Difference between revisions of "Tom Clancy's Rainbow Six: Lockdown"
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Revision as of 17:39, 12 September 2021
Developers | |
---|---|
Red Storm Entertainment | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | February 16, 2006 |
Reception | |
Metacritic | 59 |
IGDB | 67 |
⤏ Go to series page | |
Subseries of Tom Clancy | |
Rainbow Six | 1998 |
Rainbow Six: Rogue Spear | 1999 |
Rainbow Six: Covert Ops Essentials | 2000 |
Rainbow Six: Take-Down | 2001 |
Rainbow Six: Rogue Spear: Black Thorn | 2001 |
Rainbow Six 3: Raven Shield | 2003 |
Rainbow Six: Lockdown | 2006 |
Rainbow Six: Vegas | 2006 |
Rainbow Six: Vegas 2 | 2008 |
Rainbow Six Siege | 2015 |
Rainbow Six Extraction | 2022 |
Key points
- The official multiplayer service is no longer available[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3.6.10.07 DRM[Note 1] | |||
Green Man Gaming | ||||
Steam | ||||
Ubisoft Store | Included with Ubisoft+. |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Patches
Patch 1.01 for the game can be found here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15000/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\save[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15000/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Menus render in 1024x768 only. Image is Vert- compared to 4:3 resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Image is Vert-. FOV cannot be adjusted to compensate. | ||
4K Ultra HD | HUD (including aiming reticle) scales poorly. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | High frame rates may interfere with certain scripted NPC actions: i.e. the Hospital mission fails immediately after the opening cutscene because the civilian does not run into cover and dies.See High FPS Issues. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Only on consoles. |
||
LAN play | 16 | Versus, Co-op Co-op: 4 players. |
||
Online play | 16 | Versus, Co-op Co-op: 4 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Max player limit is 14. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 2346-2348, 6668, 40000-42999 |
UDP | 2346-2348, 44000, 45000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Destillery bug
- It usually happens in the map of the distillery that when climbing stairs the screen goes black or when you throw grenades the character falls off the map or the bot allies when climbing stairs disappear (that is, they fall of the map).
It is not known why this happens but it is known that putting the game in compatibility mode with windows xp solves the problem [1]
Set compatibility mode on Windows XP Service Pack 2.[citation needed] |
---|
Hospital mision failed
- Occurs due to script breaking at fps higher than 60fps
Limit the Framerate to 60FPS[citation needed] |
---|
|
Set refresh rate on 60hz[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 1.1 | [citation needed] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Cutscenes | Bink Video | |
Multiplayer | Ubi.com | |
Anti-cheat | PunkBuster |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce3 series ATI Radeon 8000 series 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX series ATI Radeon 9800 128 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (15000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.