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Difference between revisions of "Sonic Adventure 2"

From PCGamingWiki, the wiki about fixing PC games
 
(120 intermediate revisions by 39 users not shown)
Line 3: Line 3:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Sonic Team}}
 
{{Infobox game/row/developer|Sonic Team}}
 +
{{Infobox game/row/porter|Sega of China|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Sega}}
 
{{Infobox game/row/publisher|Sega}}
Line 11: Line 12:
 
{{Infobox game/row/reception|IGDB|sonic-adventure-2|rating}}
 
{{Infobox game/row/reception|IGDB|sonic-adventure-2|rating}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | DLC }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
Line 23: Line 24:
 
{{Infobox game/row/taxonomy/series            | Sonic Adventure }}
 
{{Infobox game/row/taxonomy/series            | Sonic Adventure }}
 
|steam appid  = 213610
 
|steam appid  = 213610
|steam appid side =  
+
|steam appid side = 217900
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site=  
 
|official site=  
 
|hltb        = 8749
 
|hltb        = 8749
|igdb        = sonic-adventure-2
+
|lutris      = sonic-adventure-2
|mobygames    = sonic-adventure-2
+
|mobygames    = 4455
 
|strategywiki = Sonic Adventure 2
 
|strategywiki = Sonic Adventure 2
|wikipedia    = Sonic_Adventure_2
+
|wikipedia    = Sonic Adventure 2
 
|winehq      = 14711
 
|winehq      = 14711
 
|license      = commercial
 
|license      = commercial
Line 37: Line 38:
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''Sonic Adventure 2''''' is a [[:Category:Cartoon|cartoon]] [[:Category:Third-person|third-person]] [[:Category:platform|platforming]] game developed by [[:Company:Sonic Team|Sonic Team]] and published by [[:Company:Sega|Sega]], and was released for PC on November 9, 2012. It is the sequel to ''[[Sonic Adventure DX|Sonic Adventure]]''.
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:Cartoon}} {{Glossary:Third-person}} {{Glossary:platform}} game developed by [[:Company:Sonic Team|Sonic Team]], published by [[:Company:Sega|Sega]], and released for PC on November 9, 2012. It is a part of the ''[[Series:Sonic the Hedgehog|Sonic the Hedgehog]]'' series and the sequel to ''[[Sonic Adventure DX|Sonic Adventure]]''.
  
|release history  = The game was originally released worldwide on June 23, 2001 for the Dreamcast, and is historically notable for being one of the last games released for the Dreamcast, was released during the 10th Anniversary of the ''[[Series:Sonic the Hedgehog|Sonic the Hedgehog]]'' franchise, and the final first-party game developed by Sega before became a third-party company and leaving the console market. ''Sonic Adventure 2'' restructures and streamlines the gameplay elements from its predecessor, featuring "Team Hero" (Sonic, Tails, and Knuckles) and "Team Dark" (Shadow, Eggman, and Rouge) with platforming, mech shooting, and treasure hunting Action Stages, all played in sequential order.
+
|release history  = The original game was first released for the [[Emulation:Dreamcast|Dreamcast]] in North America on June 18, 2001, and the rest of the world on June 23.
 +
The game was later ported to the GameCube in 2002 as '''''Sonic Adventure 2: Battle''''' as an updated version of the game, featuring an expanded multiplayer mode and readjusted gameplay elements. This PC port is based off the GameCube version, with the expanded multiplayer and Chao Karate content being locked behind a separate DLC purchase.<ref>{{Refurl|url=https://info.sonicretro.org/Sonic_Adventure_2_(2012)|title=Sonic Adventure 2 (2012) - Sonic Retro|date=2020-12-23}}</ref>
  
The game was later ported to the GameCube in 2002 as ''Sonic Adventure 2: Battle'' as an updated version of the game, featuring an expanded multiplayer mode and readjusted gameplay elements. Despite being ported to newer hardware, it also has simplified fog, missing vertex and colored lighting, and some missing and/or changed content compared to the original Dreamcast version. See [https://tcrf.net/Sonic_Adventure_2:_Battle/Changes_from_the_Dreamcast_Version TCRF] for details and [https://www.youtube.com/watch?v=yMauzPcOorQ this video] for cutscene-related changes. Similarly to ''Sonic Adventure DX'' and its subsequent ports, the 2012 PC port of ''Sonic Adventure 2'', as well as the Xbox 360 and PlayStation 3 versions, was based off the GameCube version, with the expanded multiplayer and Chao Karate content from ''Sonic Adventure 2: Battle'' being locked behind a separate DLC purchase.<ref>{{Refurl|url=http://info.sonicretro.org/Sonic_Adventure_2_(2012)|title=Sonic Adventure 2 (2012) - Sonic Retro|date=2020-12-23}}</ref>
+
Initially, it wasn't made available in Japan, but Sega later announced that the game will be available in Japan on January 23, 2024 alongside ''[[Sonic Adventure DX (Steam)|Sonic Adventure DX]]'', marking the debut the PC version of ''Sonic Adventure 2'' in Japan.<ref name="Famitsu">{{Refurl|url=https://www.famitsu.com/news/202401/22331873.html|title=Steam version of Sonic Adventure DX and Sonic Adventure 2 will be available in Japan on January 23, 2023 - Famitsu (Japanese)|date=2024-01-22}}</ref>
  
|current state    = The game's physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays. Various mods are available to restore missing or altered elements from the Dreamcast version or address issues with the PC version; see [[#Modding|modding]] for recommendations and how to setup MainMemory's SA2 Mod Loader to ease mod installation.
+
|current state    = The game's physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays. Various mods are available to restore original features from the Dreamcast version and address issues with the PC version; see [[#Modifications|Modifications]] for recommendations and how to setup MainMemory's SA2 Mod Loader to ease the installation of mods.
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.sega.com/Home/ Official developer site]
+
{{mm}} [https://www.sonicretro.org/ Sonic Retro] - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
{{mm}} [http://sonic.wikia.com/wiki/Sonic_News_Network Sonic News Network] - A massive wiki for the Sonic the Hedgehog universe
 
{{mm}} [http://www.sonicretro.org/ Sonic Retro] - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
 
 
{{mm}} [https://steamcommunity.com/app/213610/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/213610/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Publisher | http://us.download-shop.sega.com/buy-download-pc-games/Sonic-Adventure-2-3631-13.html | Steam | | | Windows }}
 
 
{{Availability/row| Gamesplanet | 1559-1 | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 1559-1 | Steam |  |  | Windows }}
 +
{{Availability/row| Humble | sonic-adventure-2 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 213610 | Steam | | | Windows }}
 
{{Availability/row| Steam | 213610 | Steam | | | Windows }}
 +
{{Availability/row| GamersGate | DD-SONICA2 | Steam | | | Windows | unavailable }}
 +
{{Availability/row| GMG | sonic-adventure-2 | Steam | | | Windows | unavailable }}
 +
{{Availability/row| Publisher | http://us.download-shop.sega.com/buy-download-pc-games/Sonic-Adventure-2-3631-13.html | Steam | | | Windows | unavailable }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
  
 
{{DLC|
 
{{DLC|
{{DLC/row| Sonic Adventure 2: Battle | Unlocks the Battle Mode, extra versus characters and maps, and Chao Karate. | Windows }}
+
{{DLC/row| {{store link|Steam|217900|SONIC ADVENTURE 2: BATTLE}} | Unlocks the Battle Mode, extra versus characters and maps, and Chao Karate. | Windows }}
 
}}
 
}}
  
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{{Fixbox|description=Use the {{code|-q}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-12-13|comment=}}</ref>|fix=
 
{{Fixbox|description=Use the {{code|-q}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-12-13|comment=}}</ref>|fix=
 
{{ii}} If configuration files are missing, it will load the launcher regardless of the command line argument.
 
