Difference between revisions of "Final Fantasy IX"
From PCGamingWiki, the wiki about fixing PC games
(Updated controller support to note launcher requirement; removed erroneous note about keyboard being required to quit game.) |
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{{Infobox game/row/date|Windows|April 14, 2016}} | {{Infobox game/row/date|Windows|April 14, 2016}} | ||
|steam appid = 377840 | |steam appid = 377840 | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = Final Fantasy IX | |strategywiki = Final Fantasy IX | ||
|wikipedia = Final Fantasy IX | |wikipedia = Final Fantasy IX | ||
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'''General information''' | '''General information''' | ||
{{mm}} [http://www.jp.square-enix.com/ff9/en/ Official site] | {{mm}} [http://www.jp.square-enix.com/ff9/en/ Official site] | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/377840/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
Line 71: | Line 71: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= Pillarboxed.<ref>http://app.famitsu.com/20160101_627529/</ref> A [ | + | |widescreen resolution notes= Pillarboxed.<ref>http://app.famitsu.com/20160101_627529/</ref> A [https://steamcommunity.com/app/377840/discussions/0/361787186420542355/ Widescreen Mod] exists but the output is stretched. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 114: | Line 114: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = 8-directional movement only.<ref>[ | + | |controller support notes = 8-directional movement only.<ref>[https://steamcommunity.com/app/377840/discussions/0/361787186419038524/ Analog stick not fully supported. :: FINAL FANTASY IX General Discussions]</ref> |
|full controller = false | |full controller = false | ||
|full controller notes = Mouse is required for the launcher. All other menus can be navigated with a controller. | |full controller notes = Mouse is required for the launcher. All other menus can be navigated with a controller. | ||
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|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = Doesn't have much touchscreen ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen. | |touchscreen notes = Doesn't have much touchscreen ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen. | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = Xbox, DualShock | |button prompts = Xbox, DualShock | ||
|button prompts notes = For DualShock button prompts use [http://www.mediafire.com/file/aocg5made1b2m2b/FFIX+-+PSX+Icons+1.1.zip FFIX - PSX Icons] mod. | |button prompts notes = For DualShock button prompts use [http://www.mediafire.com/file/aocg5made1b2m2b/FFIX+-+PSX+Icons+1.1.zip FFIX - PSX Icons] mod. | ||
Line 133: | Line 155: | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | | | + | |steam input api = unknown |
− | | | + | |steam input api notes = |
}} | }} | ||
Revision as of 01:33, 19 February 2019
Developers | |
---|---|
Square Enix | |
Silicon Studio (Thailand) | |
Publishers | |
Square Enix | |
Engines | |
Unity | |
Release dates | |
Windows | April 14, 2016 |
Key points
- Port of the Android/iOS version.
- Prerendered backgrounds are extremely low-resolution; fan-patches are available which replaces them with upscaled versions.
- Features higher-definition (1280x960) CG cutscenes, and improved character models.
- Includes achievements, auto-save, and various boosters such as high-speed mode for battles.
- UI is unchanged from Android/iOS version.
- 16 direction analogue movement is not supported.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | North American store | |||
Publisher website | European store | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Settings.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 2] |
- 150 save slots available (10 save folders x 15 save files per folder)
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Must sync manually through by going to Main Menu > Cloud Data |
Video settings
- Pillarboxes are a textured gray instead of pure black.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Background image improvement
FFIX Field Patch
- Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results.
Moguri Mod
- Improves the resolution using a specifically-traied AI for upscaling.
- Comparison Images
- Mod Discussion
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | Intel Core i5-2520 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS ATI Radeon HD 4650 DirectX 9.0c compatible | |
Sound (audio device) | DirectSound compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/377840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (377840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.