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Difference between revisions of "Balan Wonderworld"

From PCGamingWiki, the wiki about fixing PC games
(→‎Configuration file(s) location: hexadecimal is not an encryption type, letter case correction)
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|cover        = Balan Wonderworld - Cover.jpg
 
|cover        = Balan Wonderworld - Cover.jpg
 
|developers  =  
 
|developers  =  
 +
{{Infobox game/row/developer|Arzest}}
 
{{Infobox game/row/developer|Balan Company}}
 
{{Infobox game/row/developer|Balan Company}}
{{Infobox game/row/developer|Arzest}}
 
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Square Enix}}
 
{{Infobox game/row/publisher|Square Enix}}
Line 11: Line 11:
 
{{Infobox game/row/date|Windows|March 26, 2021}}
 
{{Infobox game/row/date|Windows|March 26, 2021}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|balan-wonderworld|38}}
{{Infobox game/row/reception|OpenCritic|10975/balan-wonderworld|51}}
+
{{Infobox game/row/reception|OpenCritic|10975/balan-wonderworld|48}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|balan-wonderworld|57}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | No microtransactions }}
 
{{Infobox game/row/taxonomy/microtransactions | No microtransactions }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
Line 33: Line 33:
 
|official site= https://balanwonderworld.square-enix-games.com/
 
|official site= https://balanwonderworld.square-enix-games.com/
 
|hltb        = 81120
 
|hltb        = 81120
|igdb        = balan-wonderworld
 
 
|mobygames    = balan-wonderworld
 
|mobygames    = balan-wonderworld
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Balan Wonderworld
 
|wikipedia    = Balan Wonderworld
|winehq      =  
+
|winehq      = 20412
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
  
 
{{Introduction
 
{{Introduction
|introduction      = <i><b>Balan Wonderworld</b></i> is a 3D platformer developed by [[Company:Balan Company|Balan Company]] and [[Company:Arzest|Arzest]] and published by [[Company:Square Enix|Square Enix]]. The game is notable for its extensive powerup system.
+
|introduction      = '''''Balan Wonderworld''''' is a 3D platformer developed by [[Company:Arzest|Arzest]] and [[Company:Balan Company|Balan Company]] and published by [[Company:Square Enix|Square Enix]]. The game is notable for its extensive powerup system.
|release history  = The game was released on Steam on March 26, 2021. A pre-release demo was made available on January 27, 2021.
+
|release history  = The game was released on Steam on March 26, 2021. A pre-release demo was made available on January 27, 2021 but was removed on June 2, 2021.  
 
|current state    =
 
|current state    =
 
}}
 
}}
Line 55: Line 54:
 
{{Availability/row| GMG | balan-wonderworld-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | balan-wonderworld-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | balan-wonderworld | Steam | | | Windows }}
 
{{Availability/row| Humble | balan-wonderworld | Steam | | | Windows }}
 +
{{Availability/row| Microsoft Store | 9PBGBFL3504L | Microsoft Store | {{store feature|Xbox Play Anywhere}}. | | Windows }}
 
{{Availability/row| Steam | 1341050 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 1341050 | Steam |  |  | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam||Denuvo}}.
+
{{ii}} {{removed DRM|Denuvo}} was removed on September 22, 2021.<ref>{{Refurl|url=https://steamdb.info/app/1341050/history/?changeid=U:25716510|title=SteamDB: Change #U:23483754 · BALAN WONDERWORLD · AppID: 1341050|date=2021-09-22}}</ref><ref>{{Refurl|url=https://steamdb.info/patchnotes/6839378/|title=SteamDB: BALAN WONDERWORLD update for 22 September 2021|date=2021-09-22}}</ref>
 
 
===Demo===
 
 
 
A demo is available on Steam. It contains World 1, as well as one level each from Worlds 4 and 6,<ref>{{Refurl|url=https://store.steampowered.com/news/app/1341050/view/5582742355282987014|title=Balan Wonderworld demo available now!|date=2021-03-26}}</ref> and does not contain the Day 1 patch.
 
