Difference between revisions of "Final Fantasy XIII"
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable offending HIDs in Device Manager|ref=<ref>[http://steamcommunity.com/app/292120/discussions/0/620700960416520877/ Steam Forums - Game starts scrolling through all menu options randomly]</ref>}} | {{Fixbox/fix|Disable offending HIDs in Device Manager|ref=<ref>[http://steamcommunity.com/app/292120/discussions/0/620700960416520877/ Steam Forums - Game starts scrolling through all menu options randomly]</ref>}} | ||
− | Go into Device Manager and start disabling your Human Interface Devices (HIDs) one by one until you find which one is causing the issue. It's been reported that redundant HID-compliant gaming controllers are usually the issue, often created by third party | + | Go into Device Manager and start disabling your Human Interface Devices (HIDs) one by one until you find which one is causing the issue. It's been reported that redundant HID-compliant gaming controllers are usually the issue, often created by third party accessories such as DolphinBar. |
}} | }} | ||
+ | |||
==Other information== | ==Other information== | ||
===API=== | ===API=== |
Revision as of 05:54, 13 May 2015
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Developers | |
---|---|
Square Enix | |
Engines | |
Crystal Tools | |
Release dates | |
Windows | October 9, 2014 |
Key points
- Includes the "Easy" mode from Final Fantasy XIII Ultimate Hits International. This can be considered the definitive version of the game with custom resolution and 60FPS support.
- Contains 720p assets (such as font and HUD),[1][2] poorly encoded 720p Bink cutscenes with minor artifacts,[1][3][4] inconsistent FPS, pixelated and jagged shadows, low audio volume, and no controller vibration or XInput driver support.
- Higher display resolutions may encounter a glitch related to missing text during enemy scans.[5][6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Publisher website | ||||
Steam |
- All versions require Steam.
Essential improvements
Remove unused cutscenes to free up space
- Features dual audio English and Japanese for the ROW release.[1] Removing the cutscene files for either language frees about 20 GB of space.[7]
- Verification and updating by Steam will redownload the files.[8]
Instructions |
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Game data
Configuration file location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 1] |
- All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Shadows are inferior to the console versions, appearing pixelated and jagged. Adjusting shadow resolution in the launcher helps alleviate this.[9]
- Higher display resolutions may encounter a glitch related to missing text during enemy scans.[5][6]
Anti-aliasing (AA)
- Nvidia users can follow this guide at Guru3D for alternative hardware AA.
Follow the guide to modify AA settings if various issues arise, as the game needs very specific settings to function correctly with Nvidia cards.[10]
Input settings
- Only supports DirectInput despite recommending an XInput controller (will not use the XInput driver of a controller). Controller mapping is locked to be the same as XInput controllers. Lacks controller vibration support entirely (found in the console versions).[1][11][12]
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Worldwide (audio not available in Asia) | |||
French | Not available in Asia | |||
German | Not available in Asia | |||
Italian | Not available in Asia | |||
Spanish | Not available in Asia | |||
Japanese | Worldwide (UI and subtitles only available in Asia) | |||
Traditional Chinese | Asia only | |||
Korean | Asia only |
Issues unresolved
Inconsistent FPS
- While there are several workarounds and fixes for inconstant FPS (an issue not entirely unique to the PC port[13][14]), for some this remains unresolved and may be due to issues with the game itself.[15][16] Originally designed for cell processor with 6 allocatable cores, this port puts all the logic on a single thread, making single-core responsiveness imperative.[17] The game also uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similar to vsync, but much more aggressively.[18]
Instructions |
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Issues fixed
Launcher doesn't launch
Instructions |
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Could not secure sufficient VRAM
- This issue occurs when launching the game due to the inability to allocate the required VRAM.[19]
- Check if you meet the system requirements through Steam. It can be done directly by entering
steam://checksysreqs/292120
in a web browser. There are additional checks such as Can You RUN it available.[19] - Run "dxdiag.exe" and ensure at least 256MB is shown under "Approx. Total Memory" under the "Display" tab.[19]
Instructions |
---|
Abnormal eyelashes and hair
Abnormal eyelashes and hair with Lightning.
- This issue occurs when MSAA is disabled as it's required for proper alpha to coverage.[20]
Instructions |
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Macroblock-like hair artifacts
- This fix is for Nvidia users with GeForce 400 series (Fermi architecture) or higher and occurs only when using MSAA (on by default).[10][21]
Instructions |
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- Symptoms of this issue include continuous cursor cycling through menu entries as if the user was pressing a directional button.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Crystal Tools | Proprietary. |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7, 8 |
Processor (CPU) | 2 GHz dual core | Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | Nvidia Geforce 8 Series ATI Radeon HD 2000 series 256MB of VRAM | Nvidia Geforce GTX 460 AMD Radeon HD 5870 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 11 compatible |
Other | XInput controller (map DirectInput controllers using drivers) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292120/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 Steam Forums - "We want 1920x1080 and Graphic Options"
- ↑ Raitningz on NeoGAF noting that on the PS3 the intro cutscene is 1080p while others are 720p.
- ↑ PC vs. PS3 cutscene comparison
- ↑ Bittercup on NeoGAF on modding the PC cutscenes with the PS3 versions
- ↑ 5.0 5.1 FFXIII December Patch Date Announcement - Steam Community :: Group Announcements :: FINAL FANTASY XIII
- ↑ 6.0 6.1 http://steamcommunity.com/app/292120/discussions/0/619573787341145379/#p1
- ↑ How to cut down game size to 29GB
- ↑ Square_Jason on Steam forums on deleting cutscenes: "FYI/Note - if you verify your game at any stage it WILL redownload these files."
- ↑ In-game shadow issues highlight
- ↑ 10.0 10.1 Guru3D Forums - Final Fantasy XIII anti-aliasing Guide
- ↑ NeoGAF Forums - Knurek on FFXIII not using xinput.dll
- ↑ Steam Forums - x360ce help, game won't grab it, generic usb gamepad
- ↑ Face-Off: Final Fantasy XIII | Eurogamer
- ↑ Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer
- ↑ Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF
- ↑ NeoGAF Forums - Knurek on resource usage vs. FPS problems
- ↑ FFXIII Series Outside Developer POV
- ↑ Square Enix forums - Frame rate pacer pros/cons
- ↑ 19.0 19.1 19.2 Steam forums - Could not secure sufficient VRAM when booting the game
- ↑ Durante on MSAA for alpha-to-coverage
- ↑ Video example using in game 4xMSAA
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