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Difference between revisions of "Shin Megami Tensei III Nocturne HD Remaster"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Input: General maintenance with AutoWikiBrowser in Bot mode)
m (Mentions Nocturne Graphics Configurator, and removes mentions of now outdated hex resolution editing and standalone ultrawide mod that stretched UI elements)
Line 115: Line 115:
 
|multimonitor notes        = <ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested on an multi-monitor setup.}}</ref>
 
|multimonitor notes        = <ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested on an multi-monitor setup.}}</ref>
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Aspect ratios wider than 16:9 are {{term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested at 2560x1080 resolution.}}</ref>
+
|ultrawidescreen notes      = Aspect ratios wider than 16:9 are {{term|pillarboxed}} to a 16:9 aspect ratio.<br> See Nocturne Graphics Configurator<ref name="Nocturne Graphics Configurator">{{Refurl|url=https://gamebanana.com/wips/69935|title=Nocturne Graphics Configurator|date=2022-05-07}}</ref> for a full workaround.
Workaround mods<ref>{{Refurl|user=Spartangy|url=https://gamebanana.com/mods/333586|title=Ultrawide Patch + Increased Resolutions|date=2022-10-22}}</ref> and hex edits<ref>{{Refurl|user=Spartangy|url=https://www.reddit.com/r/widescreengamingforum/comments/qmzhp1/ultrawide_patch_and_rendering_resolution_increase/|title=Ultrawide Patch and Rendering Resolution Increase for Shin Megami Tensei 3 Nocturne|date=2022-10-22}}</ref> are available.
 
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = UI only. Setting "'''Rendering Scale'''" to "'''High'''" internally renders the game at 1080p, regardless of resolution setting.<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2494134877|title=Increase internal render resolution to 8K|date=2021-05-25}}</ref> See [[#4K Ultra HD|4K Ultra HD]] for a workaround.<br>{{term|FMV}} cutscenes are presented at a resolution of 1920x1080.<ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= As seen in the game's movie file directory.}}</ref>
+
|4k ultra hd notes          = UI only. Setting "'''Rendering Scale'''" to "'''High'''" internally renders the game at 1080p, regardless of resolution setting.<br> See Nocturne Graphics Configurator<ref name="Nocturne Graphics Configurator" /> for a full workaround. cutscenes are presented at a resolution of 1920x1080.  
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 134: Line 133:
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = false
+
|60 fps                    = hackable
|60 fps notes              = Gameplay is capped to 30 FPS.<br>Mouse cursor updates at monitor's refresh rate.
+
|60 fps notes              = Gameplay is capped to 30 FPS.<br>Mouse cursor updates at monitor's refresh rate.<br> See See Nocturne Graphics Configurator<ref name="Nocturne Graphics Configurator" /> for an unlocked arbitrary framerate.
|120 fps                    = false
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = Same as 60fps, see above.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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}}
 
}}
  
===[[Glossary:4K Ultra HD|4K Ultra HD]]===
 
{{Fixbox|description=See the [https://steamcommunity.com/sharedfiles/filedetails/?id=2494134877 Increase internal render resolution to 8K] Steam guide|ref=|fix=
 
{{++}} Bumps up the default '''High''' render scale setting from 1080p up to 8K
 
{{++}} Eliminates most of the dramatic aliasing on the protagonist's tattoos
 
}}
 
  
 
==Input==
 
==Input==
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|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}
 +
 +
 +
===[https://gamebanana.com/wips/69935 Nocturne Graphics Configurator]===
 +
{{++}} The mod adds easy cfg-exposed options for an unlocked framerate, window/render resolution, shadow resolution and aspect ratio, as well as other miscellaneous toggles.
 +
{{Fixbox|description=Installing Nocturne Graphics Configurator|ref=|fix=
 +
 +
#Follow the instructions listed on the mod page, under "installation".
 +
 +
'''Notes'''
 +
{{ii}} The mod generates a CFG file in the root directory for configuration, including mod-related keybind mapping.
 +
{{ii}} The Amala Tunnel and Puzzleboy minigames remain locked to 30fps when using this mod.
 +
}}
 +
 +
  
 
===[https://gamebanana.com/wips/56149 HD Audio for HD Ears]===
 
===[https://gamebanana.com/wips/56149 HD Audio for HD Ears]===

Revision as of 05:06, 7 May 2023

Shin Megami Tensei III Nocturne
HD Remaster
Shin Megami Tensei III Nocturne HD Remaster cover
Developers
I.T.L[1]
Atlus
Publishers
Sega
Engines
Unity 2019[Note 1]
Release dates
Windows May 25, 2021
Reception
Metacritic 78
OpenCritic 79
IGDB 81
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer
Pacing Turn-based
Perspectives Third-person
Controls Menu-based, Direct control
Genres JRPG
Art styles Stylized
Themes Post-apocalyptic, Japan
Series Megami Tensei
Shin Megami Tensei III Nocturne HD Remaster on HowLongToBeat
Shin Megami Tensei III Nocturne HD Remaster on IGDB
Shin Megami Tensei III Nocturne HD Remaster guide on StrategyWiki
Shin Megami Tensei III Nocturne HD Remaster on MobyGames
Shin Megami Tensei III Nocturne HD Remaster on Wikipedia
Megami Tensei
Persona (series)
Giten Megami Tensei: Tokyo Mokushiroku 1999
Shin Megami Tensei: Imagine 2007
Shin Megami Tensei: Synchronicity Prologue 2017
Shin Megami Tensei III Nocturne HD Remaster 2021
Soul Hackers 2 2022
Shin Megami Tensei V: Vengeance 2024

Shin Megami Tensei III Nocturne HD Remaster is a singleplayer third-person JRPG game in the Megami Tensei series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Digital Deluxe Edition also available.
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.

