Difference between revisions of "Resident Evil 4 Ultimate HD Edition"
From PCGamingWiki, the wiki about fixing PC games
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{{++}} Features 60 FPS support and some improved textures over previous versions. An [[#Resident Evil 4 HD Texture Project|unofficial texture project]] is also being developed to completely revise them. | {{++}} Features 60 FPS support and some improved textures over previous versions. An [[#Resident Evil 4 HD Texture Project|unofficial texture project]] is also being developed to completely revise them. | ||
{{--}} The game speed is bound to frame rate and has no frame skipping. With many animations being unoptimized for 1080p/60 FPS, they can sometimes cause the game to run at half its normal speed. | {{--}} The game speed is bound to frame rate and has no frame skipping. With many animations being unoptimized for 1080p/60 FPS, they can sometimes cause the game to run at half its normal speed. | ||
− | |||
{{--}} Positional audio is hit-or-miss; many sound effects are mono. | {{--}} Positional audio is hit-or-miss; many sound effects are mono. | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://residentevilmodding.boards.net/#category-8 Modding forum] | ||
{{mm}} [http://steamcommunity.com/app/254700/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/254700/discussions/ Steam Community Discussions] | ||
− | |||
==Availability== | ==Availability== | ||
Line 35: | Line 34: | ||
==Essential improvements== | ==Essential improvements== | ||
− | |||
− | |||
===[http://www.re4hd.com/ Resident Evil 4 HD Texture Project]=== | ===[http://www.re4hd.com/ Resident Evil 4 HD Texture Project]=== | ||
{{++}} Although the mod is currently incomplete a download is already available. | {{++}} Although the mod is currently incomplete a download is already available. | ||
===[http://www.4shared.com/rar/D-hz_D8tce/gradients.html Natural Gradient Mod]=== | ===[http://www.4shared.com/rar/D-hz_D8tce/gradients.html Natural Gradient Mod]=== | ||
− | + | {{Image|Resident Evil 4 Ultimate HD Edition - Gradient Mod.png|Natural Gradient Mod}} | |
This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect. Simply replace the files in the gradients folder. | This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect. Simply replace the files in the gradients folder. | ||
* Default/off | * Default/off | ||
Line 48: | Line 45: | ||
* 3. GameCube/Wii color temperature with subtle contrast boost | * 3. GameCube/Wii color temperature with subtle contrast boost | ||
* 4. Horror - makes warmer colors redder to give a more foreboding atmosphere. | * 4. Horror - makes warmer colors redder to give a more foreboding atmosphere. | ||
− | |||
− | |||
− | |||
===[http://community.pcgamingwiki.com/files/file/613-resident-evil-4-ultimate-hd-edition-film-grain-removal-mod/ Film grain removal mod]=== | ===[http://community.pcgamingwiki.com/files/file/613-resident-evil-4-ultimate-hd-edition-film-grain-removal-mod/ Film grain removal mod]=== | ||
− | {{ii}} This mod removes the film grain. Cannot be used alongside the | + | {{ii}} This mod removes the film grain. Cannot be used alongside with the dualshock button mod |
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Capcom\RE4}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Capcom\RE4\|{{p|game}}\BIO4\input.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\254700\remote}} | + | {{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\254700\remote\}} |
}} | }} | ||
Line 77: | Line 71: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Resident Evil 4 Ultimate HD Edition - Graphics.png|Graphics settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 97: | Line 92: | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = 16 samples by default, can be modified via config.ini | + | |anisotropic notes = 16 samples by default, can be modified via {{code|[[#Game data|config.ini]]}} files {{code|anisotropy}} value. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Enabled by default, can be modified via {{code|[[#Game data|config.ini]]}} files {{code|vsync}} value. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Frame rate must be capped at either 30 FPS or 60 FPS. | + | |120 fps notes = Frame rate must be capped at either 30 FPS or 60 FPS. Editing higher value in config file results game running in slow motion.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 132: | Line 127: | ||
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = Negative mouse acceleration by default.<br/>Acceleration if 'Aiming Mode' turned to 'Modern'. | |acceleration option notes = Negative mouse acceleration by default.<br/>Acceleration if 'Aiming Mode' turned to 'Modern'. | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
Line 139: | Line 134: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput and DirectInput. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = For DirectInput only, some menu related keys can't be rebound. For XInput, three presets to choose from. |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
Line 150: | Line 145: | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = Xbox, Dualshock, Generic |
