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Difference between revisions of "Halo: Combat Evolved"

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{{disambig|the original 2003 PC release|the remaster|[[Halo: Combat Evolved Anniversary]]}}
 
{{Infobox game
 
{{Infobox game
|cover        = HaloCoverBox.jpg
+
|cover        = Halo Combat Evolved cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Bungie}}
 
{{Infobox game/row/developer|Bungie}}
{{Infobox game/row/winporter|Gearbox Software}}
+
{{Infobox game/row/porter|Gearbox Software|Windows}}
{{Infobox game/row/osxporter|Westlake Interactive}}
+
{{Infobox game/row/porter|Westlake Interactive|OS X}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Microsoft Studios}}
+
{{Infobox game/row/publisher|Microsoft Game Studios}}
{{Infobox game/row/osxporter|MacSoft}}
+
{{Infobox game/row/publisher|MacSoft|OS X}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Halo Engine}}
 
{{Infobox game/row/engine|Halo Engine}}
|release dates=
+
|release dates=  
{{Infobox game/row/date|Windows|September 30, 2003}}  
+
{{Infobox game/row/date|Windows|September 30, 2003}}
{{Infobox game/row/date|OS X|December 3, 2003}}
+
{{Infobox game/row/date|OS X|December 12, 2003}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|halo-combat-evolved|83}}
 +
{{Infobox game/row/reception|IGDB|halo-combat-evolved|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Flight, Tank}}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Space}}
 +
{{Infobox game/row/taxonomy/series            | Halo}}
 +
|strategywiki = Halo: Combat Evolved
 +
|hltb        = 4269
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|lutris      = halo-combat-evolved
 +
|mobygames    = 5368
 
|wikipedia    = Halo: Combat Evolved
 
|wikipedia    = Halo: Combat Evolved
 
|winehq      = 1986
 
|winehq      = 1986
 +
|license      = commercial
 
}}
 
}}
{{Series|Halo}}
 
  
'''Key points'''
+
{{Introduction
{{++}} [http://www.bungie.net/en/Forum/Post?id=64943622 Patch 1.0.10] fixes issues with modern hardware and replaces the [[GameSpy]] master server.
+
|introduction      =
{{++}} Modding tools are available as a separate download
+
 
{{++}} Great console port
+
|release history  = It is a port of the 2001 Xbox game of the same name. Its multiplayer mode includes weapons and controllable vehicles unavailable in the Xbox original.
{{++}} Can run on low end hardware.
+
 
{{--}} Small community
+
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.bungie.net/ Bungie.net] - The developer's site
+
{{mm}} [https://www.bungie.net/ Bungie.net] - The developer's site
{{mm}} [http://halo.wikia.com/wiki/Halo_PC Halo Nation] - A very detailed wiki for everything Halo related
 
 
{{mm}} [http://halo.bungie.org/ Halo.Bungie.org] - One of the biggest Halo fan sites around
 
{{mm}} [http://halo.bungie.org/ Halo.Bungie.org] - One of the biggest Halo fan sites around
{{mm}} [http://halomaps.org/ Halo Maps] - A fan site for downloading mods and maps for Halo: Custom Edition
+
{{mm}} [http://halomaps.org/ Halo Maps] - A fan site for downloading mods and maps for Halo Custom Edition
{{mm}} [http://www.bungie.net/en-US/Forum/Post?id=3066503 Bungie forum thread] about enhancing many aspects of Halo CE and Halo PC
+
{{mm}} [https://opencarnage.net/index.php?/topic/7383-the-halo-pcce-ultimate-enhancement-guide-updated-220218/ Fan-made forum thread] about enhancing many aspects of Halo CE and Halo PC. Newly Updated.
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| Retail | {{ID|Retail}}|}}
+
{{Availability/row| Retail | | cd, key | {{removed DRM|SafeDisc|v2}}. Install [[#Patches|Patch v1.10]] to play without the CD.<ref>{{Refurl|url=https://web.archive.org/web/20130621065413/https://www.ign.com/articles/2008/08/07/cd-no-longer-required-for-halo-pc|title=CD No Longer Required for Halo PC - IGN (Archived)|date=2023-06-23}}</ref> | | Windows, OS X }}
{{Availability Table/row| [http://www.amazon.com/Halo-Combat-Evolved-Pc/dp/B00009TW6R Amazon.com] | {{ID|Retail}}|}}
 
 
}}
 
}}
{{ii}} The official demo for the game can be found [http://community.pcgamingwiki.com/files/file/132-halo-combat-evolved-pc-demo/ here]
+
{{ii}} {{removed DRM|SafeDisc|v2}} was removed on May 16, 2014 with the [[#Patches|1.10 Patch]].
 +
{{ii}} The official demo for the game can be found [https://community.pcgamingwiki.com/files/file/132-halo-combat-evolved-pc-demo/ here].
  
==Versions==
+
===Version differences===
===Halo: Custom Edition===
+
{{ii}} [https://community.pcgamingwiki.com/files/file/235-halo-custom-edition/ Halo Custom Edition], commonly abbreviated Halo CE, is a standalone, multiplayer-only, expansion for Halo: Combat Evolved. The expansion was released on May 5, 2004 by Gearbox Software as an unsupported version of the original game. Similar to its PC version, the expansion requires a key-code during installation.
[http://code.google.com/p/open-sauce/ Halo: Custom Edition] allows players to play multiplayer Halo games on user-created maps. There is no singleplayer campaign in its initial release, but see [[#How to play Campaign with Open Sauce|How to play Campaign with Open Sauce]] for a fix.  
+
{{ii}} See [[#Halo Combat Evolved: Refined|Halo Combat Evolved: Refined]] to add the campaign option to Halo Custom Edition's main menu.<ref>{{Refcheck|user=Amethystviper|date=2023-06-19|comment=Tested with Halo CE Refined V2 and V3 RC2.}}</ref>
  
{{ii}} This is the path for a default installation on a 64-bit copy of Windows 7. The path may vary. If you downloaded a .zip or other archive, you will need to extract it first.
+
==Essential improvements==
{{ii}} Do NOT delete any <code>.map</code> files in the folder by default, ESPECIALLY not <code>ui.map</code>. Halo: Custom Edition and any custom maps can be downloaded from [http://halomaps.org/ halomaps.org].
+
===Patches===
 +
{{ii}} [https://community.pcgamingwiki.com/files/file/1130-halo-combat-evolved-patch/ Patch v1.10 (Windows)] fixes issues with modern hardware and replaces the [[GameSpy]] master server. Patch notes may be found [https://www.halopedia.org/Halo:_Combat_Evolved_(PC)_patches here]. Patches for Mac as well as older versions for Windows can be found [https://www.patches-scrolls.com/halo.php here].
 +
{{ii}} The [https://macgamingmods.com/forum/viewtopic.php?f=43&t=18764 Mavericks/Lobby patches] for the OS X version switches to the new Patch 1.10 lobby servers and optionally fixes compatibility with OS X Mavericks (10.9). The latest official patch is required to function properly. For getting campaign saving working or using a lobby patch without Mavericks, see [https://macgamingmods.com/forum/viewtopic.php?f=43&t=18764&start=45#p221818 this post].
  
==Essential improvements==
+
===Modifications===
===Patch 1.0.10 (Windows)===
+
====Chimera====
[http://www.bungie.net/en/Forum/Post?id=64943622 Patch 1.0.10] replaces the [[GameSpy]] master servers and fixes various issues.
+
{{ii}} [https://github.com/SnowyMouse/chimera Chimera] is a game client modification for Halo Custom Edition v1.10, PC "Retail" v1.10, and Trial v1.0 which extends limits, addresses some renderer issues, and applies dozens of fixes and quality of life improvements like map downloads.
  
===Mavericks/Lobby patches (OS X)===
+
====CEnshine====
The [http://macgamingmods.com/forum/viewtopic.php?f=43&t=18764 Mavericks/Lobby patches] switches to the new [[#Patch 1.0.10 (Windows)|Patch 1.0.10]] lobby servers and optionally fixes compatibility with OS X Mavericks (10.9).
+
{{ii}} [https://github.com/Sledmine/censhine CEnshine] is a shaders enhancement for Halo Custom Edition aiming to restore Xbox-accurate rendering. This will fix things like bump map shadows, bumped cubemap reflection, self-illumination animations, plasma shields, water effects, glasses, etc.
  
