Difference between revisions of "Need for Speed: Hot Pursuit Remastered"
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|cover = Need for Speed- Hot Pursuit Remastered cover.jpg | |cover = Need for Speed- Hot Pursuit Remastered cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Criterion Games}} | + | {{Infobox game/row/developer|Criterion Games|Original}} |
− | {{Infobox game/row/developer|Stellar Entertainment}} | + | {{Infobox game/row/developer|Stellar Entertainment|Remastered}} |
+ | {{Infobox game/row/developer|Lemon Sky Studios|Remastered}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Electronic Arts}} | {{Infobox game/row/publisher|Electronic Arts}} | ||
Line 12: | Line 13: | ||
{{Infobox game/row/date|Windows|November 6, 2020}} | {{Infobox game/row/date|Windows|November 6, 2020}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|need-for-speed-hot-pursuit-remastered| | + | {{Infobox game/row/reception|Metacritic|need-for-speed-hot-pursuit-remastered|74}} |
{{Infobox game/row/reception|OpenCritic|10292/need-for-speed-hot-pursuit-remastered|74}} | {{Infobox game/row/reception|OpenCritic|10292/need-for-speed-hot-pursuit-remastered|74}} | ||
{{Infobox game/row/reception|IGDB|need-for-speed-hot-pursuit-remastered|80}} | {{Infobox game/row/reception|IGDB|need-for-speed-hot-pursuit-remastered|80}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Subscription gaming service }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 26: | Line 27: | ||
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
{{Infobox game/row/taxonomy/themes | Contemporary, North America }} | {{Infobox game/row/taxonomy/themes | Contemporary, North America }} | ||
− | {{Infobox game/row/taxonomy/series | Need for Speed: Hot Pursuit }} | + | {{Infobox game/row/taxonomy/series | Need for Speed: Hot Pursuit, Need for Speed }} |
|steam appid = 1328660 | |steam appid = 1328660 | ||
|steam appid side = | |steam appid side = | ||
Line 32: | Line 33: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= https://www.ea.com/games/need-for-speed/need-for-speed-hot-pursuit-remastered | |official site= https://www.ea.com/games/need-for-speed/need-for-speed-hot-pursuit-remastered | ||
− | |hltb = | + | |hltb = 131367 |
− | |mobygames = | + | |mobygames = 152628 |
− | |strategywiki = | + | |strategywiki = Need for Speed: Hot Pursuit |
|wikipedia = Need for Speed: Hot Pursuit (2010 video game) | |wikipedia = Need for Speed: Hot Pursuit (2010 video game) | ||
|winehq = | |winehq = | ||
Line 41: | Line 42: | ||
{{Introduction | {{Introduction | ||
− | |introduction = ''''' | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game primary developed by [[Company:Stellar Entertainment|Stellar Entertainment]] and published by [[Company:Electronic Arts|Electronic Arts]]. It is a remaster of the 2010 racing game ''[[Need for Speed: Hot Pursuit]]'', originally developed by [[Company:Criterion Games|Criterion Games]], and the first game in the series to be released since EA moved the series license back from [[Company:Ghost Games|Ghost Games (now EA Gothenburg)]] to Criterion. |
+ | |||
+ | Stellar Entertainment developed the remastered version with Criterion's assistance. It features all the content from the original game (except for three cars due to licensing issues), plus all the content-expanding DLC from the original PlayStation 3 and Xbox 360 releases, and various improvements including the ability to set custom colors and [https://www.ea.com/games/need-for-speed/need-for-speed-hot-pursuit-remastered/news/february-25-update create custom wraps] for Racer cars. | ||
+ | |||
|release history = The game was released for Windows on November 6, 2020. | |release history = The game was released for Windows on November 6, 2020. | ||
+ | |||
|current state = | |current state = | ||
}} | }} | ||
Line 51: | Line 56: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Origin | need-for-speed/need-for-speed-hot-pursuit-remastered | Origin | Included with {{store feature|EA Play}}.<br/ | + | {{Availability/row| Epic Games Store | need-for-speed-hot-pursuit-remastered-de0bf5 | unknown | | | Windows }} |
− | {{Availability/row| Steam | 1328660 | Steam, Origin | Included with {{store feature|EA Play}}. | + | {{Availability/row| Microsoft Store | / | Microsoft Store, Origin | Included exclusively with {{Store feature|Xbox Game Pass}} as part of its version of EA Play. | | Windows }} |
+ | {{Availability/row| Origin | need-for-speed/need-for-speed-hot-pursuit-remastered | Origin | Included with {{store feature|EA Play}}.<br>[https://www.ea.com/games/need-for-speed/need-for-speed-hot-pursuit-remastered/buy/pc Manual link for EA App purchase]. | | Windows }} | ||
+ | {{Availability/row| Steam | 1328660 | Steam, Origin | Included with {{store feature|EA Play}}. | | Windows }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Origin||Denuvo Anti-Tamper}}. | {{ii}} All versions require {{DRM|Origin||Denuvo Anti-Tamper}}. | ||