 
 
{{--}} Progress in the demo does not carry over to the full version, except for unlocking one exclusive costume.
 
  
 
==Game data==
 
==Game data==
Line 69: Line 63:
 
{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{P|userprofile\Documents}}\My Games\BALAN WONDERWORLD\Steam\{{P|uid}}\SaveGames\Option.sav|{{p|localappdata}}\Happiness\Saved\Config\WindowsNoEditor\}}
 
{{Game data/config|Windows|{{P|userprofile\Documents}}\My Games\BALAN WONDERWORLD\Steam\{{P|uid}}\SaveGames\Option.sav|{{p|localappdata}}\Happiness\Saved\Config\WindowsNoEditor\}}
 +
{{Game data/config|Microsoft Store|}}
 
}}
 
}}
  
Line 76: Line 71:
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\BALAN WONDERWORLD\Steam\{{P|uid}}\SaveGames\}}
 
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\BALAN WONDERWORLD\Steam\{{P|uid}}\SaveGames\}}
 +
{{Game data/saves|Microsoft Store|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 109: Line 105:
 
|multimonitor notes        =
 
|multimonitor notes        =
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      = Stretched in fullscreen, {{term|pillarboxed}} in borderless windowed.
+
|ultrawidescreen notes      = {{term|Stretched}} in fullscreen, {{term|pillarboxed}} in borderless windowed.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = <ref>{{Refcheck|user=Dandelion Sprout|date=2021-02-04}}</ref>
+
|4k ultra hd notes          = <ref name="ReferenceA">{{Refcheck|user=Dandelion Sprout|date=2021-02-04}}</ref>
 
|fov                        = false
 
|fov                        = false
|fov notes                  = See the generic [[Engine:Unreal Engine 4#Field of view (FOV)|Unreal Engine 4 FOV guide]] to increase.
+
|fov notes                  =
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 120: Line 116:
 
|anisotropic                = always on
 
|anisotropic                = always on
 
|anisotropic notes          = The game always uses x8 anisotropic filtering.<ref name="unlocker">{{Refcheck|user=Fayaine|date=2021-03-29|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more.
 
|anisotropic notes          = The game always uses x8 anisotropic filtering.<ref name="unlocker">{{Refcheck|user=Fayaine|date=2021-03-29|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more.
|antialiasing              = true
+
|antialiasing              = limited
|antialiasing notes        = [[TAA]] is used.<ref name="unlocker"/> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for more options.
+
|antialiasing notes        = On/off toggle with [[TAA]] is used.<ref name="unlocker"/> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for more options.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 151: Line 150:
 
{{Fixbox|description=Change anti-aliasing to [[FXAA]]|ref=|fix=
 
{{Fixbox|description=Change anti-aliasing to [[FXAA]]|ref=|fix=
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
# Press {{key|~}} (requires US-Standard keyboard layout, as the game does not accept any alternate buttons for this.)
+
# Press {{key|~}} (requires US-Standard keyboard layout, as the game does not accept any alternate buttons for this).
# Change the value of <code>r.DefaultFeature.AntiAliasing</code>
+
# Enter <code>r.DefaultFeature.AntiAliasing 1</code>
<pre>
 
r.DefaultFeature.AntiAliasing=
 
1: FXAA
 
2: TemporalAA (default)
 
</pre>
 
{{ii}} Enabling FXAA will disable TAA.
 
 
{{ii}} FXAA quality can be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1 (low) and 6 (high).
 
{{ii}} FXAA quality can be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1 (low) and 6 (high).
 
{{--}} Requires to be run after each game launch.
 
{{--}} Requires to be run after each game launch.
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{{Fixbox|description=Custom frame rate cap|ref=|fix=
 
{{Fixbox|description=Custom frame rate cap|ref=|fix=
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
# Press {{key|~}} (requires US-Standard keyboard layout, as the game does not accept any alternate buttons for this.)<ref>{{Refcheck|user=Dandelion Sprout|date=2021-03-30}}</ref>
+
# Press {{key|~}} (requires US-Standard keyboard layout, as the game does not accept any alternate buttons for this).<ref>{{Refcheck|user=Dandelion Sprout|date=2021-03-30}}</ref>
# Change <code>t.MaxFPS=60</code> to the desired frame rate cap, e.g. <code>t.MaxFPS 144</code> (omit the <code>=</code> when typing the command).
+
# Set the value of <code>t.MaxFPS</code> to the desired frame rate cap, e.g. <code>t.MaxFPS 144</code>
 
{{--}} Requires to be run after each game launch.
 
