Difference between revisions of "Hogwarts Legacy"
From PCGamingWiki, the wiki about fixing PC games
(→Video: Update DLSS version number) |
(General pass, filling more unknowns and rephrasing some statements to have some better wording and expanded info, removing excess referencing that is no longer necessary after release, adding fix for robot voice bug) |
||
Line 67: | Line 67: | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} The '''Digital Deluxe Edition''' includes three days early access to the game, a Thestral mount and the Dark Arts Pack | + | {{ii}} The '''Digital Deluxe Edition''' includes three days early access to the game, a Thestral mount and the Dark Arts Pack downloadable content. |
==Monetization== | ==Monetization== | ||
{{Monetization | {{Monetization | ||
|ad-supported = | |ad-supported = | ||
− | |dlc = The Dark Arts Pack included with the Digital Deluxe Edition can be purchased separately. | + | |dlc = The Dark Arts Pack included with the Digital Deluxe Edition can be purchased separately. |
|expansion pack = | |expansion pack = | ||
|freeware = | |freeware = | ||
Line 139: | Line 139: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 145: | Line 145: | ||
|ultrawidescreen notes = Use [https://github.com/Lyall/HogwartsLegacyFix HogwartsLegacyFix] to fix pillarboxing in cutscenes. | |ultrawidescreen notes = Use [https://github.com/Lyall/HogwartsLegacyFix HogwartsLegacyFix] to fix pillarboxing in cutscenes. | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = Named '''Windowed fullscreen'''.<ref | + | |borderless windowed notes = Named '''Windowed fullscreen'''. There is no Exclusive Fullscreen option.<ref>{{Refcheck|user=Shadowstealer7|date=2023-02-11}}</ref> |
|anisotropic = limited | |anisotropic = limited | ||
|anisotropic notes = {{cn|date=2023-02-06|reason=No separate setting for it included, so either forced-on or limited (likely included adjustment settings included in other settings, like the Textures setting...)}} | |anisotropic notes = {{cn|date=2023-02-06|reason=No separate setting for it included, so either forced-on or limited (likely included adjustment settings included in other settings, like the Textures setting...)}} | ||
|antialiasing = always on | |antialiasing = always on | ||
− | |antialiasing notes = [[TAA]] ('''Low''' and '''High''') and [[DLAA]]. No option to | + | |antialiasing notes = [[TAA]] ('''Low''' and '''High''') and [[DLAA]]. No option is present to disable anti aliasing. |
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = FSR 1, FSR 2, XeSS, DLSS 2.3, DLSS 3, NIS | + | |upscaling tech = FSR 1, FSR 2, XeSS, DLSS 2.3.11, DLSS 3, NIS |
− | |upscaling notes = | + | |upscaling notes = |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Can be capped up to 360 frames per second. |
|hdr = true | |hdr = true | ||
− | |hdr notes = | + | |hdr notes = |
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = Ray | + | |ray tracing notes = Ray traced '''shadows''', '''reflections''' and '''ambient occlusion'''. Each setting can be toggled individually alongside a global '''Ray Tracing Quality''' setting. |
|color blind = limited | |color blind = limited | ||
|color blind notes = '''Protanopia''', '''Deuteranopia''' and '''Tritanopia''' modes for most UI and HUD elements only.<ref name="wbarticle"/> | |color blind notes = '''Protanopia''', '''Deuteranopia''' and '''Tritanopia''' modes for most UI and HUD elements only.<ref name="wbarticle"/> | ||
}} | }} | ||
− | {{ii}} The game includes a benchmarking feature that | + | {{ii}} The game includes a benchmarking feature that calculates recommended settings for the current system, rather than a standard performance benchmark.<ref>{{Refcheck|user=Shadowstealer7|date=2023-02-11|comment=The game pauses briefly to scan the system and calculate the best graphics options, none of the standard flyby benchmarks are present}}</ref> |
==Input== | ==Input== | ||
{{Input | {{Input | ||
|key remap = limited | |key remap = limited | ||
− | |key remap notes = Binding a non-US layout key to an action that appears on the HUD causes a [KEYBOARD_UNKNOWNCHARCODE_*] message to be displayed in place of the key, deforming the HUD. | + | |key remap notes = Binding a non-US layout key to an action that appears on the HUD causes a [KEYBOARD_UNKNOWNCHARCODE_*] message to be displayed in place of the key, deforming the HUD. Secondary key bindings can be toggled to display instead of the primary bindings. |
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = It can be disabled in-game, which sets it to a tiny number in {{file|GameUserSettings.ini}}, or through the {{file|GameUserSettings.ini}} in the [[#Configuration_file.28s.29_location|Configuration file(s) location]]. | |acceleration option notes = It can be disabled in-game, which sets it to a tiny number in {{file|GameUserSettings.ini}}, or through the {{file|GameUserSettings.ini}} in the [[#Configuration_file.28s.29_location|Configuration file(s) location]]. | ||