{{ii}} If configuration files are missing, it will load the launcher regardless of the command line argument.
 +
}}
 +
 +
===Skip company logos and intro cutscene===
 +
{{Fixbox|description=Enable Skip Intro in SA2 Mod Loader|ref=<ref>{{Refcheck|user=AmethystViper|date=2021-12-28|comment=}}</ref>|fix=
 +
# See instructions for installing SA2 Mod Loader [[#Modding essentials|here]].
 +
# Go to the Options tab, and check Skip Intro from the Misc. section.
 +
# Click the Save button to apply the changes. The game should now boot directly into the title screen upon launch.
 
}}
 
}}
  
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{{Game data/saves|Windows|{{p|game}}\resource\gd_PC\SAVEDATA\}}
 
{{Game data/saves|Windows|{{p|game}}\resource\gd_PC\SAVEDATA\}}
 
}}
 
}}
{{ii}} Chao Garden is saved to the file <code>SONIC2B__ALF</code>
+
{{ii}} Chao Garden is saved to the file {{file|SONIC2B__ALF}}.
{{ii}} Game progression is saved to numbered <code>SONIC2B__S##</code> files; one file per slot.
+
{{ii}} Game progression is saved to numbered {{file|SONIC2B__S##}} files; one file per slot.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Unstable, may cause crashes.{{cn|It crashes if I don't have it windowed. If anything, fullscreen is more unstable. ---[[User:SirYodaJedi]]}}
+
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = Use [https://info.sonicretro.org/SA2%20Mod%20Loader SA2 Mod Loader].
 
|borderless windowed notes  = Use [https://info.sonicretro.org/SA2%20Mod%20Loader SA2 Mod Loader].
Line 128: Line 138:
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = [[Glossary:Anti-aliasing (AA)#Forcing Anti-Aliasing|Force in GPU control panel]]. Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] without any compatibility bits.{{note|note=LOD adjustment and the "AA Fix" are not necessary.|name="SGSSAA"}}<br/>[[#FXAA breaks the game|Do not]] force [[FXAA]], see [https://www.pcgamingwiki.com/w/index.php?title=Topic:Sodnmzh4hbt9dlln&topic_showPostId=spv51utp5ous5ycv#flow-post-spv51utp5ous5ycv the talk page].
 
|antialiasing notes        = [[Glossary:Anti-aliasing (AA)#Forcing Anti-Aliasing|Force in GPU control panel]]. Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] without any compatibility bits.{{note|note=LOD adjustment and the "AA Fix" are not necessary.|name="SGSSAA"}}<br/>[[#FXAA breaks the game|Do not]] force [[FXAA]], see [https://www.pcgamingwiki.com/w/index.php?title=Topic:Sodnmzh4hbt9dlln&topic_showPostId=spv51utp5ous5ycv#flow-post-spv51utp5ous5ycv the talk page].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
|vsync notes                = Always enabled.
+
|vsync notes                = Always enabled. Every loading screen needs to run at monitor's refresh rate or else it will crash.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Must run at 60 FPS, higher/lower will impact gameplay.
+
|60 fps notes              = The game must run at 60 FPS as game speed is tied to frame rate.
|120 fps                    = false
+
|120 fps                    = hackable
|120 fps notes              = Game's speed is bound to frame rate. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate to 60 FPS]].
+
|120 fps notes              = Fullscreen Mode is capped 60 Hz. See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. If the display runs higher than 60 Hz in Windowed mode, use [[#SA2 Mod Loader|SA2 Mod Loader]] and enable {{code|Lock framerate}} under its Graphics settings.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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|dualshock 4 notes        = Not supported natively. Use [[Store:Steam#Steam Input|Steam Input]] as a workaround.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2020-12-24|comment=}}</ref>
 
|dualshock 4 notes        = Not supported natively. Use [[Store:Steam#Steam Input|Steam Input]] as a workaround.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2020-12-24|comment=}}</ref>
 
|dualshock prompts        = hackable
 
|dualshock prompts        = hackable
|dualshock prompts notes  = See the DualShock 3 variant of [[#Featured mods|Better Buttons]] for DualShock prompts (if using HD GUI: SA2, set Button Prompts Style to {{code|Vanilla+Custom}} and Compatability Mode to {{code|True}} within SA2 Mod Loader). for DualSense Button use this [https://gamebanana.com/guis/36339 DualSense Button Mod]
+
|dualshock prompts notes  = See the DualShock 3 variant of [[#Featured mods|Better Buttons]] for DualShock prompts (if using HD GUI: SA2, set Button Prompts Style to {{code|Vanilla+Custom}} and Compatibility Mode to {{code|True}} within SA2 Mod Loader). for DualSense Button use this [https://gamebanana.com/guis/36339 DualSense Button Mod]
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
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|surround sound notes    = Based on system configuration; otherwise not configurable. Tested with 7.1 surround sound. No centre and LFE channels, just a 4.0 quadraphonic mix.{{cn|Who tested this?}}
 
|surround sound notes    = Based on system configuration; otherwise not configurable. Tested with 7.1 surround sound. No centre and LFE channels, just a 4.0 quadraphonic mix.{{cn|Who tested this?}}
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = On by default.
+
|subtitles notes          = On by default. Subtitles during pre-rendered cutscenes are not available.
 
|closed captions          = false
 
|closed captions          = false
|closed captions notes    = Idle Chatter mod is not captioned.
+
|closed captions notes    = Idle Chatter mod is not captioned, however, [[#Featured mods|Retranslated Story Complete]] features captions for idle chatter.
 
|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       =
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = [https://en.wiktionary.org/wiki/dubtitle Dubtitles] only, use [[#Featured mods|Sonic Adventure 2 Retranslated]] if playing with Japanese audio and English subtitles.
+
  |notes    = [https://en.wiktionary.org/wiki/dubtitle Dubtitles] only. Use [[#Featured mods|Retranslated Story Complete]] if playing with Japanese audio and English subtitles.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = French
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = [https://en.wiktionary.org/wiki/dubtitle Dubtitles] only. Use [https://gamebanana.com/mods/357056 French Retranslation] if playing with Japanese audio and French subtitles.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 264: Line 279:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Brazilian Portuguese
  |interface = true
+
  |interface = false
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = hackable
  |notes    = Castilian.
+
  |notes    = Fan translation of the "Sonic Adventure 2 Retranslated" mod. Mod created by [https://gamebanana.com/gamefiles/11815 «Luks_18»]
  |fan      =  
+
  |fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 280: Line 295:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Spanish
  |interface = false
+
  |interface = true
 
  |audio    = false
 
  |audio    = false
  |subtitles = hackable
+
  |subtitles = true
  |notes    = Fan translation of the "Sonic Adventure 2 Retranslated" mod. Mod created by [https://gamebanana.com/gamefiles/11815 «Luks_18»]
+
  |notes    = Castilian.
  |fan      = true
+
  |fan      =  
 
}}
 
}}
 
}}
 
}}
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|online play players  = 2
 
|online play players  = 2
 
|online play modes    =  
 
|online play modes    =  
|online play notes    = Use [http://sf94.reimuhakurei.net/?page=sa2bn Sonic Adventure 2: Battle Network].
+
|online play notes    = Use [https://sf94.reimuhakurei.net/?page=sa2bn Sonic Adventure 2: Battle Network].
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
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|upnp =  
 
|upnp =  
 
}}
 
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            = true
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vr only                    =
 +
|vorpx                      =
 +
|vorpx modes                =
 +
|vorpx notes                =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
  
 
==Issues unresolved==
 
==Issues unresolved==
 
===Menus don't render===
 
===Menus don't render===
{{ii}} On AMD cards menus won't render if the resolution exceeds 4579 x 3965, on either axis.{{cn|date=February 2017}}
+
{{ii}} On AMD cards, menus won't render if the resolution exceeds 4579 x 3965, on either axis.{{cn|date=February 2017}}
  
 
===FXAA breaks the game===
 
===FXAA breaks the game===
{{ii}} Enabling FXAA will cause the game to stop responding.{{cn|See Talk page for more info.}}
+
{{ii}} Forcing FXAA through the graphics card control panel will cause the game to stop responding.{{cn|See Talk page for more info.}}
  