− | |button prompts notes = | + | |button prompts notes = Mainly main menus display keyboard buttons only. Some Xbox buttons are displayed mixed with generic ones when using DirectInput device. For DualShock Prompts see [[#DualShock Button Prompts|DualShock Button Prompts]]. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = For XInput only. |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | File:Resident Evil 4 Ultimate HD Edition - Input.png|Input settings with [[Controller:Xbox 360 Controller|Xbox 360]] and [[Controller:DualShock 4|DualShock 4]] controllers connected. | ||
+ | File:Resident Evil 4 Ultimate HD Edition - Mouse.png|Mouse settings. | ||
+ | File:Resident Evil 4 Ultimate HD Edition - Keyboard.png|Keyboard rebinding. | ||
+ | File:Resident Evil 4 Ultimate HD Edition - XInput.png|XInput controller settings. | ||
+ | File:Resident Evil 4 Ultimate HD Edition - XInput buttons.png|XInput controller buttons. | ||
+ | File:Resident Evil 4 Ultimate HD Edition - DirectInput.png|DirectInput controller rebinding. | ||
+ | </gallery> | ||
+ | |||
+ | ===[http://community.pcgamingwiki.com/files/file/612-resident-evil-4-ultimate-hd-edition-playstation-buttons/ DualShock Button Prompts]=== | ||
+ | {{ii}} This mod adds PlayStation buttons. Cannot be used alongside with the film grain removal mod. | ||
+ | {{--}} Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with [[Controller:DualShock 4|DualShock 4]]. Use of XInput wrapper is required. | ||
==Audio settings== | ==Audio settings== | ||
Line 167: | Line 175: | ||
|surround sound notes = Up to 7.0 output; Some SFX are positional, some are mono. Poor positional audio implementation.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> | |surround sound notes = Up to 7.0 output; Some SFX are positional, some are mono. Poor positional audio implementation.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Not for english. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
Line 182: | Line 190: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Only certain parts have subtitles that can't be turned off. |
|fan = | |fan = | ||
|fan notes = | |fan notes = | ||
Line 231: | Line 239: | ||
===Can't pass QTE=== | ===Can't pass QTE=== | ||
{{ii}} For some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the button as fast as you can still doesn't pass the QTE and he falls off anyway. This is because of botched 60 FPS support, requiring QTEs to be mashed faster. Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears. | {{ii}} For some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the button as fast as you can still doesn't pass the QTE and he falls off anyway. This is because of botched 60 FPS support, requiring QTEs to be mashed faster. Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears. | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== |
Revision as of 01:37, 29 October 2015
Template:Infobox game/row/winporter
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Release dates | |
Windows | February 28, 2014 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Features 60 FPS support and some improved textures over previous versions. An unofficial texture project is also being developed to completely revise them.
- The game speed is bound to frame rate and has no frame skipping. With many animations being unoptimized for 1080p/60 FPS, they can sometimes cause the game to run at half its normal speed.
- Positional audio is hit-or-miss; many sound effects are mono.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Essential improvements
Resident Evil 4 HD Texture Project
- Although the mod is currently incomplete a download is already available.
Natural Gradient Mod
Natural Gradient Mod
This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect. Simply replace the files in the gradients folder.
- Default/off
- 1. Contrast boost
- 2. GameCube/Wii color temperature
- 3. GameCube/Wii color temperature with subtle contrast boost
- 4. Horror - makes warmer colors redder to give a more foreboding atmosphere.
Film grain removal mod
- This mod removes the film grain. Cannot be used alongside with the dualshock button mod
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- Default FOV is 50° horizontal.
Instructions |
---|
Input settings
Input settings with Xbox 360 and DualShock 4 controllers connected.
DualShock Button Prompts
- This mod adds PlayStation buttons. Cannot be used alongside with the film grain removal mod.
- Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with DualShock 4. Use of XInput wrapper is required.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Only certain parts have subtitles that can't be turned off. | |||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Random lag
- If you're playing the game and it suddenly lags, load the map and exit.
Can't pass QTE
- For some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the button as fast as you can still doesn't pass the QTE and he falls off anyway. This is because of botched 60 FPS support, requiring QTEs to be mashed faster. Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.4 GHz |
AMD Phenom II X4 3 GHz Intel Core 2 Quad 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTS AMD Radeon HD 4850 | Nvidia GeForce GTX 560 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/254700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (254700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Availability/done)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)