Line 183: | Line 183: | ||
|mouse sensitivity notes = Sensitivity of '''cursor''', '''aiming''' and '''camera''' can be separately adjusted.<ref name="wbarticle"/> | |mouse sensitivity notes = Sensitivity of '''cursor''', '''aiming''' and '''camera''' can be separately adjusted.<ref name="wbarticle"/> | ||
|mouse menu = true | |mouse menu = true | ||
− | |mouse menu notes = | + | |mouse menu notes = |
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = ''' | + | |invert mouse y-axis notes = '''Broom flight controls''' and '''Camera X-axis''' can be also separately inverted.<ref name="wbarticle"/> |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 192: | Line 192: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Sensitivity of '''cursor''', '''aiming''' and '''camera''' can be separately adjusted.<ref name="wbarticle"/> |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= '''Broom flight controls''' and '''Camera X-axis''' can be also separately inverted.<ref name="wbarticle"/> |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = Also supports DualSense, however does not support additional DualSense features from the PlayStation 5 version.<ref>{{Refcheck|user=Shadowstealer7|date=2023-02-11}}</ref> |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired, Wireless |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = DualSense tested |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 220: | Line 220: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 241: | Line 241: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Separate options to adjust volume for '''music''', '''sound effects''' and '''dialogue'''.<ref name="wbarticle">{{Refurl|url=https://portkeygamessupport.wbgames.com/hc/en-us/articles/11893402078355|title=WB Games A11y Article|date=2023-02-01}}</ref> | + | |separate volume notes = Separate options to adjust volume for '''music''', '''sound effects''' and '''dialogue''', and a toggle to mute all sound.<ref name="wbarticle">{{Refurl|url=https://portkeygamessupport.wbgames.com/hc/en-us/articles/11893402078355|title=WB Games A11y Article|date=2023-02-01}}</ref> |
|surround sound = true | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = Size scales with UI text adjustments.<ref name="wbarticle"/> | |subtitles notes = Size scales with UI text adjustments.<ref name="wbarticle"/> | ||
− | |closed captions = | + | |closed captions = true |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 396: | Line 396: | ||
{{ii}} Rumble support will resume for whatever input is used when launching the game. | {{ii}} Rumble support will resume for whatever input is used when launching the game. | ||
{{ii}} Also, Steam Input should be activated in the game controller settings. | {{ii}} Also, Steam Input should be activated in the game controller settings. | ||
+ | }} | ||
+ | |||
+ | ===Protagonist's voice sounds robotic=== | ||
+ | {{Fixbox|description=Reset the Pitch slider in the audio settings to the default value.|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2023-02-11}}</ref><ref>{{Refurl|url=https://www.destructoid.com/hogwarts-legacy-robotic-pitch-voice-bug-fix-explained/|title=Destructoid - Hogwarts Legacy robotic pitch voice bug fix, explained|date=2023-02-11}}</ref>|fix= | ||
}} | }} | ||
Revision as of 02:01, 11 February 2023
Developers | |
---|---|
Avalanche Software | |
Sumo Digital[1] | |
Red Kite Games[1] | |
Publishers | |
Portkey Games[2] | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 10, 2023 |
Reception | |
Metacritic | 84 |
OpenCritic | 85 |
IGDB | 93 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Exploration, Open world, Puzzle, RPG |
Vehicles | Flight |
Art styles | Realistic |
Themes | Dark, Fantasy, Europe, Victorian |
Series | Harry Potter |
Hogwarts Legacy is a singleplayer third-person action, adventure, exploration, open world, puzzle and RPG game in the Harry Potter series.
The PC version is missing PlayStation pre-order exclusive Felix Felicis potion recipe and Haunted Hogsmeade shop quest.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Digital Deluxe Edition also available. | |||
GamersGate | Digital Deluxe Edition also available. | |||
Digital Deluxe Edition also available. | ||||
Green Man Gaming | Digital Deluxe Edition also available. | |||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Version differences
- The Digital Deluxe Edition includes three days early access to the game, a Thestral mount and the Dark Arts Pack downloadable content.