===Open Sauce===
+
====Halo Combat Evolved: Refined====
A [http://code.google.com/p/open-sauce/ mod] for Custom Edition that fixes multiple issues and adds several features. It is not compatible with Combat Evolved.
+
{{ii}} [https://www.proxeninc.net/Halo/Refined/ Halo Combat Evolved: Refined] is an attempt to provide a port of Halo CE for the PC that is as 1:1 with the Xbox version as possible. All the bugs and inconsistencies introduced in the Gearbox port have been addressed.<ref>{{Refurl|url=https://www.youtube.com/watch?v=cVl7nio7Fk4|title=Halo Combat Evolved Refined vs Halo Master Chief Collection - Detailed Graphics Comparison|date=2023-06-19}}</ref> There are some improvements such as higher fidelity textures and higher resolution HUD.
  
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Install [[#Chimera|Chimera]]|ref=<ref name="chimera"/>|fix=
{{Fixbox/fix|Skip intro videos}}
+
}}
# Navigate to {{Code|{{p|game}}}}
+
{{Fixbox|description=Use the <code>-novideo</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Keith"/>|fix=
# Delete or rename {{file|bungie.bik}}, {{file|gearbox.bik}} and {{file|mgs.bik}}.
 
 
}}
 
}}
  
Line 68: Line 90:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Halo\}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Halo}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Halo\|{{p|userprofile\Documents}}\My Games\Halo CE\}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|{{p|userprofile\Documents}}\Halo\|{{p|userprofile\Documents}}\HLMD\}}
}}
 
 
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
|origin                =
 
|origin notes          =
 
|steam cloud          =
 
|steam cloud notes    =
 
|uplay                =
 
|uplay notes          =
 
|gamesave manager      = true
 
|gamesave manager notes=
 
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:HaloCE Video.png|290px|right|thumb|In-game graphics settings.]]
+
{{Image|Halo Combat Evolved - Video settings.png|Video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/halo-combat-evolved
+
|wsgf link                  = https://www.wsgf.org/dr/halo-combat-evolved
|widescreen wsgf award      = limited
+
|widescreen wsgf award      = bronze
|multimonitor wsgf award    = limited
+
|multimonitor wsgf award    = bronze
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = true
+
|widescreen resolution      = limited
|widescreen resolution notes= Up to 1600x1024 in-game for 1.09; for higher see [[#Widescreen resolution|Widescreen resolution]]. 1.10 natively supports resolutions up to 4800x3600
+
|widescreen resolution notes= Full support requires latest patch and external fix. See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = limited
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Launch the game with the <code>-windowed</code> [[Glossary:Command line arguments|parameter]].  
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Windowed|Windowed]].
|anisotropic                = true
+
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] to force [[MSAA]].<ref name="Keith">{{Refcheck|user=Keith|date=2023-06-20|comment=}}</ref> Mac version has [[FSAA]] up to 9 samples.
 +
|upscaling                  =
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|high frame rate            = true
+
|60 fps                    = limited
|high frame rate notes     = Animations are locked at 30 FPS.<ref>[http://www.gamespot.com/forums/pc-mac-discussion-1000004/halo-combat-evolve-choppy-animations-25681902/?page=1#js-message-289024530 Halo: Combat Evolve - choppy animations - PC & Mac Discussion - GameSpot]</ref>
+
|60 fps notes               = Designed for 30 FPS;<ref>{{Refurl|url=https://www.eurogamer.net/digitalfoundry-2017-df-retro-halo-the-console-shooter-evolved|date=2023-06-23|snippet=Halo aims for 30 frames per second with vertical sync engaged}}</ref> see [[#High frame rate|High frame rate]]. Final cutscene is pre-rendered at 30 FPS.
|color blind                = unknown
+
|120 fps                    = limited
 +
|120 fps notes              =
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|ray tracing                =
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{++}} Version 1.10 supports resolutions up to 4800x3600<ref name="halo-fixes-1">[http://halo-fixes.findforum.net/t4-some-details-about-the-internet-lobby-fix Some details about the Internet Lobby fix - http://halo-fixes.findforum.net]</ref>. For exotic resolutions follow fix bellow.
+
{{ii}} As of [[#Patches|v1.10]], widescreen resolutions are supported,<ref name="4K ultra HD">{{Refcheck|user=Amethystviper|date=2023-06-23|comment=Available resolutions prior to 1.10 only supports 4:3 resolutions up to 1600x1200 on a 4K display. Tested on Halo: Custom Edition with the 1.09 patch.}}</ref> although the HUD, menus, and text elements are {{Term|stretched}}.
 +
{{ii}} Available resolutions also vary between windowed and fullscreen mode in v1.10.<ref name="widescreen resolution">{{Refcheck|user=Amethystviper|date=2023-06-19|comment=Without mods or fixes, windowed mode restricts available resolution options compared to fullscreen (e.g. 2560x1600 on a 4K display).}}</ref>
  
{{Fixbox|1=
+
{{Fixbox|description=Use Chimera for screen fixes|ref=<ref name="chimera">[https://github.com/SnowyMouse/chimera SnowyMouse / chimera]</ref>|fix=
{{Fixbox/fix|Command line parameters}}
+
# Install [[#Chimera|Chimera]] to run the game at the current desktop resolution.
# See [[Glossary:Command_line_arguments|Command line arguments]].
+
#* Custom resolutions can be set in {{file|chimera.ini}}.
# Add <code>-vidmode x,y,z</code> where x,y,z corresponds to horizontal resolution, vertical resolution and refresh rate. <br> Example: <code>-vidmode 1920,1080,60</code>
+
# Start the game and press {{key|~}} to open the in-game console.
 +
# Type in <code>chimera_widescreen_fix 1</code> to fix the scaling of HUD, menu, and text elements for aspect ratios wider than 4:3.
 +
#* Setting <code>1</code> has the HUD fill the screen, while setting <code>2</code> restricts the HUD to the center 4:3 area of the screen.
 +
# Type in <code>chimera_block_letterbox true</code> to disable the letterbox effect in cutscenes.
 +
# Press {{key|~}} again to close the console.
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{ii}} On widescreen resolutions, Halo compresses its vertical field of view (FOV) instead of stretching its horizontal FOV. To fix this, download the following tools as appropriate to the version you are using
+
{{ii}} By default, Halo compresses its vertical FOV rather than stretching its horizontal FOV in widescreen resolutions.
 +
{{Fixbox|description=Use Chimera|ref=<ref name="chimera"/>|fix=
 +
# Install [[#Chimera|Chimera]].
 +
# Start the game and press {{key|~}} to open the in-game console.
 +
# Type in <code>chimera_fov <value></code>, for example <code>chimera_fov 90</code>, to set the world FOV (default is {{code|auto}}).
 +
# Type in <code>chimera_fov_cinematic <value></code> to set the cutscene FOV (default is {{code|auto}}).
 +
# Type in <code>chimera_fov_vehicle <value></code> to set the vehicle FOV (default is {{code|off}}).
  
====Halo: Combat Evolved====
+
'''Notes'''
{{Fixbox|1=
+
{{ii}} End with <code>v</code> to lock to a vertical FOV, which prevents the FOV from looking distorted when switching aspect ratios.
{{Fixbox/fix|Racer_S FoV hack}}
 
# Download the [https://docs.google.com/file/d/0B4lfqq0DpUo-UkxtSnFIVDlhVXc/edit Racer_S FoV hack].
 
# Adjust the slider to your desired value.
 
# Press <code>Numpad *</code> when you start playing.
 
 
}}
 
}}
  
{{Fixbox|1=
+
===[[Glossary:Windowed|Windowed]]===
{{Fixbox/fix|Widescreen Fixer.}}
+
{{Fixbox|description=Start the game with the {{code|-window}} [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Amethystviper">{{Refcheck|user=Amethystviper|date=2023-06-19|comment=}}</ref>|fix=
* Use [https://www.widescreenfixer.org/ Widescreen Fixer.]
 
{{ii}} This fix does not work for Halo: Custom Edition.
 
 
}}
 
}}
 +
{{Fixbox|description=Use Chimera|ref=<ref name="chimera" />|fix=
 +
# Install [[#Chimera|Chimera]].
 +
# Open {{file|chimera.ini}} with a text editor.
 +
# Search under the <code>[video]</code> section and change the value of <code>windowed=0</code> to <code>1</code> to enable windowed mode.
 +
# (Optional) Change the value of <code>borderless=0</code> to <code>1</code> to enable [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]].
  
====Halo: Custom Edition====
+
'''Note'''
{{Fixbox|1=
+
{{ii}} Running in the game in a lower resolution in borderless fullscreen windowed will result in the game being {{Term|stretched}}.
{{Fixbox/fix|In-game fix}}
 
# Open Sauce.
 
# Once installed, the in-game menu can be toggled with {{key|F7}}.
 
# Press {{key|1}} and slide mouse to adjust field of view. Left click to save, right click to reset.
 
{{ii}} Open Sauce also supports custom weapon FOVs which can be configured by pressing {{key|2}}.
 
