Difference between revisions of "Devil May Cry 5"
m (→top: General maintenance with AutoWikiBrowser in Bot mode) |
Yuuyatails (talk | contribs) |
||
(19 intermediate revisions by 12 users not shown) | |||
Line 4: | Line 4: | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Capcom}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RE Engine}} | {{Infobox game/row/engine|RE Engine}} | ||
Line 30: | Line 32: | ||
|official site= https://www.devilmaycry5.com/ | |official site= https://www.devilmaycry5.com/ | ||
|strategywiki = Devil May Cry 5 | |strategywiki = Devil May Cry 5 | ||
− | |mobygames = | + | |mobygames = 121476 |
|wikipedia = Devil May Cry 5 | |wikipedia = Devil May Cry 5 | ||
|winehq = | |winehq = | ||
Line 36: | Line 38: | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:hack and slash}} game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Devil May Cry|Devil May Cry]]'' series and chronologically takes place five years after the events of ''[[Devil May Cry 4]]''. |
+ | |||
+ | |release history = The PC version was released alongside the PlayStation 4 and Xbox One versions on March 8, 2019. | ||
+ | |||
+ | |current state = Only the content where player can play as Vergil from the ''Special Edition'' release for PlayStation 5 and Xbox Series S/X was backported to the PC version as a DLC. Other features from that particular version of the game can be modded in. (See [[#Mods that Provide Special Edition Features|mods that provide special edition features]].) <ref>https://www.youtube.com/watch?v=oOwWapeleug</ref><ref>{{Refurl|url=https://twitter.com/PatStaresAt/status/1306408688593272835|title=twitter.com|date=May 2023}}</ref> | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 44: | Line 51: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Steam | | | Windows }} | + | {{Availability/row| Retail | | Steam | Europe only; 4 DVDs. | | Windows }} |
{{Availability/row| GamersGate | devil-may-cry-5 | Steam | {{Store link|GamersGate|devil-may-cry-5-deluxe-edition|Deluxe Edition}} also available. | | Windows }} | {{Availability/row| GamersGate | devil-may-cry-5 | Steam | {{Store link|GamersGate|devil-may-cry-5-deluxe-edition|Deluxe Edition}} also available. | | Windows }} | ||
{{Availability/row| Gamesplanet | 3823-1 | Steam | {{Store link|Gamesplanet|3823-2|Deluxe Edition}} also available. | | Windows }} | {{Availability/row| Gamesplanet | 3823-1 | Steam | {{Store link|Gamesplanet|3823-2|Deluxe Edition}} also available. | | Windows }} | ||
Line 88: | Line 95: | ||
==Mods== | ==Mods== | ||
− | ===Mods that | + | ===Mods that provide Special Edition Features=== |
====[https://www.nexusmods.com/devilmaycry5/mods/369 SSSiyan Collab Cheat Trainer]==== | ====[https://www.nexusmods.com/devilmaycry5/mods/369 SSSiyan Collab Cheat Trainer]==== | ||
{{++}} A collected mod trainer that provides options for Turbo and Must Style Mode, restored reversals, redirectable inertia, extended practice options, PVP, and more. | {{++}} A collected mod trainer that provides options for Turbo and Must Style Mode, restored reversals, redirectable inertia, extended practice options, PVP, and more. | ||
Line 107: | Line 114: | ||
====[https://www.nexusmods.com/devilmaycry5/mods/874 RTX Mod]==== | ====[https://www.nexusmods.com/devilmaycry5/mods/874 RTX Mod]==== | ||
{{++}} Adds screen space ray traced lighting | {{++}} Adds screen space ray traced lighting | ||
− | {{--}} | + | {{--}} This is not the official Special Edition Ray Tracing implementation, it causes AO to "bleed" through alpha transparency effects, such as smoke/fog, volumetric lighting, hair, explosions, etc. |
