Difference between revisions of "Doom 3"
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{{Disambig|the original release|the BFG Edition from 2012|[[Doom 3: BFG Edition]]}} | {{Disambig|the original release|the BFG Edition from 2012|[[Doom 3: BFG Edition]]}} | ||
{{Infobox game | {{Infobox game | ||
+ | |title = Doom<sup>3</sup> | ||
|cover = Doom 3 cover.png | |cover = Doom 3 cover.png | ||
|developers = | |developers = | ||
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'''Key points''' | '''Key points''' | ||
− | {{--}} EAX support suffers from | + | {{--}} EAX support suffers from frequent visual glitches.<ref>[https://github.com/dhewm/dhewm3/pull/71 Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub]</ref> See [[#Visual twitch bug with OpenAL/EAX|visual twitch bug with OpenAL/EAX]] for a solution. |
− | {{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality| | + | {{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Forcing Ultra quality settings]] for a workaround with modern graphics cards. |
'''General information''' | '''General information''' | ||
Line 73: | Line 74: | ||
==Monetization== | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = An additional campaign that features new levels, new weapons, and new monsters. | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
{{DLC| | {{DLC| | ||
{{DLC/row| Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]]. No longer sold separately on Steam due to being already included with the base game after August 10 2022. | Windows, Linux }} | {{DLC/row| Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]]. No longer sold separately on Steam due to being already included with the base game after August 10 2022. | Windows, Linux }} | ||
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==Essential improvements== | ==Essential improvements== | ||
− | |||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix= | {{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix= | ||
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | + | |widescreen resolution notes= Only 4:3 resolutions up to 1600x1200 are supported by default. See [[#Widescreen resolution|Widescreen resolution]] for a workaround. |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
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{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix= | {{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix= | ||
}} | }} | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Install the [[#Doom_3:_Redux|Doom 3 Redux]] mod|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=Tested on a clean install of Doom 3 with Doom 3: Redux installed and the mod exposes 16:9 and other widescreen resolutions for the in-game video settings.}}</ref>|fix= |
− | + | }} | |
− | + | {{Fixbox|description=Manually edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix= | |
− | # Go to <code>{{P|game}}\base\</code>. | + | # Go to <code>{{P|game}}\base\</code> and open {{file|DoomConfig.cfg}} with a text editor (e.g. Notepad). |
− | # | + | # Search for the lines <code>seta r_customHeight "<value>"</code> and <code>seta r_customWidth "<value>"</code> and change them to desired resolution values (e.g. <code>seta r_customHeight "1080"</code> and <code>seta r_customWidth "1920"</code> for 1920x1080). |
− | + | # Search for the line <code>seta r_mode "<value>"</code> and set this to "{{code|-1}}" to enable custom resolutions in the game. | |
− | # | + | # Search for the line <code>seta r_aspectRatio "<value>"</code>. For 4:3 resolutions (e.g. 1024x768), set this to {{code|0}}. For 16:9 or 21:9 resolutions (e.g. 1920x1080), set this to {{code|1}}. For 16:10 or 15:9 resolutions (e.g. 1920x1200), set this to {{code|2}}. |
− | # | ||
− | {{ | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} If | + | {{ii}} This method assumes the latest [[#Patches|patches]] are installed as it involves setting a game variable that did not exist in the earliest retail versions, otherwise this will not work. |
− | {{ii}} These values can be set in the | + | {{ii}} If these lines are not available in the {{file|DoomConfig.cfg}} file, then add them manually. |
− | {{--}} HUD, menus, and FMV cutscenes are stretched. | + | {{ii}} 21:9 ultrawide users will also need to install an aspect-ratio FOV fix for both [https://community.pcgamingwiki.com/files/file/1477-doom-3-fov-fixes/ Doom 3] and [https://community.pcgamingwiki.com/files/file/2480-doom-3-resurrection-of-evil-aspect-ratio-219-fov-fix/ Resurrection of Evil]. |
+ | {{ii}} These values can be set in the developer console. Omit the command {{code|seta}} when doing so, and use {{code|vid_restart}} to apply changes. | ||
+ | {{--}} HUD, menus, and FMV cutscenes are {{Term|stretched}} unless played on [[#CstDoom3|CstDoom3]]. [[#Source ports|dhewm3]] can also fix menu scaling. | ||
}} | }} | ||
− | |||
− | |||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix= | {{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix= | ||
− | # Open the console with {{key|~}} ([[#Source ports|dhewm3]]) | + | # Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]). |
