Difference between revisions of "The Elder Scrolls Adventures: Redguard"
From PCGamingWiki, the wiki about fixing PC games
(→Run in DOSBox: Upgrading links to HTTPS with AutoWikiBrowser, replaced: http://www.zeus-software.com/ → https://www.zeus-software.com/) |
(moved DOS sysreq explanation to note format in release date row to make it more visible and avoid any confusion (uses a Windows installer and config tool but is actually a native DOS game); removed unnecessary DOSBox key point (not specific to this game)) |
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{{Infobox game/row/engine|XnGine}} | {{Infobox game/row/engine|XnGine}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|DOS|November 14, 1998}} | + | {{Infobox game/row/date|DOS|November 14, 1998|ref={{note|name=Windows 95|note=Redguard officially requires Windows due to the Windows-based installer and launcher but is actually a native DOS game.}}}} |
{{Infobox game/row/date|Windows|August 27, 2015|wrapper=DOSBox|ref=<ref>[https://www.gog.com/news/release_the_elder_scrolls Release: The Elder Scrolls - GOG.com]</ref>}} | {{Infobox game/row/date|Windows|August 27, 2015|wrapper=DOSBox|ref=<ref>[https://www.gog.com/news/release_the_elder_scrolls Release: The Elder Scrolls - GOG.com]</ref>}} | ||
|steam appid = | |steam appid = | ||
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}} | }} | ||
{{Series|The Elder Scrolls}} | {{Series|The Elder Scrolls}} | ||
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'''General information''' | '''General information''' | ||
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|OSfamily = DOS | |OSfamily = DOS | ||
− | |minOS = 95 | + | |minOS = 95{{note|name=Windows 95}} |
|minCPU = Intel Pentium 166 MHz | |minCPU = Intel Pentium 166 MHz | ||
|minRAM = 32 MB | |minRAM = 32 MB | ||
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|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 09:57, 29 August 2021
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Developers | |
---|---|
Bethesda Softworks | |
Engines | |
XnGine | |
Release dates | |
DOS | November 14, 1998[Note 1] |
Windows (DOSBox) | August 27, 2015[1] |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
- A demo is available.
Essential improvements
Run in DOSBox
Configure DOSBox[2][3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SYSTEM.INI |
Windows | <path-to-game> (mounted in DOSBox)[Note 2] |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAME\ |
Windows | <path-to-game> (mounted in DOSBox)[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Use nGlide (see Run in DOSBox). | ||
Vertical sync (Vsync) | Use nGlide (see Run in DOSBox). | ||
60 FPS | Menu is capped at 18fps. Cutscenes are capped at 15fps. | ||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Music. | |
Surround sound | ||
Subtitles | Disabled by default. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Download and info: 1) Unofficial translation by «Fargus Multimedia» 2) Unofficial translation by «7th Wolf» |
Issues fixed
"GLIDE2X.DLL not found! Redguard was unable to find your 3dfx drivers" error on launch
Use DOSBox[3] |
---|
Use DOSBox (see Run in DOSBox). |
DOSBox closes on launch or shows "Fatal error: unable to load DLL" error
Fix Glide[3] |
---|
Glide is missing or incorrectly configured (see Run in DOSBox). |
No sound
- The Redguard launcher can't configure sound on modern versions of Windows.
Make replacement DIG.INI[3] |
---|
DEVICE Creative Labs SoundBlaster 16, AWE32 or AWE64 DRIVER SB16.DIG IO_ADDR 220h IRQ -1 DMA_8_BIT -1 DMA_16_BIT -1 |
Constant movement with a controller connected
Set timed setting[3] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Glide | ||
DOS video modes |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95[Note 1] | |
Processor (CPU) | Intel Pentium 166 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 3dfx |
Notes
- ↑ 1.0 1.1 Redguard officially requires Windows due to the Windows-based installer and launcher but is actually a native DOS game.
- ↑ 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
References
- ↑ Release: The Elder Scrolls - GOG.com
- ↑ General:Playing DOS Installments under DOSBox - UESPWiki
- ↑ 3.0 3.1 3.2 3.3 3.4 Verified by User:Garrett on 2013-12-21