{{ii}} In-game AO should be turned off since it's replaced by RTGI, and has a big enough performance hit as is. | {{ii}} In-game AO should be turned off since it's replaced by RTGI, and has a big enough performance hit as is. | ||
{{ii}} Recommended to use via GShade instead of Reshade | {{ii}} Recommended to use via GShade instead of Reshade | ||
Line 154: | Line 161: | ||
|multimonitor notes = Use the [https://community.pcgamingwiki.com/files/file/2074-devil-may-cry-5-vergil-ultrawide-fix/ related PCGW community patcher]. | |multimonitor notes = Use the [https://community.pcgamingwiki.com/files/file/2074-devil-may-cry-5-vergil-ultrawide-fix/ related PCGW community patcher]. | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Use the [https:// | + | |ultrawidescreen notes = Use the [https://github.com/praydog/REFramework/ REFramework mod]. To fix the hud elements being in the wrong position, download [https://www.nexusmods.com/devilmaycry5/mods/3184?tab=description/ this mod]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 177: | Line 184: | ||
|120 fps notes = | |120 fps notes = | ||
|hdr = true | |hdr = true | ||
− | |hdr notes = Automatically detected and activated on supported displays. No in-game Enable/Disable setting. Will disable upon Alt | + | |hdr notes = Automatically detected and activated on supported displays. No in-game Enable/Disable setting. Will disable upon {{key|Alt|Tab}} and requires a restart to reactivate. |
|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = PlayStation 5 and Xbox Series X only.<ref>{{Refurl|url=https://gamerant.com/devil-may-cry-5-special-edition-ray-tracing-pc/|title=Devil May Cry 5: Special Edition Won't Have Ray-Tracing on PC|date=2022-09-25}}</ref> | |ray tracing notes = PlayStation 5 and Xbox Series X only.<ref>{{Refurl|url=https://gamerant.com/devil-may-cry-5-special-edition-ray-tracing-pc/|title=Devil May Cry 5: Special Edition Won't Have Ray-Tracing on PC|date=2022-09-25}}</ref> | ||
Line 185: | Line 192: | ||
===Post-processing=== | ===Post-processing=== | ||
− | {{Fixbox|description=Toggle post-processing effects|ref=<ref> | + | {{Fixbox|description=Toggle post-processing effects|ref=<ref>{{Refurl|url=https://helixmod.blogspot.com/2019/03/devil-may-cry-5.html|title=Helix Mod: Devil May Cry 5|date=May 2023}}</ref>|fix= |
# Download [https://helixmod.blogspot.com/2019/03/devil-may-cry-5.html Devil May Cry 5 3D Vision fix]. | # Download [https://helixmod.blogspot.com/2019/03/devil-may-cry-5.html Devil May Cry 5 3D Vision fix]. | ||
# Extract its contents to the installation folder. | # Extract its contents to the installation folder. | ||
Line 253: | Line 260: | ||
|dualshock 4 = true | |dualshock 4 = true | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
+ | |playstation controller models = DS4, DS, DSE | ||
|dualshock prompts = hackable | |dualshock prompts = hackable | ||
|dualshock prompts notes = No native support for PlayStation Button Prompts (uses Xbox button prompts instead), [https://www.nexusmods.com/devilmaycry5/mods/19 but it can be modded in]. <br><br>The in-game Xbox Controller Overlay (seen in Options Menu, Pause Screen or The Void area) [https://steamcommunity.com/sharedfiles/filedetails/?id=1679480972 can also be modded in.]{{note|Do note that the Button presses images aren't properly aligned due the the Overlay being based around Xbox Layout; This is evident with Joystick, D-PAD and Shoulder buttons}} | |dualshock prompts notes = No native support for PlayStation Button Prompts (uses Xbox button prompts instead), [https://www.nexusmods.com/devilmaycry5/mods/19 but it can be modded in]. <br><br>The in-game Xbox Controller Overlay (seen in Options Menu, Pause Screen or The Void area) [https://steamcommunity.com/sharedfiles/filedetails/?id=1679480972 can also be modded in.]{{note|Do note that the Button presses images aren't properly aligned due the the Overlay being based around Xbox Layout; This is evident with Joystick, D-PAD and Shoulder buttons}} | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = wired | + | |dualsense adaptive trigger support = false |
