Difference between revisions of "Doom 3"
SirYodaJedi (talk | contribs) (Undo revision 1019440 by 78.140.249.141 (talk) unexplained changes, including lower AF.) Tag: Undo |
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:3. Add the following lines to the new {{file|autoexec.cfg}} file: | :3. Add the following lines to the new {{file|autoexec.cfg}} file: | ||
<pre>seta r_renderer "best" | <pre>seta r_renderer "best" | ||
− | |||
− | |||
− | |||
seta image_ignoreHighQuality "0" | seta image_ignoreHighQuality "0" | ||
+ | seta image_downSizeBump "0" | ||
+ | seta image_downSizeSpecular "0" | ||
+ | seta image_usePrecompressedTextures "0" | ||
+ | seta image_useNormalCompression "0" | ||
+ | seta image_useCompression "0" | ||
seta image_roundDown "0" | seta image_roundDown "0" | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
seta image_downSize "0" | seta image_downSize "0" | ||
− | |||
− | |||
− | |||
− | |||
seta image_lodbias "-2" | seta image_lodbias "-2" | ||
+ | seta image_anisotropy "16" | ||
seta image_filter "GL_LINEAR_MIPMAP_LINEAR" | seta image_filter "GL_LINEAR_MIPMAP_LINEAR" | ||
− | seta | + | seta com_purgeAll "1" |
+ | seta com_machineSpec "3" | ||
+ | seta com_allowConsole "1" | ||
seta g_showBrass "1" | seta g_showBrass "1" | ||
− | |||
seta g_doubleVision "1" | seta g_doubleVision "1" | ||
seta g_bloodEffects "1" | seta g_bloodEffects "1" | ||
− | seta g_projectileLights "1"</pre> | + | seta g_projectileLights "1" |
+ | seta g_muzzleFlash "1"</pre> | ||
:4. Save the file. | :4. Save the file. | ||
}} | }} |
Revision as of 03:16, 26 December 2020
Developers | |
---|---|
id Software | |
Splash Damage | |
Resurrection of Evil | Nerve Software |
macOS (OS X) | Aspyr Media |
Publishers | |
Activision | |
Japan | CYBERFRONT Corporation |
OS X | Aspyr Media |
Engines | |
id Tech 4 | |
Release dates | |
Windows | August 3, 2004 |
Linux | October 5, 2004 |
macOS (OS X) | March 14, 2005 |
Reception | |
Metacritic | 87 |
IGDB | 86 |
Taxonomy | |
Monetization | Expansion pack |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Horror, Sci-fi |
Series | Doom |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
MiniDoom 2 (unofficial game) | 2018 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Doom + Doom II | 2024 |
Doom: The Dark Ages | 2025 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
This page is for the original release. For the BFG Edition, see Doom 3: BFG Edition.
Key points
- EAX support suffers from frequent visual glitches.
- The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See Textures are low-resolution, even on Ultra quality to resolve.
General information
- Doom Wiki
- Steam Community Discussions
- Steam Community Discussions for Resurrection of Evil expansion pack
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM was removed in Patch 1.2.[1] PC/Linux: 3 CD's Mac: 1 DVD. | |||
Bethesda.net | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store (unavailable) | Updated for Intel Mac compatibility. Removed in 2019.[2] | |||
Steam | Use DOOM3.exe from Patch 1.3.1 to run without Steam.[3] |
- A faithful higher resolution icon for Windows can be downloaded from the Files section.
- DOOM 3 demo
DLC and expansion packs
Name | Notes | |
---|---|---|
Doom 3: Resurrection of Evil | Includes and requires Patch 1.2 |
Essential improvements
Patches
- Patch v1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.
Skip intro videos
Use the +disconnect command line argument[4]
|
---|
Source ports
Name | Description | |
---|---|---|
dhewm3 | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | |
fhDOOM | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. |
Doom 3 Enhanced Edition
- A series of bugfixes and QOL improvements for the original Doom 3 game and it's expansions Resurrection of Evil and The Lost Mission (optional)
- Active development.
- Compatible with dhewm3.
- Bugfixes and QOL without drastic changes to the game.
- Rebalanced Weapons and enemy AI.
