Difference between revisions of "Tom Clancy's Splinter Cell"
From PCGamingWiki, the wiki about fixing PC games
(removed copy-pasted references that I did not do, "better cutscenes" is subjective, AFAIK the cutscenes are altered in PS2 version and I don't know if this fits here) |
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===DLC missions=== | ===DLC missions=== | ||
− | {{Fixbox|description=Instructions|ref= | + | {{Fixbox|description=Instructions|ref={{cn|date=August 2020}}|fix= |
# Download the archive from [https://www.dropbox.com/s/rau0046686otf7s/Splinter_cell_missing_maps.7z?dl=0/ here]. | # Download the archive from [https://www.dropbox.com/s/rau0046686otf7s/Splinter_cell_missing_maps.7z?dl=0/ here]. | ||
# Extract the archive and copy the folders to the game installation folder. | # Extract the archive and copy the folders to the game installation folder. | ||
Line 75: | Line 75: | ||
===Cutscenes from PS2 version=== | ===Cutscenes from PS2 version=== | ||
− | {{Fixbox|description=Instructions|ref= | + | {{Fixbox|description=Instructions|ref={{cn|date=August 2020}}|fix= |
# Download the archive from [https://www.moddb.com/mods/splinter-cell-ps2-cutscenes-for-pc/downloads/splinter-cell-ps2-cutscenes-for-pc here]. | # Download the archive from [https://www.moddb.com/mods/splinter-cell-ps2-cutscenes-for-pc/downloads/splinter-cell-ps2-cutscenes-for-pc here]. | ||
# Extract the archive and copy the <code>Videos</code> folder to the game installation folder and overwrite the existing files. | # Extract the archive and copy the <code>Videos</code> folder to the game installation folder and overwrite the existing files. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} PS2 cutscenes | + | {{ii}} PS2 cutscenes are pre-rendered and story is slightly altered in that version. |
}} | }} | ||
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#Go through the closed doors. | #Go through the closed doors. | ||
#Type <code>walk</code> and press {{Key|Enter}} to deactivate the ''no clipping'' mode. | #Type <code>walk</code> and press {{Key|Enter}} to deactivate the ''no clipping'' mode. | ||
− | |||
}} | }} | ||
Revision as of 21:07, 2 August 2020
Developers | |
---|---|
Ubisoft Montreal | |
macOS (OS X) | i5works[1][2] |
Publishers | |
Ubisoft | |
OS X | Aspyr Media |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | February 19, 2003 |
macOS (OS X) | September 29, 2004 |
Reception | |
Metacritic | 91 |
IGDB | 85 |
Taxonomy | |
Series | Splinter Cell |
Genres | Stealth |
Perspectives | Third-person |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
General information
- Official Forums
- Splinter Cell Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 2 DRM[Note 1]. | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store | Included with Ubisoft+. |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- GOG.com and Uplay releases have broken support for EAX Advanced HD, falling back to EAX 2.0.
Demo
- A demo is available here. It includes parts from Police Station and Kalinatek missions.
Essential improvements
Patches
- The latest patch is 1.3. Digital distribution versions are already patched.
HD Textures from the PS3 version
Instructions[5] |
---|
Notes
|
DLC missions
Instructions[citation needed] |
---|
Notes
|
Cutscenes from PS2 version
Instructions[citation needed] |
---|
Notes
|
Skip intro videos
Instructions[6] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\system\[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13560/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\<user-id>[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13560/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Ubisoft Connect |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | Use ThirteenAG's fix. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | Capped at 200 FPS. |
Widescreen resolution
Use ThirteenAG's Widescreen Fix[5] |
---|
Notes
|
Field of view (FOV)
- Use either this or ThirteenAG's Widescreen Fix or the FOV will be too wide.
Edit SplinterCellUser.ini[7] |
---|
Notes
|
Anti-aliasing (AA)
Override AA settings[citation needed] |
---|
Notes
|
Force MSAA using dgVoodoo 2[5] |
---|
Notes
|
Force SMAA using ReShade[5] |
---|
Notes
|
Vertical sync (Vsync)
Edit SplinterCell.ini[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, voice, music and SFX. | |
Surround sound | ||
Subtitles | Only in-game subtitles, not available in cutscenes. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0[9]
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Retail version, download. | |||
Polish | Local retail only |
Issues unresolved
Sounds stop playing
- Sometimes when quicksaving or entering the menu (OPSAT) some looped sounds, like clock ticking or water running, can stop playing.
Instructions[5] |
---|
|
Vselka Infiltration - Stuck in control room
- In Vselka Infiltration mission after using the laptop in the control room the player can't get out, because the closed doors never open, since enemies that should open them can get stuck in the stairway.
Instructions[11] |
---|
|
Issues fixed
Broken shadows
- Due to relying on now-obsolete functionality in Nvidia GPUs, the default "buffer" shadows are broken on modern hardware.
Force projector shadows
- The game, when tweaked, supports projection shadows, which work on modern hardware.
Launch the game with -shadowmode=projector parameter[5] |
---|
Edit SplinterCell.ini[12] |
---|
|
Use dgVoodoo2 with default buffer shadows
Use dgVoodoo2[12] |
---|
Notes
|
Stuttering during gameplay
Set splintercell.exe affinity to 1 CPU core[citation needed] |
---|
Lights bleed through walls
- Lights will bleed through the walls if you manually add Anti Aliasing to the game via Nvidia Control Panel (which you can noticeably see in the training level by looking at the walls to your left and right).
Disable forced anti-aliasing[citation needed] |
---|
|
Game not detecting EAX support
Edit SplinterCellUser.ini |
---|
Notes
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.4 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Dolby Digital, DirectSound | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.5 GB | 2.1 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
- Supported ATI chipsets: Radeon 7500, 8500, 9000, 9500, 9700
- Supported Nvidia chipsets: GeForce 256, GeForce2 Ti/Ultra/Pro/GTS/MX400/MX, GeForce3 series, GeForce4 series
- The Matrox Parhelia is also supported
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.2.8 | |
Processor (CPU) | PowerPC 74xx PowerPC G4 |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Other | 2x DVD-ROM drive |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Aspyr Media, Inc. Ships Tom Clancy's Splinter Cell For Macintosh - Business Wire - last accessed on 2016-7-23
- ↑ Tom Clancy's Splinter Cell Ships for Mac - The Mac Observer - last accessed on 2016-7-23
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Verified by User:Antrad on September 21, 2017
- ↑ Verified by User:aaronth07 on 2017-9-05
- ↑ Splinter Cell | WSGF
- ↑ Dege's stuffs - dgVoodoo test results
- ↑ EAX Featured Game: Tom Clancy's Splinter Cell - EAX.CREATIVE.COM (retrieved)
- ↑ A Guide to Testing Positional Audio and EAX - EAX_QA.pdf (retrieved)
- ↑ Ubisoft Forums - Splinter Cell Vselka Infiltration bug
- ↑ 12.0 12.1 Verified by User:Expack3 on 2016-09-14