+ | |dualsense adaptive trigger support notes = | ||
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |dualshock 4 modes = wired, wireless | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 270: | Line 282: | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = XInput controllers and wrappers only. |
|simultaneous input = limited | |simultaneous input = limited | ||
|simultaneous input notes = Controller and Keyboard/Mouse button prompt flickers whenever both Input Methods are in used at the same time (became more apparent in The Void area, where the Input Overlay is shown on-screen), Gamepad Buttons icons will be prioritized. <br><br>Mouse Camera is disabled whenever Joystick Camera is active.<ref>{{Refcheck|user=Al2009man|date=2022-08-27|comment=Tested by physically using Gamepad and Mouse input device, Steam Controller (mapping the Touchpad as a Mouse input) and DualSense Controller (mapping the Gyro as a Mouse Input.}}</ref> | |simultaneous input notes = Controller and Keyboard/Mouse button prompt flickers whenever both Input Methods are in used at the same time (became more apparent in The Void area, where the Input Overlay is shown on-screen), Gamepad Buttons icons will be prioritized. <br><br>Mouse Camera is disabled whenever Joystick Camera is active.<ref>{{Refcheck|user=Al2009man|date=2022-08-27|comment=Tested by physically using Gamepad and Mouse input device, Steam Controller (mapping the Touchpad as a Mouse input) and DualSense Controller (mapping the Gyro as a Mouse Input.}}</ref> | ||
Line 416: | Line 428: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Croatian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = [https://www.nexusmods.com/devilmaycry5/mods/3539 Fan Translation.] | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Mexican Spanish | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = false | ||
+ | |notes = [https://www.nexusmods.com/devilmaycry5/mods/3618 Fan Translation.] | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
Line 429: | Line 457: | ||
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
− | |nvidia 3d vision notes = | + | |nvidia 3d vision notes = [https://helixmod.blogspot.com/2019/03/devil-may-cry-5.html new Geo-11 3D Driver (RTX3000/4000 compatible)] |
|tridef 3d = | |tridef 3d = | ||
|tridef 3d notes = | |tridef 3d notes = | ||
Line 435: | Line 463: | ||
|iz3d notes = | |iz3d notes = | ||
|vorpx = true | |vorpx = true | ||
− | |vorpx modes = G3D,DirectVR | + | |vorpx modes = G3D, Z3D, DirectVR. |
− | |vorpx notes = Officially supported game | + | |vorpx notes = Officially supported game. |
− | |vr only = | + | |vr only = false |
− | |htc vive = | + | |htc vive = hackable |
− | |htc vive notes = | + | |htc vive notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. |
− | |oculus rift = | + | |oculus rift = hackable |
− | |oculus rift notes = | + | |oculus rift notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. |
− | |osvr = | + | |osvr = unknown |
|osvr notes = | |osvr notes = | ||
− | |windows mixed reality = | + | |windows mixed reality = unknown |
|windows mixed reality notes = | |windows mixed reality notes = | ||
− | |keyboard-mouse = | + | |keyboard-mouse = unknown |
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
Line 456: | Line 484: | ||