Game data
Configuration file(s) location (Main title)
System | Location |
---|---|
Windows | <path-to-game>\base\[Note 1] |
macOS (OS X) | |
Linux | ~/.doom3/base |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location (Main title)
System | Location |
---|---|
Windows | <path-to-game>\base\savegames\[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
- dhewm3:
%USERPROFILE%\Documents\My Games\dhewm3\base\savegames\
Save game cloud syncing (Main title)
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games. |
Configuration file(s) location (Expansion)
System | Location |
---|---|
Windows | <path-to-game>\d3xp\[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location (Expansion)
System | Location |
---|---|
Windows | <path-to-game>\d3xp\savegames\[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
Save game cloud syncing (Expansion)
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 90°. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Controlled by Video Quality setting. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Up to 16x MSAA. NVIDIA users only. Use dhewm3 for AMD users. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 62.5 FPS.[5] See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use the dhewm3 source port[6] |
---|
Edit DoomConfig.cfg[7] |
---|
Notes
|
Install Doom 3 Redux |
---|
Field of view (FOV)
Set FOV manually[8] |
---|
Notes
|
Anisotropic filtering (AF)
- Anisotropic filtering scales with the "Video Quality" option.
Set AF manually[8] |
---|
|
High frame rate
Uncap the frame rate[9] |
---|
Notes
|
Gamma
Set gamma manually[8] |
---|
|
Disable head bob
Disable head bob[10] |
---|
seta pm_runbob "0" seta pm_runpitch "0" seta pm_runroll "0" seta pm_walkbob "0" seta pm_bobpitch "0" seta pm_bobroll "0" seta pm_bobup "0" seta pm_crouchbob "0" |
Enable plasma gun projectile shadows
Instructions[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse Smoothness in menu, but no acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | Razer Hydra.[citation needed] | |
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 (software), 7.1 (EAX hardware accelerated)[11] | |
Subtitles | A CC/Subtitle mod is available here and its readme can be viewed here. Note that it is officially incompatible with the 1.3.1 patch but that can be worked around using this. This mod also seems to be incompatible with many other mods. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 4[11] (Patch 1.3 and OpenAL required[12]). DirectSound otherwise.[13] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Only available in Polish retail release. Patch for digital release here. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Co-op Use Doom 3 Splitscreen Edition mod. |
|||
LAN play | 16 | Co-op, Versus Use the OpenCoop mod (alpha) for 4-player co-op. |
||
Online play | 16 | Co-op, Versus Use the OpenCoop mod (alpha) for 4-player co-op. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27650, 27666 |
UDP | 27650, 27666 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest | Official Game Mod (version 1.3.1) Single Player | ||
Novint Falcon | The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required. |
Issues unresolved
Visual twitch bug with OpenAL/EAX
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen here (0:07, 0:11).
For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.[14]
Issues fixed
General
Textures are low-resolution, even on Ultra quality
Configuration Files[citation needed] |
---|
seta r_renderer "best" seta image_ignoreHighQuality "0" seta image_downSizeBump "0" seta image_downSizeSpecular "0" seta image_usePrecompressedTextures "0" seta image_useNormalCompression "0" seta image_useCompression "0" seta image_roundDown "0" seta image_downSize "0" seta image_lodbias "-2" seta image_anisotropy "16" seta image_filter "GL_LINEAR_MIPMAP_LINEAR" seta com_purgeAll "1" seta com_machineSpec "3" seta com_allowConsole "1" seta g_showBrass "1" seta g_doubleVision "1" seta g_bloodEffects "1" seta g_projectileLights "1" seta g_muzzleFlash "1"
|
Micro stuttering
Configuration Files[citation needed] |
---|
seta r_swapInterval "1" seta com_fixedTic "1"
|
Fix interface scaling
Configuration Files[citation needed] |
---|
Add the lines to seta gui_mediumFontLimit "0" seta gui_smallFontLimit "0" |
Performance improving for low-end systems
Configuration Files[citation needed] |
---|
|
Mouse not working
Change Executable name[citation needed] |
---|
or
Wireless gaming mouse[citation needed] |
---|
|
Linux
Game won't launch correctly (Retail)
Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder[citation needed] |
---|
No Sound
Use the OSS wrapper for specific audio device[citation needed] |
---|
Specify the default audio output[citation needed] |
---|
|
Poor performance/"slow-motion" effect on Nvidia cards
Doom 3 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the Dhewm 3 sourceport or the microstutters fix. Luckily you can adjust your autoexec.cfg to correct many of not all of these issues.
