Difference between revisions of "Portal 2"
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Baronsmoki (talk | contribs) (→Input settings: Removed "button prompts" (obsolete)) |
(Dualshock 4 prompts work fully; Switch Pro Controller and generic pads are supported.) |
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(44 intermediate revisions by 25 users not shown) | |||
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{{Infobox game/row/date|OS X|April 19, 2011}} | {{Infobox game/row/date|OS X|April 19, 2011}} | ||
{{Infobox game/row/date|Linux|June 17, 2014}} | {{Infobox game/row/date|Linux|June 17, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|portal-2|95}} | ||
+ | {{Infobox game/row/reception|IGDB|portal-2|92}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform, Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Comedy, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Portal }} | ||
|steam appid = 620 | |steam appid = 620 | ||
|steam appid side = 659, 660, 323180, 104600 | |steam appid side = 659, 660, 323180, 104600 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 7231 | ||
+ | |official site= http://www.thinkwithportals.com/ | ||
|strategywiki = Portal 2 | |strategywiki = Portal 2 | ||
+ | |mobygames = portal-2 | ||
|wikipedia = Portal 2 | |wikipedia = Portal 2 | ||
|winehq = 12988 | |winehq = 12988 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
Line 24: | Line 40: | ||
'''General information''' | '''General information''' | ||
− | |||
− | |||
− | |||
− | |||
{{mm}} [https://steamcommunity.com/app/620/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/620/discussions/ Steam Community Discussions] | ||
{{mm}} [https://steamcommunity.com/workshop/browse/?appid=620 Steam Workshop for Portal 2] | {{mm}} [https://steamcommunity.com/workshop/browse/?appid=620 Steam Workshop for Portal 2] | ||
Line 33: | Line 45: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Steam | All copies of Portal 2 on PlayStation 3 come with a Steam key. | | Windows, OS X, Linux }} | + | {{Availability/row| Retail | | Steam | All copies of Portal 2 on PlayStation 3 come with a Steam key (can only be activated on accounts that have logged into Portal 2 on PS3 before). | | Windows, OS X, Linux }} |
{{Availability/row| Steam | 620 | Steam | [https://store.steampowered.com/bundle/234/Portal_Bundle Portal Bundle] also available. | | Windows, OS X, Linux }} | {{Availability/row| Steam | 620 | Steam | [https://store.steampowered.com/bundle/234/Portal_Bundle Portal Bundle] also available. | | Windows, OS X, Linux }} | ||
}} | }} | ||
Line 85: | Line 97: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Portal 2 General Video.png|In-game general video settings.}} | {{Image|Portal 2 General Video.png|In-game general video settings.}} | ||
{{Image|Portal 2 Advanced Video.png|In-game advanced video settings.}} | {{Image|Portal 2 Advanced Video.png|In-game advanced video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/portal-2 | |wsgf link = https://www.wsgf.org/dr/portal-2 | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
Line 101: | Line 113: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Crosshair interface scales poorly. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
Line 117: | Line 129: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No | + | |120 fps notes = Capped at 300 using the default render, No cap when using the vulkan render, You can give a cap by changing <code>fps_max</code> in the [[#Enabling the console|developer console]]. You must first set <code>sv_cheats = 1</code> before using <code>fps_max</code>. <code>sv_cheats = 1</code> will also disable achievements.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 137: | Line 149: | ||
{{ii}} Portal 2 split-screen mode was meant to be played on a single 16:9 screen only. If you have a different setup then, the image could not entirely fit the monitor(s). | {{ii}} Portal 2 split-screen mode was meant to be played on a single 16:9 screen only. If you have a different setup then, the image could not entirely fit the monitor(s). | ||
− | {{Fixbox|description=Edit split-screen aspect-ratio|ref=<ref>[ | + | {{Fixbox|description=Edit split-screen aspect-ratio|ref=<ref>[https://www.wsgf.org/blog/blevar/2012/01/13/howto-left-4-dead-split-screen-eyefinity Widescreen gaming blog post] on Eyefinity in Left 4 Dead 1</ref>|fix= |