|tobii eye tracking = | |tobii eye tracking = | ||
|tobii eye tracking notes = | |tobii eye tracking notes = | ||
− | |play area seated = | + | |play area seated = hackable |
− | |play area seated notes = | + | |play area seated notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. |
− | |play area standing = | + | |play area standing = hackable |
− | |play area standing notes = | + | |play area standing notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. |
− | |play area room-scale = | + | |play area room-scale = hackable |
− | |play area room-scale notes = | + | |play area room-scale notes = Experimental. Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. |
}} | }} | ||
Line 526: | Line 554: | ||
{{ii}} Might fix the issue on some devices. | {{ii}} Might fix the issue on some devices. | ||
+ | }} | ||
+ | |||
+ | ===Workaround Forced/Broken HDR (NVIDIA only)=== | ||
+ | {{Fixbox|description= Disabling HDR:|fix= | ||
+ | * Download and install [https://special-k.info Special K,] | ||
+ | # Launch the game once using SKIF, and exit the game | ||
+ | # Open <code>SpecialK.ini</code> | ||
+ | # Set <code>DisableHDR=true</code> under <b>[NVIDIA.API]</b> | ||
+ | # Set <code>HideHDRSupport=true</code> under <b>[Render.DXGI]</b> | ||
+ | # Save your changes.<br><br> | ||
+ | {{ii}}Special K's own HDR implementation can be used instead, it <i>will not</i> break when you Alt-Tab. | ||
}} | }} | ||
Line 532: | Line 571: | ||
{{API | {{API | ||
|direct3d versions = 11, 12 | |direct3d versions = 11, 12 | ||
− | |direct3d notes = Not | + | |direct3d notes = Not changeable in-game. Must be changed via editing the "TargetPlatform" line in {{file|dmc5config.ini}} to "DirectX11" or "DirectX12".<ref>{{Refurl|url=https://www.youtube.com/watch?v=u-vVa6CVOaI&t=354s|title=Digital Foundry - Devil May Cry 5 PC Tech Analysis + Xbox One X Comparison: Everything You Need to Know!|date=2021-05-24|snippet=The only way to change to the other API is by editing the .ini file in the game directory where the .exe is located, and changing the 11 in this file to a 12 and vice versa.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = |
Latest revision as of 02:49, 1 May 2024
Developers | |
---|---|
Capcom | |
Publishers | |
Capcom | |
Russia | 1C-SoftClub |
Engines | |
RE Engine | |
Release dates | |
Windows | March 8, 2019 |
Reception | |
Metacritic | 89 |
OpenCritic | 88 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Time-limited |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash |
Art styles | Realistic |
Series | Devil May Cry |
Devil May Cry | |
---|---|
Devil May Cry 3: Special Edition | 2006 |
Devil May Cry 4 | 2008 |
DmC: Devil May Cry | 2013 |
Devil May Cry 4: Special Edition | 2015 |
Devil May Cry HD Collection | 2018 |
Devil May Cry 5 | 2019 |
Devil May Cry 5 is a singleplayer hack and slash game developed and published by Capcom. It is part of the Devil May Cry series and chronologically takes place five years after the events of Devil May Cry 4.
The PC version was released alongside the PlayStation 4 and Xbox One versions on March 8, 2019.
Only the content where player can play as Vergil from the Special Edition release for PlayStation 5 and Xbox Series S/X was backported to the PC version as a DLC. Other features from that particular version of the game can be modded in. (See mods that provide special edition features.) [1][2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only; 4 DVDs. | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
- All versions require Steam DRM.
- Denuvo Anti-Tamper DRM was removed on February 6, 2020.[3]
- Since September 2021, all purchases include the Vergil DLC.