===Game freezes and hardlocks when trying to load level===
+
===Game freezes and hardlocks when trying to load a stage===
{{ii}} This issues is related to the Mod Loader. Rebooting the PC with the mod loader uninstalled seems to help temporarily.<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-19|comment=It might be due to one of my mods, because uninstalling the mod loader worked reliably. Doesn't explain how rebooting the PC helped though.}}</ref> An issue ticket can be found [https://github.com/sonicretro/sa2-mod-loader/issues/4 on the Mod Loader's GitHub repo].
+
{{ii}} This issues is related to the SA2 Mod Loader. Rebooting the computer with the mod loader uninstalled seems to help temporarily.<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-19|comment=It might be due to one of my mods, because uninstalling the mod loader worked reliably. Doesn't explain how rebooting the PC helped though.}}</ref> An issue ticket can be found [https://github.com/sonicretro/sa2-mod-loader/issues/4 on the Mod Loader's GitHub repo]. Another potential solution is to to launch SA2 Mod Loader, click "Uninstall loader" to disable the mod loader, launching the game normally via {{file|Launcher.exe}} and exiting the game, and then re-launching the Mod Loader and clicking "Install Loader" to re-enable it.
  
 
==Issues fixed==
 
==Issues fixed==
{{ii}} [https://gamebanana.com/tuts/13152 Troubleshooting guide] for common issues with the PC version of Sonic Adventure 2.
+
===Game crashes after the Sonic Team logo===
 +
{{Fixbox|description=Use DXVK|ref={{cn|date=September 2021}}|fix=
 +
#Go to [https://github.com/doitsujin/dxvk/releases DXVK's project page.]
 +
#Download the latest release.
 +
#Open it using a ZIP program, and go to the X32 folder.
 +
# Copy {{code|d3d9.dll}} and paste it into {{p|game}}
 +
}}
 +
 
 +
{{Fixbox|description=Use ForceD3D9On12|ref={{cn|date=November 2022}}|fix=
 +
#Download the [https://github.com/narzoul/ForceD3D9On12/releases/tag/v1.0.0 latest release]
 +
#Open it using a ZIP program, and go to the x86 folder.
 +
# Copy {{code|d3d9.dll}} and paste it into {{p|game}}
 +
}}
  
===Game crashes after the Sonic Team logo===
 
 
{{Fixbox|description=Fixing crashes|ref={{cn|date=June 2017}}|fix=
 
{{Fixbox|description=Fixing crashes|ref={{cn|date=June 2017}}|fix=
 
If the game is crashing only in fullscreen mode, an easy workaround is to use a [[Glossary:Borderless fullscreen windowed|borderless fullscreen]] tool to make windowed mode fill the entire screen. The [[#Modding essentials|SA2 Mod Loader]] offers an option to do that.<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-09|comment=}}</ref>
 
If the game is crashing only in fullscreen mode, an easy workaround is to use a [[Glossary:Borderless fullscreen windowed|borderless fullscreen]] tool to make windowed mode fill the entire screen. The [[#Modding essentials|SA2 Mod Loader]] offers an option to do that.<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-09|comment=}}</ref>
  
If the game is crashing in both fullscreen & windowed mode:
+
If the game is crashing in both fullscreen and windowed mode:
 
* Disable any framerate limiters; Sonic Adventure 2's loading screens rely on uncapped FPS in order to load properly.{{cn|Bad idea, the game relies on a 60 FPS frame rate.}}
 
* Disable any framerate limiters; Sonic Adventure 2's loading screens rely on uncapped FPS in order to load properly.{{cn|Bad idea, the game relies on a 60 FPS frame rate.}}
 
* Disable any overlays (e.g. Steam Overlay, GeForce Experience).
 
* Disable any overlays (e.g. Steam Overlay, GeForce Experience).
Line 353: Line 425:
  
 
===Missing or broken graphical effects===
 
===Missing or broken graphical effects===
{{--}} Some effects such as rain, fire, smoke, footprints, and dirt from digging with Knuckles or Rouge are missing on integrated graphics with application optimization mode enabled.
+
{{--}} Some effects such as rain, fire, smoke, footprints, and dirt from digging as Knuckles or Rouge are missing on integrated graphics with application optimization mode enabled.
{{Fixbox|description=Disable Application Optimal Mode from the integrated GPU control panel|ref=<ref>{{Refurl|url=https://gamebanana.com/tuts/13152|title=SA2 Troubleshooting Guide (SA2) (Tutorial), section 2.1 - GameBanana|date=2020-12-23}}</ref>|fix=
+
{{Fixbox|description=Disable Application Optimal Mode from the integrated GPU control panel|ref=<ref>{{Refurl|url=https://web.archive.org/web/20201101025955/https://gamebanana.com/tuts/13152|title=SA2 Troubleshooting Guide (SA2) (Tutorial), section 2.1 - GameBanana (archived)|date=2021-12-04}}</ref>|fix=
 
}}
 
}}
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{ii}} Fullscreen mode is limited to 60 Hz, even if the screen refresh rate is set higher than that.
+
{{ii}} Fullscreen mode is limited to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
 
{{Fixbox|description=Set screen refresh rate and 60 FPS cap|ref={{cn|date=May 2017}}|fix=
 
{{Fixbox|description=Set screen refresh rate and 60 FPS cap|ref={{cn|date=May 2017}}|fix=
 
# Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K].
 
# Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K].
Line 370: Line 442:
  
 
===Launcher crashes when trying to start the game, No resolution options available===
 
===Launcher crashes when trying to start the game, No resolution options available===
{{Fixbox|description=Manually create config files|ref=<ref>[https://steamcommunity.com/app/213610/discussions/0/882966056715022472/#c882966056756209692 Game doesn't launch :: Sonic Adventure™ 2 General Discussions]</ref>|fix=
+
{{Fixbox|description=Manually create config files|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/213610/discussions/0/882966056715022472/#c882966056756209692|title=Game doesn't launch :: Sonic Adventure™ 2 General Discussions|date=9 June 2023}}</ref>|fix=
 
<ol><li>Go to the [[#Game data|configuration file(s) location]].</li>
 
<ol><li>Go to the [[#Game data|configuration file(s) location]].</li>
 
<li>If no files are present, create files named <code>Keyboard.cfg</code> and <code>UserConfig.cfg</code>.</li>
 
<li>If no files are present, create files named <code>Keyboard.cfg</code> and <code>UserConfig.cfg</code>.</li>
Line 423: Line 495:
 
<Configs FullScreen="1" Display="0" Res="22" Width="640" Height="480" RefreshRate="60" Language="0" Analytics="0" /></pre></div></li>
 
<Configs FullScreen="1" Display="0" Res="22" Width="640" Height="480" RefreshRate="60" Language="0" Analytics="0" /></pre></div></li>
 
<li>Start the game from <code>{{p|game}}\sonic2app.exe</code>.</li>
 
<li>Start the game from <code>{{p|game}}\sonic2app.exe</code>.</li>
<li>If everything works you can change <code>UserConfig.cfg</code> values to desired ones. You may also want to [[#Bypass launcher|bypass launcher]].</li></ol>
+
<li>If everything works, then change the values in <code>UserConfig.cfg</code> to desired ones. [[#Bypass launcher|Bypassing the launcher]] is also recommended afterwards.</li></ol>
 +
}}
 +
 
 +
===Planted Trees in the Chao Garden appear as saplings despite being fully grown===
 +
{{ii}} This fix requires SA2 Mod Loader.
 +
{{Fixbox|description=Instructions|fix=
 +
<ol>
 +
<li>Download and install [[#Modding essentials|SA2 Mod Loader]].</li>
 +
<li>Download the [https://gamebanana.com/mods/48915 Enhanced Chao World] mod.</li>
 +
<li>In the mod manager, tick and enable the mod, then click {{code|Configure}} and toggle any preferred features of the mod. The tree scaling fix is not listed as it is a part of the mod.</li>
 +
</ol>
 
}}
 
}}
  
Line 449: Line 531:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
  
===Modding===
+
===Modifications===
 +
{{cleanup|section|Needs a serious trim}}
 
====Modding essentials====
 
====Modding essentials====
 
{{Fixbox|description=How to install SA2 Mod Manager|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-12-12|comment=}}</ref>|fix=
 
{{Fixbox|description=How to install SA2 Mod Manager|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-12-12|comment=}}</ref>|fix=
Line 467: Line 553:
 
'''Notes'''
 
'''Notes'''
 
{{++}} Eases installation and configuration of mods without replacing installation files.
 