− | # Type in | + | # Type in {{code|g_fov <value>}} to the desired FOV value. |
'''Notes''' | '''Notes''' | ||
− | {{ii}} Alternatively, | + | {{ii}} Alternatively, {{code|g_fov <value>}} can be manually edited in {{file|DoomConfig.cfg}}. |
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110. | {{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110. | ||
}} | }} | ||
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
{{ii}} Anisotropic filtering scales with the "Video Quality" option. | {{ii}} Anisotropic filtering scales with the "Video Quality" option. | ||
− | |||
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix= | {{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix= | ||
− | # Open the console with {{key|~}} ([[#Source ports|dhewm3]]) | + | # Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]). |
− | # Type in | + | # Type in {{code|image_anisotropy <value>}} between values of {{code|1}}-{{code|8}}. |
− | # To apply new settings, type in | + | # To apply new settings, type in {{code|vid_restart}} to restart the renderer. |
}} | }} | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{Fixbox|description= | + | {{ii}} The game's frame rate is capped at 62.5 FPS. |
− | + | {{Fixbox|description=Unlock the frame rate cap|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=891278647|title=Micro Stutter Fix - Steam Community Guides|date=2022-09-06}}</ref>|fix= | |
− | # Open the console ({{key|~}}). | + | # Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]). |
− | # Type in | + | # Type in the following commands: {{code|com_fixedTic 1}}, {{code|com_preciseTic 0}}. |
'''Notes''' | '''Notes''' | ||
− | {{ | + | {{--}} Unlocking the frame rate can introduce issues such as audio desyncing during cutscenes or the game speed becoming too fast without a frame rate cap on high refresh displays. The issue can be mitigated by externally forcing Vsync from the GPU's control panel and locking the game's frame rate to 60 FPS. |
− | |||
}} | }} | ||
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}} | }} | ||
− | ===Disable head | + | ===Disable head bobbing=== |
− | {{Fixbox|description=Disable head | + | {{Fixbox|description=Disable head bobbing through these settings|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix= |
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>. | # Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>. | ||
# Add the following commands, and save the file. | # Add the following commands, and save the file. | ||
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===Enable plasma gun projectile shadows=== | ===Enable plasma gun projectile shadows=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit lights.mtr found in pak000.pk4|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=See [https://imgur.com/a/VXYO4ea this comparison] of before and after enabling plasma gun's projectile shadows.}}</ref>|fix= |
− | # Open <code>{{ | + | # Open <code>{{p|game}}\base\pak000.pk4</code> with [https://www.7-zip.org 7-Zip] or a similar program. |
− | # Go to | + | # Go to {{file|materials}} folder. |
− | # Open | + | # Open {{file|lights.mtr}} with a text editor (e.g. [https://notepad-plus-plus.org Notepad++]). |
− | # Search for | + | # Search for the line {{code|plasmaglow}}, and delete the {{code|noshadows}} line under it. |
− | # Save the changes. | + | # Save the changes and update the contents {{file|pak000.pk4}} when prompted by 7-Zip. |
}} | }} | ||
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|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= true | |tracked motion controllers= true | ||
− | |tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date= | + | |tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=2022-09-06|reason=}} |
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = hackable | |local play = hackable | ||
− | |local play players = | + | |local play players = 2 |
|local play modes = Co-op | |local play modes = Co-op | ||
|local play notes = Use [https://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod]. | |local play notes = Use [https://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod]. | ||
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{{ii}} Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug. | {{ii}} Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug. | ||
{{ii}} The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file. | {{ii}} The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file. | ||
− | |||
{{Fixbox|description=Download fix EFX files [https://community.pcgamingwiki.com/files/file/2477-doom-3-resurrection-of-evil-eax-fix/ Doom3_ROE_EAX_FIX].}} | {{Fixbox|description=Download fix EFX files [https://community.pcgamingwiki.com/files/file/2477-doom-3-resurrection-of-evil-eax-fix/ Doom3_ROE_EAX_FIX].}} | ||
{{Fixbox|description=Use the patcher provided in [https://github.com/bibendovsky/eaxefx/pull/30 EAXEFX].}} | {{Fixbox|description=Use the patcher provided in [https://github.com/bibendovsky/eaxefx/pull/30 EAXEFX].}} | ||