 
}}
 
}}
  
====Adjust FOV by hex editing====
+
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{ii}} Backup your maps folder before starting (default location is <code>C:\Program Files (x86)\Microsoft Games\Halo\maps</code>)
+
{{Fixbox|description=Force anisotropic filtering through the GPU's control panel|ref=<ref name="Amethystviper/>|fix=
{{ii}} A hex editor is required. [http://mh-nexus.de/en/hxd// HxD] is a good free editor.
 
{{++}} Works for both Custom Edition and Combat Evolved
 
 
 
In A Nutshell : Replace all occurrences of <code>AA619C3F</code> with <code>CDCCCC3F</code> in all .MAP files.
 
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Modify the .MAP files hex values}}
 
# Go to <code>{{p|game}}\maps\</code> folder.
 
# For every .MAP file (Except the files Sound and Bitmaps) do the following:
 
# Open the .MAP file with HxD.
 
# Choose replace in the search menu.
 
# In the type box choose: hex values.
 
# In the 'Find' field type: <code>AA619C3F</code>.
 
# In the 'Replace' field type: <code>CDCCCC3F</code>, a 32-bit float value which translates into a decent FOV of 1.6. (you can do a different float value if you want a wider field of view)
 
# Make sure to replace all occurrences.
 
# Save and close the file.
 
# Repeat the same procedure for all the files (Except the files Sound and Bitmaps).
 
# You're done, launch the game and enjoy a permanent FOV fix in Halo.
 
 
}}
 
}}
 
+
{{Fixbox|description=Use Chimera|ref=<ref name="chimera" />|fix=
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
+
# Install [[#Chimera|Chimera]].
{{--}} Halo does not support Antialiasing (AA).  
+
# Start the game and press {{key|~}} to open the in-game console.
{{--}} Force-enabling AA in your graphics driver has no effect on Halo: Combat Evolved and in Halo: Custom Edition causes the game to freeze on the loading screen while playing the main menu music in the background. The only way to escape this is by force closing the game with {{key|Alt|F4}} or the Task Manager.  
+
# Type {{code|chimera_af true}} and press {{key|Enter}}.
 
+
'''Notes'''
====Halo: Combat Evolved====
+
{{--}} This method only applies to the level geometry, not individual objects.
{{Fixbox|1=
 
{{Fixbox/fix|Enable MLAA/FXAA in graphics drivers}}
 
* Enable Morphological Antialiasing (MLAA) on ATI cards or Fast Approximate Antialiasing (FXAA) on Nvidia cards to improve image quality and gain an AA-like effect.
 
{{ii}} It is recommended that you do not enable MLAA and FXAA globally.
 
 
}}
 
}}
  
====Halo: Custom Edition====
+
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{ii}} If your graphics card does not support MLAA/FXAA natively, you can still use FXAA by enabling it in Open Sauce (see Postprocessing Filters).
+
{{ii}} The game has an issue where object movement is tied to tick rate, thus objects will never move faster than 30 FPS.
 +
{{++}} Chimera adds interpolation for objects, cutscenes, and plasma projectiles, and uncaps the cinematic frame rate from 30 FPS.
  
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
+
{{Fixbox|description=Install [[#Chimera|Chimera]] for frame rate fixes|ref=<ref name="chimera"/>|fix=
There are two methods available to enable Anisotropic filtering:
+
{{ii}} Custom frame rate cap can be set with <code>chimera_throttle_fps <value></code> in the console (default is {{code|300}}).
====Method 1====
 
{{Fixbox|1=
 
{{Fixbox/fix|Force Anisotropic filtering via graphics card's control panel}}
 
# If you wish to enable AF in Halo CE, then make a profile for it in your graphics driver. To do this in Nvidia, open the driver control panel, go to Manage 3D>Program Settings>Add, then browse to haloce.exe.
 
# In your Halo and Halo CE profiles, choose your desired AF level and then set the AF mode to forced.
 
 
}}
 
}}
  
====Method 2====
+
===Weapon zoom blur===
{{Fixbox|1=
+
{{Fixbox|description=Disable blur with Chimera|ref=<ref name="chimera"/>|fix=
{{Fixbox/fix|Modify the config file}}
+
# Install [[#Chimera|Chimera]].
# Navigate to your root Halo/Halo CE install folder and open config.txt (you might want to run Notepad as Administrator). Search for this:
+
# Start the game and press {{key|~}} to open the in-game console.
<pre> Unknown = "Unknown"  
+
# Type in <code>chimera_block_zoom_blur true</code>.
//UseAnisotropicFilter </pre>
+
# Press {{key|~}} again to close the console.
2. Choose the one under the brand of card you're using. Remove the double slash.
 
<pre> Unknown = "Unknown"
 
UseAnisotropicFilter </pre>
 
3. Save and run the game.
 
}}
 
 
 
===Postprocessing filters (Custom Edition)===
 
{{--}} Does not work for Combat Evolved edition.
 
  
{{Fixbox|1=
+
'''Notes'''
{{Fixbox/fix|Edit configuration files}}
+
{{ii}} <code>chimera_block_zoom_blur</code> is known to break the scanline visual effects in the 343 Guilty Spark cutscene.
# Open Sauce adds postprocessing filters, some of which are enabled by default.
 
# To configure, open <code>{{p|userprofile}}\Documents\My Games\Halo CE\OpenSauce\OS_Settings.User.xml</code>.
 
* To toggle bloom, edit: <code> <Bloom enabled="true"/> </code>
 
* To toggle motion blur and configure blur amount, edit: <code> <MotionBlur enabled="true" amount="1" /> </code>
 
* To toggle FXAA, edit: <code> <FXAA enabled="false"/> </code>
 
* To allow custom maps to use their own custom postprocessing filters, edit: <code> <Internal enabled="true"/> </code>
 
* To disable all global postprocessing filters, edit: <code> <External enabled="true" /> </code>
 
 
}}
 
}}
  
==Input settings==
+
==Input==
[[File:HaloCE Controls.png|290px|right|thumb|In-game controls settings.]]
+
{{Image|Halo Combat Evolved - Remapping.png|Keyboard and controller remapping.}}
[[File:HaloCE Mouse.png|290px|right|thumb|In-game mouse settings.]]
+
{{Image|Halo Combat Evolved - Mouse settings.png|Mouse settings.}}
[[File:HaloCE Gamepad.png|290px|right|thumb|In-game gamepad settings.]]
+
{{Image|Halo Combat Evolved - Controller settings.png|Controller settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Mac version doesn't allow binding functions to modifier keys and only allows 4 mouse buttons + scroll wheel.
|acceleration option      = true
+
|acceleration option      = hackable
|acceleration option notes =  
+
|acceleration option notes = Positive acceleration. Use [[#Chimera|Chimera]] (off by default) or [https://github.com/AWilliams17/Halo-CE-Mouse-Tool Halo Mouse Tool] to disable.
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  = See [[#Mouse sensitivity|Mouse sensitivity]].
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Set in '''Mouse Setup'''. Affects both mouse and controller Y-axis.
 +
|touchscreen              =
 +
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Menus can not be navigated with a controller without third-party tools.
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Cannot bind two actions to a single button without third-party tools.
|invert controller y-axis  = unknown
+
|controller sensitivity    = true
|invert controller y-axis notes=  
+
|controller sensitivity notes= Set in '''Controls Setup''' → '''Advanced''' while the gamepad is selected as a device.
|touchscreen               = unknown
+
|invert controller y-axis  = true
|touchscreen notes         =  
+
|invert controller y-axis notes= Set in '''Mouse Setup'''.
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = false
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =  
 +
|dualshock 4               = limited
 +
|dualshock 4 notes        = Recognized as a generic DirectInput controller.<ref name="dualshock 4">{{Refcheck|user=Amethystviper|date=2023-06-19|comment=Tested with a V2 controller.}}</ref>
 +
|dualshock prompts        = false
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = USB, Bluetooth
 +
|dualshock 4 modes notes  = <ref name="dualshock 4" />
 +
|tracked motion controllers=
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    =
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts      = generic
 +
|other button prompts notes= Axes and buttons are referenced by number.
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
{{Fixbox|description=Set horizontal and vertical mouse sensitivities|ref=<ref name="chimera"/>|fix=
 +
# Install [[#Chimera|Chimera]].
 +
# Start the game and press {{key|~}} to open the in-game console.
 +
# Type in <code>chimera_mouse_sensitivity <horizontal> <vertical></code> to set the horizontal and vertical mouse sensitivities.
 +
# Press {{key|~}} again to close the console.
 +
 
