Difference between revisions of "Sackboy: A Big Adventure"
(Undo revision 1296281 by Mygod (talk) Unconfirmed, source is from an old leak from an even older build. Also, leak only suggests Raytraced patcle effects shadows... so don't know where the RT AO and lighting comes from...) Tag: Undo |
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{{Infobox game | {{Infobox game | ||
|cover = Sackboy A Big Adventure cover.jpg | |cover = Sackboy A Big Adventure cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Sumo Digital}} | {{Infobox game/row/developer|Sumo Digital}} | ||
+ | {{Infobox game/row/porter|The Eccentric Ape|Windows|ref=<ref name="mobypc">{{Refurl|url=https://www.mobygames.com/game/153498/sackboy-a-big-adventure/credits/windows/|title=Sackboy: A Big Adventure credits (Windows, 2022) - MobyGames|date=2024-04-30}}</ref>}} | ||
+ | {{Infobox game/row/porter|Climax Studios|Windows|ref=<ref name="mobypc"></ref>}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|PlayStation PC}} | {{Infobox game/row/publisher|PlayStation PC}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4|build=4.25.1.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 27, 2022}} | {{Infobox game/row/date|Windows|October 27, 2022}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|sackboy-a-big-adventure|81}} |
− | {{Infobox game/row/reception|OpenCritic|10519/sackboy-a-big-adventure| | + | {{Infobox game/row/reception|OpenCritic|10519/sackboy-a-big-adventure|80}} |
− | {{Infobox game/row/reception|IGDB|sackboy-a-big-adventure| | + | {{Infobox game/row/reception|IGDB|sackboy-a-big-adventure|85}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Time-limited }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 28: | Line 29: | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1599660 | |steam appid = 1599660 | ||
− | |steam appid side = | + | |steam appid side = 2228240, 2216230, 2206302, 2206301, 2206300, 2193240, 2193241, 2232501 |
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
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|igdb = | |igdb = | ||
|lutris = | |lutris = | ||
− | |mobygames = | + | |mobygames = sackboy-a-big-adventure |
|strategywiki = | |strategywiki = | ||
|wikipedia = Sackboy: A Big Adventure | |wikipedia = Sackboy: A Big Adventure | ||
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = Sackboy: A Big Adventure is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:third-person}} {{Glossary:platform}} game developed as a spinoff of the [https://en.wikipedia.org/wiki/LittleBigPlanet LittleBigPlanet] series. It makes use of [[Unreal Engine 4]]. |
+ | |||
+ | |release history = It was developed originally by [[Company:Sumo Digital|Sumo Digital]] Sheffield and published by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] for the PlayStation 4 and 5, which got released on November 12, 2020. The PC version was developed by [[Company:The Eccentric Ape|The Eccentric Ape]] and published by [[Company:PlayStation PC|PlayStation PC]]. The PC version got released on October 27, 2022, almost 2 years after its initial release. Notable additions to the PC release compared to the original PlayStation versions are ray traced reflections, ray traced additional effect lighting shadows and ray traced ambient occlusion. Additionally it added support for [[DLSS]] 2.4. | ||
+ | |||
+ | |current state = Post-launch patches added several pieces of free costume & emote DLC, DLSS Frame Generation, fixes for shader compilation stutter (game now pre-compiles shaders during boot)<ref>{{Refurl|url=https://www.youtube.com/watch?v=8xJS2g3vaAE&t=2053s|title=Sackboy PC updated to eliminate #StutterStruggle! - DF Direct Weekly #86: Is Xbox Series S Holding Back Gaming? Forza Horizon 5, Sackboy, Halo Patches|date=2022-11-12}}</ref><ref>{{Refcheck|user=Mrtnptrs|date=2022-11-09|comment=Shader compilation is non-existent indeed when playing a completely new level never played before. Checked with RTSS, game still utilizes D3D12.}}</ref><ref name="Nov25">{{Refurl|url=https://store.steampowered.com/news/app/1599660/view/3530288135720192969|title=Sackboy: A Big Adventure - November 25th Patch is Now Available|date=2022-11-25}}</ref>, added 60, 75 and 144 FPS cap options<ref>{{Refcheck|user=Mrtnptrs|date=2022-11-25|comment=Introduced in November 25 patch.