Resident Evil 4 Ultimate HD Edition
From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/winporter
Cover image missing, please upload it | |
Developers | |
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Capcom | |
Release dates | |
Windows | February 28, 2014 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- A controller is recommended.
- Features 60 FPS support, albeit slightly botched with some lagspikes and harder QTEs. The game speed is bound to frame rate and has no frame skipping, some animations play at lower frame rate.
- Some improved textures over previous versions. An unofficial texture project is also being developed to completely revise them.
- Mouse controls are hit-or-miss. While they work fine for some, others experience issues such as unresponsiveness, possibly to the extent of being unplayable.[1][2][3] See mouse aiming problems for potential fixes.
- Positional audio is hit-or-miss; many sound effects are mono.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
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Retail | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Resident Evil 4 HD Texture Project
- Resident Evil 4 HD Texture Project is a mod aiming to revise the textures of the game while fixing some of the environmental problems leftover in the game.
- Although the mod is currently incomplete, a download is already available.
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Natural Gradient Mod
- This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
Instructions |
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Film Grain Removal Mod
- This mod removes the film grain effect present in the game.
- Not compatible with the DualShock button mod.
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
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Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
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Steam Cloud |
Video settings
Field of view (FOV)
- Even though Flawless Widescreen claims it supports Resident Evil 4, it does not work past patch 1.0.2; a modified plugin is required to support later versions.
Instructions |
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Instructions |
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Anisotropic filtering (AF)
Instructions |
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Vertical sync (Vsync)
Instructions |
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Input settings
Input settings with Xbox 360 and DualShock 4 controllers connected.
DualShock Button Prompts
- This mod adds PlayStation buttons. Cannot be used alongside with the film grain removal mod. Original post here.
- Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with DualShock 4. Use of XInput wrapper is required.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
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English | Only certain parts have subtitles that can't be turned off. | |||
French | ||||
German | ||||
Italian | ||||
Spanish |
Mute on focus lost
Instructions |
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VR support
3D modes | State | Notes | |
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Nvidia 3D Vision | See Helix Mod: Resident Evil 4 Ultimate HD Edition. |
Issues fixed
Random slow downs
- If you're playing the game and it suddenly slows down, load the map and exit.[citation needed]
Mouse aiming problems
- Some players have reported problems using the mouse to aim their weapon.[citation needed] This can potentially be improved by changing the aim mode to "Modern" and adjusting the sensitivity level.
Can't pass QTE
- In some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the buttons as fast as you can might still not pass the QTE. This is because of botched 60 FPS support, requiring QTEs to be mashed faster.[citation needed] Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears.
Crashes
Instructions |
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Instructions |
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Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
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Windows |
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.4 GHz |
AMD Phenom II X4 3 GHz Intel Core 2 Quad 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTS AMD Radeon HD 4850 | Nvidia GeForce GTX 560 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/254700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (254700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.