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===Textures are low-resolution, even on Ultra quality=== | ===Textures are low-resolution, even on Ultra quality=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Force Ultra quality settings via autoexec.cfg|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=Tested this fix with a clean install of Doom 3 v1.3.1 with a fresh configuration file, and this fix forced Ultra settings by default.}}</ref>|fix= |
:1. Go to <code>{{p|game}}/base/</code> | :1. Go to <code>{{p|game}}/base/</code> | ||
− | :2. Create a new file called {{file|autoexec.cfg}}. | + | :2. Create a new file called {{file|autoexec.cfg}} if one did not already exists. |
− | :3. Add the following lines | + | :3. Add the following lines in the {{file|autoexec.cfg}} file: |
<pre>seta r_renderer "best" | <pre>seta r_renderer "best" | ||
seta com_videoRam "512" | seta com_videoRam "512" | ||
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seta g_projectileLights "1" | seta g_projectileLights "1" | ||
seta g_muzzleFlash "1"</pre> | seta g_muzzleFlash "1"</pre> | ||
− | :4. Save the file. | + | :4. Save the file. The game should now default to Ultra quality every time it is launched. |
{{ii}} <code>com_videoRam</code> must be set explicitly. Value "-1" does not work in some cases. | {{ii}} <code>com_videoRam</code> must be set explicitly. Value "-1" does not work in some cases. | ||
{{ii}} For Nvidia users set seta r_multiSamples "8" to seta r_multiSamples "16" | {{ii}} For Nvidia users set seta r_multiSamples "8" to seta r_multiSamples "16" | ||
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===Micro stuttering=== | ===Micro stuttering=== | ||
− | {{ | + | {{ii}} This issue is caused by the game's internal ticrate being tied to 62.5 FPS cap on 60 Hz displays. |
− | + | {{Fixbox|description=See [[#High frame rate|High frame rate]] for a potential workaround|fix= | |
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
}} | }} | ||
− | ===Fix interface scaling=== | + | ===Fix interface font scaling=== |
− | {{Fixbox|description= | + | {{ii}} By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter. |
− | Add the lines to {{file|autoexec.cfg}} or change it in {{file|DoomConfig.cfg}}: | + | {{Fixbox|description=Remove the font scaling limit|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=See [https://imgur.com/a/aUJD39F this comparison] of before and after removing the font limiter.}}</ref>|fix= |
+ | :1. Add the lines to {{file|autoexec.cfg}} or change it manullay in {{file|DoomConfig.cfg}}: | ||
<pre>seta gui_mediumFontLimit "0" | <pre>seta gui_mediumFontLimit "0" | ||
seta gui_smallFontLimit "0"</pre> | seta gui_smallFontLimit "0"</pre> | ||
+ | :2. Save the file. The game should now render the text in higher quality regardless of resolution. | ||
}} | }} | ||
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For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source). | For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source). | ||
− | === | + | ===Modifications=== |
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games. | Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games. | ||
+ | |||
====Tools and Information==== | ====Tools and Information==== | ||
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World | *[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World | ||
− | ==== | + | ====Featured modding websites==== |
*[https://www.moddb.com/games/doom-iii Moddb] | *[https://www.moddb.com/games/doom-iii Moddb] | ||
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications] | *[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications] | ||
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====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]==== | ====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]==== | ||
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil. | {{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil. | ||
− | {{++}} | + | {{++}} Corrects GUI/HUD scaling for widescreen resolutions, adds adjustable FOV, Carmack's Reverse, grenades toggle, and more. |
====[https://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]==== | ====[https://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]==== |
Revision as of 20:07, 6 September 2022
This page is for the original release. For the BFG Edition from 2012, see Doom 3: BFG Edition.
Developers | |
---|---|
id Software | |
Splash Damage | |
Resurrection of Evil | Nerve Software |
macOS (OS X) | Aspyr Media |
Publishers | |
Activision | |
Japan | CYBERFRONT Corporation |
OS X | Aspyr Media |
Engines | |
id Tech 4 | |
Release dates | |
Windows | August 3, 2004 |
Linux | October 5, 2004 |
macOS (OS X) | March 14, 2005 |
Reception | |
Metacritic | 87 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Horror, Sci-fi |
Series | Doom |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Doom 3 is a singleplayer and multiplayer first-person action and shooter game in the Doom series.
Key points
- EAX support suffers from frequent visual glitches.[1] See visual twitch bug with OpenAL/EAX for a solution.
- The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See Forcing Ultra quality settings for a workaround with modern graphics cards.
