Difference between revisions of "Final Fantasy IV (3D Remake)"
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{{Infobox game | {{Infobox game | ||
|cover = FFIV.jpg | |cover = FFIV.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Square Enix}} | {{Infobox game/row/developer|Square Enix}} | ||
+ | {{Infobox game/row/developer|Matrix Software}} | ||
{{Infobox game/row/winporter|DotEmu}} | {{Infobox game/row/winporter|DotEmu}} | ||
|publishers = | |publishers = | ||
Line 91: | Line 91: | ||
|vsync notes = Always turned off. | |vsync notes = Always turned off. | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Frame rate is capped at 30 FPS | + | |60 fps notes = Frame rate is capped at 30 FPS, 15 FPS during combat.<ref name="FPS cap"/> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 99: | Line 99: | ||
==Input settings== | ==Input settings== | ||
− | + | {{ii}} No mouse support in-game. | |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 110: | Line 110: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Native 360 and other gamepads supported | + | |controller support notes = Native 360 and other gamepads supported. |
|full controller = false | |full controller = false | ||
|full controller notes = The launcher cannot be navigated with a controller, though it only requires one click to get into the game. | |full controller notes = The launcher cannot be navigated with a controller, though it only requires one click to get into the game. | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Analog sticks are not supported | + | |controller remap notes = Analog sticks are not supported (though buttons are). |
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = unknown |
− | |touchscreen notes = | + | |touchscreen notes = |
}} | }} | ||
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|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Always on. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Pauses entire game on focus lost. Can enable or disable in launcher settings. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = |
Revision as of 08:25, 27 July 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Square Enix | |
Matrix Software | |
Publishers | |
Square Enix | |
Release dates | |
Windows | September 17, 2014 |
Key points
- This is a PC port of an Android port of a DS remake of the SNES game.
- No texture filtering.
- Frame rate is capped at 30 FPS, 15 FPS during combat.[1][2][3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Essential improvements
Font hack
An optional font hack which replaces Arial with a modified version of Candara to make it seem less boring and more similar to the DS version.
SNES Music
A batch of replacement BGM for those who wish to play with the original version's music.
Battle FPS Workaround
A simple patch to increase battle FPS from 15 to 25. Battle animations are sped up as well but it is not that bad.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/312750/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/312750/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- No mouse support in-game.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows Vista, 7, 8 | |
Processor (CPU) | Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 750 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/312750/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (312750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.