 +
'''Notes'''
 +
{{ii}} It is recommended to have mouse acceleration disabled if using low values.
 +
}}
 +
{{Fixbox|description=Tweak sensitivity through [https://github.com/AWilliams17/Halo-CE-Mouse-Tool Halo Mouse Tool]|ref=<ref>{{Refurl|url=https://www.reddit.com/r/halospv3/comments/adn5e0/halo_mouse_tool_v7_released/|title=Halo CE Mouse Tool : r/halospv3|date=June 2023}}</ref>|fix=
 +
}}
 +
 
 +
===Alternative controller prompts===
 +
{{Fixbox|description=Use Chimera and enable generic prompts replacements|ref=<ref name="chimera" />|fix=
 +
# Install [[#Chimera|Chimera]].
 +
# Open {{file|chimera.ini}} with a text editor.
 +
# Search under the <code>[controller]</code> section and change the value of <code>;enabled=0</code> to <code>enabled=1</code>.
 +
# Create two link breaks underneath the line <code>enabled=</code> with {{key|Enter}}, then copy and paste one of the following text based on the controller being used: [https://github.com/SnowyMouse/chimera/blob/master/controller_config/windows/xbox_360.txt Xbox 360], [https://github.com/SnowyMouse/chimera/blob/master/controller_config/windows/xbox_one.txt Xbox One], [https://github.com/SnowyMouse/chimera/blob/master/controller_config/windows/dualshock_4.txt DualShock 4] ([https://github.com/SnowyMouse/chimera/blob/master/controller_config/windows/dualshock_4_ds4windows.txt DS4Windows]), [https://github.com/SnowyMouse/chimera/blob/master/controller_config/windows/switch_pro.txt Switch Pro].
 +
# Save the file. The game should now display text-based controller prompts instead of the generic ones.
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:HaloCE Audio.png|290px|right|thumb|In-game audio settings.]]
+
{{Image|Halo Combat Evolved - Audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for Master, effects and music, between values of 0 to 10.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> May require [[Glossary:Sound#Restoring_Legacy_Audio_Effects_.28DirectSound_3D.29|DirectSound 3D restoration software]].
+
|surround sound notes    = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = limited
|mute on focus lost notes =  
+
|mute on focus lost notes = Game pauses when out of focus.<ref name="Amethystviper"/>
 
|eax support              = true
 
|eax support              = true
|eax support notes        = Needs a fix for modern systems; see [[Glossary:Sound#Restoring Legacy Audio Effects (DirectSound 3D)|Restoring Legacy Audio Effects]].
+
|eax support notes        = Needs a fix for modern systems; see [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]]. May also require [https://community.pcgamingwiki.com/files/file/2683-halo-combat-evolved-eax-effects-fix/ eax.dll] file to be placed in the game directory.
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Only in Chinese version of the game
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Only in French version of the game
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
  
 
==Network==
 
==Network==
 +
{{Image|Halo Combat Evolved Network.png|Network settings.}}
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = hackable
|local play players  =  
+
|local play players  = 8
|local play notes    =  
+
|local play modes    =  
 +
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. Requires Halo Custom Edition.
 
|lan play            = true
 
|lan play            = true
 
|lan play players    =  
 
|lan play players    =  
|lan play notes      =  
+
|lan play modes      =
|online play          = true
+
|lan play notes      = Versus
 +
|online play          = hackable
 
|online play players  =  
 
|online play players  =  
|online play notes    = Use [[#Patch 1.0.10 (Windows)|Patch 1.0.10]] (Windows) or the [[#Mavericks/Lobby patches (OS X)|lobby patch]] (OS X).
+
|online play modes    = Versus
|local co-op          =
+
|online play notes    = The official [[GameSpy]] server has been shut down; apply [[#Patches|Patch 1.10]] to use a replacement.
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 315: Line 405:
 
|tcp  = 80
 
|tcp  = 80
 
|udp  = 2302, 2303
 
|udp  = 2302, 2303
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
==Issues unresolved==
+
==VR support==
===HUD Stretch (Combat Evolved)===
+
{{VR support
When played at custom resolutions on widescreen monitors, the HUD (Heads Up Display) and all ingame menus will be stretched horizontally. There is currently no fix for this for Halo v 1.09. [http://www.modacity.net/forums/showthread.php?3966-Plugin-Yelo-Battery-*Discontinued* Read this thread for more information on how to fix HUD stretch in previous versions.]
+
|gg3d name                  =  
 +
|native 3d gg3d award        =  
 +
|nvidia 3d vision gg3d award =  
 +
|tridef 3d gg3d award        =  
 +
|iz3d gg3d award            =  
 +
|native 3d                  =
 +
|native 3d notes            =  
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              = true
 +
|novint falcon notes        =
 +
|trackir                    = hackable
 +
|trackir notes              = Works with FreeTrack 2.0 protocol using software like [http://facetracknoir.sourceforge.net/ FaceTrackNoIR].
 +
|tobii eye tracking          = hackable
 +
|tobii eye tracking notes    = Works with [http://facetracknoir.sourceforge.net/Trackers/Tobii.htm Tobii EyeX tracker] or [http://facetracknoir.sourceforge.net/Trackers/Tobii4C.htm Tobii EyeX 4C and 5 headtracker] plugins for [http://facetracknoir.sourceforge.net/ FaceTrackNoIR].
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
  
 
==Issues fixed==
 
==Issues fixed==
===HUD stretch (Custom Edition)===
+
===Broken gamma calibration with Chimera===
{{ii}} Does not work for Combat Evolved edition and requires Open Sauce installed.
+
{{ii}} With Chimera, Halo's gamma setting is disabled due to it affecting the entire operating system's gamma.<ref name="chimera"/>
{{Fixbox|1=
+
 
{{Fixbox/fix|HUD stretch fix}}
+
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] (recommended)|ref=<ref name="chimera"/>|fix=
* Pres {{key|F7}}, then {{key|3}}, then {{key|2}} to toggle HUD stretch compensation.
+
}}
{{ii}} When using a scope, some of the HUD elements are still stretched. The devs say that there is no fix for this.
+
{{Fixbox|description=Use [https://www.patreon.com/user?u=44312848 Peixoto's patch]|ref={{cn|date=2023-06-19|reason=}}|fix=
 +
{{ii}} The gamma calibration does not work with this method, but the gamma level will be the game's default instead of the very dark level used by default with Chimera. The gamma correction also will not affect the entire system anymore, just the game window.
 
}}
 
}}
  
===Active camo fix (Custom Edition)===
+
===Running the game at screen's refresh rate===
{{++}} Officially fixed in upcoming version 1.10.<ref name="halo-fixes-1" />
+
{{ii}} While the Halo menu does not list refresh rates above 120 Hz, Chimera can be used to bypass this limitation.
{{ii}} This issue should be fixed just by installing Open Sauce. If it does not, use following fix.
 
  
{{Fixbox|1=
+
{{Fixbox|description=Install [[#Chimera|Chimera]] to use the system's current refresh rate|ref=<ref name="Keith"/>|fix=
{{Fixbox/fix|Active camo fix}}
+
{{ii}} Custom refresh rates can be set in {{file|chimera.ini}}.
# Navigate to <code>{{p|userprofile}}\Documents\My Games\Halo CE\OpenSauce\</code>.
+
}}
# Open <code>OS_Settings.User.xml</code> in text editor.
+
 
# Locate line <code><nVidiaActiveCamouflage basic /></code> and set it to <code>false</code>.
+
===High frame rate issues===
 +
* Checkpoints occur sooner than they typically should once reaching a safe state at >30 FPS.
 +
* Camera shaking does not work at high frame rates.
 +
* Auto look centering makes vehicles difficult to handle at high frame rates.
 +
* Motion sensor fade is incorrect at >30 FPS.
 +
* Contrails are bugged at high frame rates.
 +
* Scoreboard and player names don't fade in/out correctly at high frame rates.
 +
* Cinematic frame rate is capped at 30 FPS.
 +
* Object movement is tied to tick rate, thus objects never move faster than 30 FPS.
 +
 
 +
{{Fixbox|description=Install [[#Chimera|Chimera]] to fix all frame rate issues|ref=<ref name="chimera"/>|fix=
 +
}}
 +
 
 +
===Graphic card not recognized by game===
 +
{{ii}} The highest version of {{w|https://en.wikipedia.org/wiki/High-Level_Shading_Language|Pixel Shader}} Halo supports is 2.1. Use this to force the game to use it if the graphics card is not recognized by the game.
 +
{{Fixbox|description=Use the <code>-use21</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://web.archive.org/web/20181025085725/http://forum.halomaps.org/index.cfm?page=topic&topicID=38090 how to improve ce graphics] (retrieved)</ref>|fix=
 +
}}
 +
 
