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Harry Potter and the Chamber of Secrets

From PCGamingWiki, the wiki about fixing PC games
Harry Potter and the Chamber of Secrets
Harry Potter and the Chamber of Secrets cover
Mac OS (Classic) Westlake Interactive
macOS (OS X) Westlake Interactive
Electronic Arts
Russia 1C-SoftClub
Mac OS (Classic) Aspyr Media
macOS (OS X) Aspyr Media
Unreal Engine 1
Release dates
Windows November 8, 2002
Mac OS (Classic) April 10, 2003
macOS (OS X) August 15, 2005
Metacritic 77
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure, Platform, Puzzle
Art styles Realistic
Themes Contemporary, Fantasy
Series Harry Potter
Harry Potter and the Chamber of Secrets on HowLongToBeat
Harry Potter and the Chamber of Secrets on IGDB
Harry Potter and the Chamber of Secrets guide on StrategyWiki
Harry Potter and the Chamber of Secrets on MobyGames
Harry Potter and the Chamber of Secrets on Wikipedia
Harry Potter and the Philosopher's Stone 2001
Harry Potter and the Chamber of Secrets 2002
Harry Potter: Quidditch World Cup 2003
Harry Potter and the Prisoner of Azkaban 2004
Harry Potter and the Goblet of Fire 2005
Harry Potter and the Order of the Phoenix 2007
Harry Potter and the Half-Blood Prince 2009
Lego Harry Potter (series)
Harry Potter and the Deathly Hallows Part 1 2010
Harry Potter and the Deathly Hallows Part 2 2011
Fantastic Beasts and Where to Find Them VR Experience 2018
Hogwarts Legacy 2023
Harry Potter: Quidditch Champions TBA


SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Harry Potter and the Chamber of Secrets is a singleplayer third-person adventure, platform and puzzle game in the Harry Potter series.

For the US release, actor Jim Dale is the narrator, whereas for the European release, the narrator is actor Stephen Fry.[1] In the American versions of the Chamber of Secrets video game, The Fat Lady is instead named The Pink Lady.[2]


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v2 DRM[Note 1]
Mac OS
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A demo is also available.
This game is not available digitally.

DLC and expansion packs

Name Notes
Coca Cola Promotional CD-Rom[5] The promotional CD-Rom contains a 2D desktop mini-game (scourge challenge),[6] demos for Harry Potter 1 and 2, and access to a secret level within the full game.[7] The secret level can be also be accessed by using the debug mode.[8]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Harry Potter II\
Mac OS (Classic)
macOS (OS X)
Game.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Harry Potter II\Save\
Mac OS (Classic)
macOS (OS X)


Launcher video settings.
Launcher video settings.
In-game options menu.
In-game options menu.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
See Widescreen resolution.
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See the WSGF entry.
Use -windowed command line argument or edit the StartupFullscreen value under [WinDrv.WindowsClient] in Game.ini.
Borderless fullscreen windowed
Use the DirectX 9 renderer, and a utility such as Borderless Gaming.
Anisotropic filtering (AF)
Use the DirectX 9 or DirectX11 renderer.
Anti-aliasing (AA)
Use the DirectX 9 or DirectX11 renderer.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Edit the UseVSync value in Game.ini. As with the first game this is back to front, setting UseVSync=False enables Vsync.
60 FPS
120+ FPS
No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found here. (Only changing 0AD7A33B to 00000000 needed).
High dynamic range display (HDR)
The DirectX11 renderer only adds HDR Rendering.

Widescreen resolution

Use the widescreen mod
  1. Download the Widescreen mod and extract hgame.u to <path-to-game>\System\.
  2. Go to configuration file(s) location.
  3. Edit Game.ini.
  4. Set the FullscreenViewportX and FullscreenViewportY values to the desired resolution.
  5. Optionally, edit User.ini and set the DesiredFOV value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.


Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
If using the default Direct3D 7 renderer, the LegacyD3DResolutionHack or dgVoodoo 2 is required to make popular resolutions higher than 2048x1536 work.
If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this, reset scaling to 100% (See Automating 100% DPI Scaling for 4K Resolution with SetDpi to automate this).
This mod shifts the menu to the left side of the screen, allowing all options to be fully displayed.
Alternatively, use the Harry Potter Settings Utility to set the resolution and FOV without having to manually edit the configuration files.