{{++}} Eases installation and configuration of mods without replacing installation files.
 +
{{++}} Adds optional tweaks such as skipping intro videos and splash screens, locking the framerate for higher refresh rate displays, and disabling loading screen animations which also speed up loading times.
 
}}
 
}}
  
 
====Featured websites====
 
====Featured websites====
* [http://mm.reimuhakurei.net/?page=sa2mods MainMemory's mods] - Features a number of useful mods, including models converted from the Dreamcast version.
+
* [https://mm.reimuhakurei.net/?page=sa2mods MainMemory's mods] - Features a number of useful mods, including models converted from the Dreamcast version.
 
* [https://gamebanana.com/games/5855 GameBanana] - Hosts a large number of user-created mods for Sonic Adventure 2.
 
* [https://gamebanana.com/games/5855 GameBanana] - Hosts a large number of user-created mods for Sonic Adventure 2.
* [http://sf94.reimuhakurei.net/?page=sa2hax SpeedFreak94's mods] - Features a small number of mods such Sonic Adventure 2: Battle Network and Stache Fix.
+
* [https://sf94.reimuhakurei.net/?page=sa2hax SF94's Sandwich] - Features a small number of mods such Sonic Adventure 2: Battle Network.
* [https://info.sonicretro.org/SCHG:Sonic_Adventure_2_(PC) Sonic Community Hacking Guide] on Sonic Retro
+
* [https://info.sonicretro.org/SCHG:Sonic_Adventure_2_(PC) Sonic Community Hacking Guide] on Sonic Retro.
  
 
====Featured mods====
 
====Featured mods====
'''Bugfixes/Improvements:'''
+
'''Bugfixes/improvements:'''
* [https://github.com/michael-fadely/sa2-action-remap/releases Action Remap] - Remaps the "Light Speed Dash" to the Y button, so that you don't unintentionally use the "Somersault" and "Bounce Bracelet" moves while trying to use the "Light Speed Dash".
+
* [https://github.com/michael-fadely/sa2-action-remap/releases Action Remap] - Remaps the "Light Speed Dash" to the Y button, preventing unintentional use the "Somersault" and "Bounce Bracelet" when using the "Light Speed Dash".
 
* [https://gamebanana.com/guis/35375 Subtitles Fix] - Fixes various typos and grammar issues in the subtitles, and improves the French translation.
 
* [https://gamebanana.com/guis/35375 Subtitles Fix] - Fixes various typos and grammar issues in the subtitles, and improves the French translation.
* [https://gamebanana.com/gamefiles/7502 Render Fix] - Fixes some of the rendering oddities of the PC version, focusing on the GameCube models.
 
* [https://gamebanana.com/skins/162810 Stache Fix] - A texture replacement for Sonic and Shadow that fixes a rendering issue on their face.
 
 
* [https://gamebanana.com/gamefiles/11438 Level Oddity Patch] - Fixes misplaced level objects, making "Perfect" ring collection possible.
 
* [https://gamebanana.com/gamefiles/11438 Level Oddity Patch] - Fixes misplaced level objects, making "Perfect" ring collection possible.
 
* [https://gamebanana.com/gamefiles/8486 Black Market Sound Fix] - Replaces the duller sounding menu sounds from the Chao Garden's Black Market with ones that sound closer to the GameCube version.
 
* [https://gamebanana.com/gamefiles/8486 Black Market Sound Fix] - Replaces the duller sounding menu sounds from the Chao Garden's Black Market with ones that sound closer to the GameCube version.
 
* [https://gamebanana.com/gamefiles/10725 Improved Waypoints (Chao Gardens)] - Permits chao to wander around more of the Hero and Dark gardens.
 
* [https://gamebanana.com/gamefiles/10725 Improved Waypoints (Chao Gardens)] - Permits chao to wander around more of the Hero and Dark gardens.
* [https://gamebanana.com/guis/34471 Menu Overhaul] - Overhauls and revises the menu system of the game while removing unnecessary clutter and discrepancies. This mod however causes some of the main menu descriptions to not properly reflect the rearranged menu options, but [https://gamebanana.com/guis/34471?post=8545699 an unofficial fix] is a available.
+
* [https://gamebanana.com/guis/34471 Menu Overhaul] - Overhauls and revises the menu system of the game while removing unnecessary clutter and discrepancies. This mod however causes some of the main menu descriptions to not properly reflect the rearranged menu options, but [https://gamebanana.com/posts/8545699 an unofficial fix] is available. Only English and Japanese localizations are currently supported.
 
* [https://gamebanana.com/guis/34355 HD GUI: SA2] - Updates many GUI and HUD elements with higher resolution ones, along with optional tweaks. Recommended with Menu Overhaul.
 
* [https://gamebanana.com/guis/34355 HD GUI: SA2] - Updates many GUI and HUD elements with higher resolution ones, along with optional tweaks. Recommended with Menu Overhaul.
 
* [https://gamebanana.com/guis/33985 Better Buttons] - Replaces the stock Xbox 360 prompts with ones from [[Sonic Generations]]. A [https://gamebanana.com/guis/33704 DualShock 3 variant] is also available.
 
* [https://gamebanana.com/guis/33985 Better Buttons] - Replaces the stock Xbox 360 prompts with ones from [[Sonic Generations]]. A [https://gamebanana.com/guis/33704 DualShock 3 variant] is also available.
* [https://gamebanana.com/gamefiles/11156 Chao Lobby Fix] - Fixes some geometry sorting bugs in the Chao Lobby.
 
 
* [https://gamebanana.com/gamefiles/13366 SA2 Error Message Fixes] - Removes the prompts to restart the game when a controller is disconnected or the internet connection is lost.
 
* [https://gamebanana.com/gamefiles/13366 SA2 Error Message Fixes] - Removes the prompts to restart the game when a controller is disconnected or the internet connection is lost.
 +
* [https://gamebanana.com/mods/452445 SA2 Render Fix] - A collection of fixes for addressing rendering errors introduced in the GameCube version while restoring missing smaller details from the Dreamcast version, replaces stock textures with their highest quality equivalents from different versions of the game, and unstretches the ARK portion of the Stage Select screen.
 +
* [https://gamebanana.com/mods/400603 Tails Cyclone Fix] - Fixes Tails' model at the end of Route 280 to appear more accurate to his in-game model.
 +
* [https://gamebanana.com/mods/479799 Tikal Stance Fix] - Fixes Tikal's default pose to appear more accurate and less buggy.
  
'''Audio/Visual enhancements:'''
+
'''Audio/visual enhancements:'''
* [https://www.youtube.com/watch?v=xzR3KID2PD0 Fixed SFX Volume] - The PC version's sound effects are much louder than previous releases, drowning out the music and some voice over lines.
+
* [https://sf94.reimuhakurei.net/sa2/mods/NoLoD.7z No LoD Models] - Disables level of detail models for Sonic and Shadow in singleplayer and multiplayer.
* [https://gamebanana.com/gamefiles/13091 Highest Quality Textures] - Replaces the textures with their highest-quality versions.
+
* [https://gamebanana.com/mods/381193 Volume Controls] - Adds configurable volume settings for background music, sound effects, and voice overs, while fixing the poor sound mixing of the PC version by restoring the original Dreamcast volume levels, fixing sound effect errors, and implementing 3D positional audio.
 