# Go to <code>{{p|game}}/portal 2</code> | # Go to <code>{{p|game}}/portal 2</code> | ||
# Open <code>splitscreen_config.txt</code> with a text editor | # Open <code>splitscreen_config.txt</code> with a text editor | ||
Line 156: | Line 168: | ||
{{Fixbox|description=Use the {{code|+fps_max }} [[Glossary:Command line arguments|command line argument]], followed by the desired frame rate.|ref={{cn|date=May 2019}}|fix=}} | {{Fixbox|description=Use the {{code|+fps_max }} [[Glossary:Command line arguments|command line argument]], followed by the desired frame rate.|ref={{cn|date=May 2019}}|fix=}} | ||
− | ==Input | + | ==Input== |
{{Image|Portal 2 Controls.png|In-game general controls settings.}} | {{Image|Portal 2 Controls.png|In-game general controls settings.}} | ||
{{Image|Portal 2 Gamepad.png|In-game gamepad settings.}} | {{Image|Portal 2 Gamepad.png|In-game gamepad settings.}} | ||
{{Image|Portal 2 Remapping.png|In-game key map settings.}} | {{Image|Portal 2 Remapping.png|In-game key map settings.}} | ||
{{Image|Portal 2 Gamepad Remapping.png|In-game button map settings.}} | {{Image|Portal 2 Gamepad Remapping.png|In-game button map settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 177: | Line 189: | ||
|controller support notes = Perpetual Testing Initiative level select menu is buggy but workable. | |controller support notes = Perpetual Testing Initiative level select menu is buggy but workable. | ||
|full controller = true | |full controller = true | ||
− | |full controller notes = | + | |full controller notes = To make {{code|controller vibration}} work, download an updated version of the SDL2 file and replace it with the one in the Portal2\Bin folder. [https://www.libsdl.org/release/SDL2-2.0.12-win32-x86.zip SDL] This works for any Source engine based game. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
Line 191: | Line 203: | ||
|impulse triggers notes = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref> | |impulse triggers notes = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref> | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = Officially supported via [[Steam Input]]. |
− | |dualshock prompts = | + | |dualshock prompts = true |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Both [[Controller:DualShock_4|DualShock 4]] and [[Controller:DualSense|DualSense]] prompts. |
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired, wireless |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= true | |tracked motion controllers= true | ||
Line 202: | Line 214: | ||
|tracked motion prompts = true | |tracked motion prompts = true | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = limited |
− | |other controllers notes = | + | |other controllers notes = Both [[Controller:Switch_Pro_Controller|Switch Pro Controller]] and Generic Gamepads are supported through [[Steam#Steam_Input|Steam Input]]. |
− | |other button prompts = | + | |other button prompts = Nintendo |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
Line 224: | Line 236: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Portal 2 Audio.png|In-game audio settings.}} | {{Image|Portal 2 Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Over-all game volume and separate music slider. | |separate volume notes = Over-all game volume and separate music slider. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 7.1, 5.1 surround sound, 4 speaker surround<ref>[https://web.archive.org/web/20141205150543/http://forums.steampowered.com/forums/showthread.php?t=2608992 Portal 2 EAX sound fix for sublime sound - Steam Users' Forums] (retrieved)</ref> | + | |surround sound notes = 7.1, 5.1 surround sound, 4 speaker surround<ref>[https://web.archive.org/web/20141205150543/http://forums.steampowered.com/forums/showthread.php?t=2608992 Portal 2 EAX sound fix for sublime sound - Steam Users' Forums] (retrieved)</ref> |
+ | The option for the 7.1 surround sound might be missing, type snd_surround_speakers 7 to fix this issues. | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = |
|closed captions = true | |closed captions = true | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = hackable |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Open console and type snd_mute_losefocus 0 to Disable, snd_mute_losefocus 1 to Enable |
|eax support = false | |eax support = false | ||
|eax support notes = | |eax support notes = | ||
Line 420: | Line 433: | ||
}} | }} | ||
− | === | + | ===Disable in-game voice chat=== |
− | {{Fixbox|description= | + | {{++}} Disables in-game voice chat to allow using other voice chat services instead. |
− | # | + | |
− | # | + | {{Fixbox|description=Disable voice chat|ref={{cn|date=February 2021}}|fix= |
+ | # Go into game options. | ||
+ | # Enable the developer console. | ||
+ | # Press {{key|~}}. | ||
+ | # Type in <code>voice_enable 0</code>. | ||
}} | }} | ||
Line 432: | Line 449: | ||
|local play modes = Co-op | |local play modes = Co-op | ||
|local play notes = Two player split-screen | |local play notes = Two player split-screen | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 2 |
− | |lan play modes = | + | |lan play modes = Co-op |
− | |lan play notes = | + | |lan play notes = Use sv_lan command |
|online play = true | |online play = true | ||
|online play players = 2 | |online play players = 2 | ||
|online play modes = Co-op | |online play modes = Co-op | ||
− | |online play notes = Supports crossplay with PS3 | + | |online play notes = Supports crossplay with PS3 3-32 players and be hacked with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2458260280 |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 515: | Line 532: | ||
* Add <code>LD_PRELOAD='/usr/$LIB/libstdc++.so.6'</code> to the Launch Options. | * Add <code>LD_PRELOAD='/usr/$LIB/libstdc++.so.6'</code> to the Launch Options. | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
===Purple and black broken textures=== | ===Purple and black broken textures=== | ||
Line 662: | Line 675: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = 2.1 | |opengl versions = 2.1 | ||
|opengl notes = OS X and Linux only. | |opengl notes = OS X and Linux only. | ||
Line 670: | Line 685: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan versions = | + | |metal support = |
− | |vulkan notes = | + | |metal support notes = |
+ | |vulkan versions = hackable | ||
+ | |vulkan notes = Use {{code|-vulkan}} [[Command line arguments|Command line argument]].<ref>https://store.steampowered.com/oldnews/81067</ref> Works via DXVK translation layer.<ref>https://www.reddit.com/r/linux_gaming/comments/ln426q/a_big_portal_2_update_has_been_released_which/gnynoe1?utm_source=share&utm_medium=web2x&context=3</ref> | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = 2, 3 | |shader model versions = 2, 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit | + | |windows 64-bit exe = false |
+ | |windows exe notes = "" | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos app notes = <ref name="mastan20210219">{{Refcheck|user=Mastan|date=2021-02-19}}</ref> | ||
+ | |macos arm app = | ||
+ | |macos arm notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux executable notes = <ref name="mastan20210219"/> | ||
}} | }} | ||
Revision as of 20:13, 19 June 2021
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | April 19, 2011 |
macOS (OS X) | April 19, 2011 |
Linux | June 17, 2014 |
Reception | |
Metacritic | 95 |
IGDB | 92 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Platform, Puzzle |
Art styles | Stylized |
Themes | Comedy, Sci-fi |
Series | Portal |
⤏ Go to series page | |
Subseries of Half-Life | |
Portal | 2007 |
Portal 2 | 2011 |
Portal 2 Sixense Perceptual Pack | 2013 |
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) | 2014 |
Portal Stories (series) | |
The Lab | 2016 |
Bridge Constructor Portal | 2017 |
Moondust | 2018 |
Aperture Hand Lab | 2019 |
Aperture Desk Job | 2022 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Built-in level editor with Steam Workshop support.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | All copies of Portal 2 on PlayStation 3 come with a Steam key (can only be activated on accounts that have logged into Portal 2 on PS3 before). | |||
Steam | Portal Bundle also available. |
- All versions require Steam DRM.
- Soundtrack is available for free as DLC and on the official website.
PlayStation 3
- The PlayStation 3 version includes a single-use product key for Steam.
