Hello Neighbor: Hide and Seek
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Dynamic Pixels | |
Publishers | |
tinyBuild | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 7, 2018 |
Reception | |
OpenCritic | 38 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Hello Neighbor |
Hello Neighbor | |
---|---|
Hello Neighbor | 2017 |
Hello Neighbor: Hide and Seek | 2018 |
Secret Neighbor | 2019 |
Hello Neighbor 2 | 2021 |
Key points
- Mixer streaming service is shut down as of 22 July 2020,[1] meaning in-game Mixer functionality will no longer work.
General information
- Official Discord server for game series
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | A free demo is also available. | |||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%/HelloNeighbor/Saved/Config |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/960420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%/HelloNeighbor/Saved/SaveGames |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/960420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Game forces windowed mode and cannot be changed in-game.[2] | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Affected by the Post Process setting in-game. | ||
Anti-aliasing (AA) | 8x MSAA.[dubious – discuss] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Game is capped to 60 FPS. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Called Look Sensitivity in-game. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No in-game option to change volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hebrew | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 960 | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/960420/
in addition to or instead of this directory. The app ID (960420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Windows Central - Mixer comes to an end: Microsoft teams up with Facebook to close Mixer, grow Project xCloud - last accessed on 2021-03-21
- ↑ Verified by User:Ultragamer2004 on 2020-06-05