Monetization

DLC and expansion packs

Name Notes
Chronicle Pack Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character.
Windows
Maniax Pack Features Dante from the Devil May Cry™ series.
Windows
Merciful Difficulty Adds an easier difficulty level.
Windows
Mercy and Expectation Map Pack Contains two additional maps for grinding experience points and money.
Windows
Shin Megami Tensei BGM Pack Contains music from several Shin Megami Tensei games to play on the Vortex World map.
Windows
The Chronicle Pack is not available in South Korea.[3]

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDCONFIG
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 2]

Save game data location

System Location
Windows %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDDATA.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Aspect ratios narrower than 16:9 are letterboxed.
FMV cutscenes play in their original 4:3 aspect ratio with blurred borders.
Multi-monitor
[4]
Ultra-widescreen
Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio.
See Nocturne Graphics Configurator[5] for a full workaround.
4K Ultra HD
UI only. Setting "Rendering Scale" to "High" internally renders the game at 1080p, regardless of resolution setting.
See Nocturne Graphics Configurator[5] for a full workaround. cutscenes are presented at a resolution of 1920x1080.
Field of view (FOV)
Windowed
Fully resizable by dragging edge.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
2x MSAA only.[6] Toggleable on/off.
Vertical sync (Vsync)
60 FPS
Gameplay is capped to 30 FPS.
Mouse cursor updates at monitor's refresh rate.
See See Nocturne Graphics Configurator[5] for an unlocked arbitrary framerate.
120+ FPS
Same as 60fps, see above.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.


Input

General and camera settings
General and camera settings

Keyboard and mouse State Notes
Remapping
Key bindings can be fully remapped using one of three presets as a base, while mouse is limited to a set amount of bindings from one of two presets.
Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field".
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Camera inversion only works with gamepad.[7]
Controller
Controller support
Full controller support
Controller remapping
Buttons can be fully remapped using one of five presets as a base.
Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field".
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Prompts for both DualShock 4 and DualSense controllers.[8]
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired, Wireless (Bluetooth),

Generic/other controllers
Button prompts
Prompts for Switch Pro Controller.[9]
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Separate sliders for BGM, SE, Movie and Voice.
Surround sound
Stereo only.[10]
Subtitles
Text boxes accompanied with voice acting for most scenes are utilized.
Closed captions
Mute on focus lost
Game pauses when focus lost.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Korean
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11.4
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.


Nocturne Graphics Configurator

The mod adds easy cfg-exposed options for an unlocked framerate, window/render resolution, shadow resolution and aspect ratio, as well as other miscellaneous toggles.
Installing Nocturne Graphics Configurator
  1. Follow the instructions listed on the mod page, under "installation".

Notes

The mod generates a CFG file in the root directory for configuration, including mod-related keybind mapping.
The Amala Tunnel and Puzzleboy minigames remain locked to 30fps when using this mod.


HD Audio for HD Ears

The mod replaces most compressed music files with uncompressed files.
Installing HD Audio for HD Ears
  1. Go to the Google Drive link and download "PC STEAM - SMT3 Nocturne HD Audio for HD Ears".
  2. Extract the files located in the .zip to <path-to-game>\smt3hd_Data\StreamingAssets\PC
  3. When it asks to replace the files, click "Yes".

Notes

Mod can be uninstalled by verifying file integrity.
Not all field music tracks have replacements.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Core 2 Duo E8400
AMD Phenom II X2 550
System memory (RAM) 4 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5750
Intel HD Graphics 630
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.10f1[2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. I.T.L, Inc. - Works - last accessed on 2021-03-22
    "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
    Planning Co-operation / Programming / Graphics
    "
  2. Verified by User:MasterBlaster on 2021-05-25
    As indicated in the game's player.log file.
  3. Steam Sub 529947 · SubID: 529947 · SteamDB - last accessed on 2021-11-16
  4. Verified by User:MasterBlaster on 2021-05-25
    Tested on an multi-monitor setup.
  5. 5.0 5.1 5.2 Nocturne Graphics Configurator - last accessed on 2022-05-07
  6. Verified by User:Fds29 on 2021-11-14
    Verified with render target flag information via Special K.
  7. Verified by User:MasterBlaster on 2021-05-31
    Tested by adjusting camera after inverting Y and X-axis. Camera was inverted when using gamepad, but not when using mouse.
  8. Verified by User:MasterBlaster on 2021-05-31
    Tested by connecting my DualShock 4 and DualSense controllers to my PC via Bluetooth with Steam Controller Configuration Support disabled.
  9. Verified by User:MasterBlaster on 2021-05-25
    Tested by connecting my Switch Pro Controller to my PC via Bluetooth with Steam Controller Configuration Support disabled.
  10. Verified by User:MasterBlaster on 2021-05-25
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.