Tom Clancy's Rainbow Six: Lockdown

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Tom Clancy's Rainbow Six: Lockdown
Tom Clancy's Rainbow Six: Lockdown cover
Red Storm Entertainment
Release dates
Windows February 16, 2006
Metacritic 59
Tom Clancy's Rainbow Six: Lockdown on HowLongToBeat
Tom Clancy's Rainbow Six: Lockdown on IGDB
Tom Clancy's Rainbow Six: Lockdown on MobyGames
Tom Clancy's Rainbow Six: Lockdown on Wikipedia
Subseries of Tom Clancy
Tom Clancy's Rainbow Six 1998
Rainbow Six: Rogue Spear 1999
Rainbow Six: Covert Operations Essentials 2000
Rainbow Six: Rogue Spear: Black Thorn 2001
Rainbow Six 3: Raven Shield 2003
Rainbow Six: Lockdown 2006
Rainbow Six: Vegas 2006
Rainbow Six: Vegas 2 2008
Rainbow Six Siege 2015
Rainbow Six Quarantine TBA

Key points

The official multiplayer service is no longer available[1]

General information

Ubisoft game page
Official Forum
Rainbow Six Wiki
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
StarForce DRM[Note 1]
Green Man Gaming
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Ubisoft Store
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Included with Ubisoft+.
StarForce DRM for this game does not work on some versions of Windows (see above for affected versions).

Essential improvements[edit]


All the patches for the game can be found here.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\data[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/15000/pfx/[Note 3]

Save game data location[edit]

System Location
Windows <path-to-game>\data\save[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/15000/pfx/[Note 3]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Ubisoft Connect

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Menus render in 1024x768 only. Image is Vert- compared to 4:3 resolution.
Image is Vert-. FOV cannot be adjusted to compensate.
4K Ultra HD
HUD (including aiming reticle) scales poorly.
Field of view (FOV)
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High frame rates may interfere with certain scripted NPC actions: i.e. the Hospital mission fails immediately after the opening cutscene because the civilian does not run into cover and fix it active vsync and set your monitor hz in 60hz

Input settings[edit]

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
EAX support


Language UI Audio Sub Notes


Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Only on consoles.
LAN play
16 Versus, Co-op
Co-op: 4 players.
Online play
16 Versus, Co-op
Co-op: 4 players.

Connection types

Type Native Notes
Max player limit is 14.
Direct IP


Protocol Port(s) and/or port range(s)
TCP 80, 2346-2348, 6668, 40000-42999
UDP 2346-2348, 44000, 45000
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Destillery bug[edit]

It usually happens in the map of the distillery that when climbing stairs the screen goes black or when you throw grenades the character falls off the map or the bot allies when climbing stairs disappear (that is, they fall of the map).

It is not known why this happens but it is known that putting the game in compatibility mode with windows xp solves the problem [1]

Set compatibility mode on Windows XP Service Pack 2.[citation needed]

Hospital mision failed[edit]

Occurs due to script breaking at fps higher than 60fps
Enable vsync in options game and set refresh rate on 60hz.[citation needed]

Other information[edit]


Technical specs Supported Notes
Direct3D 9
Shader Model support 1.1 [citation needed]
Executable 32-bit 64-bit Notes


Middleware Notes
Physics Havok
Audio FMOD
Cutscenes Bink Video
Anti-cheat PunkBuster

System requirements[edit]

Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce3 series
ATI Radeon 8000 series
64 MB of VRAM
DirectX 9.0c compatible


  1. This version of StarForce DRM does not work on Windows 8.1 or Windows 10.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/15000/ in addition to or instead of this directory. The app ID (15000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.