General information
- Doom Wiki
- Steam Community Discussions
- Steam Community Discussions for Resurrection of Evil expansion pack
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM was removed in Patch 1.2.[2] PC/Linux: 3 CD's Mac: 1 DVD. | |||
GamersGate | Package with expansion also available. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Sold with Doom 3: BFG Edition and includes Resurrection of Evil. Use DOOM3.exe from Patch 1.3.1 to run without Steam.[3] |
|||
Mac App Store (unavailable) | Updated for Intel Mac compatibility. Removed in 2019.[4] | |||
Steam (unavailable) | (Original version) Use DOOM3.exe from Patch 1.3.1 to run without Steam.[5] No longer sold separately due to being included with the new 2022 update of Doom 3. |
- A faithful higher resolution icon for Windows can be downloaded from the Files section.
- DOOM 3 demo. Also available on Steam.
Monetization
Type | Notes |
---|---|
Expansion pack | An additional campaign that features new levels, new weapons, and new monsters. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Resurrection of Evil | Includes and requires Patch 1.2. No longer sold separately on Steam due to being already included with the base game after August 10 2022. |
Essential improvements
Skip intro videos
Use the +disconnect command line argument[6]
|
---|
Patches
- Patch v1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.
Source ports
Name | Description | |
---|---|---|
dhewm3 | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | |
fhDOOM | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. |
Doom 3 Enhanced Edition
- A series of bugfixes and QOL improvements for the original Doom 3 game and its expansions Resurrection of Evil and The Lost Mission.
- Active development.
- Compatible with dhewm3.
- Bugfixes and QOL without drastic changes to the game.
- Rebalanced Weapons and enemy AI.
DooM 3 Essential HD Pack
- Shader/map fixes, restored visual and sound effects and textures improvements for the original Doom 3 game and its expansions Resurrection of Evil and The Lost Mission.
- Autoexec for automatic ultra settings (widescreen still requires to set manually).
- Fixed and improved ARB lighting for new systems (optional).
- Compatibility with other projects and source engine.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\base\[Note 1] |
macOS (OS X) | |
Linux | ~/.doom3/base/DoomConfig.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
- Resurrection of Evil configs are stored in
<path-to-game>\d3xp\
.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\base\savegames\[Note 1] |
macOS (OS X) | |
Linux | ~/.doom3/base/savegames/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
- Resurrection of Evil save games are stored in
<path-to-game>\d3xp\savegames\
. - dhewm3 moves save game location to
%USERPROFILE%\Documents\My Games\dhewm3\base\savegames\
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games. Applies to the base game and expansion. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Only 4:3 resolutions up to 1600x1200 are supported by default. See Widescreen resolution for a workaround. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 90°. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Controlled by Video Quality setting. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Up to 16x MSAA (Nvidia) or 8x (AMD/Intel). Use dhewm3 for 16x for AMD users. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 62.5 FPS.[7] See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use the dhewm3 source port[8] |
---|
Install the Doom 3 Redux mod[9] |
---|
Manually edit DoomConfig.cfg[10] |
---|
Notes
|
Field of view (FOV)
Set FOV manually[11] |
---|
Notes
|
Anisotropic filtering (AF)
- Anisotropic filtering scales with the "Video Quality" option.
Set AF manually[11] |
---|
|
High frame rate
- The game's frame rate is capped at 62.5 FPS.
Unlock the frame rate cap[12] |
---|
Notes
|
Gamma
Set gamma manually[11] |
---|
|
Disable head bobbing
Disable head bobbing through these settings[13] |
---|
seta pm_runbob "0" seta pm_runpitch "0" seta pm_runroll "0" seta pm_walkbob "0" seta pm_bobpitch "0" seta pm_bobroll "0" seta pm_bobup "0" seta pm_crouchbob "0" |
Enable plasma gun projectile shadows
Edit lights.mtr found in pak000.pk4[14] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse Smoothness in menu, but no acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | Razer Hydra.[citation needed] | |
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 (software), 7.1 (EAX hardware accelerated)[15] | |
Subtitles | A Subtitle mod is available here and its readme can be viewed here. This mod also seems to be incompatible with many other mods. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 4[15] (Patch 1.3 and OpenAL required[16]). DirectSound otherwise.[17] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | See doom 3 CC mod. | |||
French | See doom 3 CC mod. | |||
German | See doom 3 CC mod. | |||
Italian | Retail only. Patch for digital release here. | |||
Polish | Retail only. Patch for digital release here. Fan translation for Resurrection of Evil here. | |||
Portuguese | Fan translation, download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Retail only for the Resurrection of Evil expansion; patch for digital releases here. Also see doom 3 CC mod for subtitle support for base version of the game. . |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Use Doom 3 Splitscreen Edition mod. |
||
LAN play | 16 | Co-op, Versus Use the OpenCoop mod (alpha) for 4-player co-op. |
||
Online play | 16 | Co-op, Versus Use the OpenCoop mod (alpha) for 4-player co-op. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27650, 27666 |
UDP | 27650, 27666 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest | Official Game Mod (version 1.3.1) Single Player | ||
Novint Falcon | The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required. |
Issues fixed
Visual twitch bug with OpenAL/EAX
- Using OpenAL (
seta s_useOpenAL "1"
inDoomConfig.cfg
), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen here (0:07, 0:11).
