Difference between revisions of "Assassin's Creed Valhalla"
From PCGamingWiki, the wiki about fixing PC games
(Information from accessibility article) |
|||
Line 100: | Line 100: | ||
|hdr = true | |hdr = true | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = <ref name="accessibility">{{Refurl|url=https://news.ubisoft.com/en-us/article/5Rys9UeXZh9bAjnHBZN4pC/assassins-creed-valhalla-bringing-accessibility-to-a-viking-epic|title=Ubisoft - Assassin’s Creed Valhalla: Bringing Accessibility to a Viking Epic|date=2020-10-15}}</ref> |
}} | }} | ||
Line 108: | Line 108: | ||
|key remap = true | |key remap = true | ||
|key remap notes = <ref name="features" /> | |key remap notes = <ref name="features" /> | ||
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = <ref name="accessibility" /> |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = <ref name="accessibility" /> |
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = <ref name="accessibility" /> |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = <ref name="accessibility" /> |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 122: | Line 122: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = <ref name="accessibility" /> |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= <ref name="accessibility" /> |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= <ref name="accessibility" /> |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 152: | Line 152: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
Line 170: | Line 170: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master volume and dialogue boost. Volume adjustment for ambient sound is planned to be added post-release.<ref name="accessibility" /> |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = true |
− | |closed captions notes = | + | |closed captions notes = <ref name="accessibility" /> |
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = |
Revision as of 09:16, 15 October 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
AnvilNext | |
Release dates | |
Windows | November 10, 2020 |
Taxonomy | |
Themes | Europe, Historical |
Series | Assassin's Creed |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | [citation needed] | |||
Epic Games Store | Gold Edition and Ultimate Edition also available. | |||
Ubisoft Store | Gold Edition, Ultimate Edition, and Collector's Edition also available. Ultimate Edition is also included with Ubisoft+. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Ubisoft Connect |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [2] | |
Mouse acceleration | [3] | |
Mouse sensitivity | [3] | |
Mouse input in menus | [3] | |
Mouse Y-axis inversion | [3] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | [3] | |
Controller sensitivity | [3] | |
Controller Y-axis inversion | [3] |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [2] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | [1] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master volume and dialogue boost. Volume adjustment for ambient sound is planned to be added post-release.[3] | |
Surround sound | ||
Subtitles | ||
Closed captions | [3] | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
VR support
Devices | State | Notes | |
---|---|---|---|
Tobii Eye Tracking | Supports: Aim at Gaze, Dynamic Light, Extended View - Eye & Head Tracking, Interaction at Gaze, Lock Target at Gaze, Sun Effects. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 3.2 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i7-4790 3.6 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 8 GB (Dual-channel) | |
Hard disk drive (HDD) | 50 GB (HDD) | 50 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 380 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 570 6/8 GB of VRAM |
- Requirements listed are for 1080p resolutions running at 30 FPS. Additional requirements for Ultra graphics settings, 60 FPS, 2K, and 4K resolutions are listed on the Ubisoft website.
- A 64-bit operating system is required.
References
- ↑ 1.0 1.1 1.2 Ubisoft - Assassin’s Creed Valhalla PC Specs Revealed - last accessed on 2020-10-14
- ↑ 2.0 2.1 2.2 YouTube - Assassin's Creed Valhalla PC Specs & Features - NGON - last accessed on 2020-10-14
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 Ubisoft - Assassin’s Creed Valhalla: Bringing Accessibility to a Viking Epic - last accessed on 2020-10-15