}}</ref>, added T-Shirt, Baroque Costume and Renaissance Costume (originally a PlayStation launch exclusive)<ref>{{Refurl|url=https://steamcommunity.com/games/1599660/announcements/detail/3612480255019048871|title=Sackboy: A Big Adventure - December 9th Patch is Now Available|date=2022-12-10}}</ref> and several bug fixes related to performance and stability.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1599660/view/3430081245013487928|title=Sackboy: A Big Adventure - November 9th Patch is Now Available|date=2022-11-09}}</ref><ref>{{Refurl|url=https://store.steampowered.com/news/app/1599660/view/3444719198717495553|title=Sackboy: A Big Adventure - November 21st Patch is Now Available|date=2022-11-22}}</ref><ref name="Nov25"/><ref name="march16"/> | ||
− | |||
− | |||
}} | }} | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Epic Games Store | sackboy-a-big-adventure | unknown | | | Windows }} | {{Availability/row| Epic Games Store | sackboy-a-big-adventure | unknown | | | Windows }} | ||
+ | {{Availability/row| GamersGate | sackboytm-a-big-adventure | Steam | | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 5955-1 | Steam | | | Windows }} | ||
{{Availability/row| GMG | sackboy-a-big-adventure-pc | Steam | | | Windows }} | {{Availability/row| GMG | sackboy-a-big-adventure-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | sackboy-a-big-adventure | Steam | | | Windows }} | ||
{{Availability/row| Steam | 1599660 | Steam | | | Windows }} | {{Availability/row| Steam | 1599660 | Steam | | | Windows }} | ||
}} | }} | ||
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}} | }} | ||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Pre-purchase entitlements | Pre-orders come with four bonus costumes for Sackboy, inspired by Connor from ''Detroit: Become Human'', Sam Porter Bridges from ''Death Stranding'', Deacon St. John from ''Days Gone'', and Jin Sakai from ''Ghost of Tsushima''.<ref name="PS blog">{{Refurl|url=https://blog.playstation.com/2022/09/29/sackboy-a-big-adventure-is-coming-to-pc-on-october-27/|title=Sackboy: A Big Adventure is coming to PC on October 27|date=2022-09-29}}</ref> | Windows }} | + | {{DLC/row| Pre-purchase entitlements | Pre-orders come with four bonus costumes for Sackboy, inspired by Connor from ''[[Detroit: Become Human]]'', Sam Porter Bridges from ''[[Death Stranding]]'', Deacon St. John from ''[[Days Gone]]'', and Jin Sakai from ''Ghost of Tsushima''.<ref name="PS blog">{{Refurl|url=https://blog.playstation.com/2022/09/29/sackboy-a-big-adventure-is-coming-to-pc-on-october-27/|title=Sackboy: A Big Adventure is coming to PC on October 27|date=2022-09-29}}</ref> | Windows }} |
+ | {{DLC/row| Emote pack | Free. Contains Big Love, Boogie Time, Feel The Beat, Jump About, Lollipop and Look At Me emote. | Windows }} | ||
+ | {{DLC/row| Nathan Drake Costume | Free. | Windows }} | ||
+ | {{DLC/row| Cloe Frazer Costume | Free. | Windows }} | ||
+ | {{DLC/row| Freya Costume | Free. | Windows }} | ||
+ | {{DLC/row| Atreus Costume | Free. | Windows }} | ||
+ | {{DLC/row| Kratos Costume | Free. | Windows }} | ||
+ | {{DLC/row| Football Costume | Free. | Windows }} | ||
+ | {{DLC/row| Monkey King Costume | Free. | Windows }} | ||
+ | {{DLC/row| New Year's Costume | Free. | Windows }} | ||
+ | {{DLC/row| Chinese New Year Costume | Free. | Windows }} | ||
+ | {{DLC/row| Valentine's Costume | Free. | Windows }} | ||
+ | {{DLC/row| Gran Turismo Racing Suit Costume | Free. | Windows }} | ||
+ | {{DLC/row| Casual Clothing Pack | Free. | Windows }} | ||
+ | {{DLC/row| Matte Paint Pack | Free. | Windows }} | ||
}} | }} | ||
+ | {{--}} Missing the rest of the DLC from the PlayStation versions.{{cn|date=2023-02-20|reason=Mrtnptrs: what DLC then? Thought it came will all DLC thus far released for PlayStation version for free and added later released ones as free DLC.}} | ||
===Microtransactions=== | ===Microtransactions=== | ||
{{Microtransactions | {{Microtransactions | ||
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|time-limited = | |time-limited = | ||
