Difference between revisions of "Prey (2017)"
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|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
− | |xinput controllers notes = | + | |xinput controllers notes = On the Steam version: '''[Steam Controller Support] is enabled by default'''. You can re-enable XInput (reintroduced in the Blood Moon update) by heading over to Options > Controller and disable [Steam Controller Support]. This will require a restart. |
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
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|dualshock 4 notes = PlayStation Controllers is supported via [[Steam#Steam Input|Steam Input]] API. | |dualshock 4 notes = PlayStation Controllers is supported via [[Steam#Steam Input|Steam Input]] API. | ||
|dualshock prompts = limited | |dualshock prompts = limited | ||
− | |dualshock prompts notes = | + | |dualshock prompts notes = Under SIAPI; either by in-game DS4 Button prompts or Steam's Button icons.<ref>{{Refcheck|user=Al2009man|date=2022-04-18|comment=Tested by switching between DualShock 4 and DualSense Controller. the former uses In-Game DS4 Button Icon while the latter uses Steam's Button icons}}</ref> <br><br>Otherwise, you can force DS4 Prompts under XInput mode by using [https://community.pcgamingwiki.com/files/file/928-prey-interface-customizer/ PRIC]. or use [https://www.nexusmods.com/prey2017/mods/95/ Playstation and Nintendo button prompt icons] (tested on EGS version). |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 18:49, 20 September 2022
This page is for the game released in 2017. For the game released in 2006, see Prey.
Developers | |
---|---|
Arkane Studios | |
Blind Squirrel Games[1] | |
Publishers | |
Bethesda Softworks | |
Engines | |
CryEngine (4th generation)[2] | |
Release dates | |
Windows | May 5, 2017 |
Reception | |
Metacritic | 82 |
OpenCritic | 81 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Immersive sim |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Prey |
Prey | |
---|---|
Prey (2017) | 2017 |
Prey: Typhon Hunter | 2018 |
Key points
- Steam owners of the Deluxe Edition or Mooncrash DLC automatically receive Prey: Typhon Hunter, which contains the multiplayer mode and TranStar VR.
General information
- Bethesda Support Website
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Some copies may only include the Steam installer. | |||
Epic Games Store | Game runs without Epic Games Launcher, but language cannot be changed. | |||
GamersGate | ||||
GOG.com | Digital Deluxe Edition also available. | |||
Green Man Gaming | ||||
Humble Store | Digital Deluxe Edition also available. | |||
Microsoft Store | Xbox Game Pass for PC | |||
Steam | ||||
Amazon.com (unavailable) | ||||
Bethesda.net (unavailable) |
- Denuvo Anti-Tamper DRM was removed from the Steam version on July 23, 2020.[3]
Version differences
- Steam owners of the Deluxe Edition or Mooncrash DLC automatically receive Prey: Typhon Hunter, which contains the multiplayer mode and TranStar VR.
- Cosmonaut Shotgun Pack DLC is an integrated part of the base game on GOG.com.
- Mooncrash DLC is an integrated part of the base game on Epic Games Store.
Demo
- A demo is available on Steam:
steam://install/609380
.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Cosmonaut Shotgun Pack | Preorder bonus on Steam. Integrated into base game on GOG.com. | |
Mooncrash | Steam version includes Prey: Typhon Hunter for free. |
Essential improvements
Skip intro videos
Use the -skipArkIntro command line argument
|
---|
|
Use the skip intro videos option of Prey Interface Customizer |
---|
Manually remove/rename the intro videos[4] |
---|
Notes
|
Directly Launch Prey Mooncrash
Use the -loadFrom=Whiplash command line argument
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Saved Games\Arkane Studios\Prey_Epic\ |
Microsoft Store | %USERPROFILE%\Saved Games\Arkane Studios\Prey_MS\ |
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Prey\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/480490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Saved Games\Arkane Studios\Prey_Epic\<user-id>\SaveGames\ |
Microsoft Store | %USERPROFILE%\Saved Games\Arkane Studios\Prey_MS\SaveGames\ |
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Prey\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/480490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | Save files and key bindings. | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Game is Vert- | ||
4K Ultra HD | |||
Field of view (FOV) | Slider from 60° to 120° horizontal. Use Flawless Widescreen and a modified version of its included script for values up to 150°. Use PRIC to adjust the weapon FOV or have a fixed FOV when sprinting. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. (Broken in game, use driver setting instead)[5] | ||
Anti-aliasing (AA) | SMAA, FXAA and Temporal SMAA 1TX & 2TX. Turning off AA disables object highlighting. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 144 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Custom FPS cap[6] |
---|
Notes
|
Get rid of aliasing/jaggies
Make the game use TSSAA without SMAA[7][8][9] |
---|
Notes
|
Post-processing
Use Prey Interface Customizer[citation needed] |
---|
|
Disable motion blur[10] |
---|
Notes
|
Disable only camera motion blur while keeping per object blur[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Weapon wheel (middle mouse button) can't be remapped in-game. See Remapping for a workaround. Some minor commands (i.e. closing certain tutorials) are permanently bound to the default keys. | |