Graphical Tweaks

Unreal Engine DirectX 11 Renderer

A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
Might cause some bugs and slow rendering.
Run games at HD resolution.
Improved lighting.
Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
Places a watermark in the bottom right, and overrides the clipboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into the clipboard.
Installing DirectX 11 renderer
  1. Download the newest version of D3D11 renderer that supports Harry Potter and the Chamber of Secrets (also referred to as Harry Potter 2).
  2. Open downloaded archive.
  3. Copy files from Common to <path-to-game>\System\.
  4. Copy files from Harry Potter 2 to <path-to-game>\System\.
  5. Edit <path-to-game>\System\Default.ini with text editor and find a section [Engine.Engine].
  6. Set GameRenderDevice to D3D11Drv.D3D11RenderDevice (i.e. GameRenderDevice=D3D11Drv.D3D11RenderDevice.
  7. Set WindowedRenderDevice to D3D11Drv.D3D11RenderDevice.
  8. Set RenderDevice to D3D11Drv.D3D11RenderDevice.
  9. To disable the watermark and clipboard override, add the following text to the bottom of the file:
  10. Navigate to %USERPROFILE%\Documents\Harry Potter II and delete Game.ini.
Installing HP2 ESRGAN Upscale pack
  1. Download the Harry Potter and the Chamber of Secrets ESRGAN Upscale pack

DirectX 9 renderer for Stock HP2

A port of the Unreal Tournament DX9 driver, with fixes and HP2 specific implementations.
Fully compatible with modern systems.
Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
Better performance than the DX11 renderer.
Installing DirectX 9 renderer
  1. Download the mod and follow the installation instructions.



Launcher audio settings.
Launcher audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects.
Surround sound
On by default.
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes
Simplified Chinese
Only available in retail release in Mainland China.
Traditional Chinese
Only available in retail release in Taiwan.
Only available in Czech & Slovak retail release.
Only available in Danish retail release.
Only available in Greek retail release.
Only available in Japanese retail release.
Only available in Korean retail release.
Only available in Norwegian retail release.
Only available in Polish retail release.
Brazilian Portuguese
Only available in Brazilian retail release.
Only available in Russian retail release.
Only available in Swedish retail release.

Issues fixed

Most bugs can be fixed with dgVoodoo2 (UsePrecache should still be set to False in Game.ini).

Certain transparent effects and textures are not rendered properly

Edit configuration file
  1. Go to the configuration file(s) location.
  2. Open Game.ini.
  3. Change the UsePrecache= value under [D3DDrv.D3DRenderDevice] to False.
(Alternative) Install transparency fix
  • Extract this fix into the game's System folder.


Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).

Low frame rate on modern systems



If resolution is changed from the game settings, dgVoodoo2 switches to windowed mode, and pressing Alt+ Enter might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.

Cutscenes are too fast cutting off characters voice lines / Physics bugs

Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.[11]

Brightness slider not working

  1. Use dgVoodoo 2 or DDrawCompat.

Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller

  1. Go to the configuration file(s) location.
  2. Open Game.ini.
  3. Locate [WinDrv.WindowsClient] section and change DeadZoneRUV=False to DeadZoneRUV=True and DeadZoneXYZ=False to DeadZoneXYZ=True.

Small text on Full HD resolutions and higher

Use the new engine[14]
  1. After installing the new engine, go to the game's configuration file (If the new engine was installed with default settings, the new save and configuration location is inside %USERPROFILE%\Documents\Harry - Coding Evolved\).
  2. Open Game.ini.
  3. Locate the line ExtraFontScale=1 and change the number to the desired value.

Other information


Technical specs Supported Notes
Direct3D 7
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
A new engine is required for native 64-bit.
macOS (OS X)
Mac is only for Power PC, OSX executable runs in Rosetta.
Mac OS (Classic)


Middleware Notes
Audio OpenAL

Automating 100% DPI Scaling for 4K Resolution with SetDpi

To play the game in 4K, the display scale has to be set to 100% for it to display correctly. In the case where the display scaling is set to anything else other than 100% when not playing the game, thanks to SetDpi, it can automatically be set to 100% when playing the game and restored to what it was set to when done playing.
Instructions for Playnite
  1. If it wasn't done already, add the game to the Playnite library.
  2. Right click the game and click Edit.
  3. Click on the Scripts tab.
  4. For Execute before starting a game, enter: SetDpi 100 [monitor index].
  5. For Execute after exiting a game, enter: SetDpi [scale % when not playing the game] [monitor index].


SetDpi.exe must be included in PATH for the SetDpi command to work with steps 4 & 5 in the Playnite instructions above. If not, replace SetDpi with the full path to where SetDpi.exe is located.
See more info on how to use SetDpi here.

System requirements

Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB (95, 98)
128 MB (2000, XP)
Hard disk drive (HDD) 600 MB
Video card (GPU) 4 MB (Software rendering)
8 MB (Hardware rendering) of VRAM
DirectX 8.0a compatible
Supported chipsets: ATI Rage 128, ATI Radeon series, Nvidia RIVA TNT, Nvidia RIVA TNT2 (Ultra), Nvidia GeForce series, Matrox G400, Matrox G450, Matrox G550, Matrox Parhelia, Power VR Kyro I & II, SiS 315
Mac OS
Minimum Recommended
Operating system (OS) 9.1
Processor (CPU) PowerPC G3 350 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Rage 128
16 MB of VRAM
Other 4x CD-ROM drive


  1. SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]