* [https://gamebanana.com/wips/48797 Dreamcast Characters] - Dreamcast character models converted for the PC version. This results in consistent model quality between cutscenes and gameplay when used in conjunction with Cutscene Revamp, as most cutscenes use these models by default in the vanilla game.
 
* [https://gamebanana.com/wips/48797 Dreamcast Characters] - Dreamcast character models converted for the PC version. This results in consistent model quality between cutscenes and gameplay when used in conjunction with Cutscene Revamp, as most cutscenes use these models by default in the vanilla game.
* [https://gamebanana.com/skins/175898 Faithful Models Pack] - Versions of the higher-quality GameCube models edited to give the characters pointy ears, like Yuji Uekawa's original artwork.
+
* [https://gamebanana.com/mods/331897 Dreamcast Characters and Effects] - Similar to the above but also restores visual effects from the Dreamcast version used by each character.
* [https://gamebanana.com/gamefiles/6370 Disable Upgrade Models] - Disable or show upgrade items on characters.
+
* [https://gamebanana.com/mods/318005 Dreamcast Shield Hunters] - Restores the original Dreamcast version of the G.U.N. Hunters and Shield Hunter enemies.
* [https://gamebanana.com/gamefiles/9413 Misc. Improvements and Dreamcast Textures] - Attempts to restore some of the missing effects and modified textures to their Dreamcast counterparts, as well as restoring the original item and enemy placements of City Escape, however, the modified City Escape stage in this mod can cause issues.<ref>{{Refurl|url=https://gamebanana.com/gamefiles/9413?post=8517343|title=Miscellaneous Improvements and Dreamcast Textures (Sonic Adventure 2) (mods) - GameBanana|date=2020-12-20}}</ref> The [https://gamebanana.com/gamefiles/11649 White Jungle Fog] fix is also available independently.
+
* [https://gamebanana.com/mods/245269 DC+ Models] - Versions of the higher-quality GameCube models edited to give the characters pointy ears, like Yuji Uekawa's original artwork.
* [https://gamebanana.com/gamefiles/14284 Presentable Eggman Stages] - An attempt to fix the lighting issues of the PC version of Dr. Eggman's Iron Gate and Lost Colony stages to resemble their GameCube counterparts, with the option to restore the Dreamcast fog effects and an experimental red alarm tint for the former.
 
* [https://gamebanana.com/gamefiles/15874 Ripple Fix] - Fixes and restores the original Dreamcast version's water ripple effects.
 
 
* [https://gamebanana.com/gamefiles/18514 Rouge's Eye Animation Fix] - Fixes a bug with Rouge's eye texture when climbing along walls sideways.
 
* [https://gamebanana.com/gamefiles/18514 Rouge's Eye Animation Fix] - Fixes a bug with Rouge's eye texture when climbing along walls sideways.
* [https://gamebanana.com/gamefiles/13162 Restored G.U.N. Logos] - Fixes a transparency sorting issue with the G.U.N. robots that causes the G.U.N. logo to be missing. This mod also features an option to restore the transparency effects of the Artificial Chaos enemies from the Dreamcast version, but the floating variant have buggy transparency effects and are disabled by default as a result.
 
 
* [https://gamebanana.com/gamefiles/9780 Cutscene Revamp] - Overhauls the game's Story Mode cutscenes by fixing various issues, importing assets, and workarounds so they appear closer to the original game. This also features tweaks such as 16:9 widescreen cutscenes and restoring the Dreamcast intro.
 
* [https://gamebanana.com/gamefiles/9780 Cutscene Revamp] - Overhauls the game's Story Mode cutscenes by fixing various issues, importing assets, and workarounds so they appear closer to the original game. This also features tweaks such as 16:9 widescreen cutscenes and restoring the Dreamcast intro.
* [https://gamebanana.com/gamefiles/16415 Cutscene Revamp Music Fix] - Fixes a minor issue with Cutscene Revamp that causes Knuckles's and Rouge's respective character themes to cut short during their introduction cutscenes.
+
* [https://mega.nz/file/uoMHlDyJ#VP2dZfYEhl-jaW8g1YLMO6JOy1eWvHRJc5qsyfmxfNQ Cutscene Revamp Music Fixes] - Fixes some music issues with Cutscene Revamp.
* [https://github.com/Exant64/DCGarden/releases Dreamcast Chao Garden] - Restores the original Dreamcast version of the Chao Garden into the PC version.
+
* [https://gamebanana.com/sounds/60441 Transforming Scene Volume FIX] - Corrects the volume levels for the transformation scene's music in the Final Story when using Cutscene Revamp.
* [https://gamebanana.com/textures/5836 Dreamcast Chao Garden Textures] - Replaces the Chao Garden's textures with those from the Dreamcast version, when possible without editing geometry.
 
 
* [https://gamebanana.com/sounds/44896 HQ Chao Sounds] - Replaces Chao sound effects with higher quality recordings from [[Team Sonic Racing]] and adds some other music improvements.
 
* [https://gamebanana.com/sounds/44896 HQ Chao Sounds] - Replaces Chao sound effects with higher quality recordings from [[Team Sonic Racing]] and adds some other music improvements.
* [https://gamebanana.com/textures/5691 Crispy Green Hill] - Integer upscales Green Hill's textures (with some cleanup), to give a point-sampled aesthetic akin to that on the Sega Saturn.
+
* [https://gamebanana.com/textures/5691 Crispy Green Hill] - Integer upscales Green Hill's textures (with some cleanup), to give a point-sampled aesthetic akin to that on the SEGA Saturn.
* [https://gamebanana.com/gamefiles/9903 GameCube Textures] - Replaces the textures of the game with ones leftover from the GameCube port.
+
* [https://gamebanana.com/mods/336715 Dreamcast Credits Images] - Restores the original credits screenshot images from the Dreamcast version while using the higher poly GameCube models.
* [https://www.moddb.com/mods/sonic-adventure-2-neuro-ai-hd-texture-pack Neuro AI HD Texture Pack] - Enhanced HD-quality textures upscaled 4x by Gigapixel AI using neural networks.
 
* [https://gamebanana.com/guis/35252 Clean Loading Screen Ring] - Removes the visible compression artefacts from the spinning ring sprite on the loading screen, using the BC1Smooth2 ESRGAN model.
 
  
 
'''Miscellaneous:'''
 
'''Miscellaneous:'''
* [https://gamebanana.com/gamefiles/7122 Sonic Adventure 2 Retranslated] - A fan-translation of the original Japanese script into English. Recommended when playing with Japanese voice-overs.
+
* [https://gamebanana.com/gamefiles/6370 Disable Upgrade Models] - Disable or show upgrade items on characters.
 +
* [https://gamebanana.com/mods/437858 Retranslated Story Complete] - A complete retranslation of the game's Japanese script that also includes subtitles for SFD videos, Last Story cutscenes, idle chatter, victory quotes, and menu themes. Subtitle timings have been adjusted with unused timestamps restored for some story scenes.
 +
* [https://gamebanana.com/mods/315477 President Scene in Dark Story] - Adds a cutscene involving Dr. Eggman negotiating with the President from the Hero Story into the Dark Story.
 +
* [https://gamebanana.com/mods/315217 E0022 After Knuckles VS. Rouge] - Rearranges the cutscene involving Sonic in the Ark's control room to play after defeating Rouge to improve the flow of the Hero Story.
 
* [https://gamebanana.com/textures/5684 Restore SOAP ads] - Restores the various references to [[Wikipedia:Soap (shoes)|SOAP]] in City Escape, Radical Highway, Downtown Race, and the kart racing stages, without adding incidental GameCube button prompts.
 
* [https://gamebanana.com/textures/5684 Restore SOAP ads] - Restores the various references to [[Wikipedia:Soap (shoes)|SOAP]] in City Escape, Radical Highway, Downtown Race, and the kart racing stages, without adding incidental GameCube button prompts.
 