- Can be linked to a Steam account, which allows cross-platform multiplayer with Steam players, access to your Steam friend list (chat, invites, etc.), Steam Achievements, and Steam Cloud save-games (PlayStation 3 saves are not compatible with other versions).
DLC and expansion packs
Name | Notes | |
---|---|---|
Peer Review | Free, included in latest update. Requires you to finish the original coop missions to play.[2] | |
Soundtrack | Available for free. | |
Roll cage skin | Pre-order only | |
Paint job skin | Pre-order only | |
Antenna trooper skin | Pre-order only |
Essential improvements
Skip intro videos
Use -novid command line argument[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/portal2/cfg/[Note 1] <path-to-game>/portal2_dlc2/cfg/[Note 1] <path-to-game>/update/cfg/[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Steam | <path-to-game>/portal2/SAVE/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 1 GB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Crosshair interface scales poorly. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Up to 8x MSAA. Nvidia users can acheive OGSSAA hybrid modes combined with TrSSAA using flag 0x000000C0 .[3] |
||
Vertical sync (Vsync) | Double and triple buffered. | ||
60 FPS and 120+ FPS | Capped at 300 using the default render, No cap when using the vulkan render, You can give a cap by changing fps_max in the developer console. You must first set sv_cheats = 1 before using fps_max . sv_cheats = 1 will also disable achievements.[4] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- HBAO also available with flag
0x00000014
.
Field of view (FOV)
Enter console commands[5] |
---|
|
Split-screen without bezels
- Portal 2 split-screen mode was meant to be played on a single 16:9 screen only. If you have a different setup then, the image could not entirely fit the monitor(s).
Edit split-screen aspect-ratio[6] |
---|
Notes
|
Disable motion blur
Use the +mat_motion_blur_percent_of_screen_max 0 command line argument[citation needed]
|
---|
Run at monitor's refresh rate
Use the -refresh command line argument, followed by the desired refresh rate.[citation needed]
|
---|
Cap frame rate
Use the +fps_max command line argument, followed by the desired frame rate.[citation needed]
|
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Perpetual Testing Initiative level select menu is buggy but workable. | |
Full controller support | To make controller vibration work, download an updated version of the SDL2 file and replace it with the one in the Portal2\Bin folder. SDL This works for any Source engine based game. |
|
Controller remapping | ||
Controller sensitivity | Has separate sliders for horizontal and vertical sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[7] |
PlayStation controllers | Officially supported via Steam Input. | |
---|---|---|
PlayStation button prompts | Both DualShock 4 and DualSense prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Tracked motion controllers | Sixense controllers with the Portal 2 Sixense Perceptual Pack | |
---|---|---|
Button/gesture prompts |
Generic/other controllers | Both Switch Pro Controller and Generic Gamepads are supported through Steam Input. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all game volume and separate music slider. | |
Surround sound | 7.1, 5.1 surround sound, 4 speaker surround[8] The option for the 7.1 surround sound might be missing, type snd_surround_speakers 7 to fix this issues. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Open console and type snd_mute_losefocus 0 to Disable, snd_mute_losefocus 1 to Enable |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish |
Disable in-game voice chat
- Disables in-game voice chat to allow using other voice chat services instead.
Disable voice chat[citation needed] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Two player split-screen |
||
LAN play | 2 | Co-op Use sv_lan command |
||
Online play | 2 | Co-op Supports crossplay with PS3 3-32 players and be hacked with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2458260280 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and enter connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 3478, 4379-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Portal 2 for better support. | |||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Game does not start on Linux
- This happens because of Portal 2 bundling an old libstdc++ file. Most common in open source Radeon drivers such as RadeonSI.