If you're having performance issues like the ones mentioned above, reconfigure your autoexec.cfg file according to this guide
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.0 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | A source port is required for 64-bit. | |||
macOS (OS X) | Intel support was added in a patch, but is 32-bit only.[15] A source port is required for 64-bit. | |||
Linux | A source port is required for 64-bit. |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | PunkBuster |
Linux Installation
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:
base/pak000.pk4 base/pak001.pk4 base/pak002.pk4 base/pak003.pk4 base/pak004.pk4
If installing the expansion pack you must also copy the following retail pk4 to your <path-to-game>/d3xp
folder:
:d3xp/pak000.pk4
After copying all pk4 files to your hard drive run the Linux patch and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).
Mods
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.
Tools and Information
- Doom 3 World - An unofficial id tech community
- Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World
- iddevnet - Official, but limited, Doom 3/Quake 4 informational site
Doom 3 Mod Lists
CstDoom3
- CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
- Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.
Doom 3: Redux
- For ATI/AMD video card users, see here for a fix.
- Adds the following features and improvements while retaining vanilla gameplay:
- Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
- High resolution textures, menus, UI, and HUD.
- Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
- Features options for field of view, texture resolutions, anisotropic filtering, FXAA, motion blur, and screen blood.
- Restores cut content and alpha version features.
- Not available for Resurrection of Evil.
The Lost Mission
- A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.
- Requires the Resurrection of Evil expansion pack.
- Active development.
- New maps based on the Doom 3: BFG Edition expansion pack.
- Currently not compatible with dhewm 3. Compatibility is still being worked on.[16]
Duct Tape
- The Duct Tape Mod is a small patch for doom 3.
- Adds flashlight to all the guns except the pistol.
- Does not work with other mods like Redux.
Yet Another Flashlight Mod
- Alternative for Duct Tape Mod.
- Light is attached to the head.
- Works with all weapons.
- Weapons don't lose muzzleflash.
Co-op mod
- The OpenCoop Mod allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
It also adds in challenge maps, and 42 custom maps.
- Patch 1.3.1 is required for this mod.
Advanced tweaks
- It is possible to easily change many things in the game simply by modifying text files located in
<path-to-game>/base/pak000.pk4
(.pk4
files can be opened with 7-Zip or similar programs). Particularly thedef
folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values. - TweakGuides has created a comprehensive guide for tweaking the game.
Cheats
Visit GameFAQs for list of cheats.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon XP 1500+ | |
System memory (RAM) | 384 MB | |
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0b compatible |
- Windows 98 and ME have been tested to work with Doom 3 using this hack, but are not officially supported.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon x1600 Nvidia GeForce 7300 128 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.4 kernel | 2.6 kernel |
Processor (CPU) | 1 GHz or higher | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | OpenGL hardware acceleration 64 MB of VRAM |
- Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
- Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
- The game supports Intel HD Graphics 3000 and greater
- The game does not support the GMA 950 and GMA X3100 integrated video chipsets
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 2.2 2.3 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ TweakGuides.com - Doom 3 Tweak Guide
- ↑ What is left for FPS on macOS? - Inside Mac Games Forum - last accessed on 2020-11-28
- "Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year."
- ↑ Verified by User:AmethystViper on February 19, 2018
- ↑ TweakGuides.com - Doom 3 Tweak Guide
- ↑ Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3
- ↑ Verified by User:Keith on 2019-11-13
- ↑ Doom 3 | WSGF
- ↑ 8.0 8.1 8.2 Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)
- ↑ Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee
- ↑ Verified by User:Mars icecream on 2017
- ↑ 11.0 11.1 Doom 3 EAX Patch - SoundBlaster.com (retrieved)
- ↑ Games: Doom3 - Creative Labs: Connect (retrieved)
- ↑ PC Gaming Surround Sound Round-up
- ↑ https://forums.extremeoverclocking.com/showthread.php?t=216287
- ↑ MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support
- ↑ Please add support for Lost Mission mod.