− | {{ii}} The "Polizia" livery of SCPD's Lamborghini Gallardo LP 560-4 has been replaced with a simplified design (Due to the Huracán | + | {{ii}} The "Polizia" livery of SCPD's Lamborghini Gallardo LP 560-4 has been replaced with a simplified design (Due to the Huracán having already officially replaced the Gallardo in the real-life Italian police by the time of this game's release). |
{{++}} All downloadable content (sans the Timesaver packs), which are not available for PC version of the original game, are included in ''Remastered''. | {{++}} All downloadable content (sans the Timesaver packs), which are not available for PC version of the original game, are included in ''Remastered''. | ||
{{++}} ''Remastered'' features much more detailed graphic settings than the original game. | {{++}} ''Remastered'' features much more detailed graphic settings than the original game. | ||
− | {{--}} | + | {{--}} The majority of the textures are of a lower resolution compared to the original PC release. |
{{--}} Because of licensing issues, Carbon Motors E7 Concept and both the 722 Edition and Stirling Moss models of the Mercedes-Benz SLR McLaren are removed in ''Remastered''. [[Wikipedia:Carbon Motors|Carbon Motors]] shuttered in 2013 without ever having produced a production model, while Mercedes-Benz has since sold off its stake in McLaren and is now a direct competitor (cars made by either one company still appear in ''Remastered''). | {{--}} Because of licensing issues, Carbon Motors E7 Concept and both the 722 Edition and Stirling Moss models of the Mercedes-Benz SLR McLaren are removed in ''Remastered''. [[Wikipedia:Carbon Motors|Carbon Motors]] shuttered in 2013 without ever having produced a production model, while Mercedes-Benz has since sold off its stake in McLaren and is now a direct competitor (cars made by either one company still appear in ''Remastered''). | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = Available via [[EA Play]]. | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | |||
+ | {{Fixbox|description=Rename or remove the file {{file|579680.SPS}} located in {{folder|{{P|game}}\UI\movies}}, then create a new text file and rename it to {{file|579680.SPS}} to replace the original file.|ref=<ref name="cheater">{{refcheck|user=cheater|date=2024-01-27}}</ref>}} | ||
+ | {{ii}} While this method hides the intro cinematic, it essentially just displays a black screen instead of it. The game itself allows you to skip to the main menu a few seconds into the cinematic, whether it's the original cinematic or just a black screen. As the button prompt is in the original video file, with this method the prompt is not shown and you're stuck on a black screen until you press a button, after the game unlocks skipping and the prompt would have appeared. It's not clear when the game starts reading input, so it's suggested to start bashing the X or Start button or the Spacebar after the car logos disappear. | ||
+ | |||
+ | ===[https://zolika1351.pages.dev/mods/nfshp2010rpatch ZPatch]=== | ||
+ | {{++}} Removes the FPS cap and crash cams. | ||
+ | {{++}} Fixes the input delay and collision detection. | ||
+ | {{ii}} Has an optional feature that unlocks all cars without having to level up and replaces the default driving camera with one similar to GTA San Andreas. | ||
==Game data== | ==Game data== | ||
Line 71: | Line 103: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Criterion Games\Need for Speed(TM) Hot Pursuit Remastered\Save\Default\}} | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Criterion Games\Need for Speed(TM) Hot Pursuit Remastered\Save\Default\}} | ||
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
Line 77: | Line 110: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games launcher = | + | |epic games launcher = false |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 87: | Line 120: | ||
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
− | |xbox cloud = | + | |xbox cloud = unknown |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
Line 118: | Line 151: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[SMAA]], [[TAA]] | |antialiasing notes = [[FXAA]], [[SMAA]], [[TAA]] | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = Optional 30 FPS cap. | |60 fps notes = Optional 30 FPS cap. | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = Capped at 60 FPS. | + | |120 fps notes = Capped at 60 FPS. Can be unlocked with [[#ZPatch|ZPatch]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 148: | Line 184: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
− | |xinput controllers notes = | + | |xinput controllers notes = <ref>{{Refcheck|user=SargeCassidy|date=2021-12-01|comment=Tested with the Origin copy. An Xbox One controller, once plugged in, is fully usable without any issues.}}</ref> |