* [https://gamebanana.com/guis/33707 No Battle] - Removes the "Battle" branding from the game if the Sonic Adventure 2: Battle DLC is installed and reverts the menus and intro cutscene to the original Dreamcast version.
 
* [https://gamebanana.com/guis/33707 No Battle] - Removes the "Battle" branding from the game if the Sonic Adventure 2: Battle DLC is installed and reverts the menus and intro cutscene to the original Dreamcast version.
* [https://gamebanana.com/guis/32907 No Loading Screen Tips] - Removes the gameplay tips that appear during a loading screen which may not be readable by default due to the faster loading times of the PC version.
 
* [https://gamebanana.com/gamefiles/6301 Character Select Mod] - Allows players to play as other characters in stages they weren't intended for by pressing certain buttons while loading a stage.
 
 
* [https://gamebanana.com/gamefiles/10668 Higher Draw Distance] - Increases the rendering draw distance for most objects. Not recommended for gameplay.
 
* [https://gamebanana.com/gamefiles/10668 Higher Draw Distance] - Increases the rendering draw distance for most objects. Not recommended for gameplay.
 
* [https://gamebanana.com/gamefiles/14695 Idle Chatter SA2 Edition] - A port of the similarly named  Sonic Adventure DX mod for Sonic Adventure 2 that adds the ability to hear what the player's character has to say about the current stage. The function is mapped to Right on the D-pad due to the Input Mod not being available for Sonic Adventure 2.
 
* [https://gamebanana.com/gamefiles/14695 Idle Chatter SA2 Edition] - A port of the similarly named  Sonic Adventure DX mod for Sonic Adventure 2 that adds the ability to hear what the player's character has to say about the current stage. The function is mapped to Right on the D-pad due to the Input Mod not being available for Sonic Adventure 2.
 +
* [https://gamebanana.com/mods/48840 Chao World Extended] - Adds new contents to the Chao Garden, while bringing back unused contents and adding a variety of ways to get a new kind of chao. [https://gamebanana.com/mods/33149 HD GUI for Chao World Extended] can also improve the resolution of its GUI elements.
 +
* [https://gamebanana.com/mods/48915 Enhanced Chao World] - Another mod that includes its own fixes, quality-of-life improvements, restorations, and configurable features for the Chao World. Can be used in tandem with Chao World Extended.
 +
* [https://gamebanana.com/mods/485945 SA2 Animation & Physics Oddities Fix] - Changes animations and physics in game to fix bugs and be more "predictable".
 +
* [https://gamebanana.com/mods/377099 Discord Rich Presence] - Adds Discord's Rich Presence features into Sonic Adventure 2 when playing the game.
  
 
===Co-op Story Mode===
 
===Co-op Story Mode===
{{ii}} By using Cheat Engine after launching the game, you can enable co-op play at 2 players for the Story Mode, only possible on PC port.
+
{{ii}} By using Cheat Engine after launching the game, two players can play the Story Mode co-operatively.
 
{{ii}} Address 0043D6EB must be set as 3D898989898989, Address 00439703 as 9090 and Address 01934BE4 as 1 for having Shadow as P2 (or : 0 - Sonic / 1 - Shadow / 2 - Mechless Tails/ 3 - Mechless Eggman/ 4 - Knuckles/ 5 - Rouge/ 6 - Mech Tails / 7 - Mech Eggman)
 
{{ii}} Address 0043D6EB must be set as 3D898989898989, Address 00439703 as 9090 and Address 01934BE4 as 1 for having Shadow as P2 (or : 0 - Sonic / 1 - Shadow / 2 - Mechless Tails/ 3 - Mechless Eggman/ 4 - Knuckles/ 5 - Rouge/ 6 - Mech Tails / 7 - Mech Eggman)
  
 
===SA2 Save Utility===
 
===SA2 Save Utility===
 
{{ii}} A utility designed to modify save files for the game. Can be downloaded [https://github.com/dfrood/SA2SaveUtility/releases here].
 
{{ii}} A utility designed to modify save files for the game. Can be downloaded [https://github.com/dfrood/SA2SaveUtility/releases here].
 +
 +
===SA2 Save Converter===
 +
{{ii}} A utility that can convert main game and Chao Garden save files from the GameCube, Xbox 360/PlayStation 3, and PC versions to another platform. Can be downloaded [https://gamebanana.com/tools/6895 here].
  
 
==System requirements==
 
==System requirements==
Line 540: Line 629:
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 
|minDX    = 9.0c
 
|minDX    = 9.0c
|minaudio = DirectX compatible sound card
+
|minSM    = 3.0
 +
|minaudio = DirectX compatible
  
 
|recOS    = Vista, 7
 
|recOS    = Vista, 7
Line 551: Line 641:
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
 
|recDX    = 11
 
|recDX    = 11
|recaudio = DirectX compatible sound card
+
|recaudio =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 10:28, 22 January 2024

Sonic Adventure 2
Sonic Adventure 2 cover
Developers
Sonic Team
Windows Sega of China
Publishers
Sega
Release dates
Windows November 9, 2012
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Platform
Vehicles Automobile, Track racing
Art styles Cartoon
Themes Contemporary
Series Sonic Adventure
Sonic Adventure 2 on HowLongToBeat
Sonic Adventure 2 on IGDB
Sonic Adventure 2 guide on StrategyWiki
Sonic Adventure 2 on MobyGames
Sonic Adventure 2 on Wikipedia
Sonic Adventure
Subseries of Sonic the Hedgehog
Sonic Adventure DX 2003
Sonic Adventure DX (2011) 2011
Sonic Adventure 2 2012
Sonic Adventure DX (Steam) 2014

Sonic Adventure 2 is a cartoon third-person platform game developed by Sonic Team, published by Sega, and released for PC on November 9, 2012. It is a part of the Sonic the Hedgehog series and the sequel to Sonic Adventure.

The original game was first released for the Dreamcast in North America on June 18, 2001, and the rest of the world on June 23. The game was later ported to the GameCube in 2002 as Sonic Adventure 2: Battle as an updated version of the game, featuring an expanded multiplayer mode and readjusted gameplay elements. This PC port is based off the GameCube version, with the expanded multiplayer and Chao Karate content being locked behind a separate DLC purchase.[1]

Initially, it wasn't made available in Japan, but Sega later announced that the game will be available in Japan on January 23, 2024 alongside Sonic Adventure DX, marking the debut the PC version of Sonic Adventure 2 in Japan.[2]

The game's physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays. Various mods are available to restore original features from the Dreamcast version and address issues with the PC version; see Modifications for recommendations and how to setup MainMemory's SA2 Mod Loader to ease the installation of mods.

General information

Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
GamersGate (unavailable)
Icon overlay.png
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
Publisher website (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
SONIC ADVENTURE 2: BATTLE Unlocks the Battle Mode, extra versus characters and maps, and Chao Karate.
Windows

Essential improvements

Bypass launcher

Use the -q command line argument[3]
If configuration files are missing, it will load the launcher regardless of the command line argument.

Skip company logos and intro cutscene

Enable Skip Intro in SA2 Mod Loader[4]
  1. See instructions for installing SA2 Mod Loader here.
  2. Go to the Options tab, and check Skip Intro from the Misc. section.
  3. Click the Save button to apply the changes. The game should now boot directly into the title screen upon launch.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Config\Keyboard.cfg[Note 1]
<path-to-game>\Config\UserConfig.cfg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\resource\gd_PC\SAVEDATA\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 2]
Chao Garden is saved to the file SONIC2B__ALF.
Game progression is saved to numbered SONIC2B__S## files; one file per slot.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.
In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.
Launcher general settings.
Launcher general settings.