|unlock = | |unlock = | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/2556-sackboy-no-intro-fix/ Sackboy no intro fix]|ref=<ref>{{Refcheck|user=Keith|date=2022-12-25|comment=}}</ref>|fix= | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config| | + | {{Game data/config|Steam|{{P|userprofile}}\Saved Games\Sackboy\Steam\Settings{{note|Only <code>GameUserSettings.ini</code> can be edited, the other files are encrypted.}}|{{p|localappdata}}\GingerBread\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Steam|{{P|userprofile}}\Saved Games\Sackboy\Steam\SaveGames}} |
}} | }} | ||
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==Video== | ==Video== | ||
+ | {{Image|SackboyDisplay.JPG|Display Settings}} | ||
+ | {{ii}} While at the graphics settings menu, the game itself can still be seen paused in the background. Making the user able to directly see the effects of changed graphical settings. | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Letterboxed}} cutscenes. |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = No multi-monitor support. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = 21:9 | + | |ultrawidescreen notes = Hor+ scaling gameplay and cutscenes. {{term|Letterboxed}} cutscenes. The game only officially support aspect ratios up to 21:9. A 32:9 fix can be found [https://www.reddit.com/r/widescreengamingforum/comments/yg6pop/sackboy_a_big_adventure_fix_329/ here], but causes problems with UI. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Called '''Windowed Fullscreen'''. |
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Scales with '''Textures''' setting; Low (0x), Medium (2x), High (4x) and Very High (8x).<ref>{{Refcheck|user=Mrtnptrs|date=2022-11-05|comment=Confirmed through Universal Unreal Engine 4 Unlocker and reading command values; <code>r.MaxAnisotropy</code> while changing Textures setting in-game.}}</ref> No option in-game to increase or disable it individually. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[DLSS]] | + | |antialiasing notes = [[TAA]]<ref>{{Refcheck|user=Mrtnptrs|date=2022-11-05|comment=Confirmed through Universal Unreal Engine 4 Unlocker and reading command values; <code>r.PostProcessAAQuality=4</code> indicates TAA-usage. Also, Render Quality adjusts render resolution, but no TAAU gets enabled when using values lower than 100.}}</ref> with presets '''Off''', '''Medium'''. '''High''' or '''Very High''' available. Game always applies sharpening, even when TAA is turned off.<ref>{{Refcheck|user=Mrtnptrs|date=2022-11-05|comment=Confirmed through Universal Unreal Engine 4 Unlocker and reading command values; <code>r.Tonemapper.Sharpen=2</code> indicates sharpening usage.}}</ref> |
− | |vsync = | + | |upscaling = true |
+ | |upscaling tech = DLSS 2.4 | ||
+ | |upscaling notes = Option only appears when supported by hardware. No sharpness slider available. '''DLSS Frame Generation''' supported since the March 16, 2023 update and [[DLSS]] has to be enabled in order to be able to enable Frame Generation.<ref>{{Refcheck|user=Mrtnptrs|date=2023-04-04|comment=RT-, Reflex- and DLSS-settings do not appear when not supported by hardware, they are then simply hidden from the menu. DLSS Frame Generation option does only show when DLSS itself is enabled. When DLSS is disabled, Frame Generation gets disabled too. Tested on March 30, 2023 version.}}</ref><ref name="march16">{{Refurl|url=https://steamcommunity.com/games/1599660/announcements/detail/3687924439773232054|title=Sackboy: A Big Adventure - March 16th Patch is Now Available! - Steam|date=2023-03-16}}</ref><ref>{{Refurl|url=https://steamcommunity.com/games/1599660/announcements/detail/3687924439792625767|title=Sackboy: A Big Adventure - March 22nd Patch is Now Available! - Steam|date=2023-03-22}}</ref> | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = '''60''', '''120''' or '''Unlimited''' framerate limit options. Online co-op mode is capped at 60 FPS.<ref>{{Refcheck|user=Mrtnptrs|date=2023-03-18|comment=Was added around launch with no source, so needs to be re-checked after so many updates.}}</ref> Game itself recommends a maximum FPS of 150 to "avoid impact on gameplay", but unknown if going any higher results in any significant issues. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = | + | |ray tracing notes = Raytraced reflections ('''Ray Tracing''' and '''Ray Tracing Ultra''' presets available under '''Reflections''' setting), raytraced additional effect lighting shadows (separate toggle) and raytraced ambient occlusion (highest preset available under '''Ambient Occlusion''' setting).<br>Options only appear when supported by hardware. |