 +
===Mouse cursor leaves the window===
 +
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] to lock mouse cursor|ref=<ref>[[Talk:Halo: Combat Evolved]]</ref>|fix=
 +
}}
 +
 
 +
===Activating hardware acceleration or environmental sound causes sounds to cut out randomly===
 +
{{--}} ASUS sound cards cut out short-duration audio streams for power management, as a result the assault rifle will become silent when holding the fire button.<ref>{{Refurl|url=https://www.tomshardware.co.uk/answers/id-1753466/sound-card-sounds-cut-sputter-xonar-dgx.html#11344439|title=ASUS Soundcard: EAX/GX Issues|date=May 2023}}</ref>
 +
 
 +
{{Fixbox|description=Add the sound card to the <code>config.txt</code> file|ref={{cn|date=March 2017}}|fix=
 +
# Go to the [[Device Manager]] and expand the <code>Sound, video and game controllers</code> section.
 +
# Right-click on the primary playback device (Example: <code>ASUS Essence STX II</code>) and click <code>Proporties</code>.
 +
# Go to the Details tab and change the Property listbox to show the <code>Hardware IDs</code>.
 +
# Write down the Vendor ID (Example: <code>VEN_13F6</code>) and the Device ID (Example: <code>DEV_8788</code>).
 +
# Open <code>{{p|game}}\config.txt</code>.
 +
# Press {{key|Ctrl|F}} and type <code>0x</code> plus the Vendor ID (Example: <code>0x13F6</code>) and click <code>Find Next</code> to see if the Vendor ID is already listed in the config.
 +
<pre>
 +
//If the AudioVendor already exists:
 +
0xDEVID = "Sound Card Name" // EXAMPLE: 0x8788 = "ASUS Essence STX II"
 +
  HeadRelativeSpeech
 +
  EnableStopStart
 +
  break
 +
</pre>
 +
<pre>
 +
//If the AudioVendor doesn't exist:
 +
AudioVendor = 0xVENDOR_ID "Vendor Name" // EXAMPLE: AudioVendor = 0x13F6 "C-Media"
 +
0xDEVICE_ID = "Sound Card Name" // EXAMPLE: 0x8788 = "ASUS Essence STX II"
 +
  HeadRelativeSpeech
 +
  EnableStopStart
 +
  break
 +
</pre>
 +
}}
 +
 
 +
===Broken main menu background flyby===
 +
{{ii}} i.e. The flyby for the Halo ring in the main menu background is not following the correct path.
 +
{{Fixbox|description=Enable Vsync and set the monitor to 60 Hz|ref=<ref>{{Refcheck|user=Diegoelcapo123|date=March 15, 2020|comment=}}</ref>}}
 +
 
 +
===Open Sauce and Chimera not compatible===
 +
{{ii}} Current versions of Chimera are incompatible with OpenSauce and HAC2. Attempting to use them at the same time will result in crashes or a white screen when launching the game. Use the older [https://opencarnage.net/applications/core/interface/file/attachment.php?id=922 build 581] to combine Chimera with OpenSauce in order to play [https://c20.reclaimers.net/h1/map#opensauce-yelo-maps .yelo maps].
 +
 
 +
===Open Sauce and HAC2 not compatible===
 +
{{Fixbox|description=Fix compatibility on Windows 8 and later|ref=<ref>{{Refurl|url=http://forum.halomaps.org/index.cfm?page=topic&topicID=47838|title=HAC2 + OS compat fix - Halo Maps Forum|date=May 2023}}</ref>|fix=
 +
# Download [https://cdn.discordapp.com/attachments/224962170398572554/300682657740750848/hac.dll hac.dll] and copy it to {{p|game}}.
 +
# Start the game with the <code>-no_os_gamestate</code> [[Glossary:Command line arguments|command line argument]].
 +
# Disable [http://i.imgur.com/jayKXGZ.png map downloading] in Open Sauce to avoid irregularities.
 +
}}
 +
{{Fixbox|description=Fix compatibility on Windows 7|ref=<ref>{{Refurl|url=https://opencarnage.net/index.php?/topic/7158-opensauce-v4-hac2-compatibility-fixes-for-halo-ce-v10/|title=HAC2 + OS compat fix - open carnage Forum|date=May 2023}}</ref>|fix=
 +
# Download [https://web.archive.org/web/20160304190742/http://maps.haloanticheat.com/client/osfix/hac.dll hac.dll] and copy it to {{p|game}}.
 +
# Start the game as administrator for map downloading to work.
 +
}}
 +
 
 +
===Open Sauce cannot be installed===
 +
{{Fixbox|description=Install .NET Framework 3.5 from Windows Features|ref=<ref>{{Refurl|url=http://www.halomods.com/ips/index.php?/topic/848-opensauce-v400-release/page__view__findpost__p__10051|title=user@ HaloMods forum|date=9 June 2023}}</ref>|fix=
 +
}}
 +
{{Fixbox|description=Use [https://github.com/MirisWisdom/AmaiSosu AmaiSosu]|ref=<ref>{{Refurl|url=https://www.reddit.com/r/halospv3/comments/6in0qj/alternative_opensauce_installer|title=Alternative OpenSauce Installer - Reddit/halospv3|date=May 2023}}</ref>|fix=
 
}}
 
}}
  
 
==Other information==
 
==Other information==
===How to play Campaign with Open Sauce===
+
===API===
{{--}} Open Sauce does not include single player campaign. To add single player, follow this fix.
+
{{API
 +
|direct3d versions      = 9.0b
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = 1
 +
|opengl notes          = OS X only.
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 1.1, 1.4, 2.0
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  = true
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        = In June 2006, a new release of the game was released that updated the game to a universal binary, adding support for Intel processors.<br><br>Unfortunately, this was not followed up with a 64-bit Intel update, which makes the game stuck at 32-bit; and therefore, unable to work on 10.15 "Catalina" and later.
 +
}}
  
{{Fixbox|1=
+
===Middleware===
{{Fixbox/fix|Single player campaign fix}}
+
{{Middleware
# Navigate to <code>C:\Program Files (x86)\Microsoft Games\Halo Custom Edition\maps\</code>.
+
|physics          =
# Create a backup of file <code>ui.map</code>. Use name without <code>.map</code>.
+
|physics notes    =
# Download a new <code>ui.map</code> from [http://hce.halomaps.org/index.cfm?fid=6382 halomaps.org].
+
|audio            = DirectSound3D
# Download campaign files, list with addresses are on the bottom of this fixbox.
+
|audio notes      =
# Put the <code>.map</code> files to the <code>maps</code> folder. Do not put them into <code>Combat Evolved\maps\</code>
+
|interface        =  
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = Only for credits, post-credit sequence, and intro videos.
 +
|multiplayer      = GameSpy
 +
|multiplayer notes= Was shutdown in late 2014. New host uses HostPC.com
 +
}}
  
Download links:
+
===Other modifications===
* [http://hce.halomaps.org/index.cfm?fid=1681 Level 1: The Pillar of Autumn]
+
====Misc====
* [http://hce.halomaps.org/index.cfm?fid=1678 Level 2: Halo]
+
{{ii}} [https://opencarnage.net/index.php?topic/1924-assault-rifle-hud-meter-fix/ Assault Rifle HUD meter fix], [https://www.moddb.com/games/halo-combat-evolved/addons/captain-keyes-xbox-skin-for-pc Captain Keyes Xbox Skin] and [http://old.halomods.com/forums/viewtopic.php?f=97&t=43648 Explosive's Shader Restoration Patch] (European version [http://old.halomods.com/forums/viewtopic.php?t=68301 here]) or [https://opencarnage.net/index.php?/topic/3330-original-xbox-textures/ Quagmirian's Xbox Multi Pack] + [https://www.moddb.com/games/halo-combat-evolved/addons/assault-rifle-xbox-skin Assault Rifle Xbox Skin] adds missing/changed Xbox textures & shaders. Requires [https://halo.fandom.com/wiki/Halo_Map_Tools Halo Map Tools] and/or a PPF patcher (Explosive's pack only; must be applied before the others).
* [http://hce.halomaps.org/index.cfm?fid=1682 Level 3: The Truth and Reconciliation]
 
* [http://hce.halomaps.org/index.cfm?fid=1701 Level 4: The Silent Cartographer]
 
* [http://hce.halomaps.org/index.cfm?fid=1702 Level 5: Assault on the Control Room]
 
* [http://hce.halomaps.org/index.cfm?fid=1718 Level 6: 343 Guilty Spark]
 
