Escape from Monkey Island

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Escape from Monkey Island
Escape from Monkey Island cover
Mac OS (Classic) Aspyr Media
Release dates
Windows November 8, 2000
Mac OS (Classic) April 9, 2001
macOS (OS X) November 17, 2001[citation needed]
Escape from Monkey Island guide on StrategyWiki
Escape from Monkey Island on MobyGames
Escape from Monkey Island on Wikipedia
Monkey Island
The Secret of Monkey Island 1990
Monkey Island 2: LeChuck's Revenge 1991
The Curse of Monkey Island 1997
Escape from Monkey Island 2000
Tales of Monkey Island 2009
The Secret of Monkey Island: Special Edition 2009
Monkey Island 2 Special Edition: LeChuck's Revenge 2010

Key points

CD installer is 16-bit and doesn't run under modern systems (see: Issues fixed).

General information

Monkey Island Wiki
The International House of Mojo - in-depth article including developer interviews and game trivia.
SCUMM Bar - comprehensive fan site for the series.
The World of Monkey Island - another great fan site. Community Discussions - for game series. Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
Mac OS
Humble Store
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Demos are available from ResidualVM.

Essential improvements[edit]


Patch v1.1 is the latest patch.

Replacement installer and launcher[edit]

Bennyboy's Replacement Installer enables installing the game on modern systems.
It includes an Improved Launcher which enables CD-less play and can also install the latest patch.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Saves\efmi.cfg[Note 1]
Mac OS (Classic)
Linux (Proton) <Steam-folder>/steamapps/compatdata/730830/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\Saves\[Note 1]
Mac OS (Classic)
Linux (Proton) <Steam-folder>/steamapps/compatdata/730830/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Launcher video settings.
Launcher video settings.
In-game video settings.
In-game video settings.
Graphics feature State Notes
Widescreen resolution
Game runs at 640x480, higher resolution can be forced using dgVoodoo 2 or improved launcher.
4K Ultra HD
Field of view (FOV)
Use the -w command line argument.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Direct3D: Use dgVoodoo 2 and force in dgVoodoo control panel.
OpenGL: Force in graphics card control panel.
Anti-aliasing (AA)
Direct3D: Use dgVoodoo 2 and force in dgVoodoo control panel.
OpenGL: Force in graphics card control panel.
Vertical sync (Vsync)
Always on in Direct3D mode; always off in OpenGL.
60 FPS and 120+ FPS
High dynamic range display (HDR)

dgVoodoo 2[edit]

Can be used to force anti-aliasing and higher resolution.
  1. Download the latest version of dgVoodoo 2 and extract it (verified working on version 2.55.4).
  2. Copy all the files from the MS folder and paste the files into the game installation folder.
  3. Run dgVoodooCpl.exe and in the DirectX tab set the resolution and anti-aliasing.
    • For best results use resolution that is 640x480 scaled (like 1280x960) and set scaling mode to Centered.


If shadow rendering is broken, in in-game video settings set Shadow Effects to Minimal.

Input settings[edit]

Key configuration.
Key configuration.
Joystick configuration.
Joystick configuration.

Audio settings[edit]

Options menu.
Options menu.
Audio feature State Notes
Separate volume controls
Music, sound effects and voice.
Surround sound
Adjustable speed.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes

Issues fixed[edit]

The game won't install[edit]

(alternative) Run the game using ResidualVM[2]

Other information[edit]


Technical specs Supported Notes
Direct3D 7
OpenGL 1.2 Set in the launcher.
ExecutablePPC 32-bit 64-bit Notes
For 64-bit, use ResidualVM.
macOS (OS X)
After the initial Mac OS release, an OS X patch arrived in November 2001.
The game never received a universal binary release after its OS X patch.
Therefore, all Intel-based OS X versions require ResidualVM.
Use ResidualVM.


Middleware Notes
Audio Miles Sound System, iMUSE
Cutscenes Bink Video

System requirements[edit]

Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB (9x/ME)
64 MB (2000)
Hard disk drive (HDD) 8 MB
Video card (GPU) PCI or AGP 3D accelerator card
4 MB of VRAM
DirectX 7.0a compatible
Sound (audio device) 16-Bit Sound card
Mac OS
Minimum Recommended
Operating system (OS) 8.6
Processor (CPU) PowerPC G3 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) ATI Rage Pro
3dfx Voodoo3
OpenGL 1.2 compatible


  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/730830/ in addition to or instead of this directory. The app ID (730830) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Verified by User:Antrad on May 22, 2019
  2. ResidualVM: Running GrimE games