Use a SoundBlaster Audigy card.[18] |
---|
|
Use the patcher provided in EAXEFX. |
---|
Incorrect EAX effect in Doom3: Ressurection of evil with OpenAL/EAX
- X-fi and audigy 2 Sound card are not affected by this problem.[citation needed]
- Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug.
- The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file.
Download fix EFX files Doom3_ROE_EAX_FIX. |
---|
Use the patcher provided in EAXEFX. |
---|
Weapons sound being "drowned" or near inaudible
- OpenAL scales down all sounds temporarily if the mixed result would be too loud. This could happen in doom3, especially when using EAX. The patcher below will provide a fix that consist of scaling down volume of all sounds to prevent the issue (just set your system speaker volume a bit higher if needed).
Use the patcher provided in EAXEFX. |
---|
Textures are low-resolution, even on Ultra quality
Force Ultra quality settings via autoexec.cfg[20] |
---|
seta r_renderer "best" seta com_videoRam "512" seta com_machineSpec "3" seta r_shadows "1" seta r_skipBump "0" seta r_skipSpecular "0" seta r_skipNewAmbient "0" seta r_multiSamples "8" seta image_anisotropy "8" seta image_lodbias "-2" seta image_filter "GL_LINEAR_MIPMAP_LINEAR" seta image_ignoreHighQuality "0" seta image_roundDown "0" seta image_forceDownSize "0" seta image_downSize "0" seta image_downSizeBump "0" seta image_downSizeSpecular "0" seta image_useCache "0" seta image_usePrecompressedTextures "0" seta image_useNormalCompression "0" seta image_useCompression "0" seta image_useAllFormats "1" seta g_showBrass "1" seta g_decals "1" seta g_doubleVision "1" seta g_bloodEffects "1" seta g_projectileLights "1" seta g_muzzleFlash "1"
|
Micro stuttering
- This issue is caused by the game's internal ticrate being tied to 62.5 FPS cap on 60 Hz displays.
See High frame rate for a potential workaround |
---|
Fix interface font scaling
- By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
Remove the font scaling limit[21] |
---|
seta gui_mediumFontLimit "0" seta gui_smallFontLimit "0"
|
Performance improving for low-end systems
Configuration Files[citation needed] |
---|
|
Mouse not working
Change Executable name[citation needed] |
---|
or
Wireless gaming mouse[citation needed] |
---|
|
Poor performance/"slow-motion" effect on Nvidia cards
- Doom 3 and other id Tech 4 games suffer from a potential driver-related issue on modern Nvidia GPUs that causes the game to go into what appears to a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the dhewm3 sourceport and/or microstutter fix. This issue can potentially be fixed through using an
autoexec.cfg
file containing the necessary CVar tweaks.
Configure an autoexec.cfg file according to this Steam guide.[citation needed]
|
---|
Game won't launch correctly (Linux on Retail)
Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder[citation needed] |
---|
No Sound (Linux)
Use the OSS wrapper for specific audio device[citation needed] |
---|
Specify the default audio output[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.0 |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | A source port is required for 64-bit. | ||||
macOS (OS X) | Intel support was added in a patch, but is 32-bit only.[22] A source port is required for 64-bit or ARM. | ||||
Linux | A source port is required for 64-bit or for other architectures like ARM or PPC. |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | PunkBuster |
Linux Installation
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:
base/pak000.pk4 base/pak001.pk4 base/pak002.pk4 base/pak003.pk4 base/pak004.pk4
If installing the expansion pack you must also copy the following retail pk4 to your <path-to-game>/d3xp
folder:
:d3xp/pak000.pk4
After copying all pk4 files to your hard drive run the Linux patch and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).
Modifications
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.