* [http://hce.halomaps.org/index.cfm?fid=1719 Level 7: The Library]
 
* [http://hce.halomaps.org/index.cfm?fid=1711 Level 8: Two Betrayals]
 
* [http://hce.halomaps.org/index.cfm?fid=1712 Level 9: Keyes]
 
* [http://hce.halomaps.org/index.cfm?fid=1720 Level 10: The Maw]
 
  
{{ii}} These all work exactly like they do in Combat Evolved: cutscenes, seamless level transitions, save & quit functionality, checkpoints, difficulty selection, the works.
+
====CMT SPV3====
{{ii}} If you'd like to experiment with custom content, including modified Campaigns and main menus, feel free to browse halomaps.org for alternative maps to download.
+
{{ii}} [https://www.reddit.com/r/halospv3/ SPV3] is a revamp of the original campaign, featuring new weapons, enemies, vehicles, abilities, features and levels.
 +
 
 +
====Project Lumoria====
 +
{{ii}} [http://www.lumoriace.com/ Project Lumoria] is a brand new campaign story for Halo CE; stays true to the classic Halo CE feel.
 +
 
 +
====The Silent Cartographer: Evolved====
 +
{{ii}} [https://www.moddb.com/mods/the-silent-cartographer-evolved The Silent Cartographer: Evolved] is a ground-up re-imagining of the Halo: Combat Evolved map of the same name.
 +
 
 +
====Open Sauce====
 +
{{ii}} [https://haloce3.com/downloads/applications/open-sauce-4-0/ Open Sauce] is a mod for Halo Custom Edition that fixes multiple issues and adds several features for modders.
 +
 
 +
====Halo Anticheat 2====
 +
{{ii}} [http://devieth.halonet.net Halo Anticheat 2] (or HAC2) is a mod that fixes multiple issues and adds several features. Supports all versions of Halo: Combat Evolved and Custom Edition.
 +
{{--}} Open Sauce and Halo Anticheat 2 are not compatible with each other. Only one of the mods can be installed at any given point. That being said, a [[#Open Sauce and HAC2 not compatible|potential workaround is available]]
 +
 
 +
====Halo Mini Demo====
 +
{{ii}} [https://www.halomd.net HaloMD] is a mod (perhaps even the only one) for the Mac release of Halo that addresses compatibility issues with later operating systems and adds support for hosting and playing on custom maps (Custom Edition was not released for the Mac). Note that non-Mac users as well as Mac users with systems too old to run MD can join MD servers by ensuring they have the [https://halomd.macgamingmods.com/mods/ correct maps installed] (base game, not Custom Edition) and by manually joining a server on [https://halomd.macgamingmods.com/lobby/ their lobby]. There is even a script for non-MD Mac users assist in hosting MD maps [https://halomd.macgamingmods.com/HaloMDSwitcher.zip here]. '''Note that this too does not run on 10.15 "Catalina", at least for now.'''
 +
 
 +
====[https://www.moddb.com/downloads/halothirdfov halothirdfov]====
 +
{{ii}} Enables third-person mode.
 +
 
 +
===Command line parameters===
 +
{{Help|Commandline}}
 +
{{Standard table|Parameter|Description|content=
 +
{{Standard table/row|-nosound|Disable all sound}}
 +
{{Standard table/row|-novideo|Disable video playback}}
 +
{{Standard table/row|-nojoystick|Disable joysticks and gamepads}}
 +
{{Standard table/row|-nogamma|Disables adjustment of gamma}}
 +
{{Standard table/row|-useff|Forces the game to run as a fixed function card}}
 +
{{Standard table/row|-use11|Forces the game to run as a shader 1.1 card}}
 +
{{Standard table/row|-use14|Forces the game to run as a shader 1.4 card}}
 +
{{Standard table/row|-use20|Forces the game to run as a shader 2.0 card}}
 +
{{Standard table/row|-use21|Forces the game to run as a shader 2.1 card}}
 +
{{Standard table/row|-safemode|Disables as much as possible when running the game}}
 +
{{Standard table/row|-window|Run the game in windowed mode}}
 +
{{Standard table/row|-width x|Forces the game to run at a specified resolution}}
 +
{{Standard table/row|-vidmode w,h,r|Forces the game to run at the width(w), height(h), and refresh(r) specified}}
 +
{{Standard table/row|-adapter x|Forces the game to run fullscreen on a multimon (multiple monitors) adapter}}
 +
{{Standard table/row|-port x|Server port address used when hosting multiplayer games}}
 +
{{Standard table/row|-cport x|Client port address used when joining multiplayer games}}
 +
{{Standard table/row|-ip x.x.x.x|Server IP address used when using multiple IP addresses}}
 +
{{Standard table/row|-screenshot|Enables the {{key|Print screen}} key to generate screenshots. Having this always enabled can cause a slight decrease in performance}}
 +
{{Standard table/row|-console|Enables the debugging console}}
 +
{{Standard table/row|-devmode|Enables the Halo Developer Mode}}
 
}}
 
}}
  
Line 375: Line 646:
  
 
|minOS    = 98SE
 
|minOS    = 98SE
|recOS    = ME, 2000, XP
 
|minmem  = 128 MB
 
 
|minCPU  = 733 MHz
 
|minCPU  = 733 MHz
|minHD    = 1.2 GB
+
|minRAM  = 128 MB
|minGPU  = 3D T&L capable
+
|minHD    = 1.3 GB
 +
|minGPU  =  
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
 +
|minDX    = 9.0b
  
|recmem   = 256 MB
+
|recOS    = ME, 2000, XP
 +
|recCPU  =
 +
|recRAM   = 256 MB
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
 +
{{System requirements
 +
|OSfamily = OS X
 +
 +
|minOS    = 10.2.8 (10.3.9 for UB version)
 +
|minCPU  = PowerPC G4 800 MHz
 +
|minRAM  = 256 MB
 +
|minHD    = 1.4 GB (1.5 GB for UB version)
 +
|minGPU  = Nvidia GeForce 2MX/ATI 7500 or better (ATI Radeon 8500/9000, GeForce
 +
3Ti/4Ti for UB version)
 +
|minVRAM  = 32 MB
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 +
}}
 
{{References}}
 
{{References}}

Latest revision as of 10:43, 9 February 2024

This page is for the original 2003 PC release. For the remaster, see Halo: Combat Evolved Anniversary.

Halo: Combat Evolved
Halo: Combat Evolved cover
Developers
Bungie
Windows Gearbox Software
macOS (OS X) Westlake Interactive
Publishers
Microsoft Game Studios
OS X MacSoft
Engines
Halo Engine
Release dates
Windows September 30, 2003
macOS (OS X) December 12, 2003
Reception
Metacritic 83
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Vehicles Automobile, Flight, Tank
Art styles Realistic
Themes Sci-fi, Space
Series Halo
Halo: Combat Evolved on HowLongToBeat
Halo: Combat Evolved on IGDB
Halo: Combat Evolved guide on StrategyWiki
Halo: Combat Evolved on MobyGames
Halo: Combat Evolved on Wikipedia
Halo
Halo: Combat Evolved 2003
Halo 2 2007
Halo: Spartan (series)
Halo Online 2015*
Halo 5: Forge 2016
Halo Wars (series)
Halo Recruit 2017
Halo: The Master Chief Collection (series)
Halo Infinite 2021

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
GameSpy online services have been shut down (see Network for solutions).

Halo: Combat Evolved is a singleplayer and multiplayer first-person action, FPS and shooter game in the Halo series.

It is a port of the 2001 Xbox game of the same name. Its multiplayer mode includes weapons and controllable vehicles unavailable in the Xbox original.

General information

Bungie.net - The developer's site
Halo.Bungie.org - One of the biggest Halo fan sites around
Halo Maps - A fan site for downloading mods and maps for Halo Custom Edition
Fan-made forum thread about enhancing many aspects of Halo CE and Halo PC. Newly Updated.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v2 DRM. Install Patch v1.10 to play without the CD.[1]
Windows
macOS (OS X)
SafeDisc v2 DRM was removed on May 16, 2014 with the 1.10 Patch.
The official demo for the game can be found here.

Version differences

Halo Custom Edition, commonly abbreviated Halo CE, is a standalone, multiplayer-only, expansion for Halo: Combat Evolved. The expansion was released on May 5, 2004 by Gearbox Software as an unsupported version of the original game. Similar to its PC version, the expansion requires a key-code during installation.
See Halo Combat Evolved: Refined to add the campaign option to Halo Custom Edition's main menu.[2]

Essential improvements

Patches

Patch v1.10 (Windows) fixes issues with modern hardware and replaces the GameSpy master server. Patch notes may be found here. Patches for Mac as well as older versions for Windows can be found here.
The Mavericks/Lobby patches for the OS X version switches to the new Patch 1.10 lobby servers and optionally fixes compatibility with OS X Mavericks (10.9). The latest official patch is required to function properly. For getting campaign saving working or using a lobby patch without Mavericks, see this post.