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = '''Protanopia''', '''Deuteranopia''', '''Tritanopia''' and '''Achromatopsia'''. |
}} | }} | ||
+ | <gallery> | ||
+ | SackboyGraphics_-_non-RTX.JPG|Advanced Graphics Settings - Non-RTX hardware | ||
+ | Sackboy - RTX Advanced Settings.png|Advanced Graphics Settings - RTX hardware | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|Controls_-_Game_Assist.JPG|Controls - Game Assist}} | ||
+ | {{Image|SackboyControllerSettings.JPG|Controls - Controller Settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = <ref name="PS blog"/> | |mouse menu notes = <ref name="PS blog"/> | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DS, DS4 |
− | | | + | |playstation controllers notes = Wired only.<ref name="PS blog"/> |
− | | | + | |playstation prompts = true |
+ | |playstation prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes = Wired only. There are no options in-game to disable this. |
− | |tracked motion controllers= | + | |dualsense haptics support = true |
+ | |dualsense haptics support notes = Wired only. There are also no options in-game to disable this. | ||
+ | |playstation connection modes = wired | ||
+ | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
− | |steam hook input notes = | + | |steam hook input notes = PlayStation button prompts are only supported on DualShock 4 controllers. If using DualSense Controller, or any controller, will use Xbox prompts. |
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | SackboyControlsXboxKeyboard.jpg|Controls - Xbox controller + Keyboard | ||
+ | SackboyControlsDualsenseKeyboard.jpg|Controls - DualSense controller + Keyboard | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|SackboyAudio.JPG|Audio Settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = '''Music''', '''SFX''', '''Dialogue''' and '''Voice effects'''. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Option available to enable it for cutscenes only |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 252: | Line 300: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Arabic |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Czech |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Danish |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Dutch |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Finnish |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Greek |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Hungarian |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = Spanish - | + | |language = Spanish - Spain |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish - Latin America |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 450: | Line 498: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | |||
==Network== | ==Network== | ||
Line 474: | Line 524: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 514: | Line 564: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
− | |physics notes = | + | |physics notes = v3.4.0.0 |
− | |audio = | + | |audio = XAudio, Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 524: | Line 574: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = |
Latest revision as of 13:18, 30 April 2024
Developers | |
---|---|
Sumo Digital | |
Windows | The Eccentric Ape[1] |
Windows | Climax Studios[1] |
Publishers | |
PlayStation PC | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 27, 2022 |
Reception | |
Metacritic | 81 |
OpenCritic | 80 |
IGDB | 85 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Time-limited |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Sackboy: A Big Adventure is a singleplayer and multiplayer third-person platform game developed as a spinoff of the LittleBigPlanet series. It makes use of Unreal Engine 4.