Graphics feature State WSGF Notes
Widescreen resolution
A few cutscenes are pillarboxed to 4:3; use the Cutscene revamp mod to remove the black bars.
Multi-monitor
Use Flawless Widescreen to fix spanned HUD.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Use SA2 Mod Loader.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Force in GPU control panel. Nvidia users can force SGSSAA in Nvidia Profile Inspector without any compatibility bits.[Note 3]
Do not force FXAA, see the talk page.
Vertical sync (Vsync)
Always enabled. Every loading screen needs to run at monitor's refresh rate or else it will crash.
60 FPS
The game must run at 60 FPS as game speed is tied to frame rate.
120+ FPS
Fullscreen Mode is capped 60 Hz. See Run the game at screen refresh rate. If the display runs higher than 60 Hz in Windowed mode, use SA2 Mod Loader and enable Lock framerate under its Graphics settings.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Launcher control settings.
Launcher control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only. Controller must be selected from configuration launcher.
Full controller support
Controller remapping
Controller buttons cannot be remapped, however a mod exists to change the placement of context-sensitive actions.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox 360 variant. See Better Buttons for an alternative or Xbox One Buttons for Xbox One prompts (if using HD GUI: SA2, set Button Prompts Style to Vanilla+Custom within SA2 Mod Loader).
Impulse Trigger vibration
PlayStation controllers
Not supported natively. Use Steam Input as a workaround.[5]
PlayStation button prompts
See the DualShock 3 variant of Better Buttons for DualShock prompts (if using HD GUI: SA2, set Button Prompts Style to Vanilla+Custom and Compatibility Mode to True within SA2 Mod Loader). for DualSense Button use this DualSense Button Mod
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
V2 controller tested.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Only for the selected input input device from the configuration launcher can be hotplugged, otherwise the game will prompt a "Reboot Now/Later" to change devices. If the controller was not plugged in from the initial launch of the game, it will switch to keyboard instead and request a reboot of the game.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only for the selected input input device from the configuration launcher is usable when launching the game.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Based on system configuration; otherwise not configurable. Tested with 7.1 surround sound. No centre and LFE channels, just a 4.0 quadraphonic mix.[citation needed]
Subtitles
On by default. Subtitles during pre-rendered cutscenes are not available.
Closed captions
Idle Chatter mod is not captioned, however, Retranslated Story Complete features captions for idle chatter.
Mute on focus lost

Localizations

Text language is selected from launcher, dialogue language is selected from in game settings.
Language UI Audio Sub Notes
English
Dubtitles only. Use Retranslated Story Complete if playing with Japanese audio and English subtitles.
French
Dubtitles only. Use French Retranslation if playing with Japanese audio and French subtitles.
German
Italian
Japanese
Brazilian Portuguese
Fan translation of the "Sonic Adventure 2 Retranslated" mod. Mod created by «Luks_18»
Russian
Fan localization by «Sonic and all Characters/Joker Studio».
Spanish
Castilian.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Other player can use keyboard or controller if enabled in the config file. "Battle" DLC adds 21 battle maps to multiplayer.
LAN play
Online play
2 Use Sonic Adventure 2: Battle Network.

VR support

3D modes State Notes
Nvidia 3D Vision


Issues unresolved

Menus don't render

On AMD cards, menus won't render if the resolution exceeds 4579 x 3965, on either axis.[citation needed]

FXAA breaks the game

Forcing FXAA through the graphics card control panel will cause the game to stop responding.[citation needed]

Game freezes and hardlocks when trying to load a stage

This issues is related to the SA2 Mod Loader. Rebooting the computer with the mod loader uninstalled seems to help temporarily.[6] An issue ticket can be found on the Mod Loader's GitHub repo. Another potential solution is to to launch SA2 Mod Loader, click "Uninstall loader" to disable the mod loader, launching the game normally via Launcher.exe and exiting the game, and then re-launching the Mod Loader and clicking "Install Loader" to re-enable it.

Issues fixed

Use DXVK[citation needed]
  1. Go to DXVK's project page.
  2. Download the latest release.
  3. Open it using a ZIP program, and go to the X32 folder.
  4. Copy d3d9.dll and paste it into <path-to-game>
Use ForceD3D9On12[citation needed]
  1. Download the latest release
  2. Open it using a ZIP program, and go to the x86 folder.
  3. Copy d3d9.dll and paste it into <path-to-game>
Fixing crashes[citation needed]

If the game is crashing only in fullscreen mode, an easy workaround is to use a borderless fullscreen tool to make windowed mode fill the entire screen. The SA2 Mod Loader offers an option to do that.[7]

If the game is crashing in both fullscreen and windowed mode:

  • Disable any framerate limiters; Sonic Adventure 2's loading screens rely on uncapped FPS in order to load properly.[citation needed]
  • Disable any overlays (e.g. Steam Overlay, GeForce Experience).
  • For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings, and add sonic2app.exe.
  • Set V-Sync to On and set Preferred refresh rate to Application-controlled, then click Apply.

Game freezing for few seconds randomly

Fixing crashes[citation needed]
  • For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings, and add sonic2app.exe.
  • Set Power management mode to Prefer maximum performance, click Apply.

Missing or broken graphical effects

Some effects such as rain, fire, smoke, footprints, and dirt from digging as Knuckles or Rouge are missing on integrated graphics with application optimization mode enabled.
Disable Application Optimal Mode from the integrated GPU control panel[8]

Run the game at screen refresh rate

Fullscreen mode is limited to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate and 60 FPS cap[citation needed]
  1. Download Special K.
  2. Copy SpecialK32.dll to the installation folder.
  3. Rename SpecialK32.dll to d3d9.dll.
  4. Start the game and then exit.
  5. Open d3d9.ini in the installation folder.
  6. Change TargetFPS to 60.0.
  7. Change RefreshRate to 0.

Launcher crashes when trying to start the game, No resolution options available

Manually create config files[9]
  1. Go to the configuration file(s) location.
  2. If no files are present, create files named Keyboard.cfg and UserConfig.cfg.
  3. Copy and paste following to files.
    • Keyboard.cfg:
    
    <?xml version="1.0" ?>
    <Setup Layout="0" />
    <Players>
    <Player InputWay="1" Vibrate="0">
    <key index="83" />
    <key index="65" />
    <key index="73" />
    <key index="79" />
    <key index="5" />
    <key index="52" />
    <key index="56" />
    <key index="54" />
    <key index="25" />
    <key index="16" />
    <key index="37" />
    <key index="23" />
    <key index="4" />
    <key index="37" />
    <key index="27" />
    <key index="67" />
    </Player>
    <Player InputWay="0" Vibrate="0">
    <key index="22" />
    <key index="18" />
    <key index="0" />
    <key index="3" />
    <key index="102" />
    <key index="98" />
    <key index="101" />
    <key index="99" />
    <key index="66" />
    <key index="104" />
    <key index="37" />
    <key index="76" />
    <key index="105" />
    <key index="37" />
    <key index="28" />
    <key index="111" />
    </Player>
    </Players>
    • UserConfig.cfg:
    
    <?xml version="1.0" ?>
    <Configs FullScreen="1" Display="0" Res="22" Width="640" Height="480" RefreshRate="60" Language="0" Analytics="0" />
  4. Start the game from <path-to-game>\sonic2app.exe.
  5. If everything works, then change the values in UserConfig.cfg to desired ones. Bypassing the launcher is also recommended afterwards.

Planted Trees in the Chao Garden appear as saplings despite being fully grown

This fix requires SA2 Mod Loader.
Instructions
  1. Download and install SA2 Mod Loader.
  2. Download the Enhanced Chao World mod.
  3. In the mod manager, tick and enable the mod, then click Configure and toggle any preferred features of the mod. The tree scaling fix is not listed as it is a part of the mod.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Modifications

This section may require cleanup to meet basic quality standards. The specific problem is: Needs a serious trim. You can help by modifying the article. The discussion page may contain useful suggestions.

Modding essentials

How to install SA2 Mod Manager[10]
  1. Download SA2 Mod Manager from here.
  2. Extract the contents of SA2ModLoader.7z to <path-to-game>.
  3. Run SA2ModManager.exe, click the Install loader, then go to the Options tab and adjust settings as desired.