Monetization
Type | Notes |
---|---|
DLC | The Dark Arts Pack included with the Digital Deluxe Edition can be purchased separately. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Dark Arts Pack | Includes access to the Thestral mount, the Dark Arts Cosmetic Set and the Dark Arts Battle Arena. | |
Onyx Hippogriff mount | Pre-purchase entitlement. | |
House Fan-atic School Robe and Beaked Skull Mask | Obtained by users by linking their Harry Potter Fan Club and WB Games accounts. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Developers have explicitly stated that the game will not feature any microtransactions.[4] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hogwarts Legacy\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/990080/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hogwarts Legacy\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/990080/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | Saves and input settings. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Use HogwartsLegacyFix to fix pillarboxing in cutscenes. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Named Windowed fullscreen. There is no Exclusive Fullscreen option.[5] | ||
Anisotropic filtering (AF) | [citation needed] | ||
Anti-aliasing (AA) | TAA (Low and High) and DLAA. No option is present to disable anti aliasing. | ||
High-fidelity upscaling | FSR 1.0, FSR 2.0, XeSS, DLSS 2.3, DLSS v3.1.1." class="svg-icon svg-16 os-error"> , NIS |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Can be capped up to 360 frames per second. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Ray traced shadows, reflections and ambient occlusion. Each setting can be toggled individually alongside a global Ray Tracing Quality setting. | ||
Color blind mode | Protanopia, Deuteranopia and Tritanopia modes for most UI and HUD elements only.[6] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- The game includes a benchmarking feature that calculates recommended settings for the current system, rather than a standard performance benchmark.[7]
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Binding a non-US layout key to an action that appears on the HUD causes a [KEYBOARD_UNKNOWNCHARCODE_*] message to be displayed in place of the key, deforming the HUD. Secondary key bindings can be toggled to display instead of the primary bindings. | |
Mouse acceleration | It can be disabled in-game, which sets it to a tiny number in GameUserSettings.ini , or through the GameUserSettings.ini in the Configuration file(s) location. |
|
Mouse sensitivity | Sensitivity of cursor, aiming and camera can be separately adjusted.[6] | |
Mouse input in menus | ||
Mouse Y-axis inversion | Broom flight controls and Camera X-axis can be also separately inverted.[6] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Sensitivity of cursor, aiming and camera can be separately adjusted.[6] | |
Controller Y-axis inversion | Broom flight controls and Camera X-axis can be also separately inverted.[6] |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Also supports DualSense, however does not support additional DualSense features from the PlayStation 5 version.[8] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) DualSense tested |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate options to adjust volume for music, sound effects and dialogue, and a toggle to mute all sound.[6] | |
Surround sound | ||
Subtitles | Size scales with UI text adjustments.[6] | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Issues fixed
Controller rumble not working
Clear pcinfo.json[9] |
---|
Notes
|
Protagonist's voice sounds robotic
Reset the Pitch slider in the audio settings to the default value.[10][11] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise, XAudio | XAudio 2.9 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600 AMD Ryzen 5 1400 |
Intel Core i7-8700 AMD Ryzen 5 3600 |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 85 GB (HDD) | 85 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 470 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1080 Ti AMD Radeon RX 5700 XT Intel Arc A770 |
- A 64-bit operating system is required.
- The minimum requirements are for 720p at 30 FPS with Low quality settings, while the recommended requirements are for 1080p at 60 FPS with High quality settings. Additional system requirements for higher end systems are also available.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/990080/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (990080) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Sumo Digital on Twitter - last accessed on 2023-01-15
- ↑ Frequently Asked Questions - Hogwarts Legacy - last accessed on 2023-02-06
- "Warner Bros. Games is publishing Hogwarts Legacy under the Portkey Games label."
- ↑ Hogwarts Legacy - Pre-order - last accessed on 2023-02-07
- ↑ Hogwarts Legacy - Frequently Asked Questions - last accessed on 2022-08-25
- "Q: Can players make in-game purchases in Hogwarts Legacy?
A: Players with the Hogwarts Legacy Standard Edition can purchase the Dark Arts Pack in-game separately, which is otherwise available exclusively in the Deluxe Edition. There are no other items for purchase in the game."
- "Q: Can players make in-game purchases in Hogwarts Legacy?
- ↑ Verified by User:Shadowstealer7 on 2023-02-11
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 WB Games A11y Article - last accessed on 2023-02-01
- ↑ Verified by User:Shadowstealer7 on 2023-02-11
- The game pauses briefly to scan the system and calculate the best graphics options, none of the standard flyby benchmarks are present
- ↑ Verified by User:Shadowstealer7 on 2023-02-11
- ↑ [1] Saw some people having trouble using rumble on dualsense or dualshock 4
- ↑ Verified by User:Shadowstealer7 on 2023-02-11
- ↑ Destructoid - Hogwarts Legacy robotic pitch voice bug fix, explained - last accessed on 2023-02-11