Tools and Information
- Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World
Featured modding websites
CstDoom3
- CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
- Corrects GUI/HUD scaling for widescreen resolutions, adds adjustable FOV, Carmack's Reverse, grenades toggle, and more.
Doom 3: Redux
- For ATI/AMD video card users, see here for a fix.
- Adds the following features and improvements while retaining vanilla gameplay:
- Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
- High resolution textures, menus, UI, and HUD.
- Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
- Features options for field of view, texture resolutions, anisotropic filtering, FXAA, motion blur, and screen blood.
- Restores cut content and alpha version features.
The Lost Mission
- A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.
- Requires the Resurrection of Evil expansion pack.
- Active development.
- New maps based on the Doom 3: BFG Edition expansion pack.
Duct Tape
- The Duct Tape Mod is a small patch for doom 3.
- Adds flashlight to all the guns except the pistol.
- Does not work with other mods like Redux.
Yet Another Flashlight Mod
- Alternative for Duct Tape Mod.
- Light is attached to the head.
- Works with all weapons.
- Weapons don't lose muzzleflash.
- The mod contains its own configuration folder after launching it once, separate from its actual folder, any resolution or other configurations must be made in the DoomConfig file the mod creates inside the folder yafm-hl it auto generates in the root folder when launched.
Open Coop Mod
- Allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
- It also adds in challenge maps, and 42 custom maps.
- Patch 1.3.1 is required for this mod.
- Expansion pack here, unofficial patch here and compatibility patch for Enhanced Edition here.
Advanced tweaks
- It is possible to easily change many things in the game simply by modifying text files located in
<path-to-game>/base/pak000.pk4
(.pk4
files can be opened with 7-Zip or similar programs). Particularly thedef
folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values. - TweakGuides has created a comprehensive guide for tweaking the game.
Cheats
Visit GameFAQs for list of cheats.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon XP 1500+ | |
System memory (RAM) | 384 MB | |
Hard disk drive (HDD) | 2.2 GB plus 400 MB for swap file | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0b compatible |
- Windows 98 and ME have been tested to work with Doom 3 using this hack, but are not officially supported.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.3.8 | |
Processor (CPU) | PowerPC G4 1.5 GHz | PowerPC G5 2 GHz |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon 9600 Nvidia GeForce FX5200 64 MB of VRAM | 128 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.4 kernel | 2.6 kernel |
Processor (CPU) | 1 GHz or higher | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | OpenGL hardware acceleration 64 MB of VRAM OpenGL 2.0 compatible |
- Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
- Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
- The game supports Intel HD Graphics 3000 and greater
- The game does not support the GMA 950 and GMA X3100 integrated video chipsets
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub
- ↑ TweakGuides.com - Doom 3 Tweak Guide
- ↑ Verified by User:AmethystViper on February 19, 2018
- ↑ What is left for FPS on macOS? - Inside Mac Games Forum - last accessed on 2020-11-28
- "Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year."
- ↑ Verified by User:AmethystViper on February 19, 2018
- ↑ TweakGuides.com - Doom 3 Tweak Guide
- ↑ Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3
- ↑ Verified by User:Keith on 2019-11-13
- ↑ Verified by User:Amethystviper on 2022-09-06
- Tested on a clean install of Doom 3 with Doom 3: Redux installed and the mod exposes 16:9 and other widescreen resolutions for the in-game video settings.
- ↑ Doom 3 | WSGF
- ↑ 11.0 11.1 11.2 Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)
- ↑ Micro Stutter Fix - Steam Community Guides - last accessed on 2022-09-06
- ↑ Verified by User:Mars icecream on 2017
- ↑ Verified by User:Amethystviper on 2022-09-06
- See this comparison of before and after enabling plasma gun's projectile shadows.
- ↑ 15.0 15.1 Doom 3 EAX Patch - SoundBlaster.com (retrieved)
- ↑ Games: Doom3 - Creative Labs: Connect (retrieved)
- ↑ PC Gaming Surround Sound Round-up
- ↑ Audio of EAX 4.0 effects? :: Steam Community Discussions
- ↑ DOOM 3: "Screen Twitching" when EAX is ON? - EXTREME Overclocking Forums
- ↑ Verified by User:Amethystviper on 2022-09-06
- Tested this fix with a clean install of Doom 3 v1.3.1 with a fresh configuration file, and this fix forced Ultra settings by default.
- ↑ Verified by User:Amethystviper on 2022-09-06
- See this comparison of before and after removing the font limiter.
- ↑ MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support