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
Line 162: | Line 198: | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 176: | Line 212: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 208: | Line 244: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 322: | Line 360: | ||
|asynchronous = true | |asynchronous = true | ||
|asynchronous notes = Autolog. | |asynchronous notes = Autolog. | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Game crashes on exit=== | ||
+ | |||
+ | ==Issues fixed== | ||
+ | |||
+ | ===Input delay=== | ||
+ | {{--}} By default, the game suffers from immense input delay, that results in less control over the car. | ||
+ | {{Fixbox|description=Install [[#ZPatch|ZPatch]]|fix= | ||
+ | }} | ||
+ | |||
+ | ===Car gets stuck on the air/glitches out when flipped=== | ||
+ | {{--}} By default, the game suffers from imprecise collision detection, that results in the car getting stuck on the air around objects and opponents and also various physics issues when car gets upside down. | ||
+ | {{Fixbox|description=Install [[#ZPatch|ZPatch]]|fix= | ||
}} | }} | ||
Line 351: | Line 404: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 383: | Line 439: | ||
{{Fixbox|description=Delete this folder|ref={{cn|date=September 2021}}|fix= | {{Fixbox|description=Delete this folder|ref={{cn|date=September 2021}}|fix= | ||
# {{P|steam}}\steamapps\common\Need For Speed Hot Pursuit Remastered\UI\MOVIES_4K | # {{P|steam}}\steamapps\common\Need For Speed Hot Pursuit Remastered\UI\MOVIES_4K | ||
− | On less capable systems, these 4K FMV's will struggle to play smoothly. By deleting this folder, the game will fall back to using the 1080p ones stored under '''\UI\MOVIES''' instead. | + | On less capable systems, these 4K FMV's will struggle to play smoothly. By deleting this folder, the game will fall back to using the 1080p ones stored under '''\UI\MOVIES''' instead. In addition, this frees up space on your drive. |
+ | |||
}} | }} | ||
===Mods=== | ===Mods=== | ||
====[https://nfsmods.xyz/mod/2557 SCPD Lamborghini Gallardo (Polizia)]==== | ====[https://nfsmods.xyz/mod/2557 SCPD Lamborghini Gallardo (Polizia)]==== | ||
− | {{ii}} Design 1 restores the original Polizia livery for SCPD's Lamborghini Gallardo LP 560–4. | + | {{ii}} Design 1 restores the [[Need for Speed: Hot Pursuit|original Hot Pursuit 2010]] Polizia livery for SCPD's Lamborghini Gallardo LP 560–4. |
====[https://nfsmods.xyz/mod/2246 NFSHPR Texture Pack]==== | ====[https://nfsmods.xyz/mod/2246 NFSHPR Texture Pack]==== | ||
− | {{ii}} Restores the higher resolution textures of the [[Need for Speed: Hot Pursuit|original PC release]]. | + | {{ii}} Restores the higher resolution textures of the [[Need for Speed: Hot Pursuit|original PC release]] where needed. |
====[https://nfsmods.xyz/mod/2628 Need For Speed: Hot Pursuit Remastered back2original (number plate)]==== | ====[https://nfsmods.xyz/mod/2628 Need For Speed: Hot Pursuit Remastered back2original (number plate)]==== | ||
− | {{ii}} Restores the original Hot Pursuit 2010 number plate. | + | {{ii}} Restores the [[Need for Speed: Hot Pursuit|original Hot Pursuit 2010]] number plate. |
+ | |||
+ | ====[https://nfsmods.xyz/mod/4241 Mercedes SLR Car Pack]==== | ||
+ | {{ii}} Restores all the Mercedes-Benz SLR vehicles from the [[Need for Speed: Hot Pursuit|original Hot Pursuit 2010]] that were removed from the Remastered release due to licensing issues. | ||
==System requirements== | ==System requirements== |
Latest revision as of 15:36, 7 April 2024
For the original release, see Need for Speed: Hot Pursuit.
Developers | |
---|---|
Original | Criterion Games |
Remastered | Stellar Entertainment |
Remastered | Lemon Sky Studios |
Publishers | |
Electronic Arts | |
Engines | |
Chameleon | |
Release dates | |
Windows | November 6, 2020 |
Reception | |
Metacritic | 74 |
OpenCritic | 74 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Need for Speed: Hot Pursuit, Need for Speed |
Need for Speed: Hot Pursuit Remastered is a singleplayer and multiplayer racing game primary developed by Stellar Entertainment and published by Electronic Arts. It is a remaster of the 2010 racing game Need for Speed: Hot Pursuit, originally developed by Criterion Games, and the first game in the series to be released since EA moved the series license back from Ghost Games (now EA Gothenburg) to Criterion.
Stellar Entertainment developed the remastered version with Criterion's assistance. It features all the content from the original game (except for three cars due to licensing issues), plus all the content-expanding DLC from the original PlayStation 3 and Xbox 360 releases, and various improvements including the ability to set custom colors and create custom wraps for Racer cars.