DLC and expansion packs
Name | Notes | |
---|---|---|
1 Blue Orb | ||
3 Blue Orbs | ||
5 Blue Orbs | ||
100,000 Red Orbs | Pre-order bonus. | |
200,000 Red Orbs | ||
300,000 Red Orbs | ||
500,000 Red Orbs | ||
1,000,000 Red Orbs | ||
Alt Hero Colors | Pre-order bonus - Available later in 2019 for everyone. | |
Alt Heroine Colors | Pre-order bonus - Available later in 2019 for everyone. | |
Alt Style Announcers | Part of the Deluxe Edition. | |
Alt Title Calls | Part of the Deluxe Edition. | |
Cavaliere R | Part of the Deluxe Edition. | |
DMC1 Battle Track 3-Pack | Part of the Deluxe Edition. | |
DMC2 Battle Track 3-Pack | Part of the Deluxe Edition. | |
DMC3 Battle Track 3-Pack | Part of the Deluxe Edition. | |
DMC4 Battle Track 3-Pack | Part of the Deluxe Edition. | |
Gerbera GP01 | Part of the Deluxe Edition. | |
Live Action Cutscenes | Part of the Deluxe Edition. | |
Mega Buster | Part of the Deluxe Edition. | |
Monkey Business | Free. | |
Pasta Breaker | Part of the Deluxe Edition. | |
Playable Character: Vergil | ||
Super Character 3-Pack | ||
Sweet Surrender | Part of the Deluxe Edition. | |
Taunt Trio | ||
V & Vergil Alt Colors |
Mods
Mods that provide Special Edition Features
SSSiyan Collab Cheat Trainer
- A collected mod trainer that provides options for Turbo and Must Style Mode, restored reversals, redirectable inertia, extended practice options, PVP, and more.
- Features options from included Devil May Cry Strive mod for tweaking character movesets and general gameplay
- This mod now integrates the Legendary Dark Knights mod completely, with customizable enemy density.
- Requires Fluffy Manager 5000 for installation.
COOP Trainer And Hidden Graphics Effects Enabler for Devil May Cry 5 by DanteSSS and Raz0r
- Provides the ability to play as any of the three main characters in any mission (Divergence).
- Enables up to 4 player online coop in most missions, including Bloody Palace.
- Works with SSSiyan Collab Cheat Trainer, including the Legendary Dark Knights option (all players must have it enabled)
- Enables activation of hidden graphical effects normally used only during cutscenes. Not even the Special Edition on next-gen consoles has these enabled during gameplay.
- This includes Contact Shadows, More Anti-Aliasing options, Ambient Occlusion (and more AO options), Subsurface Scattering for skin, Screen Space Reflections, and Motion Blur.
- The "Force Motion Blur" option only works if motion blur is set to "Variable" in graphics settings
- The SSR (Screen Space Reflections) "On" option produces a large amount of ghosting on object surfaces and makes various surfaces in the game have a blurry, grainy moving pattern to them, especially when you move the camera. This appears to depend per-level and per-surface, having higher fps makes the issue less noticeable. Use at your discretion.
- Enables importing of save files from other steam users
RTX Mod
- Adds screen space ray traced lighting
- This is not the official Special Edition Ray Tracing implementation, it causes AO to "bleed" through alpha transparency effects, such as smoke/fog, volumetric lighting, hair, explosions, etc.
- In-game AO should be turned off since it's replaced by RTGI, and has a big enough performance hit as is.
