Difference between revisions of "Sonic the Hedgehog 4: Episode I"
(Minor changes and reference added showing AA working with hacked .exe) |
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = AA can be forced via Nvidia Inspector. You need to create an application profile and add "Sonic_vis.exe" from the game directory. AA(DX9) behavior flag - 0x000012C1 - works for forcing SGSSAA, OGSSAA and OGSSAA Hybrid(+-SGSSAA) - FXAA works too <ref>http://forums.guru3d.com/showpost.php?p=4641593&postcount=1248</ref> |
}} | }} | ||
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This game is internally rendered at 1280x720. Any other resolutions are downscaled to, or upscaled from, 720p. | This game is internally rendered at 1280x720. Any other resolutions are downscaled to, or upscaled from, 720p. | ||
− | + | However,there is a patched executable which forces the game to render in 1080p at http://www.wsgf.org/forums/viewtopic.php?f=64&t=24190&start=30 and you can still force AA with this new .exe <ref> | |
+ | http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9937333&postcount=4998 </ref> | ||
== Input settings == | == Input settings == |
Revision as of 08:59, 3 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Dimps | |
Sonic Team | |
Publishers | |
Sega | |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
General information
- Steam Forum - for both Sonic the Hedgehog 4: Episode I and Episode II
Availability
Video settings
Widescreen resolution
This game is internally rendered at 1280x720. Any other resolutions are downscaled to, or upscaled from, 720p.
However,there is a patched executable which forces the game to render in 1080p at http://www.wsgf.org/forums/viewtopic.php?f=64&t=24190&start=30 and you can still force AA with this new .exe [1]
Input settings
Controller support
Supports the Xbox 360 Controller, among others. Any Xinput game controller should work fine.
System requirements
References
- Pages needing cover images
- Pages with no release dates
- Games
- Invalid template usage (Series)
- Invalid section order
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)
- Windows