Hello Neighbor
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Developers | |
---|---|
Dynamic Pixels | |
Publishers | |
tinyBuild | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | December 8, 2017 |
Reception | |
Metacritic | 38 |
OpenCritic | 42 |
IGDB | 37 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter, Stealth, Survival horror |
Themes | Contemporary |
Series | Hello Neighbor |
Hello Neighbor | |
---|---|
Hello Neighbor | 2017 |
Hello Neighbor: Hide and Seek | 2018 |
Secret Neighbor | 2019 |
Hello Neighbor 2 | 2022 |
Hello Neighbor VR: Search and Rescue | 2023 |
General information
- Official Discord server for game series
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[2] | |||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam | ||||
Origin (unavailable) |
- A demo is available from GOG.com and Steam:
steam://install/562080
.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\HelloNeighbor\Config\[Note 2] %LOCALAPPDATA%\HelloNeighbor\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\tinyBuildGames.770145A14A21_3sz1pp2ynv2xe\LocalState\HelloNeighbor\Saved\Config\UWP |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/521890/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HelloNeighbor\Saved\SaveGames\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/521890/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
Steam Cloud | Not mentioned on the Steam store page.[3] | |
Xbox Cloud | Not mentioned on the Xbox/Microsoft store page. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game uses desktop resolution; in-game resolution options only affect clarity of render. Use the -ResX=XXXX -ResY=YYYY -FullscreenMode=1 -Fullscreen command line arguments to set a custom resolution (switching back and forth to windows mode using Alt+↵ Enter may be required for changes to take effect). |
||
Multi-monitor | |||
Ultra-widescreen | Image is Vert-. FOV cannot be properly adjusted to compensate. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Press Alt+↵ Enter to toggle. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate capped at 60 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Set FOV calculation to vertical[4] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
High frame rate
High frame rate[5] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Movement and camera controls cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Movement and camera controls cannot be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Hello Neighbor (DX11). | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
See Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs.[6] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 770 DirectX 11 compatible | Nvidia GeForce GTX 1060 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.20.2.0[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/521890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (521890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2021-12-06
- ↑ Verified by User:Baronsmoki on 2019-12-30
- ↑ Hello Neighbor · AppID: 521890 · Steam Database - last accessed on 9 June 2023
- ↑ Verified by User:Joylock on 04 Feb 2019
- ↑ Verified by User:Joylock on 12 May 2018
- ↑ Verified by User:Mastan on 2022-04-03