Difference between revisions of "An Elder Scrolls Legend: Battlespire"
From PCGamingWiki, the wiki about fixing PC games
(→Save game cloud syncing: No GOG cloud saving) |
m |
||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = An Elder Scrolls Legend - Battlespire cover.jpg | |cover = An Elder Scrolls Legend - Battlespire cover.jpg |
Revision as of 11:57, 19 June 2021
Developers | |
---|---|
Bethesda Softworks | |
Engines | |
XnGine[1] | |
Release dates | |
DOS | December 2, 1997 |
Windows (DOSBox) | August 27, 2015[2] |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, RPG |
Themes | Fantasy |
Series | The Elder Scrolls |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Essential improvements
Patches
Patch v1.5 updates the game to the latest version.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SPIRE.CFG <path-to-game>\MSS\DIG.INI C:\SPIRE.GRD |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
-
SPIRE.GRD
contains the Childguard password and is only present when Childguard is enabled. This file is stored in the root of the installation drive.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVE*\ |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
- Saves are stored in folders
SAVE0
toSAVE9
. - Custom classes are stored in
<path-to-game>\GAMEDATA\CLASS***.SCL
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter (when using DOSBox). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Red Book CD audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA (VESA) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.