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From PCGamingWiki, the wiki about fixing PC games
Games ported to Mac OS (Classic)
Games ported to macOS (formerly OS X)
Game |
Developer |
Publisher |
Engine |
OS X release |
Call of Duty 2 |
Infinity Ward |
Activision, Electronic Arts, Aspyr Media |
IW engine |
1 June 2006 |
Call of Duty 4: Modern Warfare |
Infinity Ward |
Activision, Aspyr Media, Noviy Disk |
IW engine |
26 September 2008 |
Command & Conquer: Generals |
EA Pacific, EA Los Angeles |
Electronic Arts, Aspyr Media |
SAGE |
14 April 2004 |
Lego Star Wars: The Video Game |
Traveller's Tales |
Eidos Interactive, LucasArts, Aspyr Media, Noviy Disk |
Nu2 |
23 August 2005 |
SimCity 4 |
Maxis |
Electronic Arts, Aspyr Media |
|
30 June 2003 |
Tom Clancy's Ghost Recon |
Red Storm Entertainment |
Ubisoft, Aspyr Media |
|
1 November 2002 |
Tom Clancy's Rainbow Six 3: Raven Shield |
Red Storm Entertainment, Ubisoft Montreal, Ubisoft Milan, Ubisoft Casablanca |
Ubisoft, Aspyr Media, Sold Out Software |
Unreal Engine 2 |
19 December 2003 |
Tom Clancy's Splinter Cell |
Ubisoft Montreal |
Ubisoft, Aspyr Media, Russobit-M |
Unreal Engine 2 |
29 September 2004 |