Modifications

Chimera

Chimera is a game client modification for Halo Custom Edition v1.10, PC "Retail" v1.10, and Trial v1.0 which extends limits, addresses some renderer issues, and applies dozens of fixes and quality of life improvements like map downloads.

CEnshine

CEnshine is a shaders enhancement for Halo Custom Edition aiming to restore Xbox-accurate rendering. This will fix things like bump map shadows, bumped cubemap reflection, self-illumination animations, plasma shields, water effects, glasses, etc.

Halo Combat Evolved: Refined

Halo Combat Evolved: Refined is an attempt to provide a port of Halo CE for the PC that is as 1:1 with the Xbox version as possible. All the bugs and inconsistencies introduced in the Gearbox port have been addressed.[3] There are some improvements such as higher fidelity textures and higher resolution HUD.

Skip intro videos

Install Chimera[4]
Use the -novideo command line argument[5]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Halo\
macOS (OS X)

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Halo\
%USERPROFILE%\Documents\My Games\Halo CE\
macOS (OS X) %USERPROFILE%\Documents\Halo\
%USERPROFILE%\Documents\HLMD\

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Full support requires latest patch and external fix. See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
Use dgVoodoo 2 to force MSAA.[5] Mac version has FSAA up to 9 samples.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Designed for 30 FPS;[6] see High frame rate. Final cutscene is pre-rendered at 30 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

As of v1.10, widescreen resolutions are supported,[7] although the HUD, menus, and text elements are stretched.
Available resolutions also vary between windowed and fullscreen mode in v1.10.[8]
Use Chimera for screen fixes[4]
  1. Install Chimera to run the game at the current desktop resolution.
    • Custom resolutions can be set in chimera.ini.
  2. Start the game and press ~ to open the in-game console.
  3. Type in chimera_widescreen_fix 1 to fix the scaling of HUD, menu, and text elements for aspect ratios wider than 4:3.
    • Setting 1 has the HUD fill the screen, while setting 2 restricts the HUD to the center 4:3 area of the screen.
  4. Type in chimera_block_letterbox true to disable the letterbox effect in cutscenes.
  5. Press ~ again to close the console.

Field of view (FOV)

By default, Halo compresses its vertical FOV rather than stretching its horizontal FOV in widescreen resolutions.
Use Chimera[4]
  1. Install Chimera.
  2. Start the game and press ~ to open the in-game console.
  3. Type in chimera_fov <value>, for example chimera_fov 90, to set the world FOV (default is auto).
  4. Type in chimera_fov_cinematic <value> to set the cutscene FOV (default is auto).
  5. Type in chimera_fov_vehicle <value> to set the vehicle FOV (default is off).

Notes

End with v to lock to a vertical FOV, which prevents the FOV from looking distorted when switching aspect ratios.

Windowed

Start the game with the -window command line argument[9]
Use Chimera[4]
  1. Install Chimera.
  2. Open chimera.ini with a text editor.
  3. Search under the [video] section and change the value of windowed=0 to 1 to enable windowed mode.
  4. (Optional) Change the value of borderless=0 to 1 to enable borderless fullscreen windowed.

Note

Running in the game in a lower resolution in borderless fullscreen windowed will result in the game being stretched.

Anisotropic filtering (AF)

Force anisotropic filtering through the GPU's control panel[9]
Use Chimera[4]
  1. Install Chimera.
  2. Start the game and press ~ to open the in-game console.
  3. Type chimera_af true and press Enter.

Notes

This method only applies to the level geometry, not individual objects.

High frame rate

The game has an issue where object movement is tied to tick rate, thus objects will never move faster than 30 FPS.
Chimera adds interpolation for objects, cutscenes, and plasma projectiles, and uncaps the cinematic frame rate from 30 FPS.
Install Chimera for frame rate fixes[4]
Custom frame rate cap can be set with chimera_throttle_fps <value> in the console (default is 300).

Weapon zoom blur

Disable blur with Chimera[4]
  1. Install Chimera.
  2. Start the game and press ~ to open the in-game console.
  3. Type in chimera_block_zoom_blur true.
  4. Press ~ again to close the console.

Notes

chimera_block_zoom_blur is known to break the scanline visual effects in the 343 Guilty Spark cutscene.

Input

Keyboard and controller remapping.
Keyboard and controller remapping.
Mouse settings.
Mouse settings.
Controller settings.
Controller settings.

Keyboard and mouse State Notes
Remapping
Mac version doesn't allow binding functions to modifier keys and only allows 4 mouse buttons + scroll wheel.
Mouse acceleration
Positive acceleration. Use Chimera (off by default) or Halo Mouse Tool to disable.
Mouse sensitivity
See Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Set in Mouse Setup. Affects both mouse and controller Y-axis.
Controller
Controller support
Full controller support
Menus can not be navigated with a controller without third-party tools.
Controller remapping
Cannot bind two actions to a single button without third-party tools.
Controller sensitivity
Set in Controls SetupAdvanced while the gamepad is selected as a device.
Controller Y-axis inversion
Set in Mouse Setup.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Recognized as a generic DirectInput controller.[10]
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
[10]
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg Axes and buttons are referenced by number.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse sensitivity

Set horizontal and vertical mouse sensitivities[4]
  1. Install Chimera.
  2. Start the game and press ~ to open the in-game console.
  3. Type in chimera_mouse_sensitivity <horizontal> <vertical> to set the horizontal and vertical mouse sensitivities.
  4. Press ~ again to close the console.

Notes

It is recommended to have mouse acceleration disabled if using low values.
Tweak sensitivity through Halo Mouse Tool[11]

Alternative controller prompts

Use Chimera and enable generic prompts replacements[4]
  1. Install Chimera.
  2. Open chimera.ini with a text editor.
  3. Search under the [controller] section and change the value of ;enabled=0 to enabled=1.
  4. Create two link breaks underneath the line enabled= with Enter, then copy and paste one of the following text based on the controller being used: Xbox 360, Xbox One, DualShock 4 (DS4Windows), Switch Pro.
  5. Save the file. The game should now display text-based controller prompts instead of the generic ones.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sliders for Master, effects and music, between values of 0 to 10.
Surround sound
Up to 7.0 output.[12] May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
Game pauses when out of focus.[9]
EAX support
Needs a fix for modern systems; see DirectSound 3D restoration software. May also require eax.dll file to be placed in the game directory.

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Only in Chinese version of the game
French
Only in French version of the game
German
Italian
Spanish

Network

Network settings.
Network settings.

Multiplayer types

Type Native Players Notes
Local play
8 Use Nucleus Co-op. Requires Halo Custom Edition.
LAN play
Versus
Online play
Versus
The official GameSpy server has been shut down; apply Patch 1.10 to use a replacement.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80
UDP 2302, 2303
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
vorpX
G3D
Officially supported game, see official vorpx game list.
Devices
Tobii Eye Tracking
Works with Tobii EyeX tracker or Tobii EyeX 4C and 5 headtracker plugins for FaceTrackNoIR.
TrackIR
Works with FreeTrack 2.0 protocol using software like FaceTrackNoIR.
Novint Falcon

Issues fixed

Broken gamma calibration with Chimera

With Chimera, Halo's gamma setting is disabled due to it affecting the entire operating system's gamma.[4]
Use dgVoodoo 2 (recommended)[4]
Use Peixoto's patch[citation needed]
The gamma calibration does not work with this method, but the gamma level will be the game's default instead of the very dark level used by default with Chimera. The gamma correction also will not affect the entire system anymore, just the game window.

Running the game at screen's refresh rate

While the Halo menu does not list refresh rates above 120 Hz, Chimera can be used to bypass this limitation.
Install Chimera to use the system's current refresh rate[5]
Custom refresh rates can be set in chimera.ini.