Game does not start on Linux[citation needed] |
---|
Use any of these fixes
OR
|
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Split-screen co-op
- As of November 20, 2012, splitscreen mode has been officially added for Standard Co-Op.[9]
- If you'd like to use a keyboard/mouse for Player 1 and a controller for Player 2 in Windows, follow these instructions:
Input joy_remap_player_for_controller1 2[citation needed] |
---|
|
- If you'd like to use a keyboard/mouse for Player 2 and a controller for Player 1 in OS X or Linux, follow these instructions:
Use in_forceuser to switch keyboard and mouse to player 2[citation needed] |
---|
|
Black screen at launch
Set your resolution to your native desktop resolution[citation needed] |
---|
"Visual 2005 Runtime" error
Install Microsoft Visual Runtime Libraries[citation needed] |
---|
|
"Portal 2 Failed to create D3D device" error
Install DirectX[citation needed] |
---|
|
Freezes after logo intro video
Skip intro videos[citation needed] |
---|
Verify Your Game Cache[citation needed] |
---|
|
- If you have an FX Bulldozer CPU, such as the AMD FX 4100, you may need to:
Update the BIOS[citation needed] |
---|
|
Orocho-CEG[citation needed] |
---|
Notes
|
Freezes and stuttering on Mac
Disable joystick support[citation needed] |
---|
|
"Could not Load Library Client" error
Add Steam.exe and portal2.exe to your firewall's exception lists[citation needed] |
---|
|
No sound
Run the game with Stereo Sound[citation needed] |
---|
Sound causing stuttering
Update your sound card drivers[citation needed] |
---|
Generic crash fixes
Run as Administrator[citation needed] |
---|
|
Run in compatibility mode[citation needed] |
---|
|
Cinematic audio stutter
Update your audio device drivers[citation needed] |
---|
|
Lag physics blob fix
Input r_threaded_blobulator 0 in the console[citation needed] |
---|
|
Portal 2 with Integrated Intel Graphics
- Portal 2 may have problems running on integrated Intel graphics cards, including crashing and black screens. Windowed mode may fix this.
Play in windowed mode[citation needed] |
---|
|
Resolution is too low in Linux
Resolution is too low in Linux[citation needed] |
---|
Run the game with |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Vulkan | Use -vulkan Command line argument.[11] Works via DXVK translation layer.[12] |
|
Shader Model support | 2, 3 |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | Used for startup videos, in-game movies, and movies applied to surfaces. |
Multiplayer | Steamworks |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed] |
---|
Notes
|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed] |
---|
|
Mods
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 X2 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon X800 Nvidia GeForce 7600 Intel HD Graphics 2000 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0b support |
|
Sound (audio device) | DirectX 9.0c compatible |
- Windows XP and Vista were previously supported, but as future updates for this game and Steam occurred; the support was dropped, even with retail copies.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.7 | |
Processor (CPU) | Intel Core Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon HD 2400 Nvidia GeForce 8600M Intel HD Graphics 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Dual Core 2.8 GHz AMD Dual Core 2.8 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon HD 2600/3600 Nvidia GeForce 8600/9600 GT OpenGL 2.1 compatible |
|
Sound (audio device) | OpenAL compatible | |
Other | (Graphic Drivers: Nvidia 310, AMD 12.11) |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ News - Portal 2 Perpetual Testing Initiative Begins May 8
- ↑ https://gaming.stackexchange.com/questions/32061/how-do-i-actually-start-the-peer-review-dlc-on-portal-2
- ↑ https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9559666&postcount=3606
- ↑ New 120Hz Games Report
- ↑ Permanent FOV in Portal 2 and Change Portal Gun Position - YouTube
- ↑ Widescreen gaming blog post on Eyefinity in Left 4 Dead 1
- ↑ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game
- ↑ Portal 2 EAX sound fix for sublime sound - Steam Users' Forums (retrieved)
- ↑ Portal 2 Update Released - Steam News for Portal 2
- ↑ 10.0 10.1 Verified by User:Mastan on 2021-02-19
- ↑ https://store.steampowered.com/oldnews/81067
- ↑ https://www.reddit.com/r/linux_gaming/comments/ln426q/a_big_portal_2_update_has_been_released_which/gnynoe1?utm_source=share&utm_medium=web2x&context=3