Shin Megami Tensei III Nocturne HD Remaster

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Shin Megami Tensei III Nocturne
HD Remaster
Shin Megami Tensei III NocturneHD Remaster cover
Developers
I.T.L[1]
Atlus
Publishers
Sega
Engines
Unity 2019[Note 1]
Release dates
Windows May 25, 2021
Reception
Metacritic 78
OpenCritic 79
IGDB 81
Taxonomy
Monetization DLC
Modes Singleplayer
Pacing Turn-based
Perspectives Third-person
Controls Menu-based, Direct control
Genres JRPG
Art styles Stylized
Themes Post-apocalyptic, Japan
Series Megami Tensei
Shin Megami Tensei III Nocturne HD Remaster on HowLongToBeat
Shin Megami Tensei III Nocturne HD Remaster on IGDB
Shin Megami Tensei III Nocturne HD Remaster guide on StrategyWiki
Shin Megami Tensei III Nocturne HD Remaster on MobyGames
Shin Megami Tensei III Nocturne HD Remaster on Wikipedia
Megami Tensei
Persona (series)
Giten Megami Tensei: Tokyo Mokushiroku 1999
Shin Megami Tensei: Imagine 2007
Shin Megami Tensei: Synchronicity Prologue 2017
Shin Megami Tensei III Nocturne HD Remaster 2021

Shin Megami Tensei III Nocturne HD Remaster is a singleplayer third-person JRPG game in the Megami Tensei series.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Humble Store
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Digital Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Digital Deluxe Edition also available.
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.

Monetization[edit]

DLC and expansion packs

Name Notes
Chronicle Pack Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character.
Windows
Maniax Pack Adds Dante from the Devil May Cry series as a guest character.
Windows
Merciful Difficulty Adds an easier difficulty level.
Windows
Mercy and Expectation Map Pack Contains two additional maps for grinding experience points and money.
Windows
Shin Megami Tensei BGM Pack Contains music from several Shin Megami Tensei games to play on the Vortex World map.
Windows
The Chronicle Pack is not available in South Korea.[3]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDCONFIG
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1413480/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDDATA.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1413480/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Aspect ratios narrower than 16:9 are letterboxed.
FMV cutscenes play in their original 4:3 aspect ratio with blurred borders.
Multi-monitor
[4]
Ultra-widescreen
Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio.[5]
4K Ultra HD
UI only. Setting "Rendering Scale" to "High" internally renders the game at 1080p, regardless of resolution setting.[6] See 4K Ultra HD for a workaround.
FMV cutscenes are presented at a resolution of 1920x1080.[7]
Field of view (FOV)
Windowed
Fully resizable by dragging edge.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
2x MSAA only.[8] Toggleable on/off.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Gameplay is capped to 30 FPS.
Mouse cursor updates at monitor's refresh rate.
High dynamic range display (HDR)
Ray tracing

4K Ultra HD[edit]

See the Increase internal render resolution to 8K Steam guide
Bumps up the default High render scale setting from 1080p up to 8K
Eliminates most of the dramatic aliasing on the protagonist's tattoos

Input[edit]

General and camera settings
General and camera settings

Keyboard and mouse State Notes
Remapping
Key bindings can be fully remapped using one of three presets as a base, while mouse is limited to a set amount of bindings from one of two presets.
Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field".
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Camera inversion only works with gamepad.[9]
Controller
Controller support
Full controller support
Controller remapping
Buttons can be fully remapped using one of five presets as a base.
Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field".
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Prompts for both DualShock 4 and DualSense controllers.[10]
Light bar support
Connection modes V2, Wired, Bluetooth, DualSense
Generic/other controllers
Button prompts
Prompts for Switch Pro Controller.[11]
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio[edit]

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Separate sliders for BGM, SE, Movie and Voice.
Surround sound
Stereo only.[12]
Subtitles
Text boxes accompanied with voice acting for most scenes are utilized.
Closed captions
Mute on focus lost
Game pauses when focus lost.

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Korean
Spanish

Issues unresolved[edit]

Stutter during combat when debuffs are applied[edit]

The game may briefly hitch every time a -nda effect (i.e. debuff) is applied in battles. This issue was introduced with the version 1.0.2 update (7 October 2021).
Downgrade to version 1.0.1.[13]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11.4
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

HD Audio for HD Ears[edit]

The mod replaces most compressed music files with uncompressed files.
Installing HD Audio for HD Ears
  1. Go to the Google Drive link and download "PC STEAM - SMT3 Nocturne HD Audio for HD Ears".
  2. Extract the files located in the .zip to <path-to-game>\smt3hd_Data\StreamingAssets\PC
  3. When it asks to replace the files, click "Yes".

Notes

Mod can be uninstalled by verifying file integrity.
Not all field music tracks have replacements.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Core 2 Duo E8400
AMD Phenom II X2 550
System memory (RAM) 4 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5750
Intel HD Graphics 630
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2019.4.10f1[2]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1413480/ in addition to or instead of this directory. The app ID (1413480) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. I.T.L, Inc. - Works - last accessed on 2021-03-22
    "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
    Planning Co-operation / Programming / Graphics
    "
  2. Verified by User:MasterBlaster on 2021-05-25
    As indicated in the game's player.log file.
  3. Steam Sub 529947 · SubID: 529947 · SteamDB - last accessed on 2021-11-16
  4. Verified by User:MasterBlaster on 2021-05-25
    Tested on an multi-monitor setup.
  5. Verified by User:MasterBlaster on 2021-05-25
    Tested at 2560x1080 resolution.
  6. Increase internal render resolution to 8K - last accessed on 2021-05-25
  7. Verified by User:MasterBlaster on 2021-05-25
    As seen in the game's movie file directory.
  8. Verified by User:Fds29 on 2021-11-14
    Verified with render target flag information via Special K.
  9. Verified by User:MasterBlaster on 2021-05-31
    Tested by adjusting camera after inverting Y and X-axis. Camera was inverted when using gamepad, but not when using mouse.
  10. Verified by User:MasterBlaster on 2021-05-31
    Tested by connecting my DualShock 4 and DualSense controllers to my PC via Bluetooth with Steam Controller Configuration Support disabled.
  11. Verified by User:MasterBlaster on 2021-05-25
    Tested by connecting my Switch Pro Controller to my PC via Bluetooth with Steam Controller Configuration Support disabled.
  12. Verified by User:MasterBlaster on 2021-05-25
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  13. To everyone with debuffs stuttering problem - last accessed on 2021-11-15