{{--}} Requires to be run after each game launch.
 
{{--}} Adjusting any in-game graphics settings reverts the frame rate cap and the fix needs to be redone.
 
{{--}} Adjusting any in-game graphics settings reverts the frame rate cap and the fix needs to be redone.
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{{Image|BalanWonderworld_Camera.png|Camera settings}}
 
{{Image|BalanWonderworld_Camera.png|Camera settings}}
 
{{Input
 
{{Input
|key remap                = true
+
|key remap                = limited
|key remap notes          = Some keys cannot be bound to the mouse
+
|key remap notes          = Some keys cannot be bound to the mouse.
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
Line 227: Line 220:
 
|simultaneous input        = true
 
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = true
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
Line 243: Line 236:
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Music, Sound Effects and Voices
+
|separate volume notes    = Music, Sound Effects, and Voices.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Supports 7.1.<ref>{{Refcheck|user=Dandelion Sprout|date=2021-02-04}}</ref>
+
|surround sound notes    = Supports 7.1.<ref name="ReferenceA">{{Refcheck|user=Dandelion Sprout|date=2021-02-04}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =
 
|subtitles notes          =
Line 253: Line 246:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        = false
 
|red book cd audio        = false
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 381: Line 376:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Spoken lines in the intro do not match up with the official Japanese subtitles.
+
  |notes    = Spoken lines in the intro do not match up with the official Japanese subtitles. However, the spoken dialogue is in Balanese and it's done by the Japanese voice cast.
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 514: Line 509:
 
==="Play with a friend" controller prompt does not recognize the controller===
 
==="Play with a friend" controller prompt does not recognize the controller===
  
{{Fixbox|description=The game treats both the keyboard/mouse and the first connected controller as Player 1|fix=
+
{{Fixbox|description=The game treats both the keyboard/mouse and the first connected controller as Player 1.|ref=<ref>{{Refcheck|user=Dandelion Sprout|date=29 March 2021}}</ref>|fix=
 
*Connect a second dummy controller if intending to have player 1 on a keyboard, and player 2 on a controller.
 
*Connect a second dummy controller if intending to have player 1 on a keyboard, and player 2 on a controller.
 
}}
 
}}
Line 545: Line 540:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 602: Line 600:
 
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU2  = AMD Radeon RX 480
 
|recGPU2  = AMD Radeon RX 480
|recDX    = 11
+
|recDX    =  
 
|notes    =  
 
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 21:56, 5 March 2023

Balan Wonderworld
Balan Wonderworld cover
Developers
Arzest
Balan Company
Publishers
Square Enix
Engines
Unreal Engine 4
Release dates
Windows March 26, 2021
Reception
Metacritic 38
OpenCritic 48
IGDB 57
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Sports Football (Soccer), Baseball
Art styles Cartoon
Themes Fantasy
Balan Wonderworld on HowLongToBeat
Balan Wonderworld on IGDB
Balan Wonderworld on MobyGames
Balan Wonderworld on Wikipedia

Balan Wonderworld is a 3D platformer developed by Arzest and Balan Company and published by Square Enix. The game is notable for its extensive powerup system.

The game was released on Steam on March 26, 2021. A pre-release demo was made available on January 27, 2021 but was removed on June 2, 2021.

General information

Steam Community Discussions

Availability

Denuvo Anti-Tamper DRM was removed on September 22, 2021.[1][2]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\BALAN WONDERWORLD\Steam\<user-id>\SaveGames\Option.sav
%LOCALAPPDATA%\Happiness\Saved\Config\WindowsNoEditor\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1341050/pfx/[Note 1]
The first configuration file is encrypted. The second file only allows changing a few of its values, such as screen resolution (for instance, the value for HDR has no effect on the game).