Notes

Eases installation and configuration of mods without replacing installation files.
Adds optional tweaks such as skipping intro videos and splash screens, locking the framerate for higher refresh rate displays, and disabling loading screen animations which also speed up loading times.

Featured websites

Featured mods

Bugfixes/improvements:

  • Action Remap - Remaps the "Light Speed Dash" to the Y button, preventing unintentional use the "Somersault" and "Bounce Bracelet" when using the "Light Speed Dash".
  • Subtitles Fix - Fixes various typos and grammar issues in the subtitles, and improves the French translation.
  • Level Oddity Patch - Fixes misplaced level objects, making "Perfect" ring collection possible.
  • Black Market Sound Fix - Replaces the duller sounding menu sounds from the Chao Garden's Black Market with ones that sound closer to the GameCube version.
  • Improved Waypoints (Chao Gardens) - Permits chao to wander around more of the Hero and Dark gardens.
  • Menu Overhaul - Overhauls and revises the menu system of the game while removing unnecessary clutter and discrepancies. This mod however causes some of the main menu descriptions to not properly reflect the rearranged menu options, but an unofficial fix is available. Only English and Japanese localizations are currently supported.
  • HD GUI: SA2 - Updates many GUI and HUD elements with higher resolution ones, along with optional tweaks. Recommended with Menu Overhaul.
  • Better Buttons - Replaces the stock Xbox 360 prompts with ones from Sonic Generations. A DualShock 3 variant is also available.
  • SA2 Error Message Fixes - Removes the prompts to restart the game when a controller is disconnected or the internet connection is lost.
  • SA2 Render Fix - A collection of fixes for addressing rendering errors introduced in the GameCube version while restoring missing smaller details from the Dreamcast version, replaces stock textures with their highest quality equivalents from different versions of the game, and unstretches the ARK portion of the Stage Select screen.
  • Tails Cyclone Fix - Fixes Tails' model at the end of Route 280 to appear more accurate to his in-game model.
  • Tikal Stance Fix - Fixes Tikal's default pose to appear more accurate and less buggy.

Audio/visual enhancements:

  • No LoD Models - Disables level of detail models for Sonic and Shadow in singleplayer and multiplayer.
  • Volume Controls - Adds configurable volume settings for background music, sound effects, and voice overs, while fixing the poor sound mixing of the PC version by restoring the original Dreamcast volume levels, fixing sound effect errors, and implementing 3D positional audio.
  • Dreamcast Characters - Dreamcast character models converted for the PC version. This results in consistent model quality between cutscenes and gameplay when used in conjunction with Cutscene Revamp, as most cutscenes use these models by default in the vanilla game.
  • Dreamcast Characters and Effects - Similar to the above but also restores visual effects from the Dreamcast version used by each character.
  • Dreamcast Shield Hunters - Restores the original Dreamcast version of the G.U.N. Hunters and Shield Hunter enemies.
  • DC+ Models - Versions of the higher-quality GameCube models edited to give the characters pointy ears, like Yuji Uekawa's original artwork.
  • Rouge's Eye Animation Fix - Fixes a bug with Rouge's eye texture when climbing along walls sideways.
  • Cutscene Revamp - Overhauls the game's Story Mode cutscenes by fixing various issues, importing assets, and workarounds so they appear closer to the original game. This also features tweaks such as 16:9 widescreen cutscenes and restoring the Dreamcast intro.
  • Cutscene Revamp Music Fixes - Fixes some music issues with Cutscene Revamp.
  • Transforming Scene Volume FIX - Corrects the volume levels for the transformation scene's music in the Final Story when using Cutscene Revamp.
  • HQ Chao Sounds - Replaces Chao sound effects with higher quality recordings from Team Sonic Racing and adds some other music improvements.
  • Crispy Green Hill - Integer upscales Green Hill's textures (with some cleanup), to give a point-sampled aesthetic akin to that on the SEGA Saturn.
  • Dreamcast Credits Images - Restores the original credits screenshot images from the Dreamcast version while using the higher poly GameCube models.

Miscellaneous:

  • Disable Upgrade Models - Disable or show upgrade items on characters.
  • Retranslated Story Complete - A complete retranslation of the game's Japanese script that also includes subtitles for SFD videos, Last Story cutscenes, idle chatter, victory quotes, and menu themes. Subtitle timings have been adjusted with unused timestamps restored for some story scenes.
  • President Scene in Dark Story - Adds a cutscene involving Dr. Eggman negotiating with the President from the Hero Story into the Dark Story.
  • E0022 After Knuckles VS. Rouge - Rearranges the cutscene involving Sonic in the Ark's control room to play after defeating Rouge to improve the flow of the Hero Story.
  • Restore SOAP ads - Restores the various references to SOAP in City Escape, Radical Highway, Downtown Race, and the kart racing stages, without adding incidental GameCube button prompts.
  • No Battle - Removes the "Battle" branding from the game if the Sonic Adventure 2: Battle DLC is installed and reverts the menus and intro cutscene to the original Dreamcast version.
  • Higher Draw Distance - Increases the rendering draw distance for most objects. Not recommended for gameplay.
  • Idle Chatter SA2 Edition - A port of the similarly named Sonic Adventure DX mod for Sonic Adventure 2 that adds the ability to hear what the player's character has to say about the current stage. The function is mapped to Right on the D-pad due to the Input Mod not being available for Sonic Adventure 2.
  • Chao World Extended - Adds new contents to the Chao Garden, while bringing back unused contents and adding a variety of ways to get a new kind of chao. HD GUI for Chao World Extended can also improve the resolution of its GUI elements.
  • Enhanced Chao World - Another mod that includes its own fixes, quality-of-life improvements, restorations, and configurable features for the Chao World. Can be used in tandem with Chao World Extended.
  • SA2 Animation & Physics Oddities Fix - Changes animations and physics in game to fix bugs and be more "predictable".
  • Discord Rich Presence - Adds Discord's Rich Presence features into Sonic Adventure 2 when playing the game.

Co-op Story Mode

By using Cheat Engine after launching the game, two players can play the Story Mode co-operatively.
Address 0043D6EB must be set as 3D898989898989, Address 00439703 as 9090 and Address 01934BE4 as 1 for having Shadow as P2 (or : 0 - Sonic / 1 - Shadow / 2 - Mechless Tails/ 3 - Mechless Eggman/ 4 - Knuckles/ 5 - Rouge/ 6 - Mech Tails / 7 - Mech Eggman)

SA2 Save Utility

A utility designed to modify save files for the game. Can be downloaded here.

SA2 Save Converter

A utility that can convert main game and Chao Garden save files from the GameCube, Xbox 360/PlayStation 3, and PC versions to another platform. Can be downloaded here.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.2 GHz
AMD Athlon 64 3000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 8600
ATI Radeon HD 3650
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX compatible


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. LOD adjustment and the "AA Fix" are not necessary.

References

  1. Sonic Adventure 2 (2012) - Sonic Retro - last accessed on 2020-12-23
  2. Steam version of Sonic Adventure DX and Sonic Adventure 2 will be available in Japan on January 23, 2023 - Famitsu (Japanese) - last accessed on 2024-01-22
  3. Verified by User:AmethystViper on 2019-12-13
  4. Verified by User:AmethystViper on 2021-12-28
  5. Verified by User:AmethystViper on 2020-12-24
  6. Verified by User:SirYodaJedi on 2019-12-19
    It might be due to one of my mods, because uninstalling the mod loader worked reliably. Doesn't explain how rebooting the PC helped though.
  7. Verified by User:SirYodaJedi on 2019-12-09
  8. SA2 Troubleshooting Guide (SA2) (Tutorial), section 2.1 - GameBanana (archived) - last accessed on 2021-12-04
  9. Game doesn't launch :: Sonic Adventure™ 2 General Discussions - last accessed on 9 June 2023
  10. Verified by User:AmethystViper on 2019-12-12