Mouse acceleration | Not present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Remapping is available by enabling the game's official Steam Input API implementation through the game's options menu. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | On the Steam version: [Steam Controller Support] is enabled by default. You can re-enable XInput (reintroduced in the Blood Moon update) by heading over to Options > Controller and disable [Steam Controller Support]. This will require a restart. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | PlayStation Controllers is supported via Steam Input API. | |
---|---|---|
PlayStation button prompts | Under SIAPI; either by in-game DS4 Button prompts or Steam's Button icons.[11] Otherwise, you can force DS4 Prompts under XInput mode by using PRIC. or use Playstation and Nintendo button prompt icons (tested on EGS version). |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Both Nintendo Switch Pro Controller and Generic Controllers are supported via Steam Input API. | |
---|---|---|
Button prompts | Nintendo Switch button prompts are supported via Steam Input API.[Note 2] or use Playstation and Nintendo button prompt icons (tested on EGS version). |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Controller button prompts can be locked by enabling [Always Use Controller Prompts] via Options > Controller. |
Steam Input | ||
---|---|---|
Steam Input API support | On the Steam version: Steam Controller Support] is enabled by default. If using a Traditional Controller [Xbox, PlayStation or Nintendo Switch Controller], you may have to enable Steam Input either by going to Controller General Settings [Steam > Settings > Controller > General Controller Settings] for your specific Controller or override Steam Input status under [Game Properties > Controller] and then select [Enable Steam Input]. |
|
Official controller preset(s) | Steam Controller, DualShock 4 and Xbox Controllers (Xbox 360 and Xbox One). Southpaw config is also provided as an option. |
|
Steam Controller button prompts | Uses Steam Input API's Button prompt detection for both In-Game and Steam's Button Icons depending on Controller Type. Standard gamepad button features will prioritize if using DualShock 4 or Xbox Controller.[12] |
Remapping
Rebind weapon wheel manually in config file[13] |
---|
<action name="enter_focusmode"> <rebind device="keyboard" input="b" defaultInput="mouse3"/> </action> <action name="mouse_enter_focusmode"> <rebind device="keyboard" input="b" defaultInput="mwheel_up"/> </action> <action name="mouse_enter_focusmode"> <rebind device="keyboard" input="b" defaultInput="mwheel_down"/> </action>
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No master volume. | |
Surround sound | Up to 7.1.[14] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Simplified Chinese | ||||
Czech | Fan translation. Download. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | Not shown on Steam. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Prey 2017 (DX11). | ||
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Kirk Remmer not spawning
Edit the save files |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Prey Interface Customizer
- Makes it easy to adjust various elements of the user interface, input, and graphics otherwise, as well as include new features and quality of life changes.
Use Prey Interface Customizer |
---|
|
Add missing lighting, shadows and reflections
- Adds missing shadows, volumetric lights and fog, reflections, particle effects, sun flares, improved view distance (editable in-game via an advanced settings menu), parallax occlusion mapping, and persistent decals, among others.
- This mod is only for the main game, not the Mooncrash DLC.
Use Real Lights plus Ultra Graphics Mod |
---|
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 2.7e |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i5-2400 AMD FX-8320 |
Intel Core i7-2600K AMD FX-8350 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/480490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (480490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ While Switch Pro Controller is connected, it'd use Steam's Button icons.
References
- ↑ PREY - last accessed on 2022-07-15
- ↑ See the gameplay reveal of Prey, powered by CRYENGINE - last accessed on 2016-8-19
- ↑ Steam Community - Prey - July 23rd, 2020 Update - last accessed on 2020-07-28
- ↑ Verified by User:Primey on 2017-05-19
- ↑ https://steamcommunity.com/app/480490/discussions/0/3267933887525635017/#c3267934519715738944
- ↑ Fix for more than 144fps with V-Sync off :: Prey General Discussions - last accessed on 2017-05-07
- ↑ PSA: If anyone is interested to play Prey 2017, I found a way to get rid of aliasing/jaggies - last accessed on 2021-04-22
- ↑ Anti-Aliasing - CryEngine Documentation - last accessed on 2022-09-14
- ↑ PSA: For anyone on pc that wants to get rid of jagged edges in Prey 2017. I found a effective way to do it - Reddit - last accessed on 2022-09-14
- ↑ Verified by User:Waschbär on 2017-06-05
- ↑ Verified by User:Al2009man on 2022-04-18
- Tested by switching between DualShock 4 and DualSense Controller. the former uses In-Game DS4 Button Icon while the latter uses Steam's Button icons
- ↑ Verified by User:Al2009man on 2022-04-18
- I tested it by unassigning [Jump / Ascend] from DualShock 4's Cross/X Button but assigning to Trackpad Click: It'd use Steam's Button Icons instead. Reassigning it back to the Cross/X button will always show In-Game Button Icons, even if the Jump button is still assigned to the Trackpad Click
- ↑ reddit.com - SOLVED: How to rebind Prey mouse wheel / middle mouse button weapon menu. : prey - last accessed on 2017-06-17
- ↑ https://satsun.org/audio/