included with EA Play.
Simply Jaguar Complete Pack Included with EA Play.
Simply Jaguar Cops Included with EA Play.
Simply Jaguar Racers Included with EA Play.
Timesaver Pack Fully upgrade cars (racer) and Pursuit Techs (both factions).
Ultimate Cop Pack Pre-order bonus, made part of the Loaded Garage Pack.
Ultimate Racer Pack Pre-order bonus, made part of the Loaded Garage Pack.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Ghost Games\Need for Speed(TM) Rivals\settings\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1262600/pfx/[Note 1]
Configuration files are encrypted.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Ghost Games\Need for Speed(TM) Rivals\settings\<user-id>.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1262600/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Essential improvements[edit]

Skip intro videos[edit]

Browse to game install location "Need for Speed Rivals\Data\Win32", delete/rename videos.toc and
This breaks the games tutorial, as videos are required to start initial missions.


Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Use Flawless Widescreen to fix Vert- cameras.
Use Flawless Widescreen to fix Vert- cameras.
4K Ultra HD
Field of view (FOV)
Use NFS Rivals Cinematic Tools or Flawless Widescreen.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Higher samples can be forced through GPU control panel.
Anti-aliasing (AA)
Always enabled.
Aliasing can be reduced by increasing the render resolution.
Vertical sync (Vsync)
Triple buffered. Disable through GPU control panel to reduce stuttering and input lag as much as possible.
60 FPS and 120+ FPS
Frame rate and tick rate are capped at 30 FPS.[1] See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Borderless fullscreen windowed[edit]

Add launch option[citation needed]
  1. Add -noborder command line argument.
  2. Launch the game and go to PC Settings.
  3. Under PC Settings, set Full Screen to Off. Alternatively, use combination of keys: Alt+ Enter.


This may cause the game to cover only a fraction of the screen the next time it is launched. Simply toggle the Full Screen setting to On and then Off to restore borderless fullscreen windowed mode.

High frame rate[edit]

Add launch option[2]

Add the -GameTime.MaxSimFps # -GameTime.ForceSimRate # command line argument, where # is the exact desired value.


Increasing framerate by any amount is not recommended due to making the game very difficult and problematic to play in the following ways:[3]
  • Higher rates can cause impossibility to complete some of events; the event will be abandoned while the player is between checkpoints. This is due to the game using a timer to determine if the player left the event, prompting them if they have less than 20 seconds before the event automatically cancels itself; normally this would only be a problem when the player takes too long to get to each checkpoint. However, increasing the frame rate also speeds up this timer, giving the player a very short amount of time to finish the event.
  • The game will massively reduce the player's vehicle's acceleration regardless of its model, but if it's too fast, like the upgraded high-end cars, the game will also limit its top speed to far lower values while the AI's top speed and acceleration won't be affected; making the game difficult.
  • Driving too fast can cause game assets to not load and soft-lock the game.
  • Engine sounds will be corrupted or non-existent.
  • Going off-road can result in massive stuttering and clipping.
  • If the frame rate is below the specified threshold (either because of FPS drops due underperforming hardware or setting the cap above refresh rate), the game will slow down and cause camera and physics issues.

These issues exist even by moving the cap from 30 to 48 and 60 FPS and will only get worse the higher the frame rate cap is set.

Increase render resolution[edit]

Add launch option[4]

Add the -Render.ResolutionScale 1.5 command line argument.


This doubles the render resolution without affecting the display resolution. Can be further tweaked up to 2.0
Using Nvidia's DSR instead, provides better performance.[5]
Causes the starting grid and other GUI elements on 3D environments to be misalignment.


Haptic feedback[edit]

Disable controller vibration[7]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand Input Management and Gamepad.
  4. Enable Disable ALL Rumble and close the Control Panel.


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, SFX and Dynamics.
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Traditional Chinese
Brazilian Portuguese


Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play

Issues unresolved[edit]

FPS drops on average machines with high details[edit]

Game slows down, works in slow motion, or stutters, drops FPS heavily in some moments.

Notes [8]

Original, recent version of binaries from Origin performs much slower than other ones with latest patch v1.3 (v1.4.0.0). It points to a problems with Origin DRM's implementation.

Issues fixed[edit]

Disappearing DLC cars[edit]

On rare occasions, the DLC cars may not appear in the menu. There is no known permanent fix for that issue, only a workaround exists.

Workaround[citation needed]

Try one of the following methods:

  • Pick any car, earn some points (even the smallest amount will do) and return to the hideout.
  • Set AllDrive to Public and then switch it back to the previous setting.
  • Quit NFS Rivals, switch Origin to offline mode and relaunch the game.

Ingame objects stuck[edit]

Occasionally during game, all objects may stuck. Timer is still working, wheels are spinning, but game stops for a few seconds.
Switch to 64-bit binaries.[8]

FPS drops on low-end machines[edit]

Especially on dual core processors, the game is unplayable in some extent due to substantial performance problems.
Force the game to run at lower frame rate.[9]

Add the -GameTime.MaxSimFps 18 -GameTime.ForceSimRate 18+ command line argument.

This will both force the game and its tick rate to run at 18 frames per second, you can adjust it to higher values until the frame rate is stabilised.
Like unlocking the frame rate, it is advised not to use this in multiplayer. As this can result in bans.


In cooperation with low-end machines also helps Ragno1997 low specs. It is set of configs for various games.
Disable vertical sync[10]

Use D3DOverrider software to force game to disable V-Sync. It is also recommended to turn on triple buffering in Graphic Card Control Panel. After complying to these steps, it is pointed on FPS boost, and change in the graphic output.

Pick "Prefer max performance" in Power management mode in Nvidia Control Panel[5]
Only for Nvidia graphics card.

Pausing the game[edit]

Workaround[citation needed]

Use Universal pause button:

  • Download the program [1] and run it.
  • Game can now be "paused" at any time by pressing the pause/break key on the keyboard.


Do not use this in online mode, the game will read it as if the connection was lost and will kick the client.

VR support[edit]

3D modes Native Notes
Officially supported game, see official vorpx game list.

Other information[edit]


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes


No middleware information; you can edit this page to add it.
Uses the Enlighten middleware for Global Illumination.

System requirements[edit]

Minimum Recommended
Operating system (OS) Vista SP2, 7, 8, 8.1
Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) ATI Radeon HD 3870
Nvidia GeForce 8800 GT
Intel HD 4000
512 MB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1262600/ in addition to or instead of this directory. The app ID (1262600) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.