Need for Speed: World
Developers | |
---|---|
EA Black Box | |
EA Singapore | |
Publishers | |
Electronic Arts | |
Engines | |
EAGL 3 | |
Release dates | |
Windows | July 27, 2010 |
Reception | |
Metacritic | 62 |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | MMO, Racing |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Need for Speed |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Need for Speed: World is a multiplayer MMO racing game co-developed by EA Black Box and EA Singapore and published by Electronic Arts. It is the fifteenth entry[Note 1] in the Need for Speed series and the first online-only title in the series.
Just like recent Need for Speed titles, World focuses on illegal street racing and features an open world where players can freely roams around. Player can also be chased by cops during free roam and race.
After five years of running, official servers for the game were shut down on July 14, 2015.[1] However, it is possible to play the game with the use of a server emulator.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website (unavailable) | ||||
Origin (unavailable) | [2] |
- Not available anymore to play on official servers, but it's possible to play on community servers.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Need for Speed World\Settings\UserSettings.xml |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | The HUD/GUI elements will be very small. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless Windowed can be achieved by putting the resolution to desktop resolution and windowed on. | ||
Anisotropic filtering (AF) | 8x on High, 16x on Maximum settings. | ||
Anti-aliasing (AA) | FSAA, 2x on Low and Medium, 4x on High and Maximum settings. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is unlimited when the in-game v-sync option is disabled. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Menu can only be navigated with mouse. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use NFS XtendedInput.[3] | |
---|---|---|
Xbox button prompts | Community servers provide button prompts by updating the game client. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Use NFS XtendedInput. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | Fan-made translation available in Soapbox Race World. | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | The official multiplayer service was shut down on July 14, 2015.[4] It is possible to play online on community servers. [5] |
Issues fixed
Playing online
- To play the game after July 14, 2015, a server emulator is needed.
Server emulator[5] |
---|
|
Different (alternative)server emulators are available[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 |
Processor (CPU) | Intel Pentium 4 2.4 GHz | Intel Core 2 Duo 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X1300 Intel GMA 950 | Nvidia GeForce 7600 ATI Radeon HD 2000 series Intel GMA 950 |
Notes
- ↑ After Need for Speed: Nitro on Nintendo Wii
References
- ↑ Battlefield Heroes - Support ending for free-to-play PC games - last accessed on May 2023
- ↑ NEED FOR SPEED™ WORLD (INCL. $20 OF SPEEDBOOST) - last accessed on 7 June 2022
- ↑ World™ version of XtendedInput may not always work - last accessed on 27 April 2024
- ↑ [missing title] - last accessed on 2022-11-12
- "July 14, 2015
Need for Speed World"
- "July 14, 2015
- ↑ 5.0 5.1 5.2 Soapbox Race World - last accessed on 2022-12-05
- "Return to the streets of Need for Speed: World!"