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\BALAN WONDERWORLD\Steam\<user-id>\SaveGames\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1341050/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Aspect ratios taller than 16:9 are letterboxed.
Multi-monitor
Ultra-widescreen
Stretched in fullscreen, pillarboxed in borderless windowed.
4K Ultra HD
[3]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Referred to as Virtual Full Screen.
Anisotropic filtering (AF)
The game always uses x8 anisotropic filtering.[4] See Anisotropic filtering (AF) for more.
Anti-aliasing (AA)
On/off toggle with TAA is used.[4] See Anti-aliasing (AA) for more options.
Vertical sync (Vsync)
60 FPS
Choice to lock to 60 FPS or 30 FPS.
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)

Custom anisotropic samples[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16
Anisotropic filtering quality can be adjusted by changing the value between 0 and 16.

Anti-aliasing (AA)

Change anti-aliasing to FXAA
  1. Follow the instructions to enable the developer console in the game.
  2. Press ~ (requires US-Standard keyboard layout, as the game does not accept any alternate buttons for this).
  3. Enter r.DefaultFeature.AntiAliasing 1
FXAA quality can be adjusted by changing the value of r.PostProcessAAQuality between 1 (low) and 6 (high).
Requires to be run after each game launch.
Adjusting any in-game graphics settings reverts the AA method and the fix needs to be redone.

High frame rate

Custom frame rate cap
  1. Follow the instructions to enable the developer console in the game.
  2. Press ~ (requires US-Standard keyboard layout, as the game does not accept any alternate buttons for this).[6]
  3. Set the value of t.MaxFPS to the desired frame rate cap, e.g. t.MaxFPS 144
Requires to be run after each game launch.
Adjusting any in-game graphics settings reverts the frame rate cap and the fix needs to be redone.

Input

Key bindings
Key bindings
Camera settings
Camera settings

Keyboard and mouse State Notes
Remapping
Some keys cannot be bound to the mouse.
Mouse acceleration
Mouse sensitivity
Separate sensitivity options for X-axis and Y-axis.
Mouse input in menus
Mouse Y-axis inversion
Separate option for X-axis inversion.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Present with the Vertical Movement option.
X-axis inversion is present with the Horizontal Movement option.
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox prompts are always active if a controller is detected during launch.[7]
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Sound Effects, and Voices.
Surround sound
Supports 7.1.[3]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
French
German
Greek
Hungarian
Indonesian
Italian
Japanese
Spoken lines in the intro do not match up with the official Japanese subtitles. However, the spoken dialogue is in Balanese and it's done by the Japanese voice cast.
Korean
Norwegian
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish
Thai
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
Asynchronous multiplayer

Issues fixed

"Play with a friend" controller prompt does not recognize the controller

The game treats both the keyboard/mouse and the first connected controller as Player 1.[8]
  • Connect a second dummy controller if intending to have player 1 on a keyboard, and player 2 on a controller.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Vorbis, XAudio2

Command line arguments

See command line arguments on how to use the following options.
Parameter Description
-windowed Forces windowed mode.
-fullscreen Forces fullscreen mode.
-d3d12 Forces DirectX 12 renderer.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Core i5-4430
AMD Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R9 270X
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. SteamDB: Change #U:23483754 · BALAN WONDERWORLD · AppID: 1341050 - last accessed on 2021-09-22
  2. SteamDB: BALAN WONDERWORLD update for 22 September 2021 - last accessed on 2021-09-22
  3. 3.0 3.1 Verified by User:Dandelion Sprout on 2021-02-04
  4. 4.0 4.1 Verified by User:Fayaine on 2021-03-29
    Tested with the Unreal Engine 4 console unlocker.
  5. Verified by User:Fayaine on 2021-03-29
  6. Verified by User:Dandelion Sprout on 2021-03-30
  7. Verified by User:Shadowstealer7 on 2021-01-29
  8. Verified by User:Dandelion Sprout on 29 March 2021