It was developed originally by Sumo Digital Sheffield and published by Sony Interactive Entertainment for the PlayStation 4 and 5, which got released on November 12, 2020. The PC version was developed by The Eccentric Ape and published by PlayStation PC. The PC version got released on October 27, 2022, almost 2 years after its initial release. Notable additions to the PC release compared to the original PlayStation versions are ray traced reflections, ray traced additional effect lighting shadows and ray traced ambient occlusion. Additionally it added support for DLSS 2.4.
Post-launch patches added several pieces of free costume & emote DLC, DLSS Frame Generation, fixes for shader compilation stutter (game now pre-compiles shaders during boot)[2][3][4], added 60, 75 and 144 FPS cap options[5], added T-Shirt, Baroque Costume and Renaissance Costume (originally a PlayStation launch exclusive)[6] and several bug fixes related to performance and stability.[7][8][4][9]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Pre-purchase entitlements | Pre-orders come with four bonus costumes for Sackboy, inspired by Connor from Detroit: Become Human, Sam Porter Bridges from Death Stranding, Deacon St. John from Days Gone, and Jin Sakai from Ghost of Tsushima.[10] | |
Emote pack | Free. Contains Big Love, Boogie Time, Feel The Beat, Jump About, Lollipop and Look At Me emote. | |
Nathan Drake Costume | Free. | |
Cloe Frazer Costume | Free. | |
Freya Costume | Free. | |
Atreus Costume | Free. | |
Kratos Costume | Free. | |
Football Costume | Free. | |
Monkey King Costume | Free. | |
New Year's Costume | Free. | |
Chinese New Year Costume | Free. | |
Valentine's Costume | Free. | |
Gran Turismo Racing Suit Costume | Free. | |
Casual Clothing Pack | Free. | |
Matte Paint Pack | Free. |
- Missing the rest of the DLC from the PlayStation versions.[citation needed]
Microtransactions
- No microtransactions information; you can edit this page to add it.
Essential improvements
Skip intro videos
Use Sackboy no intro fix[11] |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | %USERPROFILE%\Saved Games\Sackboy\Steam\Settings[Note 2] %LOCALAPPDATA%\GingerBread\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1599660/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Steam | %USERPROFILE%\Saved Games\Sackboy\Steam\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1599660/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
- While at the graphics settings menu, the game itself can still be seen paused in the background. Making the user able to directly see the effects of changed graphical settings.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Letterboxed cutscenes. | ||
Multi-monitor | No multi-monitor support. | ||
Ultra-widescreen | Hor+ scaling gameplay and cutscenes. Letterboxed cutscenes. The game only officially support aspect ratios up to 21:9. A 32:9 fix can be found here, but causes problems with UI. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Called Windowed Fullscreen. | ||
Anisotropic filtering (AF) | Scales with Textures setting; Low (0x), Medium (2x), High (4x) and Very High (8x).[12] No option in-game to increase or disable it individually. | ||
Anti-aliasing (AA) | TAA[13] with presets Off, Medium. High or Very High available. Game always applies sharpening, even when TAA is turned off.[14] | ||
High-fidelity upscaling | DLSS 2.4 Option only appears when supported by hardware. No sharpness slider available. DLSS Frame Generation supported since the March 16, 2023 update and DLSS has to be enabled in order to be able to enable Frame Generation.[15][9][16] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 60, 120 or Unlimited framerate limit options. Online co-op mode is capped at 60 FPS.[17] Game itself recommends a maximum FPS of 150 to "avoid impact on gameplay", but unknown if going any higher results in any significant issues. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Raytraced reflections (Ray Tracing and Ray Tracing Ultra presets available under Reflections setting), raytraced additional effect lighting shadows (separate toggle) and raytraced ambient occlusion (highest preset available under Ambient Occlusion setting). Options only appear when supported by hardware. |
||