- Recommended to use via GShade instead of Reshade
- Relies on RTGI beta shader from Pascal Gilcher's Patreon that costs US$5 to access
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\dmc5config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/601150/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\601150\remote\win64_save\*.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/601150/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use the related PCGW community patcher. | ||
Ultra-widescreen | Use the REFramework mod. To fix the hud elements being in the wrong position, download this mod. | ||
4K Ultra HD | |||
Field of view (FOV) | Default value is 65° (horizontal). See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA, TAA+FXAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Automatically detected and activated on supported displays. No in-game Enable/Disable setting. Will disable upon Alt+Tab ↹ and requires a restart to reactivate. | ||
Ray tracing (RT) | PlayStation 5 and Xbox Series X only.[4] |
Post-processing
Toggle post-processing effects[5] |
---|
Hotkeys
|
Anti-aliasing (AA)
Install 3D Vision Fix to disable Antialiasing. |
---|
Hotkeys:
|
Field of view (FOV)
Install SSSiyan's Collaborative Cheat Trainer. |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can remap keyboard inputs per-character, some functional keys are unavailable | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Also supports x-axis inversion | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can remap controller buttons per-character | |
Controller sensitivity | Only camera sensitivity (right analog stick) | |
Controller Y-axis inversion | Y and X axis |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge |
|
---|---|---|
PlayStation button prompts | No native support for PlayStation Button Prompts (uses Xbox button prompts instead), but it can be modded in. The in-game Xbox Controller Overlay (seen in Options Menu, Pause Screen or The Void area) can also be modded in.[Note 3] |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput controllers and wrappers only. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Controller and Keyboard/Mouse button prompt flickers whenever both Input Methods are in used at the same time (became more apparent in The Void area, where the Input Overlay is shown on-screen), Gamepad Buttons icons will be prioritized. Mouse Camera is disabled whenever Joystick Camera is active.[6] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Voice and Sound effect | |
Surround sound | Tested in 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation by AR Team, download. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Croatian | Fan Translation. | |||
Latin American Spanish | Fan Translation. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | new Geo-11 3D Driver (RTX3000/4000 compatible) | ||
vorpX | G3D, Z3D, DirectVR. Officially supported game. |
Headsets | |||
---|---|---|---|
SteamVR | Use Praydog's REFramework. | ||
Oculus VR (LibOVR) | Use Praydog's REFramework. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | Use Praydog's REFramework. | ||
Standing | Use Praydog's REFramework. | ||
Room-scale | Experimental. Use Praydog's REFramework. |
Issues fixed
Game is infinitely scrolling after using the Steam Overlay or Alt-Tabbing
Enter Windows Device Manager and disable devices[citation needed] |
---|
Notes
|
Fix stuttering
Alternative solutions |
---|
|
Use DirectX 11 |
---|
|
Lens flare censorship in Mission 7
Use Lady's Censorship Removal mod[7] |
---|
|
Contact Shadows
How to use сontact shadows constantly: |
---|
|
Cutscene Black Screen Fix
How to fix Black Screen during cutscenes: |
---|
|
DirectX 12 Audio De-Sync Fix (NVIDIA GPU)
How to fix the audio De-Sync on DX12 for NVIDIA GPU's: |
---|
|
Workaround Forced/Broken HDR (NVIDIA only)
Disabling HDR: |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Not changeable in-game. Must be changed via editing the "TargetPlatform" line in dmc5config.ini to "DirectX11" or "DirectX12".[8] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4460 AMD FX-6300 |
Intel Core i7-3770 AMD FX-9590 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 6 GB (Nvidia), 8 GB (AMD) of VRAM |
Other | XInput controllers |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/601150/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (601150) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Do note that the Button presses images aren't properly aligned due the the Overlay being based around Xbox Layout; This is evident with Joystick, D-PAD and Shoulder buttons
References
- ↑ https://www.youtube.com/watch?v=oOwWapeleug
- ↑ twitter.com - last accessed on May 2023
- ↑ Devil May Cry 5 · AppID: 601150 · Steam Database - last accessed on 2020-02-06
- "Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit"
- ↑ Devil May Cry 5: Special Edition Won't Have Ray-Tracing on PC - last accessed on 2022-09-25
- ↑ Helix Mod: Devil May Cry 5 - last accessed on May 2023
- ↑ Verified by User:Al2009man on 2022-08-27
- Tested by physically using Gamepad and Mouse input device, Steam Controller (mapping the Touchpad as a Mouse input) and DualSense Controller (mapping the Gyro as a Mouse Input.
- ↑ Verified by User:Jigen123 on 2022-03-16
- ↑ Digital Foundry - Devil May Cry 5 PC Tech Analysis + Xbox One X Comparison: Everything You Need to Know! - last accessed on 2021-05-24
- "The only way to change to the other API is by editing the .ini file in the game directory where the .exe is located, and changing the 11 in this file to a 12 and vice versa."