High frame rate issues

  • Checkpoints occur sooner than they typically should once reaching a safe state at >30 FPS.
  • Camera shaking does not work at high frame rates.
  • Auto look centering makes vehicles difficult to handle at high frame rates.
  • Motion sensor fade is incorrect at >30 FPS.
  • Contrails are bugged at high frame rates.
  • Scoreboard and player names don't fade in/out correctly at high frame rates.
  • Cinematic frame rate is capped at 30 FPS.
  • Object movement is tied to tick rate, thus objects never move faster than 30 FPS.
Install Chimera to fix all frame rate issues[4]

Graphic card not recognized by game

The highest version of Pixel Shader Halo supports is 2.1. Use this to force the game to use it if the graphics card is not recognized by the game.
Use the -use21 command line argument[13]

Mouse cursor leaves the window

Use dgVoodoo 2 to lock mouse cursor[14]

Activating hardware acceleration or environmental sound causes sounds to cut out randomly

ASUS sound cards cut out short-duration audio streams for power management, as a result the assault rifle will become silent when holding the fire button.[15]
Add the sound card to the config.txt file[citation needed]
  1. Go to the Device Manager and expand the Sound, video and game controllers section.
  2. Right-click on the primary playback device (Example: ASUS Essence STX II) and click Proporties.
  3. Go to the Details tab and change the Property listbox to show the Hardware IDs.
  4. Write down the Vendor ID (Example: VEN_13F6) and the Device ID (Example: DEV_8788).
  5. Open <path-to-game>\config.txt.
  6. Press Ctrl+F and type 0x plus the Vendor ID (Example: 0x13F6) and click Find Next to see if the Vendor ID is already listed in the config.
//If the AudioVendor already exists:
0xDEVID = "Sound Card Name" // EXAMPLE: 0x8788 = "ASUS Essence STX II"
  HeadRelativeSpeech
  EnableStopStart
  break
//If the AudioVendor doesn't exist:
AudioVendor = 0xVENDOR_ID "Vendor Name" // EXAMPLE: AudioVendor = 0x13F6 "C-Media"
0xDEVICE_ID = "Sound Card Name" // EXAMPLE: 0x8788 = "ASUS Essence STX II"
  HeadRelativeSpeech
  EnableStopStart
  break

Broken main menu background flyby

i.e. The flyby for the Halo ring in the main menu background is not following the correct path.
Enable Vsync and set the monitor to 60 Hz[16]

Open Sauce and Chimera not compatible

Current versions of Chimera are incompatible with OpenSauce and HAC2. Attempting to use them at the same time will result in crashes or a white screen when launching the game. Use the older build 581 to combine Chimera with OpenSauce in order to play .yelo maps.

Open Sauce and HAC2 not compatible

Fix compatibility on Windows 8 and later[17]
  1. Download hac.dll and copy it to <path-to-game>.
  2. Start the game with the -no_os_gamestate command line argument.
  3. Disable map downloading in Open Sauce to avoid irregularities.
Fix compatibility on Windows 7[18]
  1. Download hac.dll and copy it to <path-to-game>.
  2. Start the game as administrator for map downloading to work.

Open Sauce cannot be installed

Install .NET Framework 3.5 from Windows Features[19]
Use AmaiSosu[20]

Other information

API

Technical specs Supported Notes
Direct3D 9.0b
OpenGL 1 OS X only.
Shader Model support 1.1, 1.4, 2.0
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
In June 2006, a new release of the game was released that updated the game to a universal binary, adding support for Intel processors.

Unfortunately, this was not followed up with a 64-bit Intel update, which makes the game stuck at 32-bit; and therefore, unable to work on 10.15 "Catalina" and later.

Middleware

Middleware Notes
Audio DirectSound3D
Cutscenes Bink Video Only for credits, post-credit sequence, and intro videos.
Multiplayer GameSpy Was shutdown in late 2014. New host uses HostPC.com

Other modifications

Misc

Assault Rifle HUD meter fix, Captain Keyes Xbox Skin and Explosive's Shader Restoration Patch (European version here) or Quagmirian's Xbox Multi Pack + Assault Rifle Xbox Skin adds missing/changed Xbox textures & shaders. Requires Halo Map Tools and/or a PPF patcher (Explosive's pack only; must be applied before the others).

CMT SPV3

SPV3 is a revamp of the original campaign, featuring new weapons, enemies, vehicles, abilities, features and levels.

Project Lumoria

Project Lumoria is a brand new campaign story for Halo CE; stays true to the classic Halo CE feel.

The Silent Cartographer: Evolved

The Silent Cartographer: Evolved is a ground-up re-imagining of the Halo: Combat Evolved map of the same name.

Open Sauce

Open Sauce is a mod for Halo Custom Edition that fixes multiple issues and adds several features for modders.

Halo Anticheat 2

Halo Anticheat 2 (or HAC2) is a mod that fixes multiple issues and adds several features. Supports all versions of Halo: Combat Evolved and Custom Edition.
Open Sauce and Halo Anticheat 2 are not compatible with each other. Only one of the mods can be installed at any given point. That being said, a potential workaround is available

Halo Mini Demo

HaloMD is a mod (perhaps even the only one) for the Mac release of Halo that addresses compatibility issues with later operating systems and adds support for hosting and playing on custom maps (Custom Edition was not released for the Mac). Note that non-Mac users as well as Mac users with systems too old to run MD can join MD servers by ensuring they have the correct maps installed (base game, not Custom Edition) and by manually joining a server on their lobby. There is even a script for non-MD Mac users assist in hosting MD maps here. Note that this too does not run on 10.15 "Catalina", at least for now.

halothirdfov

Enables third-person mode.

Command line parameters

See command line arguments on how to use the following options.
Parameter Description
-nosound Disable all sound
-novideo Disable video playback
-nojoystick Disable joysticks and gamepads
-nogamma Disables adjustment of gamma
-useff Forces the game to run as a fixed function card
-use11 Forces the game to run as a shader 1.1 card
-use14 Forces the game to run as a shader 1.4 card
-use20 Forces the game to run as a shader 2.0 card
-use21 Forces the game to run as a shader 2.1 card
-safemode Disables as much as possible when running the game
-window Run the game in windowed mode
-width x Forces the game to run at a specified resolution
-vidmode w,h,r Forces the game to run at the width(w), height(h), and refresh(r) specified
-adapter x Forces the game to run fullscreen on a multimon (multiple monitors) adapter
-port x Server port address used when hosting multiplayer games
-cport x Client port address used when joining multiplayer games
-ip x.x.x.x Server IP address used when using multiple IP addresses
-screenshot Enables the Print Screen key to generate screenshots. Having this always enabled can cause a slight decrease in performance
-console Enables the debugging console
-devmode Enables the Halo Developer Mode

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE
Processor (CPU) 733 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1.3 GB
Video card (GPU) 32 MB of VRAM
DirectX 9.0b compatible
macOS (OS X)
Minimum
Operating system (OS) 10.2.8 (10.3.9 for UB version)
Processor (CPU) PowerPC G4 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1.4 GB (1.5 GB for UB version)
Video card (GPU) Nvidia GeForce 2MX/ATI 7500 or better (ATI Radeon 8500/9000, GeForce 3Ti/4Ti for UB version)
32 MB of VRAM

References

  1. CD No Longer Required for Halo PC - IGN (Archived) - last accessed on 2023-06-23
  2. Verified by User:Amethystviper on 2023-06-19
    Tested with Halo CE Refined V2 and V3 RC2.
  3. Halo Combat Evolved Refined vs Halo Master Chief Collection - Detailed Graphics Comparison - last accessed on 2023-06-19
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 SnowyMouse / chimera
  5. 5.0 5.1 5.2 Verified by User:Keith on 2023-06-20
  6. [missing title] - last accessed on 2023-06-23
    "Halo aims for 30 frames per second with vertical sync engaged"
  7. Verified by User:Amethystviper on 2023-06-23
    Available resolutions prior to 1.10 only supports 4:3 resolutions up to 1600x1200 on a 4K display. Tested on Halo: Custom Edition with the 1.09 patch.
  8. Verified by User:Amethystviper on 2023-06-19
    Without mods or fixes, windowed mode restricts available resolution options compared to fullscreen (e.g. 2560x1600 on a 4K display).
  9. 9.0 9.1 9.2 Verified by User:Amethystviper on 2023-06-19
  10. 10.0 10.1 Verified by User:Amethystviper on 2023-06-19
    Tested with a V2 controller.
  11. Halo CE Mouse Tool : r/halospv3 - last accessed on June 2023
  12. PC Gaming Surround Sound Round-up - last accessed on May 2023
  13. how to improve ce graphics (retrieved)
  14. Talk:Halo: Combat Evolved
  15. ASUS Soundcard: EAX/GX Issues - last accessed on May 2023
  16. Verified by User:Diegoelcapo123 on March 15, 2020
  17. HAC2 + OS compat fix - Halo Maps Forum - last accessed on May 2023
  18. HAC2 + OS compat fix - open carnage Forum - last accessed on May 2023
  19. user@ HaloMods forum - last accessed on 9 June 2023
  20. Alternative OpenSauce Installer - Reddit/halospv3 - last accessed on May 2023