The game was released for Windows on November 6, 2020.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Microsoft Store | Included exclusively with Xbox Game Pass for PC as part of its version of EA Play. | |||
Origin | Included with EA Play. Manual link for EA App purchase. |
|||
Steam | Included with EA Play (Steam). |
- All versions require Origin and Denuvo Anti-Tamper DRM.
- The "Polizia" livery of SCPD's Lamborghini Gallardo LP 560-4 has been replaced with a simplified design (Due to the Huracán having already officially replaced the Gallardo in the real-life Italian police by the time of this game's release).
- All downloadable content (sans the Timesaver packs), which are not available for PC version of the original game, are included in Remastered.
- Remastered features much more detailed graphic settings than the original game.
- The majority of the textures are of a lower resolution compared to the original PC release.
- Because of licensing issues, Carbon Motors E7 Concept and both the 722 Edition and Stirling Moss models of the Mercedes-Benz SLR McLaren are removed in Remastered. Carbon Motors shuttered in 2013 without ever having produced a production model, while Mercedes-Benz has since sold off its stake in McLaren and is now a direct competitor (cars made by either one company still appear in Remastered).
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via EA Play. |
Essential improvements
Skip intro videos
Rename or remove the file 579680.SPS located in <path-to-game>\UI\movies , then create a new text file and rename it to 579680.SPS to replace the original file.[1]
|
---|
- While this method hides the intro cinematic, it essentially just displays a black screen instead of it. The game itself allows you to skip to the main menu a few seconds into the cinematic, whether it's the original cinematic or just a black screen. As the button prompt is in the original video file, with this method the prompt is not shown and you're stuck on a black screen until you press a button, after the game unlocks skipping and the prompt would have appeared. It's not clear when the game starts reading input, so it's suggested to start bashing the X or Start button or the Spacebar after the car logos disappear.
ZPatch
- Removes the FPS cap and crash cams.
- Fixes the input delay and collision detection.
- Has an optional feature that unlocks all cars without having to level up and replaces the default driving camera with one similar to GTA San Andreas.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Criterion Games\Need for Speed(TM) Hot Pursuit Remastered\config.NFS11Save %USERPROFILE%\Documents\Criterion Games\Need for Speed(TM) Hot Pursuit Remastered\Save\Default\MUD64.8.NFS11Save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Criterion Games\Need for Speed(TM) Hot Pursuit Remastered\Save\Default\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Handled through the cloud sync of Origin. | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [2] | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, SMAA, TAA | ||
Vertical sync (Vsync) | |||
60 FPS | Optional 30 FPS cap. | ||
120+ FPS | Capped at 60 FPS. Can be unlocked with ZPatch. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [4] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech, SFX, VOIP | |
Surround sound | 5.1, 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | Original 2010 game voice-over download. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 8 | Versus Cross-platform multiplayer and leaderboards are supported.[3] |
||
Asynchronous multiplayer | Autolog. |
Issues unresolved
Game crashes on exit
Issues fixed
Input delay
- By default, the game suffers from immense input delay, that results in less control over the car.
Install ZPatch |
---|
Car gets stuck on the air/glitches out when flipped
- By default, the game suffers from imprecise collision detection, that results in the car getting stuck on the air around objects and opponents and also various physics issues when car gets upside down.
Install ZPatch |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
Use the 1080p FMV cutscenes instead of the 4K ones
Delete this folder[citation needed] |
---|
On less capable systems, these 4K FMV's will struggle to play smoothly. By deleting this folder, the game will fall back to using the 1080p ones stored under \UI\MOVIES instead. In addition, this frees up space on your drive. |
Mods
SCPD Lamborghini Gallardo (Polizia)
- Design 1 restores the original Hot Pursuit 2010 Polizia livery for SCPD's Lamborghini Gallardo LP 560–4.
NFSHPR Texture Pack
- Restores the higher resolution textures of the original PC release where needed.
Need For Speed: Hot Pursuit Remastered back2original (number plate)
- Restores the original Hot Pursuit 2010 number plate.
Mercedes SLR Car Pack
- Restores all the Mercedes-Benz SLR vehicles from the original Hot Pursuit 2010 that were removed from the Remastered release due to licensing issues.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-2120 AMD Phenom II X4 965 |
Intel Core i5-3570K AMD FX-8350 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce GT 640 ATI Radeon HD 5870 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon R9 270X |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1328660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:cheater on 2024-01-27
- ↑ Need for Speed™ Hot Pursuit Remastered Ultrawide Review - 16:9/21:9/32:9 Comparison & Gameplay! - last accessed on 2020-11-07
- ↑ 3.0 3.1 Electronic Arts - Floor It in Need for Speed Hot Pursuit Remastered on November 6 - last accessed on 2020-10-05
- ↑ Verified by User:SargeCassidy on 2021-12-01
- Tested with the Origin copy. An Xbox One controller, once plugged in, is fully usable without any issues.