Color blind mode | Protanopia, Deuteranopia, Tritanopia and Achromatopsia. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | [10] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense, DualShock 4 Wired only.[10] |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | Wired only. There are no options in-game to disable this. | |
DualSense haptic feedback support | Wired only. There are also no options in-game to disable this. | |
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | PlayStation button prompts are only supported on DualShock 4 controllers. If using DualSense Controller, or any controller, will use Xbox prompts. | |
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Dialogue and Voice effects. | |
Surround sound | ||
Subtitles | Option available to enable it for cutscenes only | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
- Co-op is mandatory for some optional levels.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | v3.4.0.0 |
Audio | XAudio, Wwise | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (version 1809) | |
Processor (CPU) | Intel Core i5-6400 AMD FX-6300 |
Intel Core i7-4770K AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 60 GB (HDD) | 60 GB (SSD) |
Video card (GPU) | NVIDIA GeForce GTX 660 AMD Radeon R7 265 | NVIDIA GeForce GTX 1060 AMD Radeon RX580 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.25.1.0
- ↑ Only
GameUserSettings.ini
can be edited, the other files are encrypted. - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1599660/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1599660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Sackboy: A Big Adventure credits (Windows, 2022) - MobyGames - last accessed on 2024-04-30
- ↑ Sackboy PC updated to eliminate #StutterStruggle! - DF Direct Weekly #86: Is Xbox Series S Holding Back Gaming? Forza Horizon 5, Sackboy, Halo Patches - last accessed on 2022-11-12
- ↑ Verified by User:Mrtnptrs on 2022-11-09
- Shader compilation is non-existent indeed when playing a completely new level never played before. Checked with RTSS, game still utilizes D3D12.
- ↑ 4.0 4.1 Sackboy: A Big Adventure - November 25th Patch is Now Available - last accessed on 2022-11-25
- ↑ Verified by User:Mrtnptrs on 2022-11-25
- Introduced in November 25 patch.
- ↑ Sackboy: A Big Adventure - December 9th Patch is Now Available - last accessed on 2022-12-10
- ↑ Sackboy: A Big Adventure - November 9th Patch is Now Available - last accessed on 2022-11-09
- ↑ Sackboy: A Big Adventure - November 21st Patch is Now Available - last accessed on 2022-11-22
- ↑ 9.0 9.1 Sackboy: A Big Adventure - March 16th Patch is Now Available! - Steam - last accessed on 2023-03-16
- ↑ 10.0 10.1 10.2 10.3 10.4 Sackboy: A Big Adventure is coming to PC on October 27 - last accessed on 2022-09-29
- ↑ Verified by User:Keith on 2022-12-25
- ↑ Verified by User:Mrtnptrs on 2022-11-05
- Confirmed through Universal Unreal Engine 4 Unlocker and reading command values;
r.MaxAnisotropy
while changing Textures setting in-game.
- Confirmed through Universal Unreal Engine 4 Unlocker and reading command values;
- ↑ Verified by User:Mrtnptrs on 2022-11-05
- Confirmed through Universal Unreal Engine 4 Unlocker and reading command values;
r.PostProcessAAQuality=4
indicates TAA-usage. Also, Render Quality adjusts render resolution, but no TAAU gets enabled when using values lower than 100.
- Confirmed through Universal Unreal Engine 4 Unlocker and reading command values;
- ↑ Verified by User:Mrtnptrs on 2022-11-05
- Confirmed through Universal Unreal Engine 4 Unlocker and reading command values;
r.Tonemapper.Sharpen=2
indicates sharpening usage.
- Confirmed through Universal Unreal Engine 4 Unlocker and reading command values;
- ↑ Verified by User:Mrtnptrs on 2023-04-04
- RT-, Reflex- and DLSS-settings do not appear when not supported by hardware, they are then simply hidden from the menu. DLSS Frame Generation option does only show when DLSS itself is enabled. When DLSS is disabled, Frame Generation gets disabled too. Tested on March 30, 2023 version.
- ↑ Sackboy: A Big Adventure - March 22nd Patch is Now Available! - Steam - last accessed on 2023-03-22
- ↑ Verified by User:Mrtnptrs on 2023-03-18
- Was added around